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Fandom Ruinedtale (Characters)

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KirienIsamu

a determined artist
* Character sheet below

Name:
Age:
Gender:
Soul color: (All monsters are white souls unless they have absorbed a human soul already)
Appearance: (Optional, description or picture, please don't steal fan art)
Magic/Powers if any:
Backstory/Extra information:

Stats Light World
LV
HP
AT
DEF
EVA

Stats Dark World
LV
HP
AT
DEF
EVA

Money: Surface Dollars/ Dark Dollars
Weapon: Light World/ Dark World
Armor1: Used in both light and dark worlds.
Armor2: Only in dark world
Armor3: Only in dark world
 
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Appearance Description: [Will add image ASAP]A human girl with long and unkempt dark brownish hair. Fair skin and calm pale purple eyes. Is built a little thinner than most children around her age. Has an identifiable mole under the left side of her small mouth. Always sporting a

Name: Ametrine
Age: 12
Birthday: April 15
Gender: Female
Height: 4'9
Soul color: 💜 Perseverance
Magic/Powers if any: None

Equipment:
1. Instant Camera (ITEM utility)
- A rectangular cream-colored Instant Camera. Appears to be one of the older and cheaper models from the camera company "Smile Shine". This instant camera takes photos like another camera but the only difference being is that the photo is printed physically after. When in combat, Ametrine can use this item as some form of stunning tool to enemies by using its bright camera flash, after all, the camera is from Smile Shine. So Smile!

2. Retractable Pen (Weapon)- Nesting easy at Ametrine's right ear. It's just a standard school pen supply. Big ink cartridge, smooth and ergonomic writing, now comes in pink! Ballpens can be pretty pointy which doubles as Ametrine's main weapon upon a click of a button, better than nothing.

3. Spiral Notebook (Miscellaneous)- A small vertically long notepad. Boring cardboard brown cover and plastic spring spine. Been used in a while as the notepad looks rather thin.

Stats
LV: 1
HP: 10/10
ATK: 1 (+9 with pen)
DEF: 4
EVA: 3
G: 200g​

Backstory: Moved into the small town just right over the foot of Mt. Abbott. Growing up an upstanding kid. Performs outstanding grades in school, made a few friends, helpful around the community. It was a simple life but she was content nonetheless. Only for it to become exciting when the barrier separating Monsters and Humans was broken, and life was more different than what she was used to. She goes to school with Monsters, Attends community activities with them, and even befriends some of them. Safe to say she enjoyed the company from those below for so long.

Although, it may not be noticeable on the surface underground in the atmosphere. She came to notice that those around her were only masking their discomfort, hatred, and other unsavory emotions toward one another. Even her own parents were subtle in their opinions towards every monster that has visited their home. Perhaps, there is something she can do? A way to help? Prevent a new threat rising? As a student, she magnified her role as the class president of Alphy's class and that of the school newspaper.

Facts:
  • Plays the piano well
  • Favorite food: Peach mango pie
  • Talks way too fast sometimes
  • May start haggling for shop item prices
  • Has trouble operating modern digital technology
 
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Sans The Skeleton​

  • Age: 25 (so he says)
  • Gender: M
  • Soul color: 🤍 WHITE (Monster Soul)
  • Appearance: Pretty much the same as his canon appearance, though will sometimes decide to get bold enough to actually wear a set of light blue converse sneakers on ocassions but will mostly stick to slippers whenever he can get away with it. His gloves and slippers are pink. (Might get around to drawing him a ref pic later)
Magic/Powers
  • Gaster Blasters: Function the same as they do in his boss battle pretty much and usually will incinerate most things their blasts hit.
  • Teleportation AKA "shortcuts": Sans can teleport himself to a location so long as he's been there before, as well as to dodge an attack. He can also teleport one other person with him but more than that tends to tire him out.
  • Bone Attacks: Sans can fire an array of bone attacks, both in the regular form and in the blue form. Blue is the only other color magic he knows how to turn his attacks to.
  • 💙 Blue Soul Manipulation: Sans, like his brother is able to turn the soul of the being he's attacking blue, which makes escaping more difficult and gravity being more intense. The person can still move around while in the Blue State but it's a bit harder than normal. He can also use his blue magic to bring objects toward him. It doesn't fully work on people as people have the will to resist it to a degree. (I sorta nerfed this to make it fair for RP purposes)
  • Karmatic Retribution (KR): Sans does additional damage based on the sins that one has committed. This enables him to make it feel as if hes doing a lot more than 1 damage at a time. If opponent has not sinned, KR won't work and of LV is not maxed it won't be as effective.
  • RESET rememberance: Sans's memory is NOT fully deleted everytime there is a reset/game over. He remembers all of Flowey's resets as he was alive during that time and if Frisk acheives a game over during this RP he may remember events related to the last timeline.
  • Judgement: Sans is the Judge and can read someone's LV and Stats on his own.
  • It should be noted that Sans is frail and exhausts easily. If he uses his magic too long or too much at a time, he will get exhausted and will need to take a nap before he can use it again. In severe cases he can just pass out on his own and not wake up until he restores his magic. If it gets this far there is a possibility magic overexertion can damage his soul.

