birdgeoisie
leedle creecher
Characters Due on June 8th at 3pm EST
You have a wide range of freedom in terms of characters. I want to see creativity! Feel free to embed your characters' backstory into this world, and create your own lore about planets and systems. Much of this has been intentionally left blank for you all to fill in yourselves! If you have any questions at all, feel free to ask in PMs or on the OOC!
Character Creation Guidelines
- All crew members must be human
- While there may be one or two laser weapons on board the Arachne, most of the crew are outfitted with less advanced tech. Standard, non-laser guns, mostly.
- Most crew should be 25+
Captain. You are the new head of this crew. You must demand respect, make the hard decisions, and oversee your crew with fairness. And you MUST get the job done. WaveTech ain’t paying you for dilly-dallyin’. If that means delving into some possibly illegal activities, so be it. WaveTech demands a job well done, not necessarily a job legally done.
Pilot. You may be the most important person on the ship. Without you, the boat don’t fly. You are Odysseus, threading an arrow through 12 axeheads. The Arachne is a clunky boat, but you know how to make her move like no one else. You work close alongside the captain to make decisions and plot out flight paths. You are also the new replacement for the previous pilot, and might find out that the Arachne has been outfitted unlike any boat you’ve flown before. This is definitely not WaveTech approved but… you ain’t gonna go squealin', are you?
Corp Rep. After everything that just happened with the previous crew, the Corp needs a little reassurance that things will go well. You're here to make sure the Corp's best interests are always kept in mind aboard the boat. You got the job because you're a pretty good talker, a li’l charmer, and you have the brains to back your words up. And above all else, because you showed undue loyalty to the Corp. WaveTech loves you, employee #238-9.
Medic. Flying through space isn’t always a walk through the park. People tend to get hurt, or maybe a little sick, or even go a li’l crazy. It’s always nice to have someone there, ready to patch you up after. It’s even nicer to follow TC guidelines that are totally not guidelines. You’re an essential part of the crew, so take pride in every chunk of flesh you seal up!
Mechanic. You might actually be the most important person on the ship. Don’t tell the pilot, but without you, the boat don’t fly. Like, actually. If a ship doesn’t have a proper mechanic, the crew’ll be lucky if they don’t find themselves suffocating out in the dark. You’re a grease monkey! And you know your way around the engines like nobody else. Beyond just that, you’re a tech genius. Mechanical, electrical- it simply comes to you. Let’s be honest, WaveTech is lucky to have you.
Cook. Now you may be asking yourself: what does some lowly little cargo ship need a cook for? Well, crews can get awful nasty when you don’t feed them right. And what’s one of the first things people will cite about WaveTech’s terrible treatment of its spacefaring employees? “Oh, they don’t feed ‘em real food- just dried protein blocks. Oh, WaveTech’s so nasty, I found a toenail in my rehydrated mashed potatoes once!” Well, dear Cook, you’ve been hired to keep up crew morale! Take those rehydrated mashed potatoes and make them your [REDACTED]! And when you’re not busy off in the galley, pick up a gun or some boxes or whatever else cap’n tells you to.
Hired Gun. You can punch. Real good. Probably. And if you can't do that, you can definitely shoot real good. Hell, maybe you can do both! You were hired by the Corp to ship out on the Arachne to provide a little more muscle, in case things ever get a lil hairy. And they do, unfortunately (unless you enjoy that sort of thing, you rascal), often get a lil hairy. Pack your biggest, baddest firepower and take to the skies. Played by Yours Truly
Crew. You are a nondescript crew member. You may have special skills, but that sure wasn't what the Corp was looking at when they hired you. You're fodder for the machines- just another cog to keep things moving. You're basically an intern, but that doesn't mean you can't have an important place on the ship! Or maybe you're too jaded for that, and you just want to work off your remaining time that the Corp owns you. Oh, did I forget to mention that bit? You, for one reason or another, are an indentured servant of Wave Technologies Inc. This is supposed to be your last assignment before your contract expires. Or you expire. You’re a replacement for one of the crew members that abandoned ship.
Spaceman. Once upon a time, there were folk who stepped out into the stars, and never looked back. They thrived in the vast expanses of emptiness; they found a thrill in every speck of light. They looked into the heavens and became heavenly themselves, like angels. Or ghosts. Or aliens. Some folk even say they’ve seen one. The legend of the Spacemen has garnered many an interpretation, yet they remain merely a legend. Played by Yours Truly
Use whatever code you like, but you must have the following information:
Name:
Age:
Gender:
Sexuality:
Faceclaim: (realistic only)
Hair, Eyes:
Height:
Physical Description: 2-3 sentences
Wardrobe:
Extra: (Optional. GE? Cyberorganic Mods? Signature weapon?)
Role:
Skills:
History:
Homeworld:
Positive Traits: (3+)
Negative Traits: (3+)
Personality:
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