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Fandom  𝒀𝑼・𝑮𝑬𝑵 ﹚ apps

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cwosont

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the last agni kai
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幽玄
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    App Details
    To watch the sun sink behind a flower clad hill.
    Note
    01
    Subcategories of bending will be accepted. Some of these techniques were not technically invented until later in the timeline, but we feel that it is plausible to utilize them now. The exception to this is metalbending as there is not much processed metal at this point in time (steel ships, tanks, things of that nature). Processed metal will be used more so for weapons, armor, maybe cages or cell bars. We are open to metalbending raw metal, though. Just don't think of it quite like what you see with Toph or in Korra.

    All characters will be 21+. This is a queer and BIPOC friendly space. Characters of all gender expressions, sexual orientations, etc. are welcome. Please respect the cultures that ATLA takes inspiration from and be mindful of this when creating your character/choosing a face claim. Natural hair colors only. We will not be accepting white/pale-faced Waterbenders. Avoid using face claims that have very obvious western/white/European influences and any easily recognizable anime or videogame characters. Feel free to take a look at a Pinterest board we have created for face claim options.

    If your app is accepted, you will be linked to a separate CS thread with guidelines on required information.
    PRINCIPLES
    02
    Each balance principle reflects a specific worldview, manifesting as part philosophy and part feeling. That means they’re both important to your character and in tension with their other important principle, establishing your character’s inner conflict. During the story, your character’s thoughts and experiences push and pull them towards one idea or the other.

    It’s up to you to decide how much your current balance affects the way you play your character. A character whose center is near the middle of the track might be actively pursuing one of the ideals, determined to shift that direction whenever possible; a companion near the edge of the track might be pushing back the other direction, hoping to avoid slipping over the edge of the track and losing their balance.
    ROLES
    3/10

    THE ADAMANT

    Pragmatic, fervent, dangerous, self-sacrificing. The Adamant is deeply committed to a cause, to the point that they may break all the rules to achieve their end. Sometimes, they might even go a bit too far in their drive- they have no hesitation to push and push when it comes to the causes they think are just. That’s why the Adamant needs a lodestar, the one person they listen to who can rein them in.


    RESTRAINT VS. RESULTS

    The Adamant’s two principles reflect their self-awareness and their attempt to manage their best and worst impulses. The Adamant’s Results principle is all about their drive to change things for the better and have it stick. An Adamant with a high Results principle cares more about getting results than what it might cost. They’re pragmatic to a fault, willing to make sacrifices and tough choices to achieve the things they deem worth it.

    The Adamant’s Restraint principle, on the other hand, is all about their desire to hold back and be careful, to think and comprehend and plan instead of bulling ahead. An Adamant with a high Restraint principle still wants to achieve the same ends, but they’re not doing so at any cost. They consider different paths and are more willing to compromise or accept imperfect solutions if it means avoiding other terrible consequences.



    APP QUESTIONS (PICK 2-3)

    • What experience of being deceived or manipulated convinced you to steel yourself against being swayed by other people?
    • Who was your first lodestar, and why were they an exception? Why aren’t they your lodestar anymore?
    • Who earned your grudging respect by teaching you pragmatism?
    • What heirloom or piece of craftsmanship do you carry to remind you to stay true to yourself?

    THE ADRIFT

    Resilient, searching, detached, capable. The Adrift was once exactly what others expected of them, playing some role to perfection without ever caring or investing in anything. They could not bring themselves to commit to the world, to involve themselves — they just did as was expected. But now, they are trying to find a cause to commit to, a reason to struggle and strive.


    RISK VS. STABILITY

    The Adrift’s struggle is between the principles of Risk and Stability. Stability represents a chosen apathy, designed to keep them safe, protected, and constant. But even though the Adrift’s trajectory shifts them away from Stability, they can still draw strength from the familiar, from comfortably shifting and bending with the world’s needs. A Stable Adrift is very capable of shrugging off failures, setbacks, and harsh words, though they are less likely to commit to anything real or dangerous.

    Their Risk principle represents the Adrift coming to put themselves on the line by taking chances. As the Adrift’s Risk rises, they become more and more likely to pick up causes and commit, to involve themselves in the world despite the cost. A Risky Adrift can put themselves and their emotions in peril by committing to dangerous or costly causes with real fervor and verve, but might pick the wrong cause or the wrong time to risk it all.



    APP QUESTIONS (PICK 2-3)

    • What was the stable, comfortable role you easily played up until recently?
    • Who hopes to inspire you to care about a cause?
    • Who cares about you and doesn’t want to see you overcommit and get hurt?

    THE ASPIRANT

    Hopeful, ambitious, performing, mutable. The Aspirant is a figure of hopeful, positive change in the world at large. To achieve that change, they pursue fame and reputation, hoping to wield it to successfully influence the world. But of course, they cannot achieve such fame and reputation without being changed by those whose adoration they seek.


    LEGACY VS. ADORATION

    The Aspirant’s struggle is between the principles of Legacy and Adoration. Their Legacy principle is all about the legacy of good works and change that they hope to leave behind them, as well as the legacy of the different communities they try to represent and support. A Legacy-focused Aspirant tries to make the right choices for the communities they advocate for, even though that may often leave them unpopular.

    Their Adoration principle is about an easy and uncomplicated kind of love that the Aspirant both seeks and provides. The Aspirant might easily adore certain figures as role models, as the ideal they seek to achieve, without really examining the more complicated legacy of those role models. In turn, the Aspirant seeks that same adoration themselves, not least to boost their reputation. An Adoration-focused Aspirant presents the most adorable version of themselves to the world, even if it’s not their true self, and even if it’s not the version who will do what is right.



    APP QUESTIONS (PICK 2-3)

    • Why do you feel a compulsion to prove yourself and make real change?
    • Who are you constantly comparing yourself to, unfavorably, and why?
    • Who has encouraged you in your pursuit of change and fame?

    THE BOLD

    Self-doubting, boastful, clever, curious. The Bold is sure that they have it in them to be someone great- a great warrior, an exceptional artist, a master bender. They may present to the world a confident, capable face, may even boast about their excellence- but that's nearly always a façade, an attempt to sell themselves on their own skills as much as to convince anyone else.


    LOYALTY VS. CONFIDENCE

    The Bold struggles between the principles of Loyalty and Confidence. Their Loyalty principle emphasizes how much they are committed to others, and in turn, how much they make themselves subordinate to others, putting the needs of their friends and companions far ahead of their own goals and feelings. A high Loyalty Bold cares more about others, how those others see the Bold, and what those others want or need than they care about their own needs.

