Ericandmylastname
The Village Idiot
Here is where you make your character or see any other character's info.
Name:
Age:
Appearance: (Turn towards more cartoon-y looks!)
Background:
Sidekick of...? (Be sure to explain your powers/capabilities!)
Extras?
If you didn't enter the password at the end of your sheet-- it's immediately not accepted! (Search in rules when you READ them!)
Sidekicks of whom are taken:
Name: Eric Noell
Age: 17
Background: Eric is one of the rare occurrences of knowing Batman without him knowing, ever since he grew fascinated by him every special night at Gotham. Then, he himself used his detective skills to work-- mapping out specific spots where Bats came from, appeared, left, the works. It took him solid years and dedication (he had nothing to lose) so he eventually got to him. He then spied and watch him for quite a while until he himself was caught. That's when he got on his knees and pleaded, begging to be with him, seeking vengeance. He never rested until he got a reluctant 'yes'. Even then, he wasn't even viewed as a potential sidekick, despite training his best at the Wayne mansion which Alfred quickly noticed. He became more aware, but limber, and more intelligent which finally piqued Bruce's interest.
Sidekick of...? Batman
Extras? Tends to blast music while focused, especially on missions.
Name: Trevor Ghetztov
Side: Are Anti-Heros okay?
Age: 17
Superhero Name: Sapper
Skills: Hand to hand combat, gadgets and Guns (mainly his twin 10mm pistols)
Powers: None
Sidekick of: (Former) Red Hood
Description: A white kid with a buzz cut. His costume is similar of that of the Red Hood which he took inspiration from (Mainly the Red Hood from the Arkham Knight video game)
Personality: Tenasious, Cautious, Serious.
Backstory: Trevor wasn't born in the U.S, he was born in Kiev, Ukraine. His family was left with nothing after multiple civil wars in the country, and so he grew up into a life of crime. When Russia annexed the country, martial law was instilled and he sunk deeper into the criminal underground. Russia seeing the growing number of super-heroes individuals in the U.S, decided to create a taskforce to protect them from immense threats in the event that the U.S decided to weaponize their superheroes. The government then started kidnapping young men and women of the lower class, due to their expendability, and trained them to tackle all sorts of threats including the likes of superheroes. Those chosen, such as Trevor were put through unrelenting training and were given terrible conditions However, the Justice League discovered this taskforce and their treatment of the kids involved, they rescued them and brought them back to the states. However, the escape went terribly wrong and it left Trevor the sole survivor. He was put into a foster home and tried to continue a normal life, however his backround gained the attention of the Red Hood, who used Trevor's skills to help him control Gotham's underworld with force. When Batman defeated the Red Hood, Batman put Trevor behind bars in Blackgate prison. However, with the Young Justice League needing new members, the Justice League decided he wasn't beyond redemption and recruited him to the team, hoping for him to learn from his mistakes.
Weakness: He lacks any super strength to protect him from heavy attacks, bullets, etc.
Name: Bar Torr A.K.A. Bart Allen
Superhero name: Kid Flash
Age: 16
Background: Originally born in the 30th century, Bar was born under the regime of the Funcionality. His parents were killed by their agents called Purifiers and left Bar to take care of his sister Shira. For some time get survived off of petty theft until he left his sister under the care of a monastery. To young to fight for the rebellion, he joined the purifiers instead. On one of their trips, they crash landed and Bar discovered his wounds from the crash healed very quickly and he discovered his superspeed. Through this, he quickly defeated all of the purifiers he once worked with and then he took down their base. Now leading the rebellion, he had victories in almost every battle, until he discovered his severely wounded sister on the battlefield. Thinking it was all his fault, he turned himself in and offered full cooperation on taking down the rebel network he started. His former allies now wanting him dead, he was put under witness protection and had his memory wiped, and then was finally sent to the 21st century under an orphan he's doorstep.
Powers: Superspeed and accelerated healing factor. Pretty straightforward.
Sidekick of...?: None
Extras? The... Potato password or whatever. I don't even want to try to copy.
Name: Wesley Locke
Age: 19
Appearance:
Background: Wesley was an unemployed comic book nerd, who's only talent was an unshakable moral compass. For this, and his courage, a power ring chose him to become the newest green lantern in the whole sector. As of late, he has been working alongside one of the other lanterns for guidance and advice. He has a long way to go before he is able to join the league, so Hal suggested he join the young justice league. Being a huge fan of Robin and others, he jumped on the opportunity immediately.
