We are using 6th edition rules. All characters are built on 200 base points and 50 points of Disadvantages for a grand total of 250 points. Everyone has the following Disads already: Watched by the Project Staff 14-, and the Psych Limitation Patriot. You have to purchase Distinctive Features showing that you are a humanoid animal that cannot blend in with humans at all. Your active point level to top off powers is 40, top end OCV and DCV is 9 including skill levels, and defenses top out at 20 PD/20 ED that includes the free armor you can wear.
Equipment wise, normal guns and flak vests giving you a 6 PD/6 ED defense are free. If you want some exotic weapon, you'll have to pay for it with your points. Think of yourselves as super agents, with your mutant abilities (if any) as added flavor.
All the characters have lived with each other all of your lives, and have trained as a team extensively. I strongly suggest you pick up some ranks in the Teamwork skill.
Finally, when choosing a animal base to work with, ask yourselves, "Would the US Army think to use this as a soldier?" Why use a housecat when you can be a tiger?
Equipment wise, normal guns and flak vests giving you a 6 PD/6 ED defense are free. If you want some exotic weapon, you'll have to pay for it with your points. Think of yourselves as super agents, with your mutant abilities (if any) as added flavor.
All the characters have lived with each other all of your lives, and have trained as a team extensively. I strongly suggest you pick up some ranks in the Teamwork skill.
Finally, when choosing a animal base to work with, ask yourselves, "Would the US Army think to use this as a soldier?" Why use a housecat when you can be a tiger?