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Fantasy π€ π’πŽππ† πŽπ… πˆπ‚π„ 𝐀𝐍𝐃 π…πˆπ‘π„ - 𝘒𝘡𝘒𝘹π˜ͺ𝘒 |character sheets

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uwupolice

girl boss

β€œπ˜π˜› π˜ˆπ˜“π˜“ π˜Žπ˜–π˜Œπ˜š π˜‰π˜ˆπ˜Šπ˜’ π˜ˆπ˜•π˜‹ π˜‰π˜ˆπ˜Šπ˜’ π˜›π˜– π˜–π˜œπ˜™ π˜”π˜–π˜›π˜π˜Œπ˜™π˜š π˜ˆπ˜•π˜‹ π˜π˜ˆπ˜›π˜π˜Œπ˜™π˜š π˜ˆπ˜•π˜‹ π˜›π˜π˜Œπ˜π˜™π˜š π˜‰π˜Œπ˜π˜–π˜™π˜Œ π˜›π˜π˜Œπ˜”.
𝘞𝘌 π˜ˆπ˜™π˜Œ π˜—π˜œπ˜—π˜—π˜Œπ˜›π˜š π˜‹π˜ˆπ˜•π˜Šπ˜π˜•π˜Ž π˜–π˜• π˜›π˜π˜Œ π˜šπ˜›π˜™π˜π˜•π˜Žπ˜š π˜–π˜ π˜›π˜π˜–π˜šπ˜Œ π˜žπ˜π˜– π˜Šπ˜ˆπ˜”π˜Œ π˜‰π˜Œπ˜π˜–π˜™π˜Œ 𝘜𝘚,
π˜ˆπ˜•π˜‹ π˜–π˜•π˜Œ π˜‹π˜ˆπ˜  π˜–π˜œπ˜™ π˜–π˜žπ˜• π˜Šπ˜π˜π˜“π˜‹π˜™π˜Œπ˜• π˜žπ˜π˜“π˜“ π˜›π˜ˆπ˜’π˜Œ π˜œπ˜— π˜–π˜œπ˜™ π˜šπ˜›π˜™π˜π˜•π˜Žπ˜š
π˜ˆπ˜•π˜‹ π˜‹π˜ˆπ˜•π˜Šπ˜Œ π˜π˜• π˜–π˜œπ˜™ π˜šπ˜›π˜Œπ˜ˆπ˜‹π˜š"

- 𝘡𝘺𝘳π˜ͺ𝘰𝘯 𝘭𝘒𝘯𝘯π˜ͺ𝘴𝘡𝘦𝘳

68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f46344754626242587750654463673d3d2d313033363132333030332e313636613163346539643163613961333233333537383731383931352e676966



BASICS
full name
nickname (optional)
age
birthday (the current year is 281)
gender
house
titles
religion

RELATIONS
parents
spouse
siblings
offspring [everything after here is optional]
affairs
relatives
factions
friends
allies
enemies
nemesis

APPEARANCE
if no reference picture, please be as descriptive as possible
height/weight
notable characteristics

MENTAL
ailments (i.e. the targayens madness, anxiety, ptsd, etc. please be realistic and respectful when writing about a mental disorder)
intelligence

PERSONALITY
personality
likes
dislikes
weaknesses

COMBAT
skills (can be more than just combat related)
weaknesses
weapons

BIOGRAPHY
WRITING SAMPLE

optional if the biography isn't detailed

__________________________________

* heart reaction = approval
 
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Elon Lannister
β€œIt gives me strength to have somebody to fight for; I can never fight for myself, but, for others, I can kill.”
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    full name
    Elon Lannister
    nicknames:
    El
    age
    21
    date of birth
    March 30th, 260 A.C
    gender
    male
    Religion
    The Faith of the Seven
    Relations
    Parents:Lord: TBD | Lady: TBD |Spouse: N/A| Siblings:Bethany Lannister-older sister|Tacticus Lannister-older brother (deceased)

    titles
    Lord Elon, The Golden Lion, Brightroar
coded by natasha.
 
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Winter is Coming
tumblr_mqo8hjaKt81s3ulybo1_500.gif
BASICS
full name
Brandon Robert Stark

nickname (optional)
"The Grey Wolf," "Robbie" to his friends

age
42

birthday (the current year is 281)
239

gender
Male

house
Stark

titles
Lord of House Stark, Lord Paramount of the North

religion
The Old Gods

RELATIONS
parents
Torrhen Stark II (Father, deceased)

Ellaria Stark (Mother, Deceased)

spouse
Arianna Stark Nee Arryn(Deceased)

siblings
Harren

offspring [everything after here is optional]
Ashlynn Stark (Oldest Child)

Trystan Stark (Second Child)

Maerie Snow (Youngest Child

affairs
A brief one with a servant of his named Darlessa

relatives
TBD

factions
The North, Rebels

friends
TBD

allies
The Tyrell's, Targaryen's

enemies
TBD

nemesis
TBD

APPEARANCE
d91afd66755c035c62b0364f933a.jpeg
height/weight
6'0, 185 lbs.

notable characteristics
A large scar running perpendicular to his face on his left cheek

MENTAL
ailments
Severe PTSD and Survivor's Guilt

intelligence
Above average. He isn't a super genius but he has his moments of genius

PERSONALITY
personality
Brandon is much like many of his predecessors. Quiet, stoic, slow to anger and quick to calm down. But unlike other Stark's, there's something...off about him. His grey eyes are...distant, as if he's not fully here. It's hard for him to stay in the present and it shows. Sometimes he'll just...drift off, his eyes glazing over as he gets lost in his own mind. That being said, his flaws have rarely ever got in the way of his duties to his family. Brandon loves his family. Even if the death of his wife following the he birth of their last child haunts him, he has done absolutely everything he could to bring them up well, spending as much of his time personally teaching them how to succeed him. Despite his family's propensity for honor, it doesn't mean as much to the Grey Wolf. He keeps his promises, he protects his people, but if it means protecting the people who depend on him. The people of thr North, the retainers under him, his children, he will do it, no question. Honor means nothing to corpses, a cruel lesson he had to learn early in life.

likes
-Archery

-Horseback riding

-Mountains

-Snow

dislikes
-Heat

-Rain

-Traitors

weaknesses
-He can be easily swayed by threatening his children

-Often overbearing and overprotective

-His own mind. He hates himself, doubts himself, wishes he were someone else.

COMBAT

skills
Swordplay

Horseback riding

Archery

Jousting (Very basic knowledge, he's awful at it)

weaknesses
-His age. He's not exactly a spring chicken anymore.

-1 on 1 combat. He was trained as a soldier rather then a duelist, so he struggles in more honorable battles.
weapons
BIOGRAPHY
Lord Brandon Stark was never actually meant to be a Lord. He was born the second child of Torrhen and Ellaira Stark, born six years after his older brother. Most would at least have a few good childhood memories, and Brandon does, but his childhood all but ended on his tenth name day. Just a few days prior, his older brother had turned 16, and a banquet had been held in celebration at Karhold, ruled over by Teagan Karstark, Torrhen's first cousin. What was once a joyful celebration soon turned to a bloodbath, as Teagan attempted to seize control of the North by wiping out the House of Stark. And he was almost successful. The only surviving Stark from that night, now known as the Black Banquet, was Brandon, whisked away by the house guard back to Winterfell. Brandon was never the same. The sight of his family drowning in a pool of their own blood would haunt him for years.

The Karstark Rebellion would be a long and bloody one that ripped the North asunder. It lasted for almost ten years, killing thousands and breaking alliances formed centuries ago. In a desperate attempt to bring an end to the war, a now eighteen year old Brandon went to make an alliance with an old friend of his father's, the Lord of House Arryn. The man was more than happy to help out the son of Torrhen. But on one condition: he was to marry his daughter, Arianna. Brandon, just wanting to end the bloodshed, reluctantly agreed, and with their union came Knights of the Vale that swiftly crushed the Rebellion in just a year. Now, just nineteen years old, Brandon rose to become Lord of Winterfell.

The next few decades was possibly the best time in Brandon's life. Arianna was a wonderful woman. Strong, intelligent, loving. And she brought them three wonderful children. But with all things in Brandon's life, that too ended. A plague was spreading through the North following the birth of their third child. Arianna always had a weak constitution, despite her willful personality, and she was unable to fight the disease following a difficult childbirth. So, Arianna died, leaving Brandon all alone in raising their children. He laid her to rest on the family crypt, alongside his mother, father, and brother, a single hawk feather placed on her tomb, in memory of the gift her father had given him on their wedding day.

He completely changed after the event, growing more and more distant from.his peers and much more focused on his children. The pressure of living up to his wife's memory ate away at him, torturing his every action. It didn't help when the Rebellion broke out. Brandon, my now, had grown sick of the politics in Westeros. He was sick of the backstabbing, the opportunism, and this was just another problem he didn't have to worry about. This was a Southroner problem, far away from the frigid cold of the North. And after all, he wasn't at all forced to pick a side. He had fears his in laws in the Vale would join a side and pressure him to side with them, but luckily they tried to stay neutral just like him. So as Westeros burned, Brandon tended to his people.

That was, until, the Frey's came.

No one is quite sure what exactly happened at the Battle of the Neck. The Frey's say a peaceful delegation to Winterfell was ambushed and slaughtered by crannogmen, the Reed's claim the "delegation" was comprised solely of soldiers. Either way, it was a slaughter, and none of that mattered. Because now the war was making it's way to the North's doorstep. The Neck had served as a shield for the North for centuries, completely unbroken. But how long would that last? Yes the dragons were gone, but what if they were to return? Images of the possible destruction those beasts could cause raced through Brandon's mind. So, against his better judgement, he threw in his lot with the Rebels. He didn't hate the Targaryen's, nor did he love them. He chose his side simply because they were winning. And win they did, at the cost of many of Brandon's men. Luckily, his son was unharmed. But once again, Brandon found himself at the head of another war, this time as a rebel. The sight of King's Landing disgusted the aging Stark, as did the subsequent slaughter than ensued. Suddenly he felt guilt. He remembered how it felt to lose his family. Now, he had done the same to the Targaryens, as mad as they may be. He did not join in on the celebrations, nor did he stay for the coronation of the new king. He gathered his men and headed North, as cold and bitter as the lands they called home.