Sidekick of...? All green lanterns from earth. Mainly Hal Jordan though.
Wesley can fly, breathe in space, and create hard light structures. His skills are incredibly limited, however, as his imagination isn't incredible and he is still (pardon the pun) green.
Extras? Tomayto tomahto
Name: Raymond E. Dexter aka "Red X"
Age: 18
Appearance:
Background: As time passed, Slade Wilson felt like he was growing older and older. Though he didn't want to admit it, he was losing his step. He needed a protege, someone he could pass the mantle to. But he did so in secret. He met a boy who he thought had the potential.
Years of relentless training has made Raymond the perfect assassin and mercenary that would one day become the next Deathstroke. Cunning, fierce, brave, and had the same tenacity to get things done, he was the perfect candidate. What Slade Wilson didn't realize that he was that the boy was more human than he expected. After being forced to kill someone he had come to love, Raymond turned his back on his former master.
Cut off, he was forced to work in the underbellies of society as a hired criminal, operating in Bludhaven. That's where he met Nightwing. Though they were enemies often times at first, he was given the chance at redemption and soon became Nightwing's partner as Red X. On occasions that Nightwing was needed elsewhere, he would take over his duties.
Sidekick of: Once Protoge of Deathstroke. Occasional Rival or partner of Nightwing
Extras: He likes fries and mashed potatoes. Pohtaytooooooes.
Name: Hope Winters
Superhero name: Umbra
Age: 16
Appearance: (Turn towards more cartoon-y looks!)
Background: Hope was a Military brat growing up, never staying in one place for more then six months. That took it's toll on Hope with him not being able to establish friendships for knowing he wasn't going to be there for more then a few months. Hope began to Rebel against his Dad doing anything and everything under the sun to get his dad to stay in one place, it never worked. Hope discovered his power the night his dad wanted to teach him a lesson for being a rebellious 13 year old, his dad seeing the powers decide to train him formally with Military training. Hope met Raven at 14 in the town his Dad moved them to Happy Harbor which is a permanent move.
Personality: Rebellious, Blunt, Joker.
Sidekick of...? (Be sure to explain your powers/capabilities!)
Sidekick of BlackCanary
Skill: Military combat training.
Powers. Umbrakinetic Constructs (Able to make weapons, armor, wings, and force fields out of darkness)
weakness Light (His constructs crumble in the light)
Original Characters:
Name: Silithia
Age: 16
Appearance: (Turn towards more cartoon-y looks!)
Background: Silithia's history is a painful one, she was created as an experiment and seen as an animal by the people who created her. From the time when she was a baby until she was 14 she was experimented on a basically tortured. At 14 she was used as a surrogate for her own clone. When she laid her eggs she was punished for defending them so fiercely, but she could care less. The scientists couldn't touch the eggs. They began cloning her DNA and implanting them in crocodiles instead. However when the eggs hatched they made one last attempt to snag one away from her, which failed horrendously. She noticed what they were doing and went on a rampage, breaking out from her cell and burning the place to the ground and getting away with her two children in tow.
She built a nest in a near by forrest to protect her defenseless calves, when batman found her. She challenge him to a fight, for fear he was also after her young, but instead he offered her a deal. Her service in the Young Justice for guaranteed protection for her children, even if she were to die. After some thought she accepted.
Sidekick of: Silithia really doesn't look up to anyone on the league. She's only nessicarily in it for the benefits and because her abilities were useful. The league hopes to make her a hero by teaching her the principles of good, but Silithia's top priority is her calves. They are hornless,toothless and have absolutely no defenses from any attacker and cannot feed themselves. The agreement was that the league will guard her calves while she's doing YJ jobs then let her take over when she gets back. The calves don't really like the Justice league and have already devoured one of batman' capes, chewed a hole in Superman's spandex and made a mess of the kitchen.
Silithia is a Jurassic nightmare, she was created by grafting strands of DNA from unidentifiable fossilized remains into an unborn human fetus in order to find the identity of the creature they'd discovered. They found the creature was an undiscovered species of dragon-like dinosaurs that may have inspired the legend of dragons. She can breathe fire due to flint-like teeth in the back of her jaw that create a spark and light an oily substance in a gland in the back of her throat to blast 10 minutes of continuous fire. She is 20 ft tall weighs over 10 tons and is armed with various spikes and horns that could easily impail a man. Her wingspan is enough to cast a shadow over the entire mount justice. Her jaws are strong enough to easily crush an elephant and her teeth face backwards meaning the only way of escape is to sever whatever limb she managed to bite down on or convince her to let go. I
She is a brutal beast with the ability to turn human at will.