Backstory:

Sans's full name is Comic Sans Serif, named after his fonts Comic Sans and Sans Serif font he uses while angry but he prefers to just be called Sans for short. He and his brother are the sons of the previous forgotten Royal Scientist, W.D. Gaster. Sans is likely the only monster who remembers his father's existance as most everyone else forgot him after the CORE accident. Sans had been 10 years old at the time of the accident and had worked to raise his brother Papyrus on his own as best he could. To most everyone in Snowdin, due to Gaster's existance being deleted essentially, they think that Sans and Papyrus just "appeared" in Snowdin. In reality they simply moved there from Hotland. Sans mostly has Grillby to thank for getting by during his childhood and they still have a good friendship to this day even of Sans still never pays his tab.
Sans was a royal scientist just before Alphys and had actually picked up some of his father's work. A few of the oddly written signs downstairs actually were written by him though most were written by Alphys. That was, until Flowey made him no longer care for the future and made him completely abandon science, making Alphys take over as he left the lab and ended up becoming a sentry as Papyrus didn't want him to just sit and do nothing. Flowey's repeated resets made Sans lazy and pretty much hopeless for the future, though he hid his problems with a layer of comedic attitude. Due to that, he ended up pretty well liked, even doing stand up jokes from time to time at MTT resort. Toriel also seemed to like his company as he started telling his jokes to her behind the Ruins door whenever he was slacking off on his work.
When Frisk fell, Sans had every intention to get rid of them before they'd get to Asgore. However he had made a promise not to and stuck with it. He ultimately found out they were of no harm and actually broke the barrier. Initially, Sans wasn't sure if the future would last, expecting a reset at any possible time. However as the years went by with no resets, Sans is starting to ease up and beleive a little bit more in the future.

Extra Bullets:

☆ Sans loves ketchup - mostly because when he was younger he'd eat all the ketchup packets in the food Grillby would give him and Papyrus. He never outgrew this.
☆ Sans can't break a promise which is why he never fights Frisk, plus he found they weren't going to harm anyone by seeing they were still LV 1 at Judgement Hall.
☆ Sans will get very angry/upset if someone harms his brother.
☆ Sans has a whoopie cushion on him at all times, if someone were to hug him they'd find it.
☆ Sans also has a ketchup bottle on him at all times, slashing his jacket would cause it to open and make one think he's bleeding.
☆ Sans's stats are all 1 mostly because his soul is frail and damaged. Luckily he has the reflexes to make up for it most of the time.


STATS

  • LV: 1
  • HP: 1
  • AT: 1
  • DEF: 1
  • GOLD: Just put it on his tab...
 
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CA340E61-56AA-483C-B736-6269C04C4CBB.jpeg

Name:
Abelgard Müller

Age:
27

Gender:
Male

Soul color:
Yellowish-orange (Stalwart)

Magic/Powers if any:
N/A

Equipment:
1. Old police revolver (Weapon):
“Ole reliable… might be older than other guns being used nowadays, but this revolver had served your father proudly, plus, it still has some kick to it. Still works just as fine as well, so why feel the need to replace it?”

2. Worn trenchcoat & vest (Armor):
“It certainly has seen better days, but it has grown on you too much to be replaced now. At least the vest usually meant to take shots would help provide protection if needed.”

3. Detective’s Badge (Unique ACT item):
“Ah… the most important tool within a detective’s pocket. Sure, it might not be able to stop a knife wielding maniac in their track, but maybe it can help out in other ways if you want to avoid confrontation…”
*The Detective’s badge can be revealed within combat and shown towards any foe for a varying effect, ranging from intimidating an foe to lowering their ATK or cause them to be pacified all the way to having no effect at all. Can only be used once within an encounter.

Backstory:
Abelgard Müller was born into the small town that made its own existence by the towering mountain known as Mt. Abott. Abel’s own parents were born from another country having come here in order to live a more peaceful life than what was happening within the home city of his parents many years ago. Growing up, Abel had a younger sibling named Markus that was born when he had become 5, the two siblings having enjoyed time spent together as even with Abel often teasing and making fun of his younger sibling, the two would always be found playing games together or reading books before heading off to sleep. Throughout the years, the first few steps that had caused Abel to become interested on being a Detective was none other the fact that his own father was a detective alongside reading comic books relating to them. Stories of detectives solving impossible crimes and beating up baddies as they save the day had inspired the young Abel to try and do what is right, thinking of his own father as like one of those superhero detectives as well.