Now he's beginning to enter the twilight of his life. He remembered when he was younger. They called him "The Black Wolf," both in remembrance of the treachery he survived, and for the deep black hair that sat upon his head. But now he was getting old. That black hair was going grey, which only led to a new title. "The Grey Wolf." Brandon has many regrets in his life. Things he wishes he could change. But he is a Stark, through and through. His duty comes first, and he won't fail them ever again.​
 
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  • lyarra.





    I suspect I would not have a disinterest if I were naturally proficient























































    full name

    Lyarra Tyrell









    Nicknames

    Ly, More to come









    Age

    18









    Birthday

    December 28, 263








    Gender

    Cis-Female







    House

    Tyrell








    Titles

    N/A








    Religion

    Faith of the Seven




    too!!!------>

















β™‘design by natasha., coded by uxieβ™‘

 
bfff1b1999973bbac41e845e7e94c28a.jpg

BASICS
full name
Bethany Lannistar
nickname
Lady Hill (Insult, rare to do so to her face)
Beth
Red
age
28
birthday (the current year is 281)
Year 253
gender
Female
house
Lannister
titles
TBD (need help with that)
religion
New Gods (officially)
Athiest
RELATIONS
parents
Lady Cerene Lannister
Lord TBD Lannister (Disputed)
spouse
N/A
siblings
Elora- Younger Sister
Tacitus- Elder Borther (deceased)
affairs
Very many
relatives
TBD
factions
TBD
friends
TBD
allies
TBD
enemies
TBD
nemesis
TBD

APPEARANCE
See above
height/weight
5ft8in 55KG
notable characteristics
Scar on her left cheek

MENTAL
ailments
Borderline Personality Disorder
intelligence
High

PERSONALITY
personality
At first sight, she appears hedonistic and carefree, to her nothing is serious or sacred and the most important thing is finding her next pleasure as soon as possible. However this is an act, a mask she has build based on her reputation before her brother's death to make people underestimate her. Those that go against her soon find there is a highly intelligent and ruthless person behind her casual demeanour and flirtatious manner, everything she does usually have a reason and that principle it is the protection and improvement of her family. However, she is not perfect, a rough upbringing including being dogged by rumours of bastardy due to her red hair especially from her mother have left her a little unhinged, prone to paranoia and mood swings. Though she tries to keep herself controlled and measured, there are times were her mind get the better of her, and it can turn her against those closest to her.

likes​
  • Wine​
  • Alchemy​
  • Scheming​
  • Party
    dislikes​
  • Mentions to her potential bastardy​
  • Snow​
  • chauvinism​
  • Arranged Marriages.
    weaknesses​
  • Paranoid​
  • Her hedonism can sometimes can be used against her. Particularly when is comes to women​
  • Mood swings can make her turn from charming to violent, even to those closest to her​
COMBAT
skills
Skilled with poisons use and alchemy
have some skill with a dagger and sword
weaknesses
A lover not a fighter
weapons
poison filled rings and necklaces
Dagger

BIOGRAPHY
The second born of the current head of the House of Lannister, Bethany's life was controversial from the word go. Born with the little red hair matching either parent, quickly rumoured when about that she was a bastard. Though both parents' insistence otherwise, the rumours persistent and the loss in prestige even if not intentional seemed to sour the parents' relationship with their child. She was raised mostly by the hired nanny only minor interaction with her parents, made worse by the birth of Elon a few years later focusing her parents' attention on her two brothers. The only member truly giving her any sort of attention was her eldest brother, Tacitus, with some mostly helping each other during their studies and adding some levity to long boring lessons.

Growing up in such an environment made her rebellious in her teen years. Particularly when she came of age when she was politically useful even as a potential bastard due to her gender. In her mind, if her parent were so against her growing up, why should she play along with their plans for their family? In any case no suitor they brought particularly appealed to her. If being ignored had any benefits, it was the fact she could indulge in things, like sleeping around, enjoy and drinks. Soon, rumours of her party girl nature became as wide spread as her bastardy, adding to the rift with her family. The rumors did not help relationships with others either, she would often see people pretend to be her friends and talk about her behind her backs and had been a victim of the games for power more than once. One such situation almost had her run a fowl of banditry, almost getting her killed or a slave somewhere outside Westeros. Only Tacitus quick intervention allowed her to survive with only a scar in her cheek. Since then she was determined not to be fooled again and worked to be proficient in intrigue.

The death of Tacitus was a devastating blow to the Lannister family, particularly to Bethany, who lost the only person she considered a true friend and trusted person. Her hedonistic ways only became worse to the point of self-destructive, and more than once she was found close to death. After one such event, her father came and had a word with her and both reached a certain uneasy peace, and she agreed that her house needed to survive, and she had to take care of her younger brother Elon. He was the heir of the family and the only future they had, though a capable fight and diplomat, he needed help when dealing with the intrigues of the iron throne. She would protect him for his own good if not for the family.

 
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!






















alerie

tyrell











BASICS

FULL NAME

Alerie Allyria Tyrell

AGE

19

DATE OF BIRTH

(April) 18 262

GENDER

Female

HOUSE

House Tyrell

TITLE(S)

Golden Rose of Highgarden

RELIGION

Faith of the Seven

__________________________________

RELATIONS

PARENTS

--- Tyrell, --- Tyrell

SPOUSE

None

SIBLINGS

Lyarra Tyrell, --- Tyrell

OFFSPRING

None

AFFAIRS

None

RELATIVES

N/A

FACTIONS

The Reach

FRIENDS

Elaera Targaryen

ALLIES

House Stark

ENEMIES

House Baratheon

NEMESIS

None

__________________________________

APPEARANCE

HEIGHT/WEIGHT

5'7 | 134 lbs

NOTABLE CHARACTERISTICS

A sly smile, 'I know what you did' gaze
__________________________________

MENTAL
ALIMENTS

None

INTELLIGENCE

Alerie is one that considers herself to be intelligent, after all the smartest person in the room isn’t always the loudest. She has the ability to take everything in, seeing that others missed, like subtle patterns. Rather than being rigid and worrying about something that's out of her control, Alerie remains mentally flexible, open-minded, and can easily adjust to life, no matter what gets thrown her way. She does things with a purpose, she doesn't just ask a bunch of questions for the sake of asking questions. She does so in order to gain insight that can help her better understand what she's doing, thinking, feeling, and anticipating.
__________________________________

PERSONALITY
Alerie asks the right questions, draws the right pictures, and says the right words. By this, meaning she never regrets not asking someone that question she's had on the tip of her tongue or finds herself regretting not being more observant, she adapts well to new or difficult situations and she's able to think creatively. Socially graceful is what many describe Alerie as. A graceful person, in the first sense, is one who is unruffled, someone who can deal with trials and tribulations without breaking step. And a social person is someone who can speak with different kinds of people with ease and they use feelings, words, and ideas to work with people rather than physical activity to do things. Like butterflies dancing among the flowers, and that's exactly who Alerie is. She isn't often seen blowing up at people, saying things she knows she'll regret, or hurling furniture through windows. She's composed and doesn't let other people get to her and she knows when to take a breather if she feels herself getting angry. They aren’t seen ranting and raving or hurling insults at people, either. Alerie tends to be a bastion of serenity when others need her.


LIKES

Winter roses
Dancing
Gossiping (Secretly)
Sweets
Music

DISLIKES

Unpleasant smells
Bloodshed
Death
Horrible schemes
Chaos

WEAKNESSES

Vengefulness
Perfectionist
Prideful
Stubbornness

You, Alerie Tyrell, were an unexpected pregnancy. After suffering through a series of several miscarriages and stillborn births your mother, Lady Tyrell was despondent in her hopes that she'd ever produce another child ever again yet then you came along. Parties, feasts, festivities, every celebration known to man was thrown once news of your existence spread outside of Highgarden and into every inch of the castle. It was said that you were a blessing from the Seven, a gift from the gods themselves. 10 months later and you were born. The entire process was difficult for Lady Tyrell but she persisted. Her hard effort soon paid off as one of the midwives handed her a blooded babe. She cradled your newborn self within her arms, gazing down at you lovingly.

Fortune isn’t without misfortune, however. Because just a little over your first month in this world you fell terribly ill. Rumors quickly spread that you wouldn’t survive till the next season, the worse being that you had already succumbed to the sickness. Your mother was by your side day and night. She swore to the Seven that she would not lose another child, her daughter was only a month old. Why be so cruel and try to snuffle a newly lit light? Lady Tyrell called healers, doctors, or just about anyone with sufficient medical knowledge from all over the Seven Kingdoms, even reaching as far as the North. She had no care for how much the price would be. If she did she’d be putting the wealthy Tyrell family to shame.

It was a wandering sage that saved you. At first, your mother was cautious, practically hovering over the sage as he applied some sort of green salve onto your feverish forehead. Though when you actually showed signs of recovering she was overjoyed and went to profusely thank the sage but it was found he had disappeared into the night leaving behind only a ring and an open window. For the next thirteen years, your life was relatively uneventful; the only really interesting things happening were your name days and occasional visits to King's Landing.

