Grey
Dialectical Hermeticist
It’s funny, really. The Eastern Kingdom was built up by Hrothgaard, Kelene, Laman, even H’kaeri hands.
A hundred little seditions and an embrace of magic later naturally meant war - the Old World wasn’t willing to let go of all those vassals, the mines and the logging camps, the rich bounty of a rediscovered paradise, or the stranglehold of Church interests realized by Inquisitorial shackles.
So we traded one frontier for another - the Eastern Kingdom became the Confederate City-States, built the biggest godsdamned magical weapon any madman dared to nightmare about, and turned the Old World to dust.
The entire central plains - even hoary old Black Forest - gone in an eyeblink of thaumic excess. Thousands of lives lost. Cities reduced to rubble. Now it’s arid plain, verging on desert, haunted by the wailing, angry ghosts of a murdered civilization.
Well. I find it funny.
Naturally, the powers that be decided to reconquer it. We learned to destroy, but those same Magi knew how to rebuild, how to reinvigorate the dead land - once the worst of its new inhabitants was cleared out. The New Frontier didn’t remain fallow long, oh no. You can’t have that much power mark a place without doing more than merely destruction. Survivors turned to dark powers to eke out a living in the magic-scarred dunes. The vengeful dead rise from the sands and hunt Magi with single-minded hatred. They say the vampires survived, way out west, and now there's nothing to keep them from rising to power.
So we waited a few years until the powers that be declared it safe to cross the border again. A brave push to spread the Confederacy to the far western shore and reclaim the scarred land. A railroad, and way-station towns being built from the Gatewood to… Hell, where could it be now? News travels slow, sometimes.
What does that mean for you? Well, how much of a future do you have in the Confederacy?
Down on your luck, former slave, mutant or other outcast - there’s money in building the railroad.
Maybe you want respect? We may not have an Inquisition anymore, but the Marshals are out there, keepin’ the peace.
Could just be fame and fortune you’re after, and you’re welcome to it if you can dig it out of those haunted sands.
Or do you want to stake a claim? A lot of money out there, for a savvy businessperson.
Whatever you want out there, whatever your reasons, keep your guns loaded and your horses fresh.
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A Crucible game in a weird west setting. It's going to be relatively sandboxy while we see what it looks like and what kind of characters people want. Ideally I'll want each character to know one other character.
I'll sort out details of home towns and organizations once I know there's some interest in gunslinging wizardry.
A hundred little seditions and an embrace of magic later naturally meant war - the Old World wasn’t willing to let go of all those vassals, the mines and the logging camps, the rich bounty of a rediscovered paradise, or the stranglehold of Church interests realized by Inquisitorial shackles.
So we traded one frontier for another - the Eastern Kingdom became the Confederate City-States, built the biggest godsdamned magical weapon any madman dared to nightmare about, and turned the Old World to dust.
The entire central plains - even hoary old Black Forest - gone in an eyeblink of thaumic excess. Thousands of lives lost. Cities reduced to rubble. Now it’s arid plain, verging on desert, haunted by the wailing, angry ghosts of a murdered civilization.
Well. I find it funny.
Naturally, the powers that be decided to reconquer it. We learned to destroy, but those same Magi knew how to rebuild, how to reinvigorate the dead land - once the worst of its new inhabitants was cleared out. The New Frontier didn’t remain fallow long, oh no. You can’t have that much power mark a place without doing more than merely destruction. Survivors turned to dark powers to eke out a living in the magic-scarred dunes. The vengeful dead rise from the sands and hunt Magi with single-minded hatred. They say the vampires survived, way out west, and now there's nothing to keep them from rising to power.
So we waited a few years until the powers that be declared it safe to cross the border again. A brave push to spread the Confederacy to the far western shore and reclaim the scarred land. A railroad, and way-station towns being built from the Gatewood to… Hell, where could it be now? News travels slow, sometimes.
What does that mean for you? Well, how much of a future do you have in the Confederacy?
Down on your luck, former slave, mutant or other outcast - there’s money in building the railroad.
Maybe you want respect? We may not have an Inquisition anymore, but the Marshals are out there, keepin’ the peace.
Could just be fame and fortune you’re after, and you’re welcome to it if you can dig it out of those haunted sands.
Or do you want to stake a claim? A lot of money out there, for a savvy businessperson.
Whatever you want out there, whatever your reasons, keep your guns loaded and your horses fresh.
-------------------------------------------------------------
A Crucible game in a weird west setting. It's going to be relatively sandboxy while we see what it looks like and what kind of characters people want. Ideally I'll want each character to know one other character.
I'll sort out details of home towns and organizations once I know there's some interest in gunslinging wizardry.