Kimby
Soft Apocalypse
The Queen's Hand
INTEREST CHECK
INTRODUCTION
Hi! Welcome to "The Queen's Hand", a superpower agency RP set in Victorian times. This story is based on a personal project of mine I started 2 years ago which I converted to a RP format. That being said, the first 2 arcs I have planned will be pulled from the original project but anything afterward I hope to do a few character development arcs depending on our cast. The actual lore can be found in a separate tab so if you're interested or just enjoy Victorian & historical settings give it a read!
Although this is a superpower RP, it will be more heavily focused on story development. There will be combat but because I'm inexperienced with the dice system, it will be more plot-driven. Instead, we will use growth by how far we get into the story.
We will also explore darker and mature themes (lynching, mental health, discrimination, trauma, etc.) therefore I am requiring all players and characters to be 18+. And for development and story purposes, all powers will start off rather basic, nothing too complex. This will give us a chance to evolve the powers as the story goes making growth a lot more rewarding.
LORE
The emergence of unnatural abilities was said to have started around the first half of the 1800s. With tragedies from individuals unable to control their newfound powers, the public was fearmongered into persecuting those who exhibited "unnatural" abilities. Dubbing them the "Unholies" and by the end of 1841, more than 500 individuals were unjustly executed for "preservation of public safety". It wasn't until the Crimea war that the Alliance facing Russia saw the use of 'unnatural abilities' to help turn the tide. For the promise to an end of the persecution and protection of these individuals, they formed the "Unholy Army".
With a victorious end to the war, the promise is kept and persecution of these individuals is outlawed. Though groups like the Catholic church still saw the unholies as a threat - they would lynch whoever they came across. Not only that, but crime syndicates taking advantage of wartime have formed with powered individuals of their own, raking chaos across Europe. In order to deal with ability-based threats, under Queen Victoria's order, an agency of these individuals was formed with several goals in mind:
- Protect the crown
- Serve England (And its alliances)
- Fight threats and handle cases pertaining to the use of abilities.
Edgar Kinsley oversees the agency as director and head of operations.
Ife Jang oversees intelligence and communications
Arjun Karim oversees support and training
more lore to come
1. This is not first come first serve, I will accept applications after the due date (June 7th 10 pm EST). I am also currently allowing a maximum of 2 characters created per person. This is due to an event I am planning for later on in the story that will allow for more characters. Realistic face claims only! Fantasy - Queen's Hand CS
2. Follow all RPN rules, and as stated earlier must be 18+
3. Be active! Please expect to post at least once a week and actively partake in plotting and RP discussion once the discord is made. If you do get to a point where real life takes priority (as it should) please inform me first and we can work something out with your character or if you need to entirely drop this RP no harm done! But communication is key!
4. Literacy. I expect at least 2 paragraphs per post so no one-liners!
5. No God-modding/power play! Keep this in mind when deciding what ability you want your character to have. Check the ability categories for more information!
INTRODUCTION
Hi! Welcome to "The Queen's Hand", a superpower agency RP set in Victorian times. This story is based on a personal project of mine I started 2 years ago which I converted to a RP format. That being said, the first 2 arcs I have planned will be pulled from the original project but anything afterward I hope to do a few character development arcs depending on our cast. The actual lore can be found in a separate tab so if you're interested or just enjoy Victorian & historical settings give it a read!
Although this is a superpower RP, it will be more heavily focused on story development. There will be combat but because I'm inexperienced with the dice system, it will be more plot-driven. Instead, we will use growth by how far we get into the story.
We will also explore darker and mature themes (lynching, mental health, discrimination, trauma, etc.) therefore I am requiring all players and characters to be 18+. And for development and story purposes, all powers will start off rather basic, nothing too complex. This will give us a chance to evolve the powers as the story goes making growth a lot more rewarding.
LORE
The emergence of unnatural abilities was said to have started around the first half of the 1800s. With tragedies from individuals unable to control their newfound powers, the public was fearmongered into persecuting those who exhibited "unnatural" abilities. Dubbing them the "Unholies" and by the end of 1841, more than 500 individuals were unjustly executed for "preservation of public safety". It wasn't until the Crimea war that the Alliance facing Russia saw the use of 'unnatural abilities' to help turn the tide. For the promise to an end of the persecution and protection of these individuals, they formed the "Unholy Army".