The Golden Rose of Highgarden was a title you earned on your sixteenth name day, the story behind it was a curious one. Oldtown had run into a nasty problem. Redspots. This disease wasn't incurable nor particularly deadly. Only red dots that appeared on the victims face and body with an itching sensation. Not deadly.. for people who had past contracted the disease in their adolescence. Adults who never fell ill with redspots during infancy were susceptible to death should they catch the sickness.

In fear of it spreading, almost all trade in the city had ceased, children were orphaned and left wandering the streets to starve and paranoia was high. As tragic as it was, your eyes saw it as a matter of convenience. You pleaded with your parents to send healers, medicine, and food for the unfortunate souls in your name. They were confused mostly because Oldtown had nothing to do with the Tyrells and the Hightowers could easily deal with such ongoings.

To this, you only said one word. β€˜Smallfolk.' It seemed like a simple word but that one word held much power. Perhaps many might not realize this but gaining the love and support of those below you in rank could greatly benefit you in a matter of things. And your plan worked. In a matter of days, the name Alerie Tyrell could be heard and talked about with praises and appreciation. It was a wonderful sight, for you at least. Oldtown was just the beginning. You wanted to be loved across all of Westeros. You wanted to be recorded down in history as the most adored woman in all of the Seven Kingdoms. So may the Seven help anyone who dared stand in your way because your story was just unraveling.

__________________________________​





β™‘design by neon reverie, coded by uxieβ™‘
 
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  • Even a thousand armies couldn't help you now, see I've come to burn your kingdom down.
    Morrigan Targaryen
    enter
coded by natasha.
 
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elaera targaryen
" my skin has turned to porcelain,
to ivory, to steel "
  • i
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    full name
    elaera targaryen, first of her name
    nicknames
    ela, bunny
    age
    nineteen
    date of birth
    the 20th day of the second moon, 262 AC
    gender
    female
    religion
    faith of the seven
    house
    house targaryen
    titles/aliases
    princess, princess of the seven kingdoms, the last dragon princess, the hidden beauty, the silver princess, the gentle dragon, the dragon lily.. and a plethora of mean aliases

coded by natasha.

 
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BASICS
full name
Rylen Reed

nickname (optional)
"Frogman"

age
20

birthday (the current year is 281)
261

gender
Male

house
Reed

titles
Heir to Greywater Watch

religion
The Old Gods

RELATIONS
parents
Arvin Reed (Father)

Kylis Reed (Mother)

spouse
None
siblings
Dainis and Callith Reed (Twin Younger Siblings)

Terren Reed (Younger Brother)

Chlowee Reed (Younger Sister)

Kevven Reed (Youngest Brother)

offspring
None

affairs
Absolutely none

relatives
TBD

factions
House Reed, Rebels

friends
TBD

allies
TBD

enemies
TBD

nemesis
TBD

APPEARANCE
ef3fea58039e188947c79f46fa9bdfb0.jpg

height/weight
5'4, 130 lbs.

notable characteristics
He has extremely sharp features

MENTAL
ailments
Uh, do Green Dreams count?

intelligence
Rylen's intelligence is a funny thing. Ask him about literature, poetry, any sort of intellectual endeavor, he can't tell you shit. But ask him about hunting, archery, fishing, and he has a near encyclopedic knowledge of it. He can prepare a fish in less than four minutes, or tell just by holding it what kind of wood a bow is made out of.

PERSONALITY
personality
Addam is...odd. He's not rude, oh no, he's anything but. He's polite, loyal, and a hard worker, if a bit quiet. But he has his...eccentricities. He's known for going on impromptu hunting trips, usually spurred by just seeing an animal from the castle. He once chased a rabbit for two whole days, coming back dirty, bloody, and a nice rabbit. That brings to mind his greatest flaw. It's not stubbornness it's...foolhardiness. he refuses to ever give up. Once he starts something, he's gonna see it through, consequences be damned. And despite his tendency for off the wall antics, he's oddly lacking a lot of agency, preferring to be told what to do over making his own choices.

likes
-Hunting

-Fishing

-Swimming

dislikes
-Reading (or at least being forced to)

-Dry places

-Heat

weaknesses
-Loyal to absolute fault

-Extremely pigheaded

COMBAT
skills (can be more than just combat related)
He's an excellent archer and tracker, owing to his upbringing in the Neck. He's also quite good with a spear.

weaknesses
He lacks much traditional training. He can't use a sword or ride a horse to save his life, and prefers using ambush tactics over direct combat.

weapons
-A bow

-The family frogspear

BIOGRAPHY
Rylen was born the oldest son of House Reed. While often looked down upon, they had possibly the most important duty in all of the North. They were the guardians of the Neck, and by extension the North. If the Reed's did not want you to pass, you wouldn't, stopping dozens of invasions in the past. Rylen was raised in the crannogs of the Neck, hunting alongside his subordinates as if he was one of them. He would have stayed here his entire life, had it not been for his father rushing to the aid of Lord Brandon Stark during the Karstark Rebellion. As thanks, Brandon took in Rylen as his personal ward and squire...as much of a squire as he could be.

He seemed an odd fit for Winterfell, and it took a lot of adjustment. He hated the dryness of the place, often preferring to stay in the cellar where it was damp. And he hated his studies, often sneaking out to practice archery. Soon, Brandon understood that it would ge best if the boy had a more...personalized education. From there, Rylen had s fine time with the Stark's, being raised as if he was one of them. Even as Lady Stark passed, he stayed with the family, always watchful over the wolves, just as his ancestors before him. During the war, he stayed in the Neck, guarding against anyone e threatening to drag the Nortj into the war. Ironically, this led to him leading a series of attacks on a Frey delegation that led to the North getting involved. Regardless, he's recently returned to Winterfell, continuing his duties as Brandon's squire and ward.​
 

Aaaannnnnddd done! :)

Ashlyn Ellaria Stark


xskuQojR8ugzwCILjYcREKqIrHCqtKfTZhDWoxWK3Jdpy0iEPJf9QwLJQHQwt9kV5mzTchW1b1dN0-Iv9qNwhO2rq72N24vqkfPntf2l04zKaekQe7Pn59f6Uh59JYCCvq9y7x8


BASICS



Full Name


Ashlyn Ellaria Stark

Nickname


Ash

Age


21

Birthday


260

Gender


Female

House


Stark

Titles


She Wolf
Lady Archer

Religion


The Old Gods

RELATIONS



Parents


Brandon Stark
Arianna Stark Nee Arryn (deceased)

Spouse


None

Siblings


Younger Brother: Trystan Stark (heir)
Half Sister: Maeri Snow

Offspring


None

Affairs


None

Relatives


TBA

Factions


The North

Friends


TBA

Allies


TBA

Enemies


TBA

APPEARANCE



Height/Weight


5’9/152 lbs

Noteable Characteristics



Physical Description


Ashlyn is tall with a curvy bust and hips and a slender waist. She wears her reddish-brown hair long and often keeps it in a braid or several braids. Her face appears quite delicate but her grey eyes show the strength of her character. She has pale skin and would burn easily if she spent too long in the sun.

MENTAL



Ailments


Ashlyn believes that she always has to be strong, strong for her troubled father, strong for her little brother and strong for House Stark. Because of this she buries her emotions and doesn’t allow others to see her pain. But nothing stays buried forever and there will come a time when Ashlyn won’t be able to bury everything and woe betide anyone nearby when it all comes to the surface.

Intelligence


Above-average mainly due to having a very good education, her father ensured that she received lessons on everything from strategy and history to etiquette and running a household.

PERSONALITY



Personality


Ashlyn is a stark through and through, loyal, determined and far too strong-willed for her own good. She loves her family with everything in her but sometimes she wishes things were different. She wishes there was a way she could fix things, make her father be like he used to when her mother was alive. She does her best to be a caring and fun big sister and tries to shield her brother from her father’s behaviour. She is also a powder keg, bottling things up instead of dealing with them. She doesn’t know how to deal with things so she buries them and tries to pretend they are gone. She hides everything behind a smile and a witty remark using the sharp tongue she is known for. But though her dry humour can be cutting she is not deliberately cruel or unkind.

Likes


Animals (especially her horse 'Argent' and her Direwolf 'Sable' (Named for his black fur)
Nature
Sketching
Archery
Horse Riding

Dislikes


Embroidery
Mornings
Bullies
Animal cruelty

Weaknesses


Her inability to ask for help or lean on others makes her more fragile than she realises.
The Starks are known for their loyalty and Ashlyn is no different, she’d do almost anything for her family and this can be used against her.

COMBAT


Skills


Archery
Horse Riding
Drawing
Healing (Knowledge of herbs etc, taught by one of the servants at Winterfell)
Etiquette (she is the lady of Winterfell since her mother died so she had to learn how to arrange and host formal occasions etc)

Weaknesses


No good with a sword or other close combat weapons

Weapons


Her beloved bow given to her by her father
Her sharp tongue

BIOGRAPHY



Life as a Stark is not an easy one and Ashlyn has learned this the hard way, both from the loss of her mother and the terrible violence of war. Although too young to remember the Karstark rebellion she grew up under the cloud of pain and amongst the wounds the conflict had left behind.

But she always had her family to turn to...until she didn’t. Her mother’s death devastated Ashlyn and left her feeling adrift. It was only feeling the need to care for her younger brother and sister that prevented her from withdrawing completely. She couldn’t deal with the feelings and thoughts her mother’s death brought about and buried them behind her need to be strong for her family.

Perhaps in time, she could have allowed herself to feel, grieve and move on in a healthy way but then the rebellion started. Although not directly involved Ashlyn knew they would be dragged into it sooner or later. Something as big as the rebellion would consume the whole country eventually. Tensions were high and they came to a head when the incident at the Neck happened.

