Viewpoint Unpopular roleplay opinions?

I mean like, sure, base a character on yourself if you're not so attached to it you take it personally when people don't agree with your character IC, and you aren't making it perfect and Sue-ish. But why would you want to play the same character type all the time? I don't get why, if you can choose from infinite different types of personalities, attributes, abilities, etc. you would want to keep making the one who was almost exactly like you? Surely the whole fun of roleplay is playing different sorts of people who aren't like you? With different values, backgrounds, personality traits, ways of behaving, etc. etc. I feel like this is being a bit "I like hamburgers so I will only eat hamburgers for every meal. Sometimes I will have gherkins, sometimes cheese, but still a hamburger," and then someone being like "why not try a pizza for a change? "Oh is it a hamburger pizza cos if so yeah I'll go for it. Otherwise no."

I have as much of an idea as to why Red likes roleplaying self inserts as you, dude. I personally like building my own characters and agree on the whole “getting old” front. Was just a little tired of seeing the character type getting constantly dragged into the mud on this thread, so I wanted to add some more constructive two cents on the concept.
 
Not all of your characters need a relationship! Romance isn't always the ultimate goal for everybody!

Or put another way not all relationships are about physical attraction. You can have familial relationships (drama!) or friendship (companionship!) or even that annoying bitch at the office that your pretty sure is up to no good (intrigue!)

It’s not all about romance.
 
Before beginning my own post, I gotta do this.

Yeah that's what I was thinking of.
*Reports with extreme prejudice*
images

Now for my own post for this thread.
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My next sleeve-peeve is the double combo, topped with the triple threat.

1: The mindset that anything that doesn't even remotely require another player involved/interacted with isn't contribution or playing a role. I guess my factions politics, opinions, way of perceiving others, and describing the environment which could be used for warfare or tourism should be entirely axed off then. No true entity evolves because some outsider has to take the helm. They'll correspond in reaction to others, or through their own naturally occurring problems. Especially in a NBer, where the premise is developing a nation, and by default isn't oriented solely to being a larger 1x1 or character RP.

Let's add a bonus, 1.5: When another player is so "influential" or much of a threat enough to justify dedication, then they cry when you focus all effort besides what is necessary to retain other functions upon them. Because apparently sending a warfleet of 51+, or destroying a entire city in a moment, means that it's not to a threatening level enough to take care of in a way the character, guild, faction, or country perceives as a first go to method and view as entirely logical. Oh yes, let's throw out how our everything is devised by day one or built up to, or created purely by the crybaby's influence upon it, because they "didn't expect that to have happened." If I terrorize their character and kill their family, like a pet even, I expect either to have a long fight, I run away, or have my head held up high in the sky on the end of a sharp spike after getting obliterated by a guillotine, explosion, or someone spending time to extract it from my character's body. Not have them cry to have me change it, or they'll get a GM's pet to do it. A prime example of true failure to commit to the role for that instance of storytelling. In shorter:
If they do such a drastic action, I expect commitment. Not going on a few pages, then playing victim to retcon it because they don't like the result. Especially in some cases here I've seen, whereupon they want nothing less than absolute crippling victory.

2: Rather than evolve and develop the character or state in a variety of ways, etc, they want nothing to do with it. The following example just displays a story and details the view at the end for understanding. It is many uneven paragraphs long.
Let me explain in a story, someone does a political funny down in Africa. The tribe of the Golden Stone got accidentally steamrolled, and another guy's embassy or character from elsewhere was involved. Then, due to a lack of committing to relational negotiation, IE maybe the instigator steamrolling earlier never responded, they only did one vague post about it thinking saying 'sends guy here to help relations' was fine and never again, or never going in back and forth interaction to actually do it which could of developed them and fixed the problem, or outright said "Yeah no, my now", there's a war now.