With a victorious end to the war, the promise is kept and persecution of these individuals is outlawed. Though groups like the Catholic Church still saw the unholies as a threat - they would lynch whoever they came across. Not only that, but Crime Syndicates taking advantage of wartime have formed with powered individuals of their own, raking chaos across Europe. In order to deal with superpowered threats, under Queen Victoria's order, an agency of these individuals was formed with several goals in mind:
Edgar Kinsley oversees the agency as director and head of operations.
Ife Jang oversees intelligence and communications
Arjun Karim oversees support and training
RULES
Hi! Welcome to "The Queen's Hand", a superpower agency RP set in Victorian times. This story is based on a personal project of mine I started 2 years ago which I converted to a RP format. That being said, the first 2 arcs I have planned will be pulled from the original project but anything afterward I hope to do a few character development arcs depending on our cast. The actual lore can be found in a separate tab so if you're interested or just enjoy Victorian & historical settings give it a read!
Although this is a superpower RP, it will be more heavily focused on story development. There will be combat but because I'm inexperienced with the dice system, it will be more plot-driven. Instead, we will use growth by how far we get into the story.
We will also explore darker and mature themes (lynching, mental health, discrimination, trauma, etc.) therefore I am requiring all players and characters to be 18+. And for development and story purposes, all powers will start off rather basic, nothing too complex. This will give us a chance to evolve the powers as the story goes making growth a lot more rewarding.
LORE
The emergence of unnatural abilities was said to have started around the first half of the 1800s. With tragedies from individuals unable to control their newfound powers, the public was fearmongered into persecuting those who exhibited "unnatural" abilities. Dubbing them the "Unholies" and by the end of 1841, more than 500 individuals were unjustly executed for "preservation of public safety". It wasn't until the Crimea war that the Alliance facing Russia saw the use of 'unnatural abilities' to help turn the tide. For the promise to an end of the persecution and protection of these individuals, they formed the "Unholy Army".
With a victorious end to the war, the promise is kept and persecution of these individuals is outlawed. Though groups like the Catholic Church still saw the unholies as a threat - they would lynch whoever they came across. Not only that, but Crime Syndicates taking advantage of wartime have formed with powered individuals of their own, raking chaos across Europe. In order to deal with superpowered threats, under Queen Victoria's order, an agency of these individuals was formed with several goals in mind:
- Protect the crown
- Serve England (And its alliances)
- Fight threats and handle cases pertaining to the use of superpowers.
Edgar Kinsley oversees the agency as director and head of operations.
Ife Jang oversees intelligence and communications
Arjun Karim oversees support and training
RULES
1. This is not first come first serve, I will accept applications after the due date (June 7th 10:00 pm EST). I am also currently allowing a maximum of 2 characters created per person. This is due to an event I am planning for later on in the story that will allow for more characters. Realistic face claims only! Fantasy - Queen's Hand CS
2. Follow all RPN rules, and as stated earlier must be 18+
3. Be active! Please expect to post at least once a week and actively partake in plotting and RP discussion once the discord is made. If you do get to a point where real life takes priority (as it should) please inform me first and we can work something out with your character or if you need to entirely drop this RP no harm done! But communication is key!
4. Literacy. I expect at least 2 paragraphs per post so no one-liners!
5. No God-modding/power play! Keep this in mind when deciding what ability you want your character to have. Check the ability categories for more information! (Available on CS page)
2. Follow all RPN rules, and as stated earlier must be 18+
3. Be active! Please expect to post at least once a week and actively partake in plotting and RP discussion once the discord is made. If you do get to a point where real life takes priority (as it should) please inform me first and we can work something out with your character or if you need to entirely drop this RP no harm done! But communication is key!
4. Literacy. I expect at least 2 paragraphs per post so no one-liners!
5. No God-modding/power play! Keep this in mind when deciding what ability you want your character to have. Check the ability categories for more information! (Available on CS page)
This will give you some sense of what abilities can exist in this world and should help you with what abilities you want your character to have. Feel free to use this as a basic inspiration for your character but feel free to DM me if you are unsure about anything!
