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Fantasy Our Eternal - lore

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永遠の一族

Eternal Clan.

The clan consists of samurai all throughout Japan who have assembled in the capital: Kyoto. They come from different backgrounds, different masters, some were even rōnin however they had one goal in common which was to save the world from Eternal darkness. Staking their own lives for the cause, even if the chance was slim against this enemy. Many, many warriors had died before them, but with the help of Relics passed down by their ancestors, they had a fighting chance.

The samurai now fight for the master of the Eternal Clan, their new “daimyo”.

Relics

Relics give their master special powers unique to that relic alone. They come in all forms, but most of them are swords; more particularly katanas. Some call this power magic while others see it as a form of self enhancement.

There exists about 3 general forms of relics:
- Self-enhancement relics (speed, power, stealth, etc)
- Healing relics (be it through ritual, food, etc)
- Trap relics (placing magical inscriptions on surfaces due to the knowledge from their relic)

Roles Available

- Samurai
- Doctor
- Servant

 
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Dark Beast
A dark beast is the weakest form of the darkness. They just came from the depths of the great beyond. They usually take on the form of skeleton monkeys cloaked in a dark shroud. They’re usually in groups.

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Arnach
Arnach are the medium levels whom shouldn’t be underestimated. They have power but usually work with illusions to throw of their enemies. They can be found alone or with Dark Beasts.

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Alnir
Alnir are medium levels who usually avoid fighting themselves, instead they summon their children to do the dirty work for them. They come in big groups but are generally low levels. Alnirs don’t like banding together with others besides their children.

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Soul Hound
Soul Hounds are high level threats. They can be found in packs and imbue quite a lot of power. Avoiding direct hits with their fangs are key to surviving. If a soul hound clams onto you with their fangs, they’ll start draining the energy out of you.

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Bansha
Bansha are high levels who are similar to banshees. Their cries are ear deafening, losing the sense of hearing for a period of time if too close to the source. They work alone but when using a specific cry, they can summon Soul Hounds.

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Darakna
Darakna are dangerous and shouldn’t be fought alone in any circumstance. If going in unprepared, it might just be suicide. Other dark creatures tend to avoid him as Darakna tend to destroy anything on their path with brute strength and speed.

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Sayn
Sayn are very dangerous, a true force to be reckoned with. Despite not being fast he has great intuition and senses which makes it hard to land a direct hit on him. Teamplay is key here.

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Dark Queen: Isolda
Isolda was once human but torn apart completely by her own darkness consuming her entire soul. She became the vessel of the Queen of Darkness, the embodiment of evil that was roaming Earth. She is what people would call: the end boss.

 

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