Ashlyn still didn’t truly know who had started the conflict between the Fray’s and the Reeds but it didn’t matter. As she had predicted her father, unable to remain neutral, joined the rebels. When they had won Ashlyn (naively) had hoped it would be over but the battle for the Iron throne has begun and no one is safe from it.​
 
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537B4B90-608F-40BC-963E-4207C544B07B.jpeg
Lady Loralynne Tyrell

Nickname - Lady Lora​
Age - 39-years-old​
Birthday - 14th of January 242 AC​
Gender - Female​
House - House Tyrell​
Titles - Lady Tyrell of Highgarden, Mother of the Golden Rose, Mother of Highgarden​
Religion - Faith of The Seven​



  • Loralynne is 5'4" and 112 lbs. She has long dark brown hair that she has curled and styled by her maid, often adorned by beautiful headpieces. Loralynne wears floaty, fancy dresses of many colours and has a stunning collection of jewellery. Loralynneβ€˜s skin is pale, with rosey cheeks and lips. Her dark brown eyes have a kind nature to them, but beware if you cross her or her loved ones, that kind look can and will quickly dissipate.

    9E2DA007-1628-44A9-89EA-A5E334C9D9D6.jpeg3E174A89-17FF-4465-B267-218EE7D28073.gifCEBBDFF7-B6E4-48EC-8B0A-41A6CFAE1D30.jpeg
 
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Conor Baratheon
Lord of Dragonstone, Heir to Storm's End
  • i
    ii
    iii
    iv
    full name
    Conor Lyonel Baratheon, first of his name.
    titles
    Lord of Dragonstone, Heir of Storm's End, and the Wise Stag.
    age
    23
    date of birth
    7th day of the 4th moon, 258 AC.
    gender
    Male
    sexuality
    Heterosexual
    religion
    Faith of the Seven
    house
    House Baratheon
coded by natasha.
 











filler






filler






filler






filler
















  • trystan.





    Winter is Coming
































    character name

    Trystan Torrhen Stark









    nickname(s)

    Trys, the Wolf Pup









    age

    19 years









    gender

    Male







    house

    Stark








    Titles

    N/A








    religion

    The Old Gods






















β™‘design by natasha., coded by uxieβ™‘

 
Last edited:











filler






filler






filler






filler
















  • maerie.





    Winter is Coming
































    character name

    Maerie Snow









    nickname(s)

    The Bastard of Winterfell









    age

    14 years









    gender

    Female







    house

    Stark








    Titles

    N/A








    religion

    The Old Gods






















β™‘design by natasha., coded by uxieβ™‘

 
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Lucaerys Velaryon
Lord of the Tides
  • i
    ii
    iii
    iv
    full name
    Lucaerys Taelor Velaryon, first of his name.
    titles
    Lord of Driftmark and the Tides.
    age
    20
    date of birth
    19th day of the 2nd moon, 261 AC.
    gender
    Male
    sexuality
    Heterosexual
    religion
    Faith of the Seven
    house
    House Velaryon
coded by natasha.
 
☁Syndra Rahja Martell☁
18 years old, born October 30, 263 AC​
Titles: Princess Martell, The Desert Storm, Mother Rhoyne's Chosen​
House Martell​
Religion: Follower of the Mother of Rhoyne​
☁about☁
RELATIONS
parents:
spouse: none
siblings: Jhaevaro Martell
offspring: none
☁☁☁☁☁
APPEARANCE
~5'5
~143 pounds
Syndra has charcoal black hair and the browned skin known for the people of both Dorne and Rhoynar. She shares most of her personality and features with her mother, especially her dark "dragonglass" eyes. She has a slender frame with little muscle and curves, and her skin is partly unblemished save for freckles scattered across her shoulders. Her lips have a light blue stain from her ingestion of shade of the evening from her time with the warlocks.
☁☁☁☁☁
MENTAL
ailments: none
intelligence: Among the teachings of magic, the warlocks taught her many subjects and she is quite intelligent.
☁☁☁☁☁
PERSONALITY
personality: Syndra carries herself as if she’s walked the earth for far longer than she truly has. She a serious and intense character, who laughs very little and only says what she thinks needs to be said. The only person who can get a more relaxed, casual side is her twin. She refuses to doubt herself and stands firm in what she believes, as she does with her faith in her deity, Mother Rhoyne. Sometimes she feels very distant, even if she’s sitting right next to you. She doesn’t care too much to be surrounded by company, but her father’s blood still runs through her veins, and the girl is still a charmer when she wants to be. Man, woman, or anything between, she can make you feel like you’re the only person in the world she’s ever cared for. Very rarely does she get sentimental, but some people still leave a mark in her heart, although she will never show it.

likes: spending time with family, swimming, seeking knowledge, horseback riding, travel
dislikes: targaryen house & their allies, commitment, most conversation, cooking
weaknesses: Physically, the girl would do poorly in a fight due to nearly no muscle or prowess. Regardless, she still is too confident in her abilities and this can cause some bad judgement on her end. In regards to her abilities, Syndra is only able to manipulate water in its pure form (for example, she cannot suck water out of plants, manipulate blood, etc). As for her dreams, gods hate being on mortals beck and call. She is never promised that what she dreams will come into fruition or when she actually needs them.
☁☁☁☁☁


☁background☁
The Martell twins future was sealed as soon as their father had locked eyes with their mother who had been selling her wares on the Greenblood river. Unlike his prior conquests, his interest in her had been genuine and quite unexpected. She was beautiful in a rough way, without any finery or etiquette he was used to in Sunspear, but she held herself with dignity and commanded respect with those dark eyes. "Eyes like Dragonglass" he would say fondly, which she always sneered at. Her would abandon his duties to visit her if only to talk to her as she weaved nets or did healing work on those who came to her raft. Eventually, one thing led to another and soon the twins were conceived.
The week prior to the Martell twins' birth was overcast with giant rainclouds that refused to pour on the river below. Their mother had refused to come back to Sunspear with their father, and so the prince found himself in a raft with the midwives as the woman went into labor. As the younger twin's cries joined his sisters, the rain finally raged down in torrents.
With his lover's adamant devotion to her way of life on the river, the prince was forced to leave his children in her care as he went about his duties. He still visited often with all sorts of gifts, which he began to notice had been gifted to her fellow orphans of the Greenblood━ much to his annoyance. The twins were healthy and strong, and soon were able to scramble on the raft and help their mother as she taught them their way of life. Their father would join them, but there was always a sadness when he had to leave.

While her brother had his father's charm and fire as did Syndra, the girl was the one who came out of her shell where the other could not. She was always too forward, too confident in her abilities. While her brother was fine with holding his tongue, Syndra refused to be quieted. As they grew up, her brother began to represent their father as Syndra did her mother, especially when it came to their beliefs. Syndra would listen to every tale her mother told them of their home and culture in the Rhoynish language she had taught to her children. The family would pray to the Mother, and one day, she answered.

The orphans of Greensblood were the last pure descendants of Rhoynar who refused to assimilate into Dorne. Their rafts had been crafted from the ships their ancestors had used to flee their homeland after the Valyrian's razed it to the ground with their army of dragons. Their mother and her people worshipped the Rhoyne river, whom they referred to as Mother Rhoyne whom they had been "orphaned" from due to the destruction of their home back in Essos. Their ancestors were have said to have used water magic to defend their cities as they stood by their faith in their goddess. This magic hadn't been seen in generations, but had it awakened in the twins.

Syndra had felt the Mother even when she was young, and mother noticed as well. While Jhae was less intrigued by their Rhoynar heritage and connection to their homeland, Syndra devout to the Mother, and her magic only grew. The goddess chose the young girl as her champion, but Syndra was still mortal, and a child at that━something gods don't understand. She was 8 when the dreams would come: vivid images of a gleaming red castle, a man with hair of steel and crazed eyes that flickered with green flame, blood that poured down the castle steps in a river, and a wisp of a girl with those same steel locks with 4 dire wolves surrounding her. She didn't know what the goddess was trying to tell her, but she could feel anger whenever the vision of that girl was shown. It was such a primal and unfathomable feeling of rage that swallowed her all at once that had her writhing in uncontrollable fits. He mother tried using cures and praying that the mother would relent, but the goddesses decision was final and Syndra was to carry the burden as was her destiny and the future of Rhoynar. The fits were too much as she started unwillingly using her gifts while unconscious and the river would begin to froth and rise, pitching the rafts and capsizing a few. Against her will, their mother finally asked their father to take them in and find help for their daughter. Jhae was finally exposed to the Dornish culture he had been interested in and his role as a prince which he didn't exactly like as much, but Syndra was in no fit to lead either. Their father finally found a solution━have her learn amongst the warlocks of Qarth.
It was risky business, but the warlocks were as wise as they were powerful despite their waning prestige. She was sent to a warlock named Oshia in his home in Qarth, and for 8 years she years studied under him.

Syndra wasn't sure if it was the warlocks teaching, the shade of the evening she occasionally drank, or the fact she was in Essos that calmed the Mother. Regardless, the fits quietened, and the dreams still came but began to vary and show less and less of the strangers with silver hair. She grew up as did her capabilities and in turn, her restraint and connection with the goddess.
In the final year of her tutorage, the warlock took her to the river Rhoyne as a parting gift. As they passed the ruined city of Chroyane, Syndra was overcome with a fit she hadn't had since she was but a child.
This vision more vivid than she had ever experienced. Gone was the fog and sunken stone structures. Golden columns and statues rose to take their place that the now visible sun, gleamed off of the twisting spires. The orphans of Greensblood walked along the glittering streets with their kin, finally returned to their mother. The water was crystal clear, so clear that as she peered down she could see the bones of the drowned dragonlords nestled in the mud below. The same girl from before was among them now, her lips parted in a silent scream as the silver strands wafted around her face. She could feel the Mother, her hope coursing though Syndra. This was their destiny━Rhoynar would be once more and the age of dragons would finally be washed away.