As the years went by, and as Abelgard grew up, his own passion to wanting to become a detective like his own father haven’t ceased at all. With Abel doing particularly well within the classes he had performed within as well as graduating from college after leaving the town temporarily to continue his studies, Abel had stepped in after returning back home when his own father had retired from the work force due to a injury relating to his back that would permanently negatively affect his performance. At the age of 20, Abelgard had officially became a detective, his own father having passed down his revolver to Abel in order to continue putting it to use. While originally very excited at the beginning… Abel slowly realized that a job of a detective within a quiet town such as that wasn’t as exciting as it seems… sure, with the arrival of monsters just a year later would certainly shake things up, but things went back to the same amount of normal just soon after.

However, Abel’s dedication and loyalty to the police department hasn’t wavered at all, still proudly serving as a Detective and working hard in order to solve what mysterious he can such as ‘who is sneaking into your backyard to grab some fruit from your tree’ and ‘who had vandalized your car’s tires’. At least… until a surprising case had come along at the age of 25, one that surprised him considering how peaceful the town usually was. 5 individuals dead in a serial murder case… 3 monsters and 2 humans having gone missing before being found dead or ‘dusted’ in other terms. This has certainly disrupted the way of life Abel was originally used to, but even then, he was fully ready to try his best as to figure out who might have been the cause for the murders and try to find out a way to stop them before others got hurt. Some days later into the case, and as he was exploring the crime scene of yet another monster murder at night within some abandoned structure, that was when it happened. Abel wasn’t exactly sure what had happened until he realized it… the sounds of someone rushing towards him alongside turning around to see a manic expression upon someone’s face were the only things he witnessed before his own body had began moving on its own, and with that, after three loud bangs echoing within the night, only one person had made it out that day. Abelgard may have solved the case of the ‘Knife wielding beast in human skin’ running around, but he knew that he might have been another victim if he wasn’t quick to the draw for that matter. Even then, Abel won’t let such a moment keep him down, with him still attempting to continue forward with his dedication to the agency he serves even today. And hey, maybe he could help out more as well… perhaps calming the tensions between monsters and humans to preventing another case like that could be something to focus on.

Extra:

  • Abel often enjoys drinking coffee, having no favorite in particular, but still something he enjoys drinking. Often visiting the local Café to drink some.​
  • While not often, Abel occasionally smokes if he feels as if he needs a little pick me up​
  • His younger brother works as a middle school teacher… to which, Abelgard will occasionally visit his brother to see how he is holding up​
  • Even now, Abelgard actually still enjoys reading comic books, either through reading old ones within his house or by buying new ones to read.​
  • As typical of detectives, Abelgard enjoys a good ole tune full of jazz, especially the slower kind that helps set the mood for some detective work. May or may not hold up to today’s setting.​

Stats;
LV: 3
HP: 61/61
AT: 14 (+21 with Old Police Revolver)
DEF: 8 (+14 with Work trenchcoat & Vest)
GOLD…?: “Not sure why I would have ‘gold’ on my person, but I have about 172 dollars in my wallet currently…”

 
Name: Frisk Dreemurr
Age: 19

Gender: Non-Binary (THEY/THEM)

HUMAN SOUL ❤️

Magic/Powers if any: ✦ SAVE

Backstory/Extra information: Eighth and final human to fall into the underground. Despite the many hardships they faced, Frisk managed to not only escape with their life but helped break the barrier in the process. At first, they were offered a position as the Monster Ambassador. Frisk could not accept this role officially at the time as they were only a child (Papyrus gladly took up the offer in their place), but they continued to appear as an honorary ambassador per the king's request. Within the last two years, they have started attending college to be recognized as an official ambassador someday.

*STATS* LIGHT WORLD
LV 1
HP 35/35
AT 5

DEF 3
EVA 3

*STATS* DARK WOLRD
LV 1
HP 85/85
AT 15
DEF 10
EVA 3

MONEY: $120/$0
Weapon: Pocket Knife (8 AT)/Sharp Branch(15AT)
ARMOR1: Heart Locket (15 DEF)
ARMOR2: N/A
ARMOR3: N/A


APPEARANCE: TBA
 

Name: Zack
Age: 13
Gender: Male (he/him)
Soul color: Red (Determination)
Appearance: Brown curly hair, light skin, brown eyes, wears a black hoodie, blue jeans, and grey trainers.
Magic/Powers if any: The ability to spare.
Backstory: He is a normal kid. Or so it seems...

He comes from another universe, where 2 humans fell in The Underground. One good, one evil.

Using a Volatile Save File, he reset when he saw his universe's Sans die, finding The Universal Save File, somehow entering this world

Extra Stuff:
Favorite Food: Burgers. Any kind.
Leans more toward pacifism than genocidal
Is a chill guy

Stats Light World
LV 1
HP 10
AT 1
DEF 1
EVA 13

Stats Dark World
LV 1
HP 12
AT 3
DEF 5
EVA 15

Money: $15/$0
Weapon: None/Wooden Stick (+2 AT)
Armor1: Basic Clothing
Armor2: Leather Armor (+4 DEF)
Armor3: Evasive Socks (+2 EVA)
 

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