However as defender and instigator engages each other over time, the scope enlarges, and the local townships get obliterated by the crossfire. OOC, this probably hits multiple pages and ongoing. This is great for activity as ya boi Bravo fighting Instigatagoro gives those more peaceful humanitarian entities something to talk about and do. BUT WAIT, there's more. It's Billy Mays here, with an all new product; Regional Political Degradation. Bravo accidentally bombed a humanitarian group due to misidentification. But a group of five dudes from the original instigator and a fisherman make an illegal import of weapons from a nearby country. [Keeping this IC, in reality, a guy probably would never intentionally go full on that role because they might wanna look like the good guy, or they have a "friend" OOC telling them what not to do.]

So now we have the world up in arms, and one new industrial challenger approaches the arena. Africa is effectively split in half and central is smited to chaos. Local towns, characters, and cartels wildfire into questionable activities. There's a regional volunteer army from an unknown local state with men in drag, running around hopped up on drugs, and prior to battle they make sacrifices to their God. Eventually, the war brings about a natural issue, it develops poor living standards and lack of hygiene. Mega disease enters the chat. It spreads through Africa, and now these three guys have it too.

The war is effectively a stalemate. After three months, there's more dead by disease and outside powers trying to weaponize it by exporting infected. Suddenly, the Middle East is compromised, and eager powers thrust themselves in for the greatest yeet of human history. Now Africa is broken, two of three powers are fighting over who gets what from M.E., and Russia be throwing itself in too. Instigato of Africa tries negotiating with the other powers. This leaves Bravo able to remuster their strength. After a month, one of the five powers negotiating literally goes lol nope, and leaves the national assembly. Now we have full fledged superpowers killing each other.

Bravo, some Asian countries, and south America remain neutral. Everyone else either chooses or gets muscled into fighting. >TOTHEIROWNSHORECAMETHEWORLDWAR.mp3. Instigato, Bravo, Russia, and America get blamed as the bad guy. Bravo keeps doing their own neutral thing, but armed. As Instigato has to fight elsewhere, Bravo yeets their supply lines and marches throughout Central Africa. Instigato gets an ingenious idea. He convinces a Chinese diplomat player character to join aboard a humanitarian supply convoy to "The East" but is actually heading towards Egypt, and cleverly disguised as a safe but longer route to a meeting meant to be in Syria. Says they'll fly the rest of the way. Diplomat gets put on one of five merchant ships escorted by twelve destroyers, a outdated cruiser, three submarines, and a carrier. Somehow the diplomat doesn't get the tipoff, but at that point he's stuck anyway. Once the fleet remotely has the coast of Saudi Arabia in their sights, they believe they made it. Meanwhile, ya boi Bravo got permission to send a "few" subs through a canal in Sinai. They're set up on either side of the local landmasses deep in there. They got it done through a lengthy three page interaction with the president of the United States.

Bravo periodically reallocates small groups of their entire sub fleets with an American Boomer as a "make sure they don't do a funny" type supervising, and Instigato's fleet gets eradicated from the sides, front, and back. The Diplomat sinks, but ends up surviving in a cargo hold, and extracted by some divers three days later. The Boomer started yeeting Arabia, and Bravo made a grand entrance by bombing out, shelling, then amphibious landing an army to Jerusalem. Reclaiming it from instigato control. China, not happy about what happened, declares war of no mercy upon instigato, whom by this point got screwed by a betrayal of Russia, basically just withholding oil so their army is slowly going dry. Breaking into Europe much earlier, and originating from their start in Iran, instigato starts committing to interaction, but seeing it too late and becoming shadowed, every post is nothing but war and trying to keep their people happy. They cut Bravo in half, over two years strip him of all land including his start, but the greater/complete promised Land. Whatever they and friends do, they just can't break greater Jerusalem, as they now go by. Throwing out all previous origin and their meaning, and instead creates anew with the locals, merging traditions. The United States ally greater Jerusalem, as China speeds through Asia just specifically to get to and kill instigato. Regional instability leads to trying to cut off China by Russia. They just bribe a few Russian and local guards, and march past their lines anyway.