Syndra returned to Sunspear as a woman and mage━ a powerful, determined one at that. She was rejoined with her twin who had also grown up into a prince despite his shy, more laid back nature. Regardless of his laxness, the twins were destined for so much more than they could have ever realized, and as long as they have each other they won't let down their people.

Β© pasta

RELATIONS
parents:
spouse: none
siblings: Jhaevaro Martell
offspring: none
☁☁☁☁☁
APPEARANCE
~5'5
~143 pounds
Syndra has charcoal black hair and the browned skin known for the people of both Dorne and Rhoynar. She shares most of her personality and features with her mother, especially her dark "dragonglass" eyes. She has a slender frame with little muscle and curves, and her skin is partly unblemished save for freckles scattered across her shoulders. Her lips have a light blue stain from her ingestion of shade of the evening from her time with the warlocks.
☁☁☁☁☁
MENTAL
ailments: none
intelligence: Among the teachings of magic, the warlocks taught her many subjects and she is quite intelligent.
☁☁☁☁☁
PERSONALITY
personality: Syndra carries herself as if she’s walked the earth for far longer than she truly has. She a serious and intense character, who laughs very little and only says what she thinks needs to be said. The only person who can get a more relaxed, casual side is her twin. She refuses to doubt herself and stands firm in what she believes, as she does with her faith in her deity, Mother Rhoyne. Sometimes she feels very distant, even if she’s sitting right next to you. She doesn’t care too much to be surrounded by company, but her father’s blood still runs through her veins, and the girl is still a charmer when she wants to be. Man, woman, or anything between, she can make you feel like you’re the only person in the world she’s ever cared for. Very rarely does she get sentimental, but some people still leave a mark in her heart, although she will never show it.

likes: spending time with family, swimming, seeking knowledge, horseback riding, travel
dislikes: targaryen house & their allies, commitment, most conversation, cooking
weaknesses: Physically, the girl would do poorly in a fight due to nearly no muscle or prowess. Regardless, she still is too confident in her abilities and this can cause some bad judgement on her end. In regards to her abilities, Syndra is only able to manipulate water in its pure form (for example, she cannot suck water out of plants, manipulate blood, etc). As for her dreams, gods hate being on mortals beck and call. She is never promised that what she dreams will come into fruition or when she actually needs them.
☁☁☁☁☁
The Martell twins future was sealed as soon as their father had locked eyes with their mother who had been selling her wares on the Greenblood river. Unlike his prior conquests, his interest in her had been genuine and quite unexpected. She was beautiful in a rough way, without any finery or etiquette he was used to in Sunspear, but she held herself with dignity and commanded respect with those dark eyes. "Eyes like Dragonglass" he would say fondly, which she always sneered at. Her would abandon his duties to visit her if only to talk to her as she weaved nets or did healing work on those who came to her raft. Eventually, one thing led to another and soon the twins were conceived.
The week prior to the Martell twins' birth was overcast with giant rainclouds that refused to pour on the river below. Their mother had refused to come back to Sunspear with their father, and so the prince found himself in a raft with the midwives as the woman went into labor. As the younger twin's cries joined his sisters, the rain finally raged down in torrents.
With his lover's adamant devotion to her way of life on the river, the prince was forced to leave his children in her care as he went about his duties. He still visited often with all sorts of gifts, which he began to notice had been gifted to her fellow orphans of the Greenblood━ much to his annoyance. The twins were healthy and strong, and soon were able to scramble on the raft and help their mother as she taught them their way of life. Their father would join them, but there was always a sadness when he had to leave.

While her brother had his father's charm and fire as did Syndra, the girl was the one who came out of her shell where the other could not. She was always too forward, too confident in her abilities. While her brother was fine with holding his tongue, Syndra refused to be quieted. As they grew up, her brother began to represent their father as Syndra did her mother, especially when it came to their beliefs. Syndra would listen to every tale her mother told them of their home and culture in the Rhoynish language she had taught to her children. The family would pray to the Mother, and one day, she answered.

The orphans of Greensblood were the last pure descendants of Rhoynar who refused to assimilate into Dorne. Their rafts had been crafted from the ships their ancestors had used to flee their homeland after the Valyrian's razed it to the ground with their army of dragons. Their mother and her people worshipped the Rhoyne river, whom they referred to as Mother Rhoyne whom they had been "orphaned" from due to the destruction of their home back in Essos. Their ancestors were have said to have used water magic to defend their cities as they stood by their faith in their goddess. This magic hadn't been seen in generations, but had it awakened in the twins.

Syndra had felt the Mother even when she was young, and mother noticed as well. While Jhae was less intrigued by their Rhoynar heritage and connection to their homeland, Syndra devout to the Mother, and her magic only grew. The goddess chose the young girl as her champion, but Syndra was still mortal, and a child at that━something gods don't understand. She was 8 when the dreams would come: vivid images of a gleaming red castle, a man with hair of steel and crazed eyes that flickered with green flame, blood that poured down the castle steps in a river, and a wisp of a girl with those same steel locks with 4 dire wolves surrounding her. She didn't know what the goddess was trying to tell her, but she could feel anger whenever the vision of that girl was shown. It was such a primal and unfathomable feeling of rage that swallowed her all at once that had her writhing in uncontrollable fits. He mother tried using cures and praying that the mother would relent, but the goddesses decision was final and Syndra was to carry the burden as was her destiny and the future of Rhoynar. The fits were too much as she started unwillingly using her gifts while unconscious and the river would begin to froth and rise, pitching the rafts and capsizing a few. Against her will, their mother finally asked their father to take them in and find help for their daughter. Jhae was finally exposed to the Dornish culture he had been interested in and his role as a prince which he didn't exactly like as much, but Syndra was in no fit to lead either. Their father finally found a solution━have her learn amongst the warlocks of Qarth.
It was risky business, but the warlocks were as wise as they were powerful despite their waning prestige. She was sent to a warlock named Oshia in his home in Qarth, and for 8 years she years studied under him.

Syndra wasn't sure if it was the warlocks teaching, the shade of the evening she occasionally drank, or the fact she was in Essos that calmed the Mother. Regardless, the fits quietened, and the dreams still came but began to vary and show less and less of the strangers with silver hair. She grew up as did her capabilities and in turn, her restraint and connection with the goddess.
In the final year of her tutorage, the warlock took her to the river Rhoyne as a parting gift. As they passed the ruined city of Chroyane, Syndra was overcome with a fit she hadn't had since she was but a child.
This vision more vivid than she had ever experienced. Gone was the fog and sunken stone structures. Golden columns and statues rose to take their place that the now visible sun, gleamed off of the twisting spires. The orphans of Greensblood walked along the glittering streets with their kin, finally returned to their mother. The water was crystal clear, so clear that as she peered down she could see the bones of the drowned dragonlords nestled in the mud below. The same girl from before was among them now, her lips parted in a silent scream as the silver strands wafted around her face. She could feel the Mother, her hope coursing though Syndra. This was their destiny━Rhoynar would be once more and the age of dragons would finally be washed away.

Syndra returned to Sunspear as a woman and mage━ a powerful, determined one at that. She was rejoined with her twin who had also grown up into a prince despite his shy, more laid back nature. Regardless of his laxness, the twins were destined for so much more than they could have ever realized, and as long as they have each other they won't let down their people.
 
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  • Unbowed, Unbent, Unbroken.
    Jhae Martell
    enter
coded by natasha.
 
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  • He who listens to the salt waves and watches the night stars will never lose his way.
    Daerion Greyjoy
    enter
coded by natasha.
 
Last edited:
Myle "Spots" Frey
2665993055_7b341a9e88_c.jpg
Keep in mind he has severe scarring on his face. Though it has healed immensely, it is still very visible.

  • age.
    17

    birthday.
    2nd day of the 2nd moon, 264 AC

    gender.
    Male

    house.
    Frey

    titles.
    Squire of House Lannister

    religion.
    The Faith of the Sevem

    RELATIONS

    parents.

    Seldan Frey and Sarissa Swift

    spouse.
    N/A

    siblings.
    Seldan II Frey (older brother/Twin of Crann)
    Crann Frey
    Coren Frey ✝ - Died 280 at the age of 14 due to illness
    Several younger siblings

    allies.
    Elon Lannister - the knight he squires for
    House Swift - Support his seat to house Frey.
 
Ser Broki Vinteroks, the Giant of Winterfell
BASIC DATA
Full Name: Broki Vinteroks
nicknames: TBD (Feel free to come up with any nickname you want for him)
age: 21
birthday: November 8th, 260 AC
gender: Male
house: Stark
titles: The Giant, The Snow Bear, Ser Broki Vinteroks
religion: The Old Gods




RELATIONS
parents: Rolff "The Woodland Man" Vinteroks, Freya "The Shieldmaiden" Vinteroks (Deceased)
spouse: None
siblings: None
offspring: None
affairs: None
relatives: None
factions: "I serve House Stark first and foremost"

friends:
Trystan Stark (I figured his quiet, stoic demeanor would play as a nice foil to Trystan): "He's foolish sometimes, but fun to be around Plus, without him, I wouldn't be as close to the Starks as I am now."
Maerie Snow: "Her cheer helps get my spirits up, and her mind is as bright as her attitude."
Ashlyn Stark: "I see much of her father in her. All of the honor and strength of a Stark, yet beautiful as fresh-fallen snow."
Rylan Reed: "Frog's alright; reckless, but reliable. I can always count on him to have my back, and that's why I call him 'Shield-Brother'."

allies:
Lord Brandon Stark: "I owe my life to Lord Stark. I'd be dead if not for him."
House Stark

enemies:
Lannisters (Distrusting of them): "They call themselves lions, but act more like snakes"
Baratheons (More Distaste than full-blown enmity): "Much as I respect their courage, I hate their arrogance"

nemesis:
TBD



APPEARANCE
General Appearance: Broki, as you might guess from his most prevalent title, is a very large man with a muscular build. His skin is fair in color, and his hair is a dark reddish brown, long and messy mane braided back at the sides and center to keep hair out of his eyes in battle. His dark brown eyes are stoic and fierce. When off-duty, he goes about in a simple tunic, pants, boots, and for rough weather, a fur cloak. He also wears a necklace of the bottom teeth of a bear he had killed, as a reminder of the start of his service to House Stark, and a symbol of his undying loyalty (The significance of this will be explained more in the Biography).

