(I'm gonna use the Roosan + Orivia fonts for Gold and Amaterasu.)
"You're the one who suggested we go to where the most amount of guards are. I just told you about here," replied Gold.
"That is true. I mean, I see where you are going with this idea, but here? There are hundreds of guards,"...
"Okay," said Roosan, standing back up, as the finishing blow had him crouching at the end of it. He opened the door, and shot an arrow at a few suspicious points.
"Lettin' me finish it off? Thanks," said Roosan. He drew his sword, and used a Topple Art, using the flat of the blade to trip it. He Dazed it, and, now that it wasn't moving, he ran to its head, and sliced it off, causing it to pixelize, and drop exp and money. "Nice. I leveled up."
"All right!" exclaimed Roosan, jumping off the shoulder of the giant, avoiding it's strike that came after. "Now let's try something to stun it... Now that I think about it, this is a lot like Xenoblade... Whatever." He opens his menu, and activates one of his favorite Arts: ThunderSlash, a...
"I have an idea," said Roosan, pulling them out of another khopesh strike. "Divide and conquer." He pulls a second sword from his inventory. He holds the blades out like a ninja, and ran at one, jumping up into the air, and bounced off a wall to slash at one of the shabti in the back of the head.
"Cardinal!" exclaimed Roosan, running over. "Here you go." He hands her a healing vial. "Hey, I have an idea. How about we try something that I remember from another game. A chain attack, where we both use our skills, one after the other, to overwhelm them."
"Yep!" he exclaimed, dodging another fist. "Guess it was a dumb idea. Whatever." He put the bow back into his inventory, and drew his sword. He used one of his favorite skills to use on big enemies: Back Slash, which does double damage to enemies if you strike them on the behind with it. "I love...
"Shabti, eh?" said Roosan. "Hey, you got a flint? Those statues are shabti, clay statues people made as servants in Egyptian times. If it's made of clay, than I should be able to melt it out of it's rock solid state with some fire."
"The khopesh was an Egyptian sword shaped like a question mark," said Roosan. "Or a crescent moon on a stick. The curved blade was supposed to help disarm people of their swords. I think the Chinese got the idea, and used it for their hook swords."
"Well, it's a good thing I have a bow, huh?" said Roosan, a hint of smugness in his voice. "I can shoot to where there might be traps, and see if there are."
"Well, any suggestions on which pyramid we should check out?" asked Roosan. He pulled his bow from his inventory, and summons an arrow with his bow skill. "I mean, we could train on the monsters and stuff."
(Sorry. Sort of forgot that it was my turn to reply.)
"Or maybe the boss will completely break the theme of the floor," responded Roosan. "The last floor was wintery most of the times I was there. What's the boss? A freaking demon."
"Well I know that," replied Roosan. "I think mummies and the like will be great targets. Besides, if this is Ancient Egypt based, there will probably be Egyptian monsters. I just hope the boss isn't based off Apophis."