The Random Number God's Chosen Ones

Discussion in 'Colosseum Characters' started by ThatOneGuy, Dec 14, 2016.

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  1. Your character can be anyone or anything. They can be from a show,  book, rp, anime, etc. They can exist in real life. You can create a new character. They could be a rock for all I care. Just gotta fill out this character sheet. Make it as fancy as you want, add any information you want, just make sure to fill out the bold stuff. 


    Stuff in bold is required


     


    Character


    Name:


    Appearance (picture or description) :


    Age:


    Gender:


    Personality:


    Background:


    Weapons (If any) :


    Powers: (If any. Don't be a smartass and put their power as 'automatically winning'. Or losing for that matter.  Be creative) 


    Record (Leave this stuff blank) 


     


    Wins:


     


    Losses:


     


    Fight record:
     
  2. Name: Donnel


    Appearance (picture or description) :


    [​IMG]


    Age: 15


    Gender: Male


    Personality: Southern


    Background: He was a villager and almost everyone in his home village got killed by monsters.


    Weapons (If any) : A ramshackle spear.


    Powers: Gets stronger with each battle won.


    Record (Leave this stuff blank) 


    Wins:


    Losses:


    Fight record:
     
  3. Name: Grov


    Appearance: (My profile pic) A 9 foot tall stone golem. He is a creature made of pure stone shaped to look humanoid. He has a glowing fist sized hole in his chest.


    Wepons: None.


    Powers: Earth magic, Plant Magic, Over charge (He can out put more power than his body can take.)


    Win:


    Losses:


    Fight record:
     
  4. Name: Lucas Thanas(+Soul Arsenal, Alicia)


    Appearance (picture or description) :


    [​IMG]


    Age: 18


    Gender: Male


    Weapons (If any) :


    Soul Arsenal, Alicia: Due to his connection to the Spirit Realm, Alicia was assigned as his Familiar and is tasked with protecting him at all times. Her abilities are Shapeshifting, so she acts as Lucas' tangible weapon.  Alicia also grants Lucas his powers, so if she were to be taken away from him in a 5 Meter Radius, he loses his powers. If she were to Shapeshift into a gun, Lucas will have materialize a bullet for her.


    Powers:


    Due to his connections with the Spirit Realm, he is granted several supernatural abilities. Such as:


    Pyrokinesis(But for some reason, his Fire comes in a Blue color)


    Telekinesis


    Levitation


    Enhanced Durability


    Enhanced Stamina


    Materialization(Small objects, such as Pebbles, Bullets, and even a small shield)
     
  5. #5 Mitsurugi, Jan 16, 2017
    Last edited by a moderator: Jan 16, 2017
    VsXaqMY.jpeg


    Name: Heishiro Mitsurugi


    Age: 29


    Weapon: Japanese Blade/Katana


      ^ Weapon Name: Shishi-Oh


    Height: 5"8


    Weight: 143 lbs.


    Morality/Alignment: Neutral


    Birthplace: Bizen, Japan


     



    "In the fires of hell, we shall meet again."


    - Heishiro Mitsurugi


          Mitsurugi was a samurai who was the fourth son of a farmer in Japan. Up until he was 22 years of age, his parents and his brothers (allegedly one survived) died, and he obtained a family heirloom: the Shishi-Oh, which was a sword used by the Mitsurugi family for years on end. After which, he trained under the Muramaki clan, honing in on his skills of fighting and killing 2 years after. Around that time, the Sengoku Jidai began, a war between daiymos and their armies to claim the title "Shogun." Mitsurugi was considered to be a killing machine, and it didn't take long for rumors to spread afterward. This caught the attention of both Oda Nobunaga and Uesugi Kenshin, which eventually led them to giving Mitsurugi requests to join their forces, and even being a daimyo at that. Though, he was not looking for power like that. All he wanted was a worthy opponent to fight. This led Mitsurugi to go in countless fights and raids, either alone or with armies.


          To seek better opponents, he decided to take a voyage from Japan to Europe in attempts to look for better adversaries. This was also when he learned about the English language, studying and communicating with people from Britannia, the Holy Roman Empire, and even Greece. He eventually learned of a blade, known as the Soul Edge, wielded by both Nightmare and Algol. So, in attempts to finally get what he wanted, he located them within the territories of the Holy Roman Empire. Once Algol is defeated by Mitsurugi, he suggests that Mitsurugi should take his power of the Soul Edge (and Soul Calibur):


    Algol: Impressive. You have shattered the power of this sword. Now, take my power. Do with it as you please.


    Mitsurugi: I don't need it. Weapons are just tools. True strength lies within me.




    Mitsurugi has only one goal in mind: To seek out the strongest warrior and challenge him/her to a duel then become the strongest warrior in history. He is never satisfied at the opponents he defeated in battle. Aside from being cocky, Mitsurugi is the kind of a person who sticks to his words; he's not all show. Being a ronin, he fights with honor and kills his opponents in an honorable fashion, and several of his endings reveal that he has a moral side. As shown in one such ending, he is shown to believe that true strength lies within a person and not from the weapon.







    Colosseum Records:


    0 Wins


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    0 Losses


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    0 Ties


     
     
  6. #6 Captain Gensokyo, Jan 16, 2017
    Last edited by a moderator: Jan 16, 2017
    Name: Cirno.


    Appearance:


     


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    Age: Over 60.


    Gender: Female.


