Shog
The Infinite Being
So just to clarify, this is most prevelent on online RPGs, but it's not limited to that category. Basically I'm curious as to what role you take in a multiplayer setting. This could be the tank, sniper, support, etc. This is not describing how you act, such as "I hide behind others" or "I betray my own team."
For me, I prefer ranged attacks. In MOBAs, my favorite characters are all mages or rangers of some sort. I usually make them glass cannons. I have also done this with MMOs. I make sure they have some sort of mobility or escape ability as soon as possible as well. I like this setting because I'm usually the most effective against tanks and can't be hurt unless I find someone else with a ranged attack or an assassin sneaks up on me. Even if it's a game where I cannot build a character to my specifications, I prefer those with ranged attacks. I like the game Sanctum 2, which is a sci fi tower defense FPS. My favorite character is Simo, the robot sniper. The other character's have to get up in the oponent's face to do some damage and are more likely to die. Meanwhile there are some spots that allow me to stay in spawn almost the eintire game and I will not die. I have also been known to play support, but also at range. I also cannot play a character that forces me to focus on healing. An example of this would be Janas from Smite. He can use his portals and threshold abilities to keep control of the enemy and away from my team. They also provide an escape for myself. That said, he can also be build to deal some serious damage. Anyway, that's enough of a rant for me. What about you guys?
For me, I prefer ranged attacks. In MOBAs, my favorite characters are all mages or rangers of some sort. I usually make them glass cannons. I have also done this with MMOs. I make sure they have some sort of mobility or escape ability as soon as possible as well. I like this setting because I'm usually the most effective against tanks and can't be hurt unless I find someone else with a ranged attack or an assassin sneaks up on me. Even if it's a game where I cannot build a character to my specifications, I prefer those with ranged attacks. I like the game Sanctum 2, which is a sci fi tower defense FPS. My favorite character is Simo, the robot sniper. The other character's have to get up in the oponent's face to do some damage and are more likely to die. Meanwhile there are some spots that allow me to stay in spawn almost the eintire game and I will not die. I have also been known to play support, but also at range. I also cannot play a character that forces me to focus on healing. An example of this would be Janas from Smite. He can use his portals and threshold abilities to keep control of the enemy and away from my team. They also provide an escape for myself. That said, he can also be build to deal some serious damage. Anyway, that's enough of a rant for me. What about you guys?
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