Bone2pick
Minority of One
My favorite breed of roleplay is a story-heavy nation builder. I love reading the adventures that players dream up when you give them a cast of characters and narrative space. This thread will be used to develop a fandom nation builder that I've wanted to GM for years—one set inside MtG's plane of Ravnica.
My priorities for the RP are as follows:
- start small in terms of scale
- maintain balance
- reward participation & effort
- soft consequences for early/minor mistakes & hard consequences for continued/major mistakes
The premise: players will start as guild lieutenants (minor officers) and command their own guild crews. These crews will be staffed by creatures inspired by both Ravnica card blocks with their power levels set by me. Crews will operate similar to a typical gang with assigned turfs, responsibilities, and a certain degree of autonomy.
Creatures will be divided by the following power level:
1 = Common
2.5 = Uncommon
4 = Elite
6 = Champion/Monster
? = Legend
? = Mythic
Each guild will naturally have their own creature types. The following is an example for the Golgari Guild:
Golgari Creature List
Elves of the Deep Shadow - Common (elf druid)
Golgari Thug - Common (human warrior)
Sewer Shambler - Common (zombie)
Stinkweed Imp - Common (imp)
Kraul Warrior - Uncommon (insect warrior)
Thrashing Mossdog - Uncommon (plant hound)
Rot Farm Skeleton - Uncommon (plant skeleton)
Golgari Decoy - Elite (elf rogue)
Dreg Mangler - Elite (plant zombie)
Zanikev Locust - Elite (insect)
Golgari Brownscale - Monster (lizard)
Korozda Guildmage - Champion (elf shaman)
In order to purchase their crews players will start with 27 creature points. Common creatures cost 1, uncommon cost 2.5, ect. Players will also be awarded one free Champion to act as their primary character (crew leader) and either one free monster or one free elite creature with *authority.
*Authority to be detailed later.
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