By this point, the unplaying GM introduces the mega pathogen to the Americas. It gets so bad, infected countries held by Instigato, America, and Russia start armed protests, and a new government is formed by a group of scientists that created an AI specifically to be their god. The United Federation of Arabia. Their new player over time succeeded in weaponizing the new plague and combining it with a human appearing automaton group, but are still forced using human troops. Due to heavy infection, Iran gets nuked by America and Instigato. Not soon after, they reappear in Egypt, then eventually throughout the promised Land. Bravo smites everyone at high losses, and defeats them in a classical duel style in Jerusalem itself after being breached, and ran out of ammo. As Bravo retreats what remnants they have left to Jerusalem to regroup and supply, Instigato goes on a deathmarch through southern Kazakhstan to Jerusalem with everything they have. With the bulk from there, but reservists isolated throughout the middle east. Their government relegated to a nomadic status. The majority of the world by this point is hit or about to be by nuclear weapons. They actually make it to Jerusalem. As it appears they're winning, they start dying by disease. Before being able to kill Bravo, the troops suddenly stop. A gynoid, originally just an AI with no form from Arabia, took command by hijacking their communications, and made Instigato's troops join them while others had to surrender.

Now what did they do that seems bad? Well they paused parts of the RP for months on end after the fleet debacle. They kept bitching about how they kept getting defeated all throughout, despite the fact they made vague confusing posts with no detail beyond "sends number of dudes here to do this goal" while everyone else bothered trying or described the environment prior to war so it'd be easy to interact logically, and despite committing crimes against humanity, tried arguing that they shouldn't have this type of reaction. You see, whomever still reading this, rather than use their rants, opinions, and actions IC where they could make a better story and character, which is angered by the loss of their nation's lives, wanting to preserve them, and overall developing the character and nation with a real personality, this motherfucker wasted it on an OOC where no one would care about it as literally it was not legitimate. The actual events taking place was not meta, it wasn't power or godmodding, it wasn't even "let's do this because I want him to suffer!" as was even said by Instigato.

It was all perfectly plausible, detailed, and etc. Even complaining at points why other armies were advancing so deep despite they should have a lack of supply, ignoring the fact that most were deathmarches whereupon it wouldn't matter, and others actually had a method of supply while on the move that was never attacked. Not using massive charges dispersed throughout their borders, but large but localized. Some parties only had a million and a half men focusing on one point, rather than smaller groups to cover an entire border. This was because the points in question were weak and expandable, closeby to strategic points. Why was all of this ignored and they were quick to being a punk? Simple. They literally never fucking read any of their posts. Just skimmed, got a remote gist of it, then complained when the map was updated and even if they won alot of land or held still in one region, another couple of regions would fade out of grasp. Actions easily preventable if they read it. So not only did they waste their moans and groans on the OOC than using it constructively, most of the origin creating them were the complete fault of him alone! This is what I absolutely hate, and it wasn't isolated to that either. It has happened with another person but on this site, but they have the justification of had being entirely new to the concept. They shared similarities however. A unbreakable sense of superiority/arrogance, not reading posts, and wasting opportunities of all forms of development by trying to turn IC matters into a matter of it somehow being a personal attack. Might be another to throw in but at this point it's a tangent. Only unique thing about this one being I'd actually RP with them again, because they're not so toxic that it makes me want to apply a sawblade to my forehead.

For those actually interested in a conclusion to the story: Instigato's character was brought right back to Africa where it all started off, and after a cheeky lecture, BravoBoi killed him. I'm surprised they all bothered staying around as long as they did. They truly committed.

3: I find it stupid that if you play in a fitting setting to be say, Native American, Asian-British[?], or for other RPs even fantasy races, or any other equivalent regardless of where and what, and you give them proper names reflecting career, environment, that country, merging languages, purpose, fake for whatever reason, etc, and treat them like a human than a stereotype, then it's justifiable offense for rejection for a small number of people. Not even a "unaccepted, please change and then it will be looked at again." It's literally just "Yeah naw bruh, imma hard ban ya."

Example but not really gonna bother making a real name:
"Victoro Mussolini? A [insert other race type here. ~Todd Howard.] Dwarf Italian born and raised as a carpenter and part time advocate of pacifism? And they don't sound Scottish or carry an axe? Heresy!"

"Asian man with an English name? Ohm muer Gawd! That obviously doesn't exist! It cannot exist!" I feel sorry that you feel that way. I'm sure the residents of various English speaking countries won't be laughing at you, as they do not exist in accordance.

