WlfSamurai
Maelstrom Engineer
I know the info post SAYS we can use this forum for discussion, but it feels kinda wrong doing so... Somehow... But, I'm going to do it anyway!
Anyway, I'd like to ask some of the veteran and "successful" STs out there for some advice. Every ST on this board is good at least in some aspect. So let me pick your collective brains.
My RP career, like many, was born of table-top RPGs. And after years of playing them, I ran quite a few really awesome games. Being new to the PbP scene, I have not found the same success in the games I have run/am running. They seem to fall apart rather quickly, for many reasons.
I can pinpoint a few of my many flaws that help this along, but in short, they all line up to the fact that I treat these games as I would a table-top game. For example, I wait for input form all the players to continue. I constantly set the scene up where we're waiting for a single player to post for the story to continue. My scenes take forever because I'm always keeping the table-top-style "moment to moment" roleplaying going instead of zooming out for the unimportant.
In addition, I find my biggest shortfall in PbP was my greatest strength at the table and why I was able to sit down with nothing and run an awesome game: reading people. Seeing their expressions, hearing their tones, feeling that lull in the action and throwing a curve ball. Most of these don't exist in PbP and those that do I haven't picked up on yet.
So, do any of more experienced STs have any advice for how to combat the above issues and/or make my games last longer?
Anyway, I'd like to ask some of the veteran and "successful" STs out there for some advice. Every ST on this board is good at least in some aspect. So let me pick your collective brains.
My RP career, like many, was born of table-top RPGs. And after years of playing them, I ran quite a few really awesome games. Being new to the PbP scene, I have not found the same success in the games I have run/am running. They seem to fall apart rather quickly, for many reasons.
I can pinpoint a few of my many flaws that help this along, but in short, they all line up to the fact that I treat these games as I would a table-top game. For example, I wait for input form all the players to continue. I constantly set the scene up where we're waiting for a single player to post for the story to continue. My scenes take forever because I'm always keeping the table-top-style "moment to moment" roleplaying going instead of zooming out for the unimportant.
In addition, I find my biggest shortfall in PbP was my greatest strength at the table and why I was able to sit down with nothing and run an awesome game: reading people. Seeing their expressions, hearing their tones, feeling that lull in the action and throwing a curve ball. Most of these don't exist in PbP and those that do I haven't picked up on yet.
So, do any of more experienced STs have any advice for how to combat the above issues and/or make my games last longer?