So... I had made a CS a while back using div boxes. I thought it was fairly simple code, but it no longer works and I have no idea why. What has changed and how do I fix this so that it has the background image again?
Help would be greatly appreciated!
[font=Pontano Sans][centerblock=95][div=background:url(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQSluXk3aDJ_Hmu_4ocJhfiMosiBk0pGg9qjw6lzW4KUQC0ojuQ) no-repeat center; background-size:cover; border-radius:9px; padding:30px;][h][font=Orbitron][color=#BBAA99]Kolten Luhren[/color][/font][/h] [div=background-color:#CC1800; border:4px solid #220011; border-radius:9px; color:black; padding:7px; opacity: 0.7;][divide=thick]Basic Information[/divide] [row][column=span4] [img]https://s-media-cache-ak0.pinimg.com/736x/59/65/77/5965778914548ad1c392d388344093b4--blonde-boys-blonde-hair.jpg[/img][/column] [column=span4][b]Name:[/b] Kolton Luhren [b]Gender:[/b] Male [b]Age:[/b] 29 [b]Appearance:[/b] Although he is pictured to the right, there are a few other notes to Kolton’s appearance as well. He has a firm abdomen, and he [i]knows[/i] quite well that he could have every girl in Fiore crawling after him. However, Kolton never puts his body on display and he is always wearing clothes that attempt to conceal how attractive he is. [b]Height:[/b] 6’3” [b]Hair Color:[/b] Blonde [b]Eye Color:[/b] Green[/column][/row] [divide=thick]More Real Information[/divide] [b]Personality:[/b] Kolton is not a man who believes in redemption or who believes that it’s possible to wipe negative aspects from one’s ledger. He believes that if anyone gets red on their ledger by intention or by mistake, then they have to work that much harder in order to overcome the red and then they need to sustain that new standard forever to be able to be in the right. That is how he has lived his life. He’s worked to make himself a better man after each and every mistake he’s ever made and as the Raven Tail Guildmaster, he’s been working to do that with the guild over the past seven years. He’s a rather firm man. He makes decisions and he sticks with them, but he does think them through before he makes them. Very rarely will he change his mind on something and Kolton will also very rarely be out of the know on anything important. With a strict decisiveness, Kolton has either politely requested that anyone who supports what Royce was up to or that anyone who disagrees with him to leave the guild and he’s been keeping everyone who stayed on the Magic Council’s good side. As much as he cares for his guild, he’s also not one to coddle them or to show too much sympathy towards them either. Kolton tells things as they are without really trying to soften anything much and he is rather blunt. The truth is that he does care. He’ll celebrate their victories with them. When his guildmates fail, though, Kolton will simply encourage them to move on and to take on the next job. That being said, he also knows the members in the guild who he can send other members to when they need more sympathy in their sorrows. [row][column=span4][b]Character Strengths[/b] Knows his guildmates’ strengths and weaknesses well Decisive Logical Believes everyone and everything can be rebuilt from nothing Likes to keep everyone focused on clear goals[/column] [column=span4][b]Character Flaws[/b] Blunt Not very sympathetic Doesn’t really understand the concept of resting Good at lying Always seems fatigued[/column][/row] [row][column=span4][b]Likes[/b] Flowers Sunshine Rain and snow Stars Having a family Meals with effort put into preparing them[/column] [column=span4][b]Dislikes[/b] Fast and effortless meals Thunder and lightning Trapping people in his chains People who distrust Raven Tail due to their past Any trace of black magic left in the guild People who hurt his family[/column][/row] [b]Biography:[/b] Kolton was born in the war torn country of sin to a mother who wasn’t quite sure who his father was because times were hard and brutal and very very abusive. Sin’s government is run by a small group of elite hoping to create weapons that can match the powers of magical users and to do that, they need to gather their own magical users. Decades ago, most of their magical population fled to Fiore so finding magical users isn’t an easy thing for them. The government has resorted to taking children when they’re young and hoping they can draw some magical potentials out of them. Kolton was taken from his mother when he was two. He barely knew the woman and to this day, all he knows for sure about her is that her name was Katherine. As a young boy, he was taken to a camp. He was fed slop for food, he was kept in a cell and he was tormented on a daily basis. They were trying to unlock magic potential in anyone who had it and when he was eight, in a private session, Kolton unlocked his. It was chain magic first and it terrified him because chains were something they used - the guards and the people who tortured him used chains. Kolton wanted nothing to do with them. The guard reported him and then Kolton was beat brutally so that the magic could be shown to the superiors. Kolton restrained it with every bone in his body and the guard was killed for lying. No one believed that Kolton really had magic and while he wasn’t being watched, Kolton tried to figure out if he could do anything that wasn’t horrifying. It