When on duty or in battle, Broki wears plated armor with steel-plated boots and gauntlets, the latter of which having two-inch curved, bladed spikes above the knuckles like bear claws. He also dons a visored helmet (Kind of like the one the Box Cover Dragonborn from Skyrim wears, but with no horns), and his most significant piece of clothing, his Snow Bear mantle, the hide the bear he had killed, with the forelegs draped over his shoulders, and the head over his helm like a hood. He also paints his body with wode (the blue paint celtic warriors are known for wearing into battle), with animal symbolism playing into the design; a wolf to represent loyalty, a bear to represent strength. Combine this with his size, and the large two-handed axe he carries into battle, and it makes a terrifying visage to behold, especially when you hear this bear's bone-chilling roar.

Height: 7'
Weight: 280 lbs
notable characteristics: His signature necklace of bear teeth ending in a bear figure of wood, three large scars going across the right side of his face



MENTAL
ailments: Not sure if there's a name for it, but he's prone to outbursts of blind rage, especially if someone he cares about is hurt or offended.

intelligence: Broki is a man with a simple view of the world. He's not very knowledgable about art... or literature (He can read, but he learns better by doing than reading or watching)... or music (though he does enjoy it). As for other houses, he never really cared much for their affairs unless they align with or go against House Stark's. As such, his knowledge of them is based on what he's heard from passers-by and other members of the castle. He never really understands nor cares to understand court intrigue. With all this in mind, it's easy to think or forgive others for thinking that Broki's a bit of an idiot. However, in the battlefield or at an anvil, Broki's talents shine. He's no tactician or leader, mind you, but he's capable of thinking for himself on the field of battle instead of relying on orders from someone else. He forged his own gauntlets and weapons with a practical design, the axe having a large hammer-shaped weight on the opposite side of the blade (so he can wield it as both an axe and a warhammer), and the gauntlets were designed to have the bear claw spikes not just as a means of intimidation, but a built-in backup weapon. He's also emotionally wise with others, able to understand what they're feeling with just a glance.



PERSONALITY
Personality: Otto Von Bismarck once wrote to his wife: "I am learning the art of using many words to say nothing at all". Broki takes the opposite approach, saying everything on his mind with as few words as possible. He very rarely speaks more than ten words at a time, and that's if he speaks at all. As stated before, he's a man with a simple outlook in life, and when he thinks someone he cares about needs help, he'll try to help them, even if they didn't ask. Broki is also very loyal and dutiful to House Stark, putting their needs before his own whenever he can, and doing whatever he can to help Lord Brandon, or help out around the castle, as a saying in his village goes: "The road to oblivion is paved by idle hands". He is also an open book, easy to read most of the time and honest about what he thinks or how he feels. Despite his often quiet and gentle demeanor, Broki has a fierce temper and a somewhat short fuse. This especially shows in battle, where his ferocity is put on full display.

likes:
-Metalworking and Smithing: "It's a useful hobby, and it's satisfying when done right."
-Animals (except bugs): "They don't care for your sins, only your heart"
-Music: "I can't play it, but I like listening to it."
-Exploring: "The North is a large province, with much to see"
-Courage: "A human's resolve says much about them"

dislikes:
-Spicy food: "I just can't handle that fire in my mouth!"
-Laziness: "Idle hands pave the road to oblivion"
-Excessive Pride: "I don't care how noble you are, human is human."
-Bugs: "No. Just...No."

Strengths:
-Easy to understand
-Trustworthy and Loyal
-Hard-working and Dutiful
-Strong of Character
-Practical

weaknesses:
-being so open and honest around others isn't always a good thing, and can be either exploited, or come off as insulting
-his short temper can cloud his judgement
-his loyalty to the Starks is nigh absolute, making that a possible exploitation
-his simple life view isn't exactly a strong fit for court intrigue or political machinations



COMBAT
skills:

-Physical Strength: Broki's size and build aren't just for show, and he puts all of that muscle and mass to use in and out of battle.
-Two-handed Weapons (Preferably axes and warhammers): His father was a lumberjack and carpenter. He himself would take smithing as a hobby. As such, he comfortably wields heavier weapons, especially the ones that can be compared to the tools his parents used.
-Decent Enough Tactical Thinker, Versatile Combatant: He's no general, but he can think for himself on the field of battle, and make crucial decisions based on what his allies need. He can go head-to-head in duels or take on multiple opponents at once. He tries to get a read on his foe based on his foe's movements and emotions.
-Throwing Axes: Broki's had a little practice in throwing axes, and he's fairly skilled with them.
-Hand-to-hand Combat: Broki has taught himself basic boxing techniques. While his normal punches are devastating enough, when he has his gauntlets on, they become lethal.
-Sailing: Broki was taught how to sail smaller boats, and uses celestial means to navigate at sea.

weaknesses:
-Polearms and Long-Range weapons: It's hard to miss a big target like Broki, making his size a double-edged sword. He also has trouble getting past spears and other long-reach weapons unless he can take them out before the wielder. Furthermore, Broki has terrible aim with bows and crossbows. Rylan once tried to teach him how to shoot a bow in the courtyard, and Broki did hit something...the rump of the Master-at-Arms, who would forever hold a grudge against the giant for that.
-Slow movement: That Plate Armor Broki wears makes him a tank in battle, but like every tank, he's not very maneuverable. Broki's been trying to design a new set of armor to fix this issue, but he hasn't finished it yet.
-Jousting and Horseback Riding: Broki considers himself too large to ride a horse (though he does love working with them), and doesn't really care for Jousting by extension.

weapons:
-Glacier: Broki's trusty battleaxe. The weight on the back of the weapon not only adds to the momentum of his swings, but is shaped like the head of a warhammer, so if he needs something blunt to bash skulls or armor, he needs only turn it around. The blade itself is decorated in runes that spell out his virtues: Loyalty, Duty, Honor. The end of the handle is decorated with a charm made from the feathers of falcons and ravens he found in the castle aviary (where they keep messenger ravens) and in the forest.

-Throwing Axes: Broki carries two of these into battle, and can accurately hit a target up to forty feet away.

-Gauntlets: As stated before, Broki designed the gauntlets of his armor to have a built-in weapon in case he's disarmed. the Bear Claws on them are sharp and make the giant's punches deadly.



BIOGRAPHY
Birth
In a town called Moskstraumen, in the mountains north of Winterfell nearby the Bay of Ice, a woman struggled to give birth to her first child. She was a renowned hero in the village, Freya Vinteroks, the "Shield-Maiden", known for her inextinguishable courage in battle. Outside the house waited a man, her husband, Rolff. A simple man, if not vitally important, for the winters of the mountains were harsh, and his lumber not only kept the hearths ablaze, but constructed and maintained ships and houses. He was talented at his craft as well. However, only one of them would get to meet Broki. Freya died giving birth, her strong body finally giving out, and Broki was born via c-section. His father grieved at the loss of his wife, and the village grieved the loss of their heroine.


From Babe to Giant
As Broki went through childhood, he would learn how to cut down trees and brances, set beams, chop firewood, and build for both houses and ships. In his younger years, he would run simple errands like delivering firewood and bringing needed tools to his father. As he grew older, his tasks became more hands-on. During one assignment, when he was 12, his father was called forth to Winterfell Castle for a repair job. During this time, he would first meet the Stark Children and Lord Brandon himself. He had heard stories of the man, but seeing him with his own eyes filled the boy with awe. He would do his best to get along with the Stark Children, first doing so when Trystan invited him to join their fun, saying "We need a giant to slay!" Despite being slain by the great heroes, Broki still had fun.

Broki would eventually return for a second job at the age of 14, this time more involved with the work, but still enjoying the time he did have with the children. At the age of 17, Broki, now 6'6", and considered a man, returned to Winterfell once more for a job. This time, he came alone, his father busy back at home getting the ships ready for fishing season. During one of his breaks, he went with Maerie and Trystan into the woods. The giant didn't know it yet, but this day would change the course of his life. Before this day, it seemed his fate was simply to take up his father's trade and live a simple life. But it seemed the Old Gods had other plans for this giant.


The Snow Bear is Born
During their trip, a bear attacked the Stark children. Maybe they had accidentally wandered into it's territory, or maybe it was desperate for a meal, unable to find food and seeing the humans as a chance worth taking. Regardless, it was a threat to his friends Broki would not let go unanswered. Throwing himself at the beast, he yelled out for Trystan and Maerie to run back to the castle and get help. He wrestled with the beast for what felt like hours, and was slashed across the face at one point by it's claws. Bleeding heavily and out of breath, Broki struggled to stand as the bear prepared to finish him off. Anger built up inside of him, until finally...all he could see was red.

Broki met the bear's roar with one of his own as he picked up a large stone and rushed at it, adrenaline pushing him to his limits. with all the strength he could muster, he struck the bear's head with the stone. Over...and over...and over. When the guards arrived to help Broki, they found the giant standing over the bear, both their blood staining the snow. Broki's first words to them were: "Trystan...Maerie...are they...alright...?" He wouldn't hear the response. He crashed to the ground himself a moment after he asked, everything fading from his senses.