    Personality: Cirno is a childish, confident fairy who appears to have a superiority complex in regards to others. She proclaims herself to be "the strongest" on three separate occasions in Phantasmagoria of Flower View. In the game's manual, she is labeled as "9. baka", or "idiot" in English, in an explanation of the game screen's layout. She was again labeled as such in the manual for Touhou Hisoutensoku. This implies that Cirno may be some kind of idiot. An example of Cirno's stupidity would be the spell card Ice Sign "Icicle Fall", which has a very obvious safespot to easily dodge the bullets on Easy Difficulty.


    Despite this, she is smart enough to know when she is in deep trouble, such as her battle against Yuuka in Phantasmagoria of Flower View's story mode. She can also read, unlike some of her peers, such as Mystia Lorelei. She can also count (she shows knowledge of rounding and fractions in Fairy Wars).


    Background: An ice fairy who lives on the Misty Lake surrounding the Scarlet Devil Mansion. Although she is weak from the players' perspective, she is one of the strongest of her kind in Gensokyo. Her hobby is freezing frogs and watching them revive as they thaw, but she tends to shatter them instead by accident. Unlike Letty Whiterock, she radiates cold air year-round, and can stay awake even in spring and summer. She is "short". 


    Weapons (If any): Summoned weapons composed of ice. She's inexperienced with using most of them, though.


    Powers:

    • Immortality - As an ice fairy, Cirno will always respawn after "dying" for as long as ice and cold exist, effectively making her immortal. The way to truly beat her, then, is to get her to give up.
    • Manipulation of the Cold - Cirno can manipulate ice and cold to absurd degrees (she once summoned a glacier the size of a large island and proceeded to smash it on her opponent). She is incredibly persistent, and due to her drive to become stronger, she has learned to innovate with her ability. She can summon any wieldable ice weapon, make barriers of super-hardened ice, create structures, and freeze the air all the way down to absolute zero to make things around her go at a snail's pace.
    • Danmaku - A ritual combat art that all notable residents of Gensokyo know. It involves firing huge, complex patterns of danmaku (bullets/lasers of spiritual energy) to overwhelm your opponent while they're trying to dodge the bullets. Danmaku can be fired normally as non-spells or as special attacks called "spell cards", which increase the user's durability, make them slower, and make them continue to use the attack they called earlier for a certain allotted time. If someone is hit by danmaku, it decreases that being's spiritual energy, making them grow rapidly more exhausted. Danmaku can be cranked up to lethal force, but as long as a fight follows the spell card rules, neither party involved will sustain any serious injuries.



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  7. Name: Aria Kavan
    Appearance (picture or description): Aria is what would be known as a Tiefling in her native lands. Due to this heritage, she has jet-black hair and deep red skin (not to mention a tail).
    Age: 20
    Gender: F
    Personality: Aria tends to be slow to trust others, but she's fiercely loyal to her friends. She tends to show off and loves being the centre of attention.
    Background: Aria used to be an adventurer in the Forgotten Realms, but after stepping through an interplanar portal, she found herself in the Colosseum. She now fights in the hopes of earning a ticket back home.
    Weapons (If any): Enchanted Accordion, Machete w/ sheath.
    Powers: Aria is a Bard, using the music of creation to weave magic. In practice, she can replicate the effects of most 5-6th level or lower spells from 5th edition DnD. In moderation, of course - she won't immediately spam the same spells.
     
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  8. Name:Giest


    Appearance (picture or description) :
    [​IMG]


    Age:Age is just a Label


    Gender:I can be whatever you need me to be big boy!*Wink*


    Personality:What a rude question to ask,this isn't A dating sim....


    Background:I was born in a log cabin,that cabin caught fire.........and that's how i became president of Uganda!True Story!


    Weapons (If any) :Me and my friends from cobrakai dont need weapons.


    Powers: people like to say i break the 4th wall a lot......does that count?


    Record (Leave this stuff blank)





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  9. Name: The Batter


    Appearance: CS 2.PNG


    Age: N/A


    Gender: Male?


    Personality: The Batter is a stoic man who doesn't have many if any mannerisms. His main character trait is his purification quest. Why the Batter is determined to finish it is beyond anyone.


    Background: hellno


    Weapons: Many bats that do different amounts of damage.


    Powers: He has 3 'Add-Ons' which assist him in battle. He also has competence attacks, which are your normal special attacks. He can heal, do extra damage and have certain element attacks.


    Wins: 0

    Losses: 0

    Fight record: 0
     
  10. Character


    Name: AN-1


    Appearance (picture or description): AN-1 is a wooden construct, roughly 6 feet tall. They have very little armour plating, with their endoskeleton being completely exposed (aside from a few plates on the shoulders, knees, and face). Several gears are inset into the framework, which turn when AN's ability is active. Their speed increases over time. Although their "face" has a plate covering it, there are no markings or indentations.


    Age: Unknown


    Gender: N/A.


    Weapons (If any): AN-1 carries a longsword in one of their arms, but this is cumbersome to draw and wield due to their low strength.


    Powers: AN-1 can accelerate time for others, although this ability gets stronger over time. When first activated, its effects are unnoticeable - but as time passes, time will accelerate more and more. Eventually, AN appears to be moving extremely quickly to an observer. Using this ability causes their gears to spin faster and faster, which can cause damage or incapacitation if used for too long. However, it is often necessary due to AN's low strength and brittle mechanisms.

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  11. Name: George

    Appearance:
    [​IMG]

    Age: mid 30's

    Gender: male

    Weapon(s): A twin bladed scythe (With rocket boosters) (Also doubles as a grappling hook)

    Powers: Can stop time to where only he is moving. From another point of view he is a blur and is only visible at 399,000 frames a second on a high speed camera. He is also trained in the art of the Toshi style; A fighting technique enabling its user to create energy shields with his or her mind.


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