took him three years after that to discover his affinity for illusion magic when he was probably doing it all along without even realizing it. He was talking with a younger child who started seeing home whenever Kolton was trying to describe what he thought a home would look like. He doesn’t remember his own home so home has always been something his imagination made up. The younger children always thought Kolton’s home was beautiful. They thought it was so pretty that they could actually see it, that they could hear it, that they could even taste the food. “It’s like magic when you describe it, Kolton,” someone had said to him. That’s when he realized that it was. What he was doing really was magic and then he started exploring it further. He wanted to see what else he could create so vividly that everyone thought it was real. And he did. Kolton started using this power to take away the pain of people who came back from being tortured. Life got better, but the guards noticed that they were all more cheerful, that they feared things less. They knew that something was going on and the torture got worse. The guards hoped that someone would just give up who it was and what was going on. And people did, but Kolton was there when it happened. He hid it. He made it so that the guards heard something else instead and slowly, he learned just how far he could push his power. Finally, he decided to use it. Kolton made all the guards around them see absolute blackness and he let as many people as he could out. Kolton was the last to run, but his illusion faded towards the end. Everyone else was out, but the illusion faded before he could escape. Surrounded at fourteen, Kolton unleashed his chains for only the second time in his life and he whipped at everyone he could. As he was running away, Kolton noticed that a child was dead. He’d killed them. Kolton got red on his ledger and ever since then, he’s been trying to wipe it clean. He ran to the one place he knew it was safe for mages to be and that was Fiore. Wanting a guild that wouldn’t ask many questions about who he was or where he came from, Kolton joined Raven Tail at age fifteen and he’s been trying to become so much stronger that it puts him above his sins. He’s also been trying to mold Raven Tail into the home that he imagined he would one day have when he was trapped in the camp. When someone dared accuse his new family, Kolton didn’t know about anyone enough to really jump to anyone’s defense, but he felt aweful about what everyone was going through. He simply worked through it. He kept taking missions, kept learning to control his magic, and kept himself in control. It was within that time period that Kolton became an S-Class mage and then, when two other mages approached him about it, Kolton was on the team that turned Royce in. They all agreed they didn’t need that negativity tearing into the guild and they wanted to get out of that haunt. One thing surprised him, though. The two mages who helped him turn Royce in insisted that Kolton take on the position of guildmaster afterwards. The magic council even agreed that Kolton was the best fit. He stepped into the spot and he’s had the guild hard working to rebuild from ground zero since then. [divide=thick]Guild Information[/divide] [b]Guild:[/b] Raven Tail [b]Mage Rank:[/b] Guildmaster [b]Guild Tattoo Location:[/b] Left palm [b]Guild Tenure:[/b] 14 years [b]Opinion of Guild:[/b] Kolton is firmly of the belief that without the mages of Raven Tail, the country as a whole would suffer because there’s a lot of good that Raven Tail is capable of doing and there are many Raven Tail is capable of saving. [divide=thick]Magic Information[/divide] [b]Magic Ability:[/b] Illusion Magic [list][*]This grants the mage the ability to manipulate the senses of any living being. The more senses they seek to manipulate at once, the more concentration required.[/list] [b]Advantages:[/b] [list][*]Kolton can create distractions that interrupt people in the middle of fights. [*]He can commandeer and manipulate a person’s senses to put them off of their prime fighting game. [*]This magic grants the user the ability to induce emotions quite easily which can further make them difficult to fight.[/list] [b]Disadvantages:[/b] [list][*]Illusions aren’t real. They aren’t capable of actually doing physical damage at all. [*]If the person knows it is an illusion, it can be easier to fight through it although it will still not be as easy as fighting without the illusion. [*]There is extensive concentration required in manipulation of multiple senses for an extended period of time which can leave the user vulnerable.[/list] [b]Level of Expertise:[/b] Expert [b]Magic Ability:[/b] Chain Magic [b]Advantages:[/b] [list][*]The magic allows the user to restrain their opponents. [*]Chains can be used offensively like whips. [*]A solid wall of chains could be used defensively, as well.[/list] [b]Disadvantages:[/b] [list][*]The chains the user casts [i]can[/i] be broken. [*]Chains can be long and lanky and thus slow and dodgeable. [*]There are limits to how many chains a user can control at one time.[/list] [b]Level of Expertise:[/b] Proficient [divide=thick]Equipment[/divide] [b]Battle Equipment:[/b] A saxe knife [b]Non-Combat Equipment:[/b] Colors charm [/div][/div][/centerblock][/font]
Help would be greatly appreciated!