The One Called X
Angstmaster
The Dark of the Wood
It's the spring of 1163, and something awful is happening in the small Irish village of Kilvea.
It's a sharp turn in luck, to be sure, after the miracle of the previous winter. The crops had been struggling, in the harvest season, and most of the farm animals sick. But it all turned around, somehow, just before it was too late, and the winter had been kind. Not a single soul was lost to hunger or the elements- a thing to be grateful for, indeed. Of course, that was before the children started vanishing.
It began with the four-year-old daughter of the half-mad widow who lived on the edge of the village. A tragedy, true, but still- it was only a matter of time (and this was always said in a knowing tone with a sad shake of the head) before the Fair Folk lured her off. Living so close to the wood, and such a beautiful child, with such bright yellow hair- yes, of course, it was only a matter of time. And then it was the blacksmith's little son, and farmers' children of every age- and within weeks, there were only a handful of children under five left. No changelings left in their places, only empty beds and cradles and the echoes of laughter in the night. Precautions work- cold iron, four-leaf clovers, old bread- but only to delay what is fast becoming inevitable.
As a last resort, a group of villagers- in defiance of their priest, their lord, and their elders- hire an odd, itinerant young woman, who seems to have a gift for knowing things she oughtn't and- even worse- appears to have bound one of the sidhe to her will. A witch? Perhaps, but desperate times lead to desperate measures, and anyone knows that humans will march into Hell for their children's sake.
The handful of brave, desperate souls gather in the house of the one who lives nearest to the wood, to meet their guide and prepare for the journey ahead. If you want to ask questions, or back out- this is your last chance. Once you leave, you must see your journey to its end.
It's the spring of 1163, and something awful is happening in the small Irish village of Kilvea.
It's a sharp turn in luck, to be sure, after the miracle of the previous winter. The crops had been struggling, in the harvest season, and most of the farm animals sick. But it all turned around, somehow, just before it was too late, and the winter had been kind. Not a single soul was lost to hunger or the elements- a thing to be grateful for, indeed. Of course, that was before the children started vanishing.
It began with the four-year-old daughter of the half-mad widow who lived on the edge of the village. A tragedy, true, but still- it was only a matter of time (and this was always said in a knowing tone with a sad shake of the head) before the Fair Folk lured her off. Living so close to the wood, and such a beautiful child, with such bright yellow hair- yes, of course, it was only a matter of time. And then it was the blacksmith's little son, and farmers' children of every age- and within weeks, there were only a handful of children under five left. No changelings left in their places, only empty beds and cradles and the echoes of laughter in the night. Precautions work- cold iron, four-leaf clovers, old bread- but only to delay what is fast becoming inevitable.
As a last resort, a group of villagers- in defiance of their priest, their lord, and their elders- hire an odd, itinerant young woman, who seems to have a gift for knowing things she oughtn't and- even worse- appears to have bound one of the sidhe to her will. A witch? Perhaps, but desperate times lead to desperate measures, and anyone knows that humans will march into Hell for their children's sake.
The handful of brave, desperate souls gather in the house of the one who lives nearest to the wood, to meet their guide and prepare for the journey ahead. If you want to ask questions, or back out- this is your last chance. Once you leave, you must see your journey to its end.
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