TheHarlequinnCat
One Thousand Club
(forgive the 'realistic' tag, I just did it.)
So, as the title says, a small casual (as it is exams now) apocalyptic RP for semi-literate-literate roleplayers. Most importantly, this will be a 'story' we create; so the characters and the relationships that preexist and they develop are very important! This also means that this won't be so much an 'action packed' high-stress fast-post "every other situation is a fight to the death" apocalypse RP. I'm thinking zombies, or some kind of version of that (but nothing too crazy; like I said, this has to be more tailored to the breaking of human morality and development through experience and how fear twists people). I don't think I'd like to do a 'right when the apocalypse starts' RP, instead we should establish a foundation (anything from 5 to 20 years in the future). Now...
Two Basic Plot Ideas:
1) It is only a couple years into this apocalypse, so society isn't established and there is less industrialized corruption and more 'crazies'. Everyone is still in this high-stress survivor's mode, most all of the 'weak' have been weeded out, most resources depleted (or in dangerous areas), there are a number of societies being built but no 'one big' safe place. This would be more around when researchers are desperate, unorthodox, and people are all essentially PTSD stricken soldiers just hardly settled into a routine.
2) Roughly twenty years into the future, with a mix of characters who were around when it started (so most of the characters will be late thirties, early fourties, or mid-sixties). By this time, civilizations have been made and most of the 'death camp' sounds of earlier societies are but a distant memory. This wouldn't be everyone is from the newer generation, in fact, it would mostly be the older people struggling with the new. And while society has been rebuilt more, although a bit corrupt and paranoid, there are still critically high danger zones fenced off and a lot of vague underlying tension in medical research and military power. An idea for this could be the 'antidote' child is born (cliche but good basis for a plot), someone who was situated in the ghettos decides to go into uncharted territory in hopes to find their own personal Eden, or someone from 'inside the fences' of society sneaks out after committing a death-punishable crime and joins a rag-tag group of survivalists who live off the land and look for a hope.
Anyone want to post some character ideas? Relationships/histories/interactions? I'll brainstorm a bit, here's a generic fun forum to fill out on here. Just go for it, if we hit it off- we hit it off, if we don't we don't. No harm in it :-)
Name:
Age:
Gender:
Relationships/Sexual Orientation/Family:
Brief History: (only if relevant, or if you are for the +20 yrs; then it is necessary)
Others: (weakness/strengths/quirks/distinguishing weaponry)
Written Appearance: (height/weight/distinguishing traits)
Photographic Appearance: (meh)
So, as the title says, a small casual (as it is exams now) apocalyptic RP for semi-literate-literate roleplayers. Most importantly, this will be a 'story' we create; so the characters and the relationships that preexist and they develop are very important! This also means that this won't be so much an 'action packed' high-stress fast-post "every other situation is a fight to the death" apocalypse RP. I'm thinking zombies, or some kind of version of that (but nothing too crazy; like I said, this has to be more tailored to the breaking of human morality and development through experience and how fear twists people). I don't think I'd like to do a 'right when the apocalypse starts' RP, instead we should establish a foundation (anything from 5 to 20 years in the future). Now...
Two Basic Plot Ideas:
1) It is only a couple years into this apocalypse, so society isn't established and there is less industrialized corruption and more 'crazies'. Everyone is still in this high-stress survivor's mode, most all of the 'weak' have been weeded out, most resources depleted (or in dangerous areas), there are a number of societies being built but no 'one big' safe place. This would be more around when researchers are desperate, unorthodox, and people are all essentially PTSD stricken soldiers just hardly settled into a routine.
2) Roughly twenty years into the future, with a mix of characters who were around when it started (so most of the characters will be late thirties, early fourties, or mid-sixties). By this time, civilizations have been made and most of the 'death camp' sounds of earlier societies are but a distant memory. This wouldn't be everyone is from the newer generation, in fact, it would mostly be the older people struggling with the new. And while society has been rebuilt more, although a bit corrupt and paranoid, there are still critically high danger zones fenced off and a lot of vague underlying tension in medical research and military power. An idea for this could be the 'antidote' child is born (cliche but good basis for a plot), someone who was situated in the ghettos decides to go into uncharted territory in hopes to find their own personal Eden, or someone from 'inside the fences' of society sneaks out after committing a death-punishable crime and joins a rag-tag group of survivalists who live off the land and look for a hope.
Anyone want to post some character ideas? Relationships/histories/interactions? I'll brainstorm a bit, here's a generic fun forum to fill out on here. Just go for it, if we hit it off- we hit it off, if we don't we don't. No harm in it :-)
Name:
Age:
Gender:
Relationships/Sexual Orientation/Family:
Brief History: (only if relevant, or if you are for the +20 yrs; then it is necessary)
Others: (weakness/strengths/quirks/distinguishing weaponry)
Written Appearance: (height/weight/distinguishing traits)
Photographic Appearance: (meh)