Extras: Silithia has some... Exploitable weaknesses.
- Safe-zone. With so many biological weapons, there's sure to be some places that she can't reach. In the area next to her flanks, under her belly and right in front of her nose are the safe zones. Find them and stay in them. Staying in front her her nose is risky because of the pressure sensors, but that that point just remain completely still. She will never notice your there unless you move.
- large caliber weapons and canons: sure her skin is tough, but she's not gun proof. Small bullets are like flies to her, but large guns and cannons balls will bring her down.
-balance: balance is key, such a massive weight is precariously balanced on four legs, take out two and she will fall. Get her over on her back and she'll never get up until she is pushed on her side or turns human again. Pull her head too far back and she will be forced to walk backwards.
Space: fighting in a small area is hard for such a huge animal. If she has to level the ground she will, but this takes up time.
Swing: when swinging her horns or her tail spikes at someone, if they manage to dodge it, a weak point will be exposed. Either her throat or her flanks. She usually never swings her head and her tail at the same time but if she's fighting two assailants she may have no choice.
Small opponents: the larger the opponent is the more of an advantage Silithia has, however smaller, lighter opponents pose a problem. If they manage to get on her back they're is literally nothing she can do to throw the rider. And from there they have the advantage because between the plates on either side of her spine there is nothing to protect her.
Jaw muscles: her vice like grip in her jaws are deadly when snapping shut, but the muscles used to open her jaws aren't as strong. They can be tied shut with regular fence wire and she will be forced to try to work it off before she can open her jaws.
Other: not much
PotaytoPotahto
Examples of how her weaknesses could be used against her!
Name: G41LA, called, 'Gabby'
Age: 2
Background: Gabby was an unfinished project that was scrapped due to conflicting interests. Red Tornado grew interest to her and took her in, and rebuilt her and practically raised her. By a year he realized she was sentient.
Abilities: Gabby is a technological piece of art-- a walking database that is armed to the teeth with advanced weaponry.
Extras? She has lots of intelligence but isn't very understanding. Has an awareness and understanding of a newborn child--therefore, she is very curious. Like, a newborn puppy persay.
Age:
Appearance: (Turn towards more cartoon-y looks!)
Background:
Sidekick of...? (Be sure to explain your powers/capabilities!)
Extras?
If you didn't enter the password at the end of your sheet-- it's immediately not accepted! (Search in rules when you READ them!)
Sidekicks of whom are taken:
Name: Eric Noell
Age: 17
Background: Eric is one of the rare occurrences of knowing Batman without him knowing, ever since he grew fascinated by him every special night at Gotham. Then, he himself used his detective skills to work-- mapping out specific spots where Bats came from, appeared, left, the works. It took him solid years and dedication (he had nothing to lose) so he eventually got to him. He then spied and watch him for quite a while until he himself was caught. That's when he got on his knees and pleaded, begging to be with him, seeking vengeance. He never rested until he got a reluctant 'yes'. Even then, he wasn't even viewed as a potential sidekick, despite training his best at the Wayne mansion which Alfred quickly noticed. He became more aware, but limber, and more intelligent which finally piqued Bruce's interest.
Sidekick of...? Batman
Extras? Tends to blast music while focused, especially on missions.
Name: Trevor Ghetztov
Side: Are Anti-Heros okay?
Age: 17
Superhero Name: Sapper
Skills: Hand to hand combat, gadgets and Guns (mainly his twin 10mm pistols)
Powers: None
Sidekick of: (Former) Red Hood
Description: A white kid with a buzz cut. His costume is similar of that of the Red Hood which he took inspiration from (Mainly the Red Hood from the Arkham Knight video game)
Personality: Tenasious, Cautious, Serious.
Backstory: Trevor wasn't born in the U.S, he was born in Kiev, Ukraine. His family was left with nothing after multiple civil wars in the country, and so he grew up into a life of crime. When Russia annexed the country, martial law was instilled and he sunk deeper into the criminal underground. Russia seeing the growing number of super-heroes individuals in the U.S, decided to create a taskforce to protect them from immense threats in the event that the U.S decided to weaponize their superheroes. The government then started kidnapping young men and women of the lower class, due to their expendability, and trained them to tackle all sorts of threats including the likes of superheroes. Those chosen, such as Trevor were put through unrelenting training and were given terrible conditions However, the Justice League discovered this taskforce and their treatment of the kids involved, they rescued them and brought them back to the states. However, the escape went terribly wrong and it left Trevor the sole survivor. He was put into a foster home and tried to continue a normal life, however his backround gained the attention of the Red Hood, who used Trevor's skills to help him control Gotham's underworld with force. When Batman defeated the Red Hood, Batman put Trevor behind bars in Blackgate prison. However, with the Young Justice League needing new members, the Justice League decided he wasn't beyond redemption and recruited him to the team, hoping for him to learn from his mistakes.
