ArcaneUnit
Yeller belly
This is not a Golden Rule; Silver dollar? not likely; but worth 2 cents, certainly.
I Choose not to Create Character Sheets ( CS's ) for what I consider to be a valid reason.
As a 25 year old who has been writing a long time, and as a philosopher who deeply scrutinizes detail, growth, allusions, detail and meaning (preferring critiquing and revising over solo projects) I think That I have had enough experience to say:
Character Sheets are an Amateur's Escape route. They are a form of Procrastination. They impede progress.
None of what is written in the CS has manifestation in the story until it finds its way in, and once there, it has no place in the CS any longer.
What does not get written in the story, has no significance. It limits plot development as well as inspiration. It makes you feel as though unwritten plot, has found it's way into your RP and that prevents you from writing what needs to be there. If it is there, than you have no need for a CS.
However*
A CS can make for a very elaborate and useful Written description of your characters Appearance, which allows other RP Members to make referrals and comments. THE CS come's in handy here, instead of communicating with the Character Roleplayer for no significant reason, unless the Roleplayer gave a VERY descriptive Appearance Description.
srry. my writing isn't very "professional" here. .. I noticed. but let me continue -
The Roleplayer can put 1 more piece of Valuable information:
AURA: this description allows other RP members to expect stance, mood, tone, effect, attitude.
Character Sheet - ArcaneUnit's Functional CS
filled with one of my pref characters I never get to RP because I would have to Mary-Sue a preference plot atmosphere (Solo-write).
Name: "Adam"
(is my filler name, but would not likely manifest the man, because it symbolizes to me emphasis; and This character has that {as a character, not just as an example*}.)
Identification: [How you others can identify this man's name.] Renown/fame/infamy. ID on character. Records. Licences. Dog tags. Alias's / nicknames [alias's allow for broad plot twists and loops.].
Appearance~
Age: What does he look like*. How old he is, Doesn't matter in a CS (If you choose to add it to the story, it has no place here, if you don't it still has no place here.){ Age only allows other Roleplayers to openly discriminate against your characters behaviour and immaturity. }. Actual age is only of value to very skilled writers/roleplayers.
Head: Eyes, hair, piercings/scars/tattoos, nose, jaw, cheeks, forehead, eyebrows. (important features highlighted in bold)
Body: Height; skinny,muscular,heavy,athletic; tattoos/scars/anomalies (only as relevant [saying to much gives other RP members liberty to use information out of line])
Attire: [ only If your character does not find a closet regularly this matters. [ otherwise, it doesn't matter, UNLESS you're hoping other members will comment on it, what Heirlooms your characters has.]
**Nothing in a CS is for you. It is for cross referencing OR you are Procrastinating.**
Attitude per atmosphere: (this allows a people to interact with you.)
Keep each description short; generally 3 sentences tops
public: - seemingly oblivious; Considerate of other's space and merchandise, with no personal bubble; Passive-Observant, not particular.
social: open, but not revealing; Fidgety, but not uncomfortable. (Adam hides things)
engaged/busy: Can multitask, and communicate briefly; gets annoyed with mundane things in his ear; shuts people out.
annoyed: wants to be alone instead of communicating; if he can't Debate (if he is ignored); looses dexterity and self confidence/ cognitive thought skill. {^^^ His temper peaks here, in his desire to debate and maxes out. }
conflict: He thrives one sided with no room for consideration (all thought must be before hand or during pauses in action.) ~ Remains calm and resolute.* {does not have a hot temper} ^^^{he does not get madder in conflict.}
exhilarated: Spontaneous or senseless, easily detoured, fidgety, grabby and obnoxious.
AURA: (we are still continuing the Visual description.) *The ambiance*
Attitude should be written first.
How does he hold himself. AURA is temporal. Attitude is a personality trait.
-Adam holds himself with Resolute Confidence.
-He Relaxes his demeanor around imposing allied figures.
-And retracts with humility when a indisputable foe presents itself or shakes/sweats.
-He slinks, slides or hovers(moves/maneuvers without emotion {very dry}) when solo.
-dances/struts when uncaring.
-when beaten (at a loss) He drops his shoulders and is in awe, searching, and broken.
-when victorious he Puffs his chest, and humiliates himself expecting trouble.
-when furious he Rolls his shoulders forward.
-when sad, his shoulders pull together. and he likes to dip his neck.
-when excited he is small.(like the world is too big, and he is on the move pronto. no time to communicate.)
-when he is exalted, he Is Natural; He is without pride, childishly accepting without conceit. His natural girth. His most Humble state.
Outside this:
I don't know what a CS's functional value is...
Procrastinating.
_______________________________________________
Functional Character Sheet:
Name: (include species/ethnicity here)
Identification:
Apearance:
-look of age
-head:
~eyes, ears, nose, chin, cheeks
Jaw: // forehead(hairline): // Eyebrows: **
~piercings, scars, tattoos,
-body:
height:
body type:
markings:
-Attire [permanent]: (cloak, boots, headgear)
Attitude:
public:
social:
engaged/busy:
annoyed:
in conflict:
exhilarated:
Ambiance:
Natural Aura (comfortable) :
When allies take Point/authority :
When threatened :
When in private :
When rejoicefull :
When beaten (at a loss) :
When victorious :
When furious :
When sad :
When excited :
When exalted :
BACKSTORY: [This is for other role-players to cross reference in RP ONLY (has no other function)]
(Include skill sets here so that Roleplayers can turn their attention to your characters actions.
{including relics* can go here or in Identity if u like. [Yielder of Such-and-Who.]} )
___________________________________________
Feel free to comment. Thanks.