"An elf with a name of a lamia and a high elf? And you treat them like an average person than a total pompous ass?!? OOOOOOO MMMMYYYYY GGGAAAAWWWWWDDDD!" Assuming the setting doesn't care, is in a more accepting environment, yada yada. Same with a landshark idea. How do people usually react and respond? Is interracial coupling or kids cool with the society? How many traits of both races are actually visible? What is the local opinions on sharks in general? Would someone know what you are by looking at you? Etc. Context and all matters.

At least the one time I did something like that "wrong" with Olivia on this site, I actually forgot that the circumstances of an Asian-other character would be incredibly difficult to perform, but I still had plausible justification. In fact several alternatives too. But I didn't have any issue with the GM. At most I was temporarily agitated by a comment from another player, saying they'd reject me merely on a name if they were GM rather than what actually makes the character like biography and ability.

If I wanted to make a guy in blue shower robes and a bent pointy red hat, that was merely a tourist guide in a shady part of town, that might or might not mug you by the end but provide fun entertainment until then, why would somebody care if the character named themselves "Aithne Harry Richards"? How would you know it's their legit name unless explicitly stated? Would the characters even understand or even take it seriously upon hearing it? Does the character themselves take it seriously or not? Would you take a temptress vampire as seriously if her name was "Countess Dankulya"? How about if they also made memes? A general? Weren't taking themselves as seriously as Danzig does? Is Sheogorath more serious on the scales or less so?

If the CS depicts them in such an environment, and/or their traits lean towards or literally is deception, or if we do it in proper mystery form and send the real cs to the GM and their mods, or if say in fantasy, their race type is exactly all about that life, what makes the justification for an outright rejection over at least a correction over a name? It is fascinating to ponder, but perhaps if this one sparks up a discussion, someone can give me a reason or at least opinion why it'd matter so much despite all the signs one could add in beyond literally adding another name buried in the bio, or doing something like deadspace and reading every other letter throughout a CS and rebuilding the letters to write out a name, or says outright that it isn't real. People gonna get irked if they see someone rolling up with a CS that has two full names, or just a first name something like "Zero" in the same application field and not a nickname.

3.3: When someone uses RP lingo/terms I've never seen before.
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I think most OCs are poorly designed, even my own I'm iffy on.

Most OCs either have too many flaws/quirks or none at all. How hard is it to make a normal OC and have them not have some silly trait like being clumsy or a loner who will warm up to people when they are given a chance? :/ I could make bingo cards of cliche tropes for OCs and hit the jackpot pretty often. I think it takes a lot of skill and thoughtfulness to make an OC who can play well with others while not being special for the sake of being special.
 
I think most OCs are poorly designed, even my own I'm iffy on. ...
I think it takes a lot of skill and thoughtfulness to make an OC who can play well with others while not being special for the sake of being special.

Hey, that's a popular opinion! Prepare to be bonked.
 
How hard is it to make a normal OC
Well apparently hard if you're doubting your own ability.

And what the f*** do you want me to do, murder a canon character? (Not, like, literally like in a murder mystery or something I mean just screw them up because I didn't create them I can't get their personality right and I have massive anxiety about it).
 
I think most OCs are poorly designed, even my own I'm iffy on.

Most OCs either have too many flaws/quirks or none at all. How hard is it to make a normal OC and have them not have some silly trait like being clumsy or a loner who will warm up to people when they are given a chance? :/ I could make bingo cards of cliche tropes for OCs and hit the jackpot pretty often. I think it takes a lot of skill and thoughtfulness to make an OC who can play well with others while not being special for the sake of being special.
I think part of the problem is that clichéd tropes appear all over the place, even in famous stories. One of my personal favourites, Thomas Harris's Hannibal Series, could be accused of this.

Hannibal: The older manipulative gentleman with a dark secret
Clarice: The young rising star that gets disenfranchised with her work and runs off with the villain
Crawford: The wise older mentor that can't always be there
Will: The troubled detective with a wife and family to consider

Now if this was a group rp, would you not say that these characters would just be another clichéd mystery trope? So to create something new and not have it be a toxic dumpster fire is remarkably difficult.
 
