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Fandom New Orleans by Night Characters


  • 1651538198266.jpeg Name: Keith Sable
    Gender: Male
    Clan: True Brujah
    Clan Disciplines: Potence, Presence, Temporis
    Generation: 8th
    Nature: Loner
    Demeanor: Rebel
    Occupation: Police Detective
    Affiliation: Camarilla
    Age: 34
    Length of Embrace: 3 weeks

    Attributes
    Str: 4
    Dex: 3
    Sta: 3

    Cha: 2
    Man: 2
    App: 2

    Per: 2
    Int: 4
    Wits: 2

    Talents
    Alertness: 1
    Athletics: 1
    Awareness: 1
    Brawl: 1
    Empathy
    Expression
    Intimidation: 1
    Leadership
    Streetwise: 2
    Subterfuge: 2

    Skills
    Animal Ken
    Crafts
    Drive: 1
    Etiquette
    Firearms: 1
    Larceny: 1
    Melee: 2
    Performance
    Stealth: 1
    Survival

    Knowledges
    Academics: 1
    Computer: 3
    Finance: 1
    Investigation: 3
    Law: 2
    Medicine
    Occult: 4
    Politics