    Their Confidence principle emphasizes their belief in themselves, their own abilities, and their own status. A confident Bold takes action decisively, demands the respect due them, and makes their own decisions independently of others. A high Confidence Bold is likely to chart their own path—even when their friends might want them to choose a different way forward—seizing the day and taking risks that pay off in big ways.



    APP QUESTIONS (PICK 2-3)

    • Why do you feel the need to prove yourself so badly?
    • Who epitomizes the kind of big, bold figure you hope to be?
    • Whose approval do you think you will never attain?

    THE DESTINED

    Aware, fated, strange, thoughtful. The Destined has been singled out by some strange circumstance surrounding them, be it otherworldly knowledge, a star atlas, the sensation of nature's pain, or a mark from a great spirit. Whatever separates them from their peers, no one contests that the Destined has a significant fate, to perform feats worthy of song and story. Or at least, so everyone believes; so far the Destined has not fulfilled any grand fate, but they still have a deep ingrained sense that their destiny awaits them down the line.


    PATIENCE VS. DETERMINATION

    The Destined’s two principles reflect two ways of dealing with their fate. The Destined’s Patience principle is all about waiting for the right moment. A Destined with a high Patience sees their destiny as coming to them, and they lie in wait instead of rushing forward to seek it out. They’re thoughtful and introspective, and willing to take in the full details of a situation before deciding how to act. Patience should not be confused with inaction; a Destined with high Patience doesn’t refuse to act, but instead waits for the perfect moment, when their actions will have the greatest effect.

    The Destined’s Determination principle is all about acting openly, aggressively, and often, seeking what the Destined wants and finding their destiny instead of waiting for it to come to them. A Destined with a high Determination is driven onward by their desire to act, to seek the things coming for them and meet challenges head-on. If you are playing a Destined highly interested in what your Destiny is, to the extent that you’re looking for it, then you are likely playing into Determination.



    APP QUESTIONS (PICK 2-3)

    • When did you realize you were marked by supernatural forces?
    • Who envies your destiny and seeks to seize it from you? Why can’t you let that happen?
    • Who do you turn to for guidance when you feel overwhelmed by your destiny?

    THE FOUNDLING cwosont cwosont

    Dualistic, torn, innovative, exploring. The Foundling is a child of two different heritages, each with their own traditions, their own practices, their own trainings. The Foundling might be an earthbender raised by Air Nomads, or a sword-wielding Fire Nation orphan raised in the Southern Water Tribe. Both of their heritages have a place in the Foundling's life and identity, and they struggle to find ways to belong to either heritage or to combine both. The struggle between belonging and owning one heritage and uniquely mixing both defines the Foundling's path.


    UNITY VS. HERITAGE

    The Foundling’s two principles, Unity and Heritage, reflect their struggle to define themselves while finding a place to belong. The Foundling’s Unity principle represents their desire to combine their heritages, to find the connections and similarities that bring their two home cultures into one identity. Leaning towards this principle means the Foundling is coming to see themselves as something new, a truly innovative combination of two ways of being.

    The Foundling’s Heritage principle represents the Foundling’s interest in and devotion to their heritage. Commitment to either background is represented by Heritage—the principle represents how the Foundling is embracing the unique and specific aspects of one of their cultures, no matter which culture they embrace. But identifying with either heritage too strongly tends to preclude identifying easily with the other—raising Heritage usually means picking one of the two identities to focus on. Finding a way to mesh two disparate identities together is much more about Unity, while being interested in and proud of either tradition individually is about Heritage.



    APP QUESTIONS (PICK 2-3)

    • How and when did you learn about your second heritage?
    • Who in your family insists you focus on upholding the family heritage?
    • Who helped you understand that your two trainings can complement each other?

    THE GUARDIAN

    Tough, cynical, protective, devoted. The Guardian is a protector of the people they care about- utterly determined to keep them safe and sound against all threats and dangers. They know how dangerous the world can be and is determined to keep someone else safe from that danger. It's an altruistic impulse and a selfish one at the same time.


    SELF-RELIANCE VS. TRUST

    The Guardian’s struggle is between the principles of Self-Reliance and Trust. Their Self-Reliance principle is all about a mistrust of others and the world. The Guardian knows they can handle problems on their own…but they have a hard time trusting other people to handle themselves. It’s not just about the Guardian’s own confidence; it’s about their difficulty letting others help or handle things on their own. A Self-Reliant Guardian is very capable and confident, but also likely cynical, doubting others and liable to handle any problem by themselves.

    Their Trust principle is about putting faith in others, letting them handle problems without the Guardian’s presence or aid. As Trust goes up, the Guardian comes to believe in a greater and stronger connection to others, their companions especially, and comes to rely on them. A Trusting Guardian knows their companions have their back, but might trust to the point of complacency, missing important details or warning signs that a more Self-Reliant Guardian would pick up on.



    APP QUESTIONS (PICK 2-3)

    • What pushed you to assume responsibility for the people you care about?
    • Whom have you protected for so long…but maybe doesn’t need you anymore?
    • Who used to be in your circle of trust before they betrayed you?

    THE HAMMER buckybaernes buckybaernes

    Brash, daring, forceful, foolhardy. The Hammer is a powerful fighter, a dangerous enemy, and a blunt object- they don't really have that many additional strategies or approaches beyond "punch it hard." They constantly face the difficulty of wanting to make the world better, to serve real justice and protect the innocent... all without a particularly versatile toolset.


    FORCE VS. CARE

    The Hammer’s struggle is between the principles of Force and Care. The Hammer is drawn between a desire to use overwhelming, direct force to enact change on the world, and a desire to be careful, to use the right application of will and strength at the right moment. Their Force principle is all about their desire to smash their way through problems and foes. Some obstacles can only be bulldozed! Some foes deserve to be destroyed! The Hammer is very good at punching their way to victory, and the Force principle represents that impulse.

    Their Care principle is all about their belief that the world is worth saving, protecting, and serving…and their desire to pull their punches so they don’t smash all of it. The use of Force has an unfortunate tendency to leave things broken and shattered—perhaps even to snap things when they could have been saved, redeemed, or rescued. Care is about the Hammer coming to understand and appreciate the need to prevent collateral damage, sometimes to give others a chance to make new decisions and better themselves instead of being broken.