Weakness: He lacks any super strength to protect him from heavy attacks, bullets, etc.
Name: Bar Torr A.K.A. Bart Allen
Superhero name: Kid Flash
Age: 16
Background: Originally born in the 30th century, Bar was born under the regime of the Funcionality. His parents were killed by their agents called Purifiers and left Bar to take care of his sister Shira. For some time get survived off of petty theft until he left his sister under the care of a monastery. To young to fight for the rebellion, he joined the purifiers instead. On one of their trips, they crash landed and Bar discovered his wounds from the crash healed very quickly and he discovered his superspeed. Through this, he quickly defeated all of the purifiers he once worked with and then he took down their base. Now leading the rebellion, he had victories in almost every battle, until he discovered his severely wounded sister on the battlefield. Thinking it was all his fault, he turned himself in and offered full cooperation on taking down the rebel network he started. His former allies now wanting him dead, he was put under witness protection and had his memory wiped, and then was finally sent to the 21st century under an orphan he's doorstep.
Powers: Superspeed and accelerated healing factor. Pretty straightforward.
Sidekick of...?: None
Extras? The... Potato password or whatever. I don't even want to try to copy.
Name: Wesley Locke
Age: 19
Appearance:
Background: Wesley was an unemployed comic book nerd, who's only talent was an unshakable moral compass. For this, and his courage, a power ring chose him to become the newest green lantern in the whole sector. As of late, he has been working alongside one of the other lanterns for guidance and advice. He has a long way to go before he is able to join the league, so Hal suggested he join the young justice league. Being a huge fan of Robin and others, he jumped on the opportunity immediately.
Sidekick of...? All green lanterns from earth. Mainly Hal Jordan though.
Wesley can fly, breathe in space, and create hard light structures. His skills are incredibly limited, however, as his imagination isn't incredible and he is still (pardon the pun) green.
Extras? Tomayto tomahto
Name: Raymond E. Dexter aka "Red X"
Age: 18
Appearance:
Background: As time passed, Slade Wilson felt like he was growing older and older. Though he didn't want to admit it, he was losing his step. He needed a protege, someone he could pass the mantle to. But he did so in secret. He met a boy who he thought had the potential.
Years of relentless training has made Raymond the perfect assassin and mercenary that would one day become the next Deathstroke. Cunning, fierce, brave, and had the same tenacity to get things done, he was the perfect candidate. What Slade Wilson didn't realize that he was that the boy was more human than he expected. After being forced to kill someone he had come to love, Raymond turned his back on his former master.
Cut off, he was forced to work in the underbellies of society as a hired criminal, operating in Bludhaven. That's where he met Nightwing. Though they were enemies often times at first, he was given the chance at redemption and soon became Nightwing's partner as Red X. On occasions that Nightwing was needed elsewhere, he would take over his duties.
Sidekick of: Once Protoge of Deathstroke. Occasional Rival or partner of Nightwing
Extras: He likes fries and mashed potatoes. Pohtaytooooooes.
Name: Hope Winters
Superhero name: Umbra
Age: 16
Appearance: (Turn towards more cartoon-y looks!)
Background: Hope was a Military brat growing up, never staying in one place for more then six months. That took it's toll on Hope with him not being able to establish friendships for knowing he wasn't going to be there for more then a few months. Hope began to Rebel against his Dad doing anything and everything under the sun to get his dad to stay in one place, it never worked. Hope discovered his power the night his dad wanted to teach him a lesson for being a rebellious 13 year old, his dad seeing the powers decide to train him formally with Military training. Hope met Raven at 14 in the town his Dad moved them to Happy Harbor which is a permanent move.
Personality: Rebellious, Blunt, Joker.
Sidekick of...? (Be sure to explain your powers/capabilities!)
Sidekick of BlackCanary
Skill: Military combat training.