When he woke up, his father was kneeling over him, and Brandon and his children behind his father. He had been brought to the castle to recover, having only been an inch away from Death's doorstep. While Broki recovered, Brandon spoke at length with Rolff, and for his courageous service to Winterfell and the Starks, Broki would be knighted at 19 after two years of training under the Master-at-Arms. Stories around the castle circulated over what had happened, and he was given the title: Broki the Snow Bear.

Trivia
-Broki is designed to be opposite to Tyrion Lannister, my favorite GoT character, in a number of ways. Tyrion was a dwarf, Broki a giant. Tyrion is a master of speechcraft and deception, Broki is honest and to the point with his words, and not eloquent. Tyrion is an intellectual, Broki is simple.
-Broki and his family tree hold strong Scandinavian and mild Celtic inspirations in their naming and culture. I wanted to base Broki's culture off the Nords of the Elder Scrolls Series. Plus, while Westeros is mostly based on Britain (the island, not the country), Scandinavia has a lot of history in the British Isles (The raids, yes, but also the Danelaw, where the Northmen actually ran a kingdom in Britain, starting with Guthram and ending with Erik the Red).
-The name "Broki" comes from an Elder Scrolls fan story. In the story, Broki is a Nord who leads a band of mercenaries to help a Dunmer (Dark Elf) wizard unlock a vault inside of a Dwemer (Dwarven) ruin.
-"Vinteroks" means "Winter Axe" in Norweigan. At least, according to Google Translate.
 
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Rogun Drumm, The Returned
BASIC DATA

full name: Rogun Drumm
nickname: The Drowned God’s Bosun, The Returned, Old Wyk’s Carcharodon, The Revenant, The Sea Giant, The Eightscarred.
He plans to add more to the list. Feel free to ask him how he got each one if you don’t mind long stories.
age: 26
birthday (the current year is 281): 17th of November, 255
gender: Male
house: House Drumm
titles: Lord of Old Wyk, The Bone Hand
religion: The Drowned God


RELATIONS

parents: Dunstam Drumm. He never knew his mother.
spouse: None
siblings: Two infant sisters
offspring: None
affairs: None. At least, not in that sense.

relatives: None living apart from his sisters. His uncle perished during a raid, and his Father was claimed by the sea.
factions: He, and his House, are vassals of House Greyjoy.
friends: Killion Greyjoy-Though initially slightly distrustful of Greyjoys, given their association with western houses, the young heir has proved Rogun wrong on more than one occasions, being a good warrior and an even better drinking buddy. Admittedly, there are still some things Rogun has not managed to impart on the man yet, but in general he values Killion greatly.

allies: House Codd, House Wynch
enemies: Anyone who doesn't particularly appreciate the Old Way, probably
nemesis: After a particularly brutal raid on Bear Island, A woman named Adira Mormont vowed bloody vengeance against him and his house. He finds the concept of a mainlander woman defeating him laughable, but the enmity between them is present all the same.

APPEARANCE
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height/weight: 6”8/ 255 lbs

notable characteristics: The first thing anyone would notice about The Bone Hand is his colossal size, unmatched by most other men. Coupled with his Endomorph build, it gives him a terrifying aura, bringing to mind the tales of the giants the first men fought against. His black hair is loosesly organized in a long braid, revealing the first of many runic markings and tatoos on the sides of his scalp, pointless scribbles and images to the unaware. His eyes seem to have heterochromia, though it is odd and unnatural-a scar over his right eye, and it's milky, clouded appearance are common amongst those that have lost vision as a result of injury, yet he can see unimpeded through it.

The truly disturbing features, however, begins when someone moves their gaze lower, towards his torso. The countless scars on there alone are incredibly alarming, speaking a tale of a reckless combatant with many brushes with death. Yet the more worrisome part comes when one notices the handiwork of the proud House of Velaryon. Gashes so deep and so jagged, even if someone were to survive them they would be crippled by pain and threat of sickness forever. Not the Bone Hand, who seems to ignore the debilitating pain without any hindrance.

MENTAL

Something is, admittedly, not quite alright with Rogun. Even beyond his brutish exterior and difficulty navigating social situations that do not involve the Finger Dance, there are other odd mannerisms that defy explanation. Twitches and reflexive tensing, even when in a safe and calm environment, Inability to sleep, and a tendency to mumble at random intervals(some of his closest mates swear that this mumbling is actually him talking, though they could never see to whom) are just some of the many derangements observed in the man. The longer someone looks, the more apparent this...wrongness becomes.

intelligence: Rogun is by no means a genius, but he is not stupid, either. Years upon years of studying old texts and listening to the sermons of the Drowned Men have left him with more knowledge than that of the average Ironborn, and particularly in matters of shock warfare, he is unsurpassed

PERSONALITY
Rogun is in many ways the typical example of the Ironborn Reaver that most mothers scare their children with stories of. He has a laughably short fuse, always quick to anger and not at all easy to calm down. Even when in relative calm, he demonstrates a rather mean streak, delighting in causing harm to his foes.

Amongst allies, this behavior does improve, somewhat, but there are still no doubts about his moral character. He revels as if tomorrow will never come, drinking, trading stories, and even performing the finger dance. He frequently acts rashly, refusing to take even a moment to consider the consequences of his actions.
Perhaps cause for most concern are his mental derangements, which, some claim, are actively worsening over time. Rogun’s obsession with both his deity and the ancient magic has developed into a full-blown obsession, a mania that is impossible to quench.

likes: Raiding, Spending time at sea, Fighting, Researching, ritual sacrifices, drinking, The finger dance, sharing stories

dislikes: Peace, legerdemain, stewardship, β€œNew-Way” Ironborn, Degenerates, House Tully, House Mormont

WEAKNESSES(mental):

Due to his impulsive nature and spartan upbringing, it is easy to goad him into unfavorable actions, or to distract him and captivate his attention.

Rogun knows nothing about how the Game is played-he is politically inept and has no grasp of intrigue.

Whatever it is that consumes his mind causes him to act erratically, which is unlikely to give him allies.

COMBAT

SKILLS:

Deadly Juggernaut: A life spent fighting, combined with his Insurmountable strength has left Rogun with a great deal of experience and practice in the act of violence-he is an unmatched warrior, capable of carving a bloody path through the opposition with colossal force.

The Revenant: His title is not only representative of his history-Rogun has time and time again laughed off injuries that would have caused normal men to keel over in shock. To kill him is no easy task.

The Bone Hand: Being a dabbler in the odd practices of his ancestors and a zealot of the Drowned God have allowed Rogun to manifest some powers many would call bizzare. Still, everything has a price…

Arch-Reaver: There are no people as competent in seafaring as the Ironborn, and Rogun is most definitely more competent than the average of his kinsmen. Shock tactics, hit-and-run battles, and naval combat are all parts of warfare that he has mastered.

WEAKNESSES(combat):

Rogun has always found ranged combat to be the stuff of cowards-beyond throwing axes, he has no talent for it.

Due to lack of experience, he struggles when it comes to actual tactics for more organized field battles-he's a raider, dammit, not some Marshal!

Though his colossal size gives him many advantages, there are some drawbacks-for one, his dexterity and agility have taken a notable hit, and secondly, hiding is all but a pipedream.

WEAPONS:

Red Rain, the ancestral greatsword that Hilmar Drumm took from a Knight of Westeros. A terrifying weapon for a terrifying man.

Half a dozen throwing axes, for catching fleeing enemies

A long, rune painted blade, for more ceremonial purposes than actual use in combat

BIOGRAPHY

Each Noble House, no matter how small or big, chooses a sigil, an avatar, that it symbolically tries to emulate, a legacy that they try to reach. Starks have the wolf, a vicious pack hunter, with strong bonds to his own allies but a terrifying threat to his enemies. The Targaryens chose a dragon, a terrifying creature of immense majesty and even greater power, so all could know their superiority over the people of Westeros. This legacy is both a blessing and a curse-everyone, for better or for worse, associates the member of said house with the concept they are trying to imitate.
One cannot escape this shadow. No matter how gentle or kind, a Targaryen is always a dragon. No matter how resourceful and collected, a Clegane is always a bloodhound. So will others always perceive them. Such will be the legend they are forced to carry.

This was one of the first things Rogun was taught as a boy by one of the Drowned Men. And he remembered looking at the banners strewn about Old Wyk, of seeing that skeletal bone hand, the mark of a revenant, of a necromancer. At the time he loathed it. He was a proper Ironborn, yes, and he loved to train with blade and axe, he loved to sail and listen to the old Reavers speak of tactics and raiding targets. But much to his Father’s anger, he never cared much for the customs. He rarely listened when the Drowned Men spoke, and though he studied Old Wyk’s history, he did so only out of fear of punishment from him.

The first indication that this attitude might be all too wrong came when he was but fourteen years of age. One of the Drowned Men shook his Father from his slumber, bringing him portents of doom regarding his brother-Rogun’s uncle, who was currently away on a voyage. The priest urged him to perform a sacrifice of thralls, bleeding them dry into the sea so that the Drowned God might win out and aid the warrior with his raids. Dunstam Drumm immediately promised the priest and the God two dozen sacrifices, naming each thrall that would be killed.

One of those named, however, was a beautiful girl, barely older than Rogun, that had caught the young man’s fancy. Balking at the idea of her dying for what he considered to be foolish superstition, he ran to her, warning her, and helped her hide from the Ironborn that had come looking by lying to them, offering up a different thrall, banking that the Ironborn wouldn’t really care enough for the identities of the thralls.
The ploy was successful. With the deafening chants of the Drowned Men filling the air and the light of Bonfires lighting the coast, the thralls were one after another bled dry like stuck pigs, their blood and flesh flowing freely into the Drowned God’s grasp.