    APP QUESTIONS (PICK 2-3)

    • What injustice has driven you to use your strength for good?
    • Who represents the kind of positive strength and force you want to embody?
    • Who tried their best to teach you restraint, calm, and thoughtfulness?

    THE ICON

    Torn, fun-loving, anxious, dutiful. The Icon was raised to fulfill a particular duty and role in their society — an important role, an honored role, a role that so many others, from adults to children, envy. But the Icon is not sure they want the role. They were not given any real choice in the matter; it is their role according to destiny, tradition, prophecy, or some other impulse that guided the hands of their parents, mentors, or guardians.


    ROLE VS. FREEDOM

    The Icon is split between the two principles of their Role and their Freedom. The Icon’s Role principle represents their commitment to and belief in all the duties and meaning of their role. The higher their Role, the more they believe in those duties and the greater their adherence to that job. An Icon with a high Role integrates their sense of identity with the role; they begin to see the world through the eyes of someone fulfilling a duty first and foremost, long before they think of their own needs.

    The Icon’s Freedom principle represents their desire to be free to make their own choices, act as they want, and just have fun. It’s the freedom other people enjoy—at least, those people who are not defined by such a rigid set of important responsibilities. An Icon with a high Freedom tries to avoid their role and its duties, often with significant consequences. They may try to foist their work off on other people or institutions, or just let the work go completely undone to pursue their own fun adventures.



    APP QUESTIONS (PICK 2-3)

    • What tradition do you represent as its icon? Why can’t you set down the role?
    • Who was your chief mentor, teaching you the nature of your burden and its value?
    • Who showed you that even with the weight of your burden, you could still find ways to play?

    THE IDEALIST

    Noble, pained, kind, committed. The Idealist has suffered some tragedy in their past, something terrible that left them with pain and anger, but also with hope. Even in the face of tragedy, they felt and pursued a belief that people could be great, that the world could be better. The Idealist pursues that belief, taking action to help people, connect them, and solve problems.


    FORGIVENESS VS. ACTION

    The Idealist’s two principles of Forgiveness and Action represent these two poles. Their Forgiveness principle is all about their desire and ability to forgive, to move on past transgressions and offenses through empathy, understanding, and emotional catharsis. Forgiveness doesn’t mean the Idealist offers it to everyone, unambiguously—it just means the Idealist is committed to resolving and moving on from past pain and injury. Sometimes it needs someone repentant on the other side; other times, the Idealist expressing forgiveness is more important than the perpetrator asking for it.

    The Idealist’s Action principle, on the other hand, drives them to take action, to do things and change the world directly. Sometimes, Action expresses itself as vengeance, attempts to punish those responsible for wrongdoing. Other times, it expresses itself as using the drive toward justice to directly act and make things better, destroying dangers, protecting the innocent, and making real, immediate change.



    APP QUESTIONS (PICK 2-3)

    • What tragedy befell you at a young age?
    • Who do you hold most responsible for the tragedy? Why?
    • Who helped you through your grief? What did they teach you?

    THE OUTCAST

    Insightful, uncompromising, abrasive, isolated. The Outcast refused to compromise themselves for their community, and as a result they were thrown out. They are defined by this struggle between seeing clearly and having a strong sense of right, and finding a place where they belong and are accepted.


    SOCIETY VS. INTEGRITY

    The Outcast’s struggle is between the principles of Society and Integrity. Their Society principle is all about their understanding of and commitment to being part of a larger network of people, buying into institutions and community. The Outcast was thrown out of their home society, but they still seek to belong, and they can see from outside all the value of being connected to others in a larger tapestry. A Society-focused Outcast is both aware of the truths, deficiencies, and boons of the society around them, and willing to make sacrifices to remain a part of that society.

    Their Integrity principle is about their belief in and knowledge of themselves. The Outcast has a strong sense of commitment to their own morality, their own truth—enough that their desire to maintain their own integrity is likely why they were thrown out of their home community in the first place. As Integrity goes up, the Outcast commits more and more thoroughly to their own sense of right and wrong, their own sense of truth, completely independent of what any other person thinks or believes. An Integrity-focused Outcast knows what they believe is right and wrong, and pursues it mightily, with little thought to the consequences.



    APP QUESTIONS (PICK 2-3)

    • What did you do that caused your hometown to cast you out?
    • Who from your hometown do you miss the most?
    • Who from your hometown bears a grudge against you and still pursues you?

    THE PILLAR

    Supportive, self-assured, quiet, tactical. The Pillar comes from a background in which they worked with, even led, a larger team. They know what it takes to work well with a group. The Pillar is exactly that to a group, a "pillar" to hold up the rest, to support, help, and guide them. Sometimes that means the Pillar can be a quiet presence in the background; other times, it means the Pillar moves to the forefront and takes charge.


    SUPPORT VS. LEADERSHIP

    The Pillar’s two principles represent these two approaches to supporting the group. The Pillar’s Support principle is all about intentionally moving into a supportive position, helping others in a quieter, subtler way. Expressing Support means that the Pillar is figuring out how to help others on their own path, with their own choices. A Pillar like this eases the burdens on others in less obvious, but no less important, ways.

    The Pillar’s Leadership principle, on the other hand, is all about directly and openly guiding others to the best versions of themselves. A Pillar committed to Leadership isn’t just being quietly supportive, but tries directly to shape their companions for the better, telling them how they should act, what they should do, how they should respond to danger, etc. This kind of Pillar isn’t going to sit on the sidelines—this kind of Pillar takes their position in the spotlight to lead by word and example.



    APP QUESTIONS (PICK 2-3)

    • How did you rise to lead a renowned squad or group?
    • Who was your closest friend and confidant in the squad?
    • Who never thought you deserved to lead the group?

    THE PRODIGY

    Arrogant, extraordinary, stubborn, masterful. The Prodigy is more than just capable or skilled — they are truly extraordinary, and their skillset blows others — even with equivalent age or training — out of the water. They can do things that some believe are straight-up impossible, and they know it. They find it tough to form a connection with others, especially when no one else can keep up with them.


    EXCELLENCE VS. COMMUNITY

    This struggle between their own innate abilities and their ability to bond with others is at the heart of the Prodigy’s two principles. Their principle of Excellence emphasizes how much they believe in themselves and their own abilities, and their commitment to being the best. The Prodigy, already incredibly capable, knows they can get better still, and they know that they deserve recognition from others as being the greatest. A Prodigy with a high Excellence is both determined to be the best…and to be seen as the best.