Tips for writing your ability:
1. Remember that we are starting all our characters (besides NPCs) with a basic form of the powers. Abilities did not exist until ~50 years ago at the start of the story. We will develop these abilities as the story progresses so leave room for growth!
2. Have realistic strengths and limitations. Limitations can be based on time, energy, athleticism, and more. I invite you to get creative with this part!
3. Try to be specific with descriptions. Like for elemental manipulation: Which part of the body can produce the ability? Is there a certain way your character must cast their ability? Any objects involved with your ability?
4: Don't feel limited by what is listed under each category. If you have something in mind that would fit into the universe feel free to discuss it with me.
5: I plan to develop our powers in a certain direction that will include manifesting other abilities in the same category to a realistic extent. Example: Someone who started out something under the psychic category like telekinesis has found themselves able to also read minds. We will expand more on this once the RP starts and what everyone wants to aim for with their abilities! So keep in mind a roadmap for your ability when you're filling out the application.
Ability Categories:
Since the start of the Unholy Army, scholars have categorized abilities so that it is easier to identify and access situations and help train certain individuals. The agency has since taken over classification with Yoma Jang leading the effort to learn more about these mysterious phenomenons.
The following abilities also exist within the Queen's Hand universe but are listed as miscellaneous due to how rare they are/how hard they are to identify until more information can be gathered.
Tips for writing your ability:
1. Remember that we are starting all our characters (besides NPCs) with a basic form of the powers. Abilities did not exist until ~50 years ago at the start of the story. We will develop these abilities as the story progresses so leave room for growth!
2. Have realistic strengths and limitations. Limitations can be based on time, energy, athleticism, and more. I invite you to get creative with this part!
3. Try to be specific with descriptions. Like for elemental manipulation: Which part of the body can produce the ability? Is there a certain way your character must cast their ability? Any objects involved with your ability?
4: Don't feel limited by what is listed under each category. If you have something in mind that would fit into the universe feel free to discuss it with me.
5: I plan to develop our powers in a certain direction that will include manifesting other abilities in the same category to a realistic extent. Example: Someone who started out something under the psychic category like telekinesis has found themselves able to also read minds. We will expand more on this once the RP starts and what everyone wants to aim for with their abilities! So keep in mind a roadmap for your ability when you're filling out the application.
Ability Categories:
Since the start of the Unholy Army, scholars have categorized abilities so that it is easier to identify and access situations and help train certain individuals. The agency has since taken over classification with Yoma Jang leading the effort to learn more about these mysterious phenomenons.
- Basic elements (fire, water and/or ice, earth, wind)
- Electricity
- Light
- Darkness and/or shadows
- Gravity
- Magnetic forces
- Radiation
- Energy
- Sound
- Nature
- Superstrength
- Speed
- Durability
- Agility/reflexes
- Healing/regeneration
- Supersenses
- Sight/hearing/smell/taste/touch
- Sensing danger (spider-sense)
- Sensing other types of events (dishonesty, murder, etc.)
- Elasticity
- Telekinesis (moving objects mentally)
- Telepathy (reading minds)
- Mind-to-mind communication
- Mind-control
- Possession (total mental control)
- Memory manipulation (may include creation/alteration/deletion)
- Mentally generated weaponry/objects
- Mindblast
- Ability to locate someone mentally
- Forcefields
- “Psychometry”–the ability to learn things about the past or future of an object by touching it
- Controlling plants and/or animals
- Shapeshifting (animals).
- Shapeshifting (people)
- Self-liquification
- Gaseous form
- Growth/shrinking
- Self-duplication
Climbing/wall-crawling
- Swimming/water-breathing
- Flight
- Teleportation
- Phasing/intangibility
- Illusions
- Conjuration
- Object-replication
- Shape generation
- Art generation
The following abilities also exist within the Queen's Hand universe but are listed as miscellaneous due to how rare they are/how hard they are to identify until more information can be gathered.
- The ability to remove senses (like inflicting blindness, etc.)
- Absorbing someone else’s powers
- Negating someone else’s powers
- Absorption of life-force
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