Rogun thought nothing more of that night until about two months later, when news reached Old Wyk. His uncle was dead. A colossal storm had destroyed many of his ships, and forced the rest to seek the nearest shore. Unfortunately for them, A contingent of Baratheon soldiers happened to be in the region. Tensions quickly escalated and the Ironborn, horribly outnumbered and battered as they were, were killed to the last man. A shameful death on land, away from the Drowned God’s gaze. His father was inconsolable.

On his part, Rogun tried really hard to rationalize it. It was just a bout of bad luck, no different than losing at dice or having bird shit fall on your armor. But still, something inside his mind told him that this was all somehow his fault. He had disregarded the rules of Old Wyk, and weakened the Drowned God as a result. Though he would still not admit it, he began spending longer and longer listening to teachings and diving into ancient parchments and scrolls. At first he told himself he was doing it just so his Father would be proud. It soon turned into quieting his own fears of having been wrong, of there being more than pointless spiritualism behind these actions.

Two years passed. Rogun was bloodied and joined several raids, but none of them were really successful-though none were a crushing defeat, either, something always went awry, either there being more enemy soldiers than expected, or the sudden coming of bad weather forcing them to disengage early. That was, until one of them, where through a combination of unforeseen circumstances he was captured and tortured by Velaryon soldiers throughout ten days, which left him with eight aggravated, gruesome scars on his torso.
After a costly rescue mounted by his second, he managed to make his way back to Old Wyk with the remainder of his crew and without any loot or thralls to show for it. His father was furious beyond compare, and he roared at his son with unbridled fury, telling him of how far the House of Drumm had fallen because of men like him, men who were too weak to make the Drowned God proud. Rogun did not mind-after what he had endured, a scolding was nothing.


He did mind, however, when his Father woke him up that night. He was not furious, or aggressive, like Rogun had expected. He did not strike him or yell at him further. His father instead mumbled, teary eyed, that he had failed. He knew Rogun did not really believe in the Old Way, in the ancestral magic, in the Drowned God. Everything that had gone awry for their house was because he had rejected his legacy and instead tried to pretend that he was something he could never be.

There was no way he could make this right, he continued, as a stunned Rogun stared in confusion. There was nothing more he could do but join the Drowned God and hope he would forgive him for this most grievous of errors.

And he left, without another word. It took Rogun a minute to understand what he meant, but by the time he stumbled out of the Keep the silhouette of Dunstam Drumm was already halfway inside the water. Rogun dove in the tumultuous sea, desperately swimming towards the rapidly sinking figure, just out of reach no matter how quickly he moved or how much energy he expended.
It could have been the stress, hypoxia, or the fact that a sea at night, even when bathed in the light of a full moon, is an incredibly dark place where the movements of fish can send the mind in a paranoid daze and the shadows dance as if with a mind of their own. It might have been any of these things, but Rogun saw something. Something from the depths grasped his father, pulling him down with the strength of a million men. Rogun didn’t even have time to blink before he disappeared completely, but whatever...that was had far too much mass to hide out of the light’s reach.
It turned, and stared directly at Rogun. He felt it’s presence bore into his soul like a harpoon, obliterating his defenses, leaving him stuck as if he was a hapless fish

The next thing he remembers is the sensation of drowning, of coughing up water that filled his lungs as a startled Drowned Man knelt next to him. For several minutes, he could do nothing but retch the liquid out of his lungs with a horrified look in his eyes.

The Drowned Man was just as concerned. Rogun had been dead for far longer than anyone he had ever seen. He had only performed the kiss of life on him out of desperation, without any real hope that it would actually resuscitate him, and yet the young man was alive. A miracle from the Drowned God, he exclaimed.

Rogun paid little attention-his mind now scarred as horribly as his body, yet filled with a singular purpose, a glimpse of understanding about what his legacy meant. The narrative he was supposed to fit into.

In the years to come, many coastal towns and ports learned to fear the coming of the Bone Hand, a colossus that towered above most men and tore into the opposition with a blood-mad shark’s fury. Rumors abound claimed that arrows bore into his flesh and mauls battered his bones, yet every time he would return, unimpeded, with only a new scar in his battered body to show for it.
 
(Let me know if I need to add a bit more or anything extra! I will make everything prettier later on, just wanted to have something down for now)

BASICS
full name: Aislynn Celestina Lannister

Nickname: Azzie

Age: 22

birthday: 259

Gender: Female

House: Lannister

Titles: Lady Mystery, The Trainer, Sharp Point

Religion: The Faith of the Seven

RELATIONS

Parents: NPC

Spouse: None yet

Siblings: Elon Lannister (Younger brother), Bethany Lannister (Older Half-sister)

Offspring: None yet

Affairs: None yet

Relatives: NPC

Factions: The West (Westeros area)

Friends: OPEN

Allies: OPEN

Enemies: OPEN

Nemesis: OPEN

APPEARANCE
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height/weight: 5’5/125 lbs.

notable characteristics: Long, blonde hair and blue eyes

MENTAL

Ailments: Aislynn suffers from extreme anxiety. She attempts to conceal how she feels by way of putting out a hardened and tough exterior. Her confidence and stature have been affected greatly since the death of her eldest brother.

Intelligence: Aislynn is average when it comes to intelligence. She could definitely exhibit more intelligent tendencies, but she doesn’t allow herself to overstep any bounds for fear of causing an unexpected disturbance. She likes to be prepared. She only makes contributions to more critical matters at hand when necessary.

PERSONALITY

Personality: Aislynn is headstrong and sassy most of the time. She comes across this way upon meeting strangers and discussing matters of the like that demand her full attention. She is, however, loving and kind to her family. She adores her siblings especially and would do anything for them. She doesn’t allow people to walk over her, but she attempts to prevent that from happening in the first place anyways. Let’s just say that she has a way with words but could use them more to her advantage if she’d allow herself.

Likes: The ocean, the smell of an incoming storm on the horizon, animals (She has a small Russell Terrier dog named Skipper who she plays and trains with often as a pastime)

Dislikes: bigots, those who insult her or her family and/or attempt to tarnish the Lannister name, death

Weaknesses: Deep down, Aislynn can be extremely sensitive. She fears death and the death of her loved ones. She’s never experienced it firsthand as a witness, but any sort of grave news in relation to the family is what could set her off. Any threat that’s been made to the Lannisters, she will be trembling at the core. Throughout these episodes, she will attempt to maintain stoic composure. It's almost as if she's desperately trying to prove she can cheat death.

COMBAT

Skills: Just as she can secretly have a way with words, Aislynn has a way of interacting with simple animals because of her joy and passion that she exudes into Skipper. She has trained him well enough to the point that he is at her beck and call for almost anything. She secretly admires the talents of the Targaryens with raising and taming dragons. She is also quite adept at swimming because of her love for the ocean that brings her peace and tranquility, and is best at fighting in VERY close, yet sneaky combat.

Weaknesses: Her ranged combat skills could use some work as she isn’t that experienced. She’s attempted utilizing a bow and arrow but has failed to accomplish usage of this weapon, which could ultimately be used against her in a potential downfall if she isn’t smart enough to out-maneuver it. She also tends to be quite impulsive when any situation revolves around her family. This in turn can also be used against her.

Weapons: A small dagger with an inscription: β€œmaeg nass aen estar nin dagnir in yngyl im” - translates to β€œThey call me sharp point. I am the slayer of spiders.” ~ This is meaningful to her. She was gifted this piece due to her interesting nature personality and skill-wise.

BIOGRAPHY: Aislynn was born as the younger sister in the Lannister household. She was a child born very in tune to her feelings and emotions and used those to her advantage when caring for her loved ones. Growing up, she was considered β€œdaddy’s little princess.” She got everything she wanted, but she always wanted to ensure that her elder brother, Elon, and Bethany were never left out….especially Bethany. She was a very generous sort, which could sometimes land her into trouble if her father caught her β€œsharing the wealth” whether that be through word of mouth or by other means. Her father always tried his hardest to raise her β€œthe right way.” She was trained in more ways than one - how to be a proper lady, how to communicate when appropriate, and how to be an individual who shows no mercy when the timing demands it, using the basics of course. Aislynn never understood the third point of view as she believes in understanding reason as it deems necessary. Why was the pressure so high on her to act and behave a certain way compared to Bethany? Oh right….because there was that obvious β€œdifference.” Freedoms seemed limited to Aislynn on occasion because of those expectations. This has always been different though when comprehending any harm that would come to her or her family. Her tone had usually changed in that aspect when she would address others/outsiders or train. Nothing was more outrageous to set her off than the death of her elder brother. With her in-tune emotions running wild all over the place, Aislynn was set over the edge and became an anxious, depressed mess of not conforming to any further ideals and subsequently isolating herself away from that morbid reality. It took her quite some time to recover from the incident. Acknowledging that her brother was gone was the most difficult thing she ever had to do in her life. She would go about each of her days wondering more and more about the details of his death, how it happened, what if it happened to her or anyone else she loved, etc. Disguising her emotions afterward during the healing process was even more challenging. That was and is remains to be the only constant battle she has been facing, a war-driven mind she was gifted with the possibility of no internal resolution. Her skills have been affected, she has visited her peaceful spot near the ocean more, relying on the comfort of nature. Confiding in her siblings has always been something she’s been comfortable with, but even they can’t understand the inner conflict she struggles with daily. Nonetheless, Aislynn has been pushing forward ever since the turn of events to support the Lannister House in any way she can. To her, life is but a reckless yet unfortunately normal turn of events, but to others, she remains to be a mysterious sort to crack.
__________________________________
 
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  • Her blood made these shores; her bones the beams, her jaws the throne and her teeth, the very Crown of the Ironborn.
    Tarja Greyjoy
    enter
coded by natasha.
 
ADIRA MORMONT, REGENT OF BEAR ISLAND
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THE HUNTRESS, SLAYER OF IRONBORN, THE ARCHER OF THE NORTH

 

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