    Their principle of Community, on the other hand, emphasizes how lonely it can be at the top, and how the Prodigy comes to desire connection with others—a community. Because they excel so much, they’ve likely had difficulty connecting with anybody, but a Prodigy committed to Community still tries to make those connections, to find friends or mentors or even students. After all, one of the best ways the Prodigy can connect with others is to make them excellent too. A Prodigy with a high Community is less concerned with beating everyone than they are with forming meaningful bonds with the people around them, lifting them up in the process.



    APP QUESTIONS (PICK 2-3)

    • When did you first accomplish something your teachers thought would be impossible for you?
    • Who gave you the lessons and support you needed to discover your incredible abilities?
    • Who cares for you greatly but doesn’t understand your talent?

    THE RAZOR

    Hardened, sharp, guilty, regretful. The Razor was forged into a dangerous weapon by their masters. Those masters might have been the rulers of a nation, the commanders of a military group, bandit chiefs, even the Razor's own family. They taught the Razor to be tough, to act harshly, to do terrible things. But now, the Razor has moved away from that path and seeks redemption, finding forgiveness both externally and internally for the things they have done.


    CONTROL VS. CONNECTION

    The Razor’s principles of Control and Connection represent their two ways of approaching the world, one an aspect of the harsh past that defined them, and the other an aspect of the hopeful future they seek. The Razor’s Control principle represents their desire to be in control, to never be weak or at someone else’s mercy. The Razor who values Control might be a dangerous opponent, but they also have a hard time forming meaningful relationships with other people.

    The Razor’s Connection principle represents their desire for meaningful bonds with other people…and it represents the Razor’s fears of making themselves vulnerable to others. The Connection the Razor hopes for is a true and positive relationship. But the more the Razor connects to others, the more out of control they feel—a Razor with a high Connection may be happier, but they are always on edge, aware that they might be hurt in a way they can’t prevent.



    APP QUESTIONS (PICK 2-3)

    • Why were you chosen to be honed, perfected, and used by your masters?
    • Who was the former master you were closest to?
    • Who helped give you the will you needed to break with your masters and be something more?

    THE ROGUE

    Troublemaking, lonely, attention-seeking, selfish. The Rogue is an outsider and a miscreant, whatever their background or training might be. They became such a scoundrel and rulebreaker out of a need to survive. Something in their circumstances and background threatened their life, perhaps outright, perhaps metaphorically.


    FRIENDSHIP VS. SURVIVAL

    The Rogue’s principles represent their struggle with their habits, formed out of a need to survive, and their desire not to drive others away with the same bad habits. The Rogue’s principle of Survival is their drive and need to selfishly make it through difficulties alive—but not necessarily well, or triumphantly. They grew whatever defenses and strategies they needed to make it through bad times mostly intact, but their defenses and strategies often left others out in the cold, and tended not to produce constructive results. A Rogue acting on Survival isn’t trying to win a fight; they’re desperately trying to survive it, at any cost. A Rogue with a high Survival is self-centered, but practically impossible to destroy.

    The Rogue’s principle of Friendship, however, represents their desire to actually form bonds over their desire to simply survive. Surviving at all costs includes the cost of most relationships, and the Rogue is aware of this tragedy. Committing to Friendship means deciding that maybe connections with their companions matter more than just avoiding harm. A Rogue with a high Friendship is willing to turn their hard-won survival skills and strategies to the task of helping their friends.



    APP QUESTIONS (PICK 2-3)

    • How did you come to feel that the only way to survive was to break the rules?
    • Who kept trying to reach a kind hand out towards you, only to be rebuffed?
    • Who was ready to do anything to break you of your bad habits?

    THE SUCCESSOR kurochitei kurochitei

    Prestigious, redemptive, pigeonholed, rebellious. The Successor comes from a powerful family, group, order, or lineage — they are the inheritor of real power, in one way or another, and everyone in the group believes the Successor belongs to it. But the lineage of the Successor is mired in corruption, or tragedy, or dark rumors. It is not an unequivocally noble inheritance; it is characterized by a tradition of destructive or cruel decisions and practices.


    TRADITION VS. PROGRESS

    The Successor’s split between their desire to uphold the greatness of their lineage and their desire to forge their own path is represented in their two principles. The Successor’s principle of Tradition represents their commitment to the lineage, both its heritage and its practices and power. A Successor with a high Tradition cares about their lineage and seeks to uphold it. A high Tradition Successor may not be happy with the darker elements of their lineage, but they aren’t out-of-hand opposed and disgusted. Instead, they see the value and power of the lineage and the way it has done things and seek to respect and honor their forebears.

    The Successor’s Progress principle, on the other hand, represents their desire to find new ways, different from the ways of their lineage. They don’t have to be outright disrespectful or disdainful of their lineage, but they certainly aren’t deeply rigid about it or refraining from making changes on the grounds that “this is how it’s always been done.” A Successor with high Progress very often wants to make amends for the worst excesses of their lineage but might also be looking for other non-traditional changes to their lineage.



    APP QUESTIONS (PICK 2-3)

    • Who is the current head of your lineage? How do you love and frustrate each other?
    • What close member of your lineage wants to revolutionize it?
    • What part of your lineage’s identity is most important and valuable to you as a person?

    CODING
    04
    Please use this coding by fluticasone for your app:

    Code:
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                    name here
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                  [/div]
                  [div=display: block;]
                    [div=display: inline-block; margin-left: 5px; font-family: var(--titleFont); text-transform: uppercase; font-size: 65%; font-weight: bold; letter-spacing: -.03em; color: var(--accentColor); width: 5rem; text-align: right;]nation[/div]
                    [div=display: inline-block; margin-left: 2px;]nation here[/div]
                  [/div]
                  [div=display: block;]
                    [div=display: inline-block; margin-left: 5px; font-family: var(--titleFont); text-transform: uppercase; font-size: 65%; font-weight: bold; letter-spacing: -.03em; color: var(--accentColor); width: 5rem; text-align: right;]bending[/div]
                    [div=display: inline-block; margin-left: 2px;]bending here[/div]
                  [/div]
                  [div=display: block;]
                    [div=display: inline-block; margin-left: 5px; font-family: var(--titleFont); text-transform: uppercase; font-size: 65%; font-weight: bold; letter-spacing: -.03em; color: var(--accentColor); width: 5rem; text-align: right;]role[/div]
                    [div=display: inline-block; margin-left: 2px;]role here[/div]
                  [/div]
                [div=display: block;
                box-sizing: border-box;
                font-size: 1rem;
                text-align: justify;
                padding: .35rem 1.5rem;]
    [LIST]
    [*]              [div=display: block;][B]First question goes here?[/B][/div]
    [/LIST]
    [div=display: block; margin-top: .5em;]
                    Phasellus nec diam pretium, tristique leo ac, semper mauris. Sed vel turpis consequat, rutrum magna pharetra, suscipit libero. Etiam tristique, urna et pellentesque laoreet, magna sapien lacinia urna, eu tincidunt massa ligula et ligula. Quisque at dolor ligula. Mauris interdum euismod felis et condimentum. Fusce et congue neque.
                  [/div]
    [div=display: block; margin-top: .5em;]
    [LIST]
    [*]                [B]Second question goes here?[/B]
    [/LIST]
                  [/div]
                  [comment]start of paragraph copypaste[/comment][div=display: block; margin-top: .5em;]
                    Phasellus nec diam pretium, tristique leo ac, semper mauris. Sed vel turpis consequat, rutrum magna pharetra, suscipit libero. Etiam tristique, urna et pellentesque laoreet, magna sapien lacinia urna, eu tincidunt massa ligula et ligula. Quisque at dolor ligula. Mauris interdum euismod felis et condimentum. Fusce et congue neque.
                  [/div]
    [div=display: block; margin-top: .5em;]
    [LIST]
    [*]                [B]Third question goes here?[/B]
    [/LIST]
                  [/div]
    [div=display: block; margin-top: .5em;]
                    Phasellus nec diam pretium, tristique leo ac, semper mauris. Sed vel turpis consequat, rutrum magna pharetra, suscipit libero. Etiam tristique, urna et pellentesque laoreet, magna sapien lacinia urna, eu tincidunt massa ligula et ligula. Quisque at dolor ligula. Mauris interdum euismod felis et condimentum. Fusce et congue neque.
                  [/div][comment]end of paragraph copypaste[/comment]
                  [comment]insert paragraph div BEFORE this comment tag[/comment]
                [/div]
              [/div]
              [div=
      --bgColor: #1c1c1c; /* color of text area */
      --accentColor: indianred; /* color of img bg */
      --textColor: ghostwhite; /* color of text itself */
      --imgIcon: url(https://placehold.co/400x600?text=image) no-repeat center center/cover; /* image */
      --bodyFont: 'Karla', sans-serif;
      --titleFont: 'Times New Roman', serif;
      display: flex;
      position: relative;
      flex-flow: row wrap;
      align-items: stretch;
      width: clamp(200px,100%,1000px);
      margin: 1em auto;
      background: var(--bgColor);
      color: var(--textColor);
      font-size: 1rem;
      font-family: var(--bodyFont);
      --titleShadow: drop-shadow(2px 1px 0px var(--bgColor)) drop-shadow(1px 1px 0px var(--accentColor));
      --headingBg: linear-gradient(180deg, var(--bgColor) 95%, rgba(225,225,225,0) 100%); ][/div][/div][/div][/div][/div][/div][/nobr]
Code by Nano
 
Last edited:
the foundling
yuka
  • luck
    mind
    body
    spirit
    the fire of her soul, and the water of her life; it is all she needs to survive.
    AGE
    thirty-two
    GENDER
    cis woman (she/her)
    BIRTHDAY
    december third
    SEXUALITY
    pansexual
    NATION
    fire nation, southern water tribe
    BENDING
    waterbender
    ALLEGIANCES
    southern water tribe
    Appearance
    EYES
    golden amber
    HAIR
    dark brown
    BUILT
    strong, muscular
    HEIGHT
    6'0 / 183cm
    FEATURES
    burn scar across left cheek and nose
    BODY MODS
    none
    INSIGHT
    FEARS
    never properly reconnecting with her brother and father
    DREAMS
    creating new styles of bending that blend techniques from multiple nations
    HABITS
    cracks her knuckles, often speaks loudly
    HOBBIES
    sailing, hunting, woodcarving
    NEG. TRAITS
    impatient, regretful, conflicted
    POS. TRAITS
    curious, dualistic, innovative
code by Nano
 
Last edited:
THE SUCCESSOR
YUJIE
  • luck
    mind
    body
    spirit
    the ashes call my name —
    AGE
    TWENTY-SIX
    GENDER
    MALE (HE/HIM)
    BIRTHDAY
    MARCH 30
    SEXUALITY
    BISEXUAL
    NATION
    FIRE NATION
    BENDING
    FIREBENDING, LIGHTNING GENERATION
    ALLEGIANCES
    FIRE NATION MILITARY
    Appearance
    EYES
    GOLD
    HAIR
    BLACK
    BUILT
    LEAN-ATHLETIC, TONED
    HEIGHT
    6'0" / 183cm
    FEATURES
    multiple scars across his torso, arms, hands, and back as a result of both rigorous training and battle
    BODY MODS
    both earlobes pierced
    INSIGHT
    FEARS
    ‣ making a mistake or failing a mission so drastically that he's expelled from the military and royal family
    ‣ being stabbed in the back by a trusted individual (which is why he prefers taking all matters into his own hands)
    DREAMS
    ‣ to one day rise as the fire nation military's commander-in-chief
    ‣ to command unquestionable reveration from all, regardless of allegiance
    HABITS
    ‣ soaking in long baths after a tiring day
    ‣ taking walks in the middle of the night to clear his head when his nightmares awaken him
    ‣ using intimidation or threats to get what he wants
    HOBBIES
    ‣ reviewing or creating war strategies
    ‣ training/sparring
    ‣ pai sho
    ‣ reading by candlelight
    ‣ staying up late to stargaze or practice his swordsmanship
    NEG. TRAITS
    ‣ self-serving
    ‣ cruel
    ‣ cunning
    ‣ ruthless
    ‣ distrustful
    ‣ bitter
    ‣ lonely
    ‣ sarcastic
    POS. TRAITS
    ‣ assertive
    ‣ ambitious
    ‣ astute
    ‣ decisive
    ‣ unwavering
    ‣ adaptable
    ‣ independent
    ‣ enduring
code by Nano
 
Last edited:
THE HAMMER
JIANLI
  • luck
    mind
    body
    spirit
    quote or lyric here pls
    AGE
    TWENTY EIGHT
    GENDER
    CIS MALE ( HE / HIM )
    BIRTHDAY
    AUGUST TWELFTH
    SEXUALITY
    slut
    NATION
    EARTH KINGDOM
    BENDING
    EARTHBENDING; minor lava bending
    ALLEGIENCES
    HIMSELF
    Appearance
    EYE COLOR
    BRIGHT GREEN
    HAIR COLOR
    BLACK
    BUILD
    MESOMORP / INVERTED TRIANGLE
    HEIGHT
    6'03 / 191cm
    FEATURES
    moles, scattered over his torso, arms and legs
    BODY MODS
    pierced ears; lotus tattoo on the center of his back
    INSIGHT
    FEARS
    never accomplishing any real change; losing sight of himself and his goals; losing his guardian's home; hunger; the cold
    DREAMS
    breaking down the walls of ba sing se
    HABITS
    taps his foot; twirls his hair; interrupting people; acting without thinking
    HOBBIES
    creating stone toys / figures; watching the stars; being read to
    NEG. TRAITS
    impulsive, vain, impatient, vindictive, blunt, simple-minded
    POS. TRAITS
    fearless, caring, affable, principled, confident, generous
code by Nano
 
Last edited:
THE Bold
Reiko
  • luck
    mind
    body
    spirit
    'Cause I feel like I'm the worst
    So I always act like I'm the best
    AGE
    Twenty-Three
    GENDER
    Cis Female (She/Her)
    BIRTHDAY
    March 7th
    SEXUALITY
    Bisexual
    NATION
    Fire Nation
    BENDING
    Firebender
    ALLEGIANCES
    Fire Nation, Her Community
    Appearance
    EYES
    Light Brown
    HAIR
    Dark Brown
    BUILT
    Slender/Athletic
    HEIGHT
    5'10 / 155cm
    FEATURES
    Dancer Calluses
    BODY MODS
    Pierced ears
    INSIGHT
    FEARS
    Failure - Not Being Enough
    DREAMS
    Being Revered for her talents
    HABITS
    Hums Absentmindedly, Vacuously Reads
    HOBBIES
    Dancing, Acting, Running
    NEG. TRAITS
    Perfectionist, self-critical, hubris, Resentful, Weak-willed
    POS. TRAITS
    Adaptable, Captivating, clever, Loyal, Perceptive
code by Nano
 
Last edited:
THE DESTINED
NARAN
  • luck
    mind
    body
    spirit
    Where life goes—so, too, should you.
    AGE
    TWENTY FIVE
    GENDER
    MALE (HE/HIM)
    BIRTHDAY
    MAY 4TH
    SEXUALITY
    HOMOSEXUAL
    NATION
    WATER NATION
    BENDING
    WATERBENDER
    ALLEGIANCES
    FOGGY SWAMP TRIBE
    Appearance
    EYES
    MUTED GREEN
    HAIR
    BROWN
    BUILT
    SLIM
    HEIGHT
    5'8" / 172cm
    FEATURES
    scattered scars on legs and feet
    BODY MODS
    ear piercings
    INSIGHT
    FEARS
    FAILING HIS DESTINY, ENDANGERING THE SWAMP TRIBE
    DREAMS
    TO SEE AND UNDERSTAND THE WORLD, FINDING HIS PLACE
    HABITS
    physically affectionate, ravages food like his life depends on it, talks to plants
    HOBBIES
    SWIMMING, TRAVELLING, GARDENING, POTTERY, STARGAZING
    NEG. TRAITS
    naïve, impatient, chaotic, blunt, reckless, competitive
    POS. TRAITS
    passionate, inviting, humble, humorous, curious, devoted
code by Nano
 
Last edited:
THE ICON
YIXIA
  • luck
    mind
    body
    spirit
    unable to entrust nor shoulder these
    days, i slowly pass them by.
    AGE
    twenty-four
    GENDER
    cis male ― he/him
    BIRTHDAY
    may 22
    SEXUALITY
    hmmm
    NATION
    earth kingdom ― ba sing se
    BENDING
    not applicable
    ALLEGIANCES
    earth kingdom army (adoptive parents)
    Appearance
    EYES
    onyx / blue
    HAIR
    obsidian black
    BUILD
    slim but fit
    HEIGHT
    173 cm / 5' 8 in
    FEATURES
    complete heterochromia,
    cold hands
    BODY MODS
    none
    INSIGHT
    FEARS
    ・ acrophobia (heights)
    ・ chronophobia (passing of time)
    ・ cleithrophobia (entrapment)
    DREAMS
    ・ a simple and cozy life
    ・ a meaningful and grand life
    ・ aaaaaaaaaaaaa
    HABITS & QUIRKS
    ・ is always late to things

    ・ is a very light sleeper

    ・ tendency to space out

    ・ has sensitive ears

    ・ chronic procrastination

    ・ speaks slowly & quietly

    ・ stays in comfort zone
    HOBBIES
    ・ reading light novels

    ・ table top gaming

    ・ plays the guzheng

    ・ """cooking"""

    ・ cloud-watching

    ・ wandering around

    ・ anything he takes a random
    interest in, honestly
    NEG. TRAITS
    - evasive
    - mischievous (?)
    - self-indulgent
    - slow-witted
    - materialistically spoiled
    POS. TRAITS
    + imaginative
    + friendly
    + optimistic
    + somewhat empathetic
    + easily impressed
code by Nano
 
Last edited:
THE IDEALIST
BAO
  • luck
    mind
    body
    spirit
    Yesterday is history! Tomorrow is a mystery, but today is a gift. That is why it is called the present.
    AGE
    Fifty-six
    GENDER
    Cis Male (he/him)
    BIRTHDAY
    June 10
    SEXUALITY
    Bisexual
    NATION
    EARTH KINGDOM
    BENDING
    NON-BENDER (CHI-BLOCKER)
    ALLEGIANCES
    Earth Kingdom
    Appearance
    EYES
    Black
    HAIR
    Black & grey
    BUILT
    Couldn't knock that boy over with a pail o' water
    HEIGHT
    5'7"
    FEATURES
    Warm hands
    BODY MODS
    N/A
    INSIGHT
    FEARS
    Worsening violence, loss of spiritual balance
    DREAMS
    Dissolve the conflict, visit all four nations, a life of peace and prosperity
    HABITS
    Scratches his nose, clearing throat
    HOBBIES
    Pai Sho, gardening, calligraphy, meditation, reading
    NEG. TRAITS
    Regretful, overly forgiving, indecisive, conflicted
    POS. TRAITS
    Advising, friendly, humble, humorous
code by Nano
 
Last edited:
THE GUARDIAN
RYOSUKE
  • luck
    mind
    body
    spirit
    Oh boy, your eyes betray what burns inside you
    AGE
    35
    GENDER
    MALE (HE/HIM)
    BIRTHDAY
    AUGUST 29TH
    SEXUALITY
    GAY
    NATION
    FIRE NATION
    BENDING
    NON-BENDER
    ALLEGIANCES
    FIRE NATION | FIRE NATION ARMY
    Appearance
    EYES
    LIGHT BROWN
    HAIR
    ASH BROWN
    BUILT
    STRONG, ATHLETIC
    HEIGHT
    5'11/180cm
    FEATURES
    Faded burn scar curving at the base of his right thumb | Minor scars from battle | Series of moles along the back of his shoulders
    BODY MODS
    N/A
    INSIGHT
    FEARS
    Losing Jun and his purpose | Instability
    DREAMS
    To lead and be part of a community, settle down
    HABITS
    Bobbing his knee up and down when sitting | Sniffs, rubs his nose, wrinkles his nose
    HOBBIES
    Cooking | Pai Sho | Training | Whittling
    NEG. TRAITS
    MISTRUSTFUL | CYNICAL | Presumptuous | Single-minded | Tough
    POS. TRAITS
    Generous | Protective | Loyal | Observant | Modest
code by Nano
 
Last edited:
THE ADRIFT
SACHI
  • luck
    mind
    body
    spirit
    falling's not the problem - when i'm falling, i'm at peace; it's only when i hit the ground, it causes all the grief
    AGE
    twenty-nine
    GENDER
    cis female (she/her)
    BIRTHDAY
    june 7th (gemini)
    SEXUALITY
    lesbian
    NATION
    unaffiliated / vagabond
    BENDING
    airbending (weakening)
    ALLEGIANCES
    none, currently considering allying herself with the white lotus
    Appearance
    EYES
    charcoal
    HAIR
    virginal black, glossy and sleek. often pleated in braids and decorated with small, multicolored beads
    BUILD
    slender, bird-like frame. strong shoulders and arms, with calloused hands meant for pulling at bowstrings.
    HEIGHT
    5'9" / 175cm
    FEATURES
    a light dusting of freckles on pale skin. a mole below the right side of her lips.
    BODY MODS
    the signature blue arrows of the air nomads tattooed on her forehead, spine, arms, feet, and legs, which she keeps covered with hair and clothing as much as possible
    INSIGHT
    FEARS
    regret, inactivity, closed spaces, bald people, being restrained
    DREAMS
    to lead a meaningful life, endless spontaneity, to fly once more, to finally accept her lack of bending
    HABITS
    braids her hair out of boredom, whistles while walking around in public spaces, snores loudly when she sleeps
    HOBBIES
    archery, tai chi, bartending, flute playing
    NEG. TRAITS
    non-committal, capricious, shameless, thrill-seeking, impulsive, neurotic
    POS. TRAITS
    curious, adventurous, passionate, confident, eccentric, independent, adaptable
code by Nano
 
Last edited:
[
THE ROUGE
RAHAN
  • luck
    mind
    body
    spirit
    rise again and again, until lambs become lions
    AGE
    TWENTY-SIX
    GENDER
    CIS FEMALE (HE/HIM)
    BIRTHDAY
    JULY 13TH
    SEXUALITY
    BISEXUAL
    NATION
    EARTH NATION
    BENDING
    FIRE BENDING
    ALLEGIANCES
    HIMSELF
    Appearance
    EYES
    DARK GREY
    HAIR
    BLACK
    BUILT
    ECTOMORPH
    HEIGHT
    5'8 / 172cm
    FEATURES
    LARGE PINK SCAR SPANNING ACROSS HIS ABDOMEN // MINOR SCARING ON HIS CHEST // A BIRTHMARK ON HIS LEFT SHOULDER IN THE SHAPE OF A STAR
    BODY MODS
    RED LOTUS TATTOOED ON THE BOTTOM OF HIS FOOT
    INSIGHT
    FEARS
    THE MADAME FINALLY CATCHING HIM // INPRISOMENT // MISPLACED LOYALTY
    DREAMS
    KILLING THE MADAME // MONEY, LOTS OF IT // A FAMILY // USING HIS REAL NAME
    HABITS
    STICKY FINGERS // TWIRLING OBJECTS BETWEEN HIS KNUCKLES // DOESN'T TAKE ANYTHING SERIOUSLY //
    HOBBIES
    GAMBLING // SLEIGHT OF HAND // DRINKING // PAI SHO // STEALING // LYING TO INCITE CHAOS
    NEG. TRAITS
    SELFISH, UNRELIABLE, CYNICAL & FACETIOUS
    POS. TRAITS
    CLEVER, INDEPENDENT, RATIONAL & WITTY
 
Last edited:
The Pillar
Sangye
  • luck
    mind
    body
    spirit
    If you could change your fate, would you?
    AGE
    Twenty-nine
    GENDER
    She/her
    BIRTHDAY
    December 21st | Winter Solstice
    SEXUALITY
    Lesbian
    NATION
    Eastern Air Temple
    BENDING
    Airbending | Spiritual Projection
    ALLEGIANCES
    Air Nomads | her Eastern Doves.
    Appearance
    EYES
    Tawny brown
    HAIR
    Dark brown
    BUILT
    Lithe, the build of a dancer rather than a fighter.
    HEIGHT
    5'6 / 167cm
    FEATURES
    A few moles dotted around on her body.
    BODY MODS
    Airbending master tattoos, pierced ears.
    INSIGHT
    FEARS
    Uncontrolled chaos, losing her touch with spirituality.
    DREAMS
    A harmonious world, lesbianism.
    HABITS
    Talking to air (spirits), rearranging the ribbons in her hair, swishing her sleeves around.
    HOBBIES
    Dance, meditation, reading, theatre, enjoying sweet treats.
    NEG. TRAITS
    Evasive, inhibited, paranoid.
    POS. TRAITS
    Kind, caring, attentive.
code by Nano
 