I Choose not to Create Character Sheets ( CS's ) for what I consider to be a valid reason.
As a 25 year old who has been writing a long time, and as a philosopher who deeply scrutinizes detail, growth, allusions, detail and meaning (preferring critiquing and revising over solo projects) I think That I have had enough experience to say:
Character Sheets are an Amateur's Escape route. They are a form of Procrastination. They impede progress.
None of what is written in the CS has manifestation in the story until it finds its way in, and once there, it has no place in the CS any longer.
What does not get written in the story, has no significance. It limits plot development as well as inspiration. It makes you feel as though unwritten plot, has found it's way into your RP and that prevents you from writing what needs to be there. If it is there, than you have no need for a CS.
However*
A CS can make for a very elaborate and useful Written description of your characters Appearance, which allows other RP Members to make referrals and comments. THE CS come's in handy here, instead of communicating with the Character Roleplayer for no significant reason, unless the Roleplayer gave a VERY descriptive Appearance Description.
srry. my writing isn't very "professional" here. .. I noticed. but let me continue -
The Roleplayer can put 1 more piece of Valuable information:
AURA: this description allows other RP members to expect stance, mood, tone, effect, attitude.
Character Sheet - ArcaneUnit's Functional CS
filled with one of my pref characters I never get to RP because I would have to Mary-Sue a preference plot atmosphere (Solo-write).
Name: "Adam"
(is my filler name, but would not likely manifest the man, because it symbolizes to me emphasis; and This character has that {as a character, not just as an example*}.)
Identification: [How you others can identify this man's name.] Renown/fame/infamy. ID on character. Records. Licences. Dog tags. Alias's / nicknames [alias's allow for broad plot twists and loops.].
Appearance~
Age: What does he look like*. How old he is, Doesn't matter in a CS (If you choose to add it to the story, it has no place here, if you don't it still has no place here.){ Age only allows other Roleplayers to openly discriminate against your characters behaviour and immaturity. }. Actual age is only of value to very skilled writers/roleplayers.
Head: Eyes, hair, piercings/scars/tattoos, nose, jaw, cheeks, forehead, eyebrows. (important features highlighted in bold)
Body: Height; skinny,muscular,heavy,athletic; tattoos/scars/anomalies (only as relevant [saying to much gives other RP members liberty to use information out of line])
Attire: [ only If your character does not find a closet regularly this matters. [ otherwise, it doesn't matter, UNLESS you're hoping other members will comment on it, what Heirlooms your characters has.]
**Nothing in a CS is for you. It is for cross referencing OR you are Procrastinating.**
Attitude per atmosphere: (this allows a people to interact with you.)
Keep each description short; generally 3 sentences tops
public: - seemingly oblivious; Considerate of other's space and merchandise, with no personal bubble; Passive-Observant, not particular.
social: open, but not revealing; Fidgety, but not uncomfortable. (Adam hides things)
engaged/busy: Can multitask, and communicate briefly; gets annoyed with mundane things in his ear; shuts people out.
annoyed: wants to be alone instead of communicating; if he can't Debate (if he is ignored); looses dexterity and self confidence/ cognitive thought skill. {^^^ His temper peaks here, in his desire to debate and maxes out. }
conflict: He thrives one sided with no room for consideration (all thought must be before hand or during pauses in action.) ~ Remains calm and resolute.* {does not have a hot temper} ^^^{he does not get madder in conflict.}
exhilarated: Spontaneous or senseless, easily detoured, fidgety, grabby and obnoxious.
AURA: (we are still continuing the Visual description.) *The ambiance*
Attitude should be written first.
How does he hold himself. AURA is temporal. Attitude is a personality trait.
-Adam holds himself with Resolute Confidence.
-He Relaxes his demeanor around imposing allied figures.
-And retracts with humility when a indisputable foe presents itself or shakes/sweats.
-He slinks, slides or hovers(moves/maneuvers without emotion {very dry}) when solo.
-dances/struts when uncaring.
-when beaten (at a loss) He drops his shoulders and is in awe, searching, and broken.
-when victorious he Puffs his chest, and humiliates himself expecting trouble.
-when furious he Rolls his shoulders forward.
-when sad, his shoulders pull together. and he likes to dip his neck.
-when excited he is small.(like the world is too big, and he is on the move pronto. no time to communicate.)
-when he is exalted, he Is Natural; He is without pride, childishly accepting without conceit. His natural girth. His most Humble state.
Outside this:
I don't know what a CS's functional value is...
Procrastinating.
_______________________________________________
Functional Character Sheet:
Name: (include species/ethnicity here)
Identification:
Apearance:
-look of age
-head:
~eyes, ears, nose, chin, cheeks
Jaw: // forehead(hairline): // Eyebrows: **
~piercings, scars, tattoos,
-body:
height:
body type:
markings:
-Attire [permanent]: (cloak, boots, headgear)
Attitude:
public:
social:
engaged/busy:
annoyed:
in conflict:
exhilarated:
Ambiance:
Natural Aura (comfortable) :
When allies take Point/authority :
When threatened :
When in private :
When rejoicefull :
When beaten (at a loss) :
When victorious :
When furious :
When sad :
When excited :
When exalted :
BACKSTORY: [This is for other role-players to cross reference in RP ONLY (has no other function)]
(Include skill sets here so that Roleplayers can turn their attention to your characters actions.
{including relics* can go here or in Identity if u like. [Yielder of Such-and-Who.]} )
___________________________________________
Feel free to comment. Thanks.
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