Don't expect professional writing from hobbyists, i scrawl in blood on the walls with the stumps of my fingers, for the hundredth time.
 
Cliches are often the building blocks of good writing. That's why we have cliches to begin with. Even in something that seems original and subversive there will still be cliches.
 
I haven't exactly seen this opinion much, or at least around the people/groups I spend the most time around, but I could be wrong. I wish there were separate terms for ocs that are fan characters and ocs that are part of their own original series? I mean, I understand that "OC" broadly goes over both (and technically if a series makes a character, that character is the series' "OC", to my perception, at least), though I just wish there were different terms instead of using OC for both and needing to specify.
 
Every 1x1 I see, they're only looking for other adults to roleplay with! What about us teenagers?
 
I haven't exactly seen this opinion much, or at least around the people/groups I spend the most time around, but I could be wrong. I wish there were separate terms for ocs that are fan characters and ocs that are part of their own original series? I mean, I understand that "OC" broadly goes over both (and technically if a series makes a character, that character is the series' "OC", to my perception, at least), though I just wish there were different terms instead of using OC for both and needing to specify.

I am confused.

An OC is the character you as a role player created. It means original character.

A character from a published work is a Canon. Because they are from the canon of that work.
 
I tend to completely gloss over other character's backstories. Unless it has information releveant to my character's knowledge of them, I don't think my character is going to be interested in finding out about their childhood, list of allergies or GCSE scores. 😂
 
I am confused.

An OC is the character you as a role player created. It means original character.

A character from a published work is a Canon. Because they are from the canon of that work.

I mean, yeah, but there's multiple ways it could go according to your definition. If you make your own story, but you never publish it, are your characters in that story only OCs? What if you revamp a canonical character to the point that they're unrecognizable from their original canon - are they an OC or are they still Canon, because they were originally supposed to be from the canon of that work? What if your friend makes a story - they don't publish it, and they only share it with you and other friends, as well as you, make ocs for that story since you like it so much?

The characters created by the people in ownership of the public work make original content, and therefore the characters they created for that content are original characters.

At least, that's how I understand it, anyways. I don't exactly understand why there should be a difference between published work and non-published work considering roleplaying and original characters. ^^
 
I mean, yeah, but there's multiple ways it could go according to your definition. If you make your own story, but you never publish it, are your characters in that story only OCs? What if you revamp a canonical character to the point that they're unrecognizable from their original canon - are they an OC or are they still Canon, because they were originally supposed to be from the canon of that work? What if your friend makes a story - they don't publish it, and they only share it with you and other friends, as well as you, make ocs for that story since you like it so much?

The characters created by the people in ownership of the public work make original content, and therefore the characters they created for that content are original characters.

At least, that's how I understand it, anyways. I don't exactly understand why there should be a difference between published work and non-published work considering roleplaying and original characters.

You said yourself it was confusing if there is the same word for all “playable characters” regardless of whether they are original or from a canon work.

I said there are different terms.

Canon characters are character made by someone else. They are from a published work of some sort (book, movie, tv show, etc)

An original character is just that, a character you as an individual made up.

Most role players aren’t publishing their roleplay characters in any kind of monetary setting. So there is no way for an original character to become a canon. Unless someone else steals your original character and uses them in a different roleplay. That’s just theft though.
 
Ahhh, okay, thank you. I guess I come from a community that uses the same terminology with slightly altered definitions? XD

Since I enjoy trying to bring my characters into stories that I'm making, but I like roleplaying them, too.
 
I haven't exactly seen this opinion much, or at least around the people/groups I spend the most time around, but I could be wrong. I wish there were separate terms for ocs that are fan characters and ocs that are part of their own original series? I mean, I understand that "OC" broadly goes over both (and technically if a series makes a character, that character is the series' "OC", to my perception, at least), though I just wish there were different terms instead of using OC for both and needing to specify.
Actually this is a great point as it has lead to confusion in the past, but I usually use "fandom OCs" and just "OCs" to differentiate between the two.
 

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