Last edited:
THE OUTCAST
HAE
  • luck
    mind
    body
    spirit
    I am healing
    AGE
    twenty seven
    GENDER
    Female (She/her)
    BIRTHDAY
    October 21
    SEXUALITY
    Celibate
    NATION
    Nomadic (Former Foggy Swamp Tribe)
    BENDING
    Waterbending (Refuses to PLANTBEND)
    ALLEGIANCES
    Loyal to Foggy Swamp Tribe and her principles
    Appearance
    EYES
    Brown
    HAIR
    Brown
    BUILD
    Endomorph
    HEIGHT
    5’11 / 180.34cm
    FEATURES
    Older scars across her body from healed lesions (she’s learned to immediately heal them), thin straight scars, almost like seams throughout her body
    BODY MODS
    PIERCED ears
    INSIGHT
    FEARS
    Spreading Leprosy, someone touching her, failing/death of her patients
    DREAMS
    To actually cure leprosy…someone touching her…and deep down, to return home.
    HABITS
    Rarely shows skin, except for her face (only does that because the people of the Earth Kingdom do not trust someone who hides their face.) Walks barefoot, doesn’t notice awkward silences
    HOBBIES
    Weaving, walking through forests, trying unknown plants to see what they do to the body, studying the human body
    NEG. TRAITS
    Loner, abrupt, cynic, once she figures out a plan, she rarely deviates from it
    POS. TRAITS
    Persistent, true, compassionate, confident in her abilities
code by Nano
 
Last edited:
THE RAZOR
MIU KONOHANA
  • luck
    mind
    body
    spirit
    𝕾𝐔𝐅𝐅𝐎𝐂𝐀𝐓𝐄 𝖬𝖤 𝖨𝖭 𝖸𝖮𝖴𝖱
    𝓛𝐎𝐕𝐄𝐋𝐘 𝐖𝐎𝐑𝐃𝐒
    𝖠𝖭𝖣 𝖳𝖧𝖤𝖭 𝖲𝖠𝖸 𝖳𝖧𝖤𝖸 𝖶𝖤𝖱𝖤 𝐋𝐈𝐄𝐒
    AGE
    twenty four
    GENDER
    male | he/him
    BIRTHDAY
    march 21st
    SEXUALITY
    bisexual
    NATION
    earth
    BENDING
    earth/sandbending
    ALLEGIANCES
    earth nation
    Appearance
    EYES
    Emerald irises peer out beneath thick lashes often displaying nothing but apathy at first glance. Heavy lidded, and carrying a tiredness someone his age shouldn't shoulder Miu's penetrative gaze often leaves most uneasy.
    HAIR
    Chopped in rage leaving the front short and the back longer, a mess of leather black hair is often brushed but otherwise left in chaos, unstyled and uncared for. Most often left down and splayed loose, but occasionally tied into a low ponytail.
    BUILT
    standing at 6'1 and growing up on a poor farm and even poorer boys home has left Miu scrawny with nothing but bones and muscle from the amount of fighting he does. Tall and lean would describe his build most accurately.
    HEIGHT
    6'1 / 185cm
    FEATURES
    At first glance nothing about Miu seem's all that interesting, but a closer look at his arms and when visible torso deep scarring is displayed drawing unwanted attention. His hands are often cracked and calloused from repetitive cleaning and training.
    BODY MODS
    Although the thought has crossed his mind of attaining more piercings, Miu has simply stuck to his ears, leaving golds and silvers in them hardly, if ever, seen without. While not a modification, he's always seen wearing silver rings on his fingers.
    INSIGHT
    FEARS
    small spaces, being alone (simultaneously he's afraid of being emotionally attached), failure, drastic changes
    DREAMS
    growing old with someone and making his way to being a memorable earthbender.
    HABITS
    staying awake until ungodly hours, rearranging things/tidying other people. repetitively washing his hands.
    HOBBIES
    music composition and performance, journaling, doodling, training/working out, reading and calligraphy
    NEG. TRAITS
    perfectionist, Controlling, Grumpy, Prude, Hot-Headed, Naive
    POS. TRAITS
    compassionate, Emotionally Durable, Responsible, Honest, Tidy
code by Nano
 
Last edited:
THE ASPIRANT
CHOIMPEL
  • luck
    mind
    body
    spirit
    AGE
    twenty-three
    GENDER
    male (he/him)
    BIRTHDAY
    july 26th (leo)
    SEXUALITY
    demisexual
    NATION
    air nomads
    BENDING
    airbending
    ALLEGIANCES
    northern air temple, hog monkey circus
    Appearance
    EYES
    grey
    HAIR
    dark brown (shaved)
    BUILT
    Mesomorph
    HEIGHT
    5'10'' / 178cm
    FEATURES
    cuts around his fingers, small dent on the back of his skull
    BODY MODS
    none
    INSIGHT
    FEARS
    • mediocrity (koinophobia)
    • public humiliation
    • falling to his death again
    DREAMS
    • invent a new airbending subtype and teach it to the future generation
    • the air nomads taking a more active role
    • being famous for his invention(s), rather than being a circus act
    HABITS
    • sometimes talks to himself
    • sleeptalking
    • rubbing the top of his head
    • staring problem
    HOBBIES
    • yoga
    • seesaw jumping
    • solving puzzles
    • tangrams
    NEG. TRAITS
    • cocky
    • envious
    • needy
    • merciless
    • crafty
    POS. TRAITS
    • energetic
    • ambitious
    • open minded
    • hard working
    • cheerful
code by Nano
 
Last edited:
the prodigy
Ruli Shu
  • luck
    mind
    body
    spirit
    the smart hawk hides its talons.
    AGE
    twenty-one
    GENDER
    she/her
    BIRTHDAY
    feb. 11
    SEXUALITY
    pansexual
    NATION
    earth kingdom
    BENDING
    earthbender
    ALLEGIANCES
    the earth kingdom army
    Appearance
    EYES
    jade
    HAIR
    onyx
    BUILT
    petite, pathetic
    HEIGHT
    5"0 / 152 cm
    FEATURES
    freckles across cheeks/nose, calloused feet and palms from training
    BODY MODS
    ears pierced
    INSIGHT
    FEARS
    failure
    DREAMS
    building a library and writing every scroll
    HABITS
    picks at the skin of her fingers, bites nails
    HOBBIES
    reading, running, strength training, strategy games
    NEG. TRAITS
    impatient, perfectionist, uncommunicative, apathetic
    POS. TRAITS
    tactful, resourceful, witty, loyal, gentle
 
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