Powers. Umbrakinetic Constructs (Able to make weapons, armor, wings, and force fields out of darkness)
weakness Light (His constructs crumble in the light)
Original Characters:
Name: Silithia
Age: 16
Appearance: (Turn towards more cartoon-y looks!)
Background: Silithia's history is a painful one, she was created as an experiment and seen as an animal by the people who created her. From the time when she was a baby until she was 14 she was experimented on a basically tortured. At 14 she was used as a surrogate for her own clone. When she laid her eggs she was punished for defending them so fiercely, but she could care less. The scientists couldn't touch the eggs. They began cloning her DNA and implanting them in crocodiles instead. However when the eggs hatched they made one last attempt to snag one away from her, which failed horrendously. She noticed what they were doing and went on a rampage, breaking out from her cell and burning the place to the ground and getting away with her two children in tow.
She built a nest in a near by forrest to protect her defenseless calves, when batman found her. She challenge him to a fight, for fear he was also after her young, but instead he offered her a deal. Her service in the Young Justice for guaranteed protection for her children, even if she were to die. After some thought she accepted.
Sidekick of: Silithia really doesn't look up to anyone on the league. She's only nessicarily in it for the benefits and because her abilities were useful. The league hopes to make her a hero by teaching her the principles of good, but Silithia's top priority is her calves. They are hornless,toothless and have absolutely no defenses from any attacker and cannot feed themselves. The agreement was that the league will guard her calves while she's doing YJ jobs then let her take over when she gets back. The calves don't really like the Justice league and have already devoured one of batman' capes, chewed a hole in Superman's spandex and made a mess of the kitchen.
Silithia is a Jurassic nightmare, she was created by grafting strands of DNA from unidentifiable fossilized remains into an unborn human fetus in order to find the identity of the creature they'd discovered. They found the creature was an undiscovered species of dragon-like dinosaurs that may have inspired the legend of dragons. She can breathe fire due to flint-like teeth in the back of her jaw that create a spark and light an oily substance in a gland in the back of her throat to blast 10 minutes of continuous fire. She is 20 ft tall weighs over 10 tons and is armed with various spikes and horns that could easily impail a man. Her wingspan is enough to cast a shadow over the entire mount justice. Her jaws are strong enough to easily crush an elephant and her teeth face backwards meaning the only way of escape is to sever whatever limb she managed to bite down on or convince her to let go. I
She is a brutal beast with the ability to turn human at will.
Extras: Silithia has some... Exploitable weaknesses.
- Safe-zone. With so many biological weapons, there's sure to be some places that she can't reach. In the area next to her flanks, under her belly and right in front of her nose are the safe zones. Find them and stay in them. Staying in front her her nose is risky because of the pressure sensors, but that that point just remain completely still. She will never notice your there unless you move.
- large caliber weapons and canons: sure her skin is tough, but she's not gun proof. Small bullets are like flies to her, but large guns and cannons balls will bring her down.
-balance: balance is key, such a massive weight is precariously balanced on four legs, take out two and she will fall. Get her over on her back and she'll never get up until she is pushed on her side or turns human again. Pull her head too far back and she will be forced to walk backwards.
Space: fighting in a small area is hard for such a huge animal. If she has to level the ground she will, but this takes up time.
Swing: when swinging her horns or her tail spikes at someone, if they manage to dodge it, a weak point will be exposed. Either her throat or her flanks. She usually never swings her head and her tail at the same time but if she's fighting two assailants she may have no choice.
Small opponents: the larger the opponent is the more of an advantage Silithia has, however smaller, lighter opponents pose a problem. If they manage to get on her back they're is literally nothing she can do to throw the rider. And from there they have the advantage because between the plates on either side of her spine there is nothing to protect her.
Jaw muscles: her vice like grip in her jaws are deadly when snapping shut, but the muscles used to open her jaws aren't as strong. They can be tied shut with regular fence wire and she will be forced to try to work it off before she can open her jaws.
Other: not much
PotaytoPotahto
Examples of how her weaknesses could be used against her!
Name: G41LA, called, 'Gabby'
Age: 2
Background: Gabby was an unfinished project that was scrapped due to conflicting interests. Red Tornado grew interest to her and took her in, and rebuilt her and practically raised her. By a year he realized she was sentient.
Abilities: Gabby is a technological piece of art-- a walking database that is armed to the teeth with advanced weaponry.
Extras? She has lots of intelligence but isn't very understanding. Has an awareness and understanding of a newborn child--therefore, she is very curious. Like, a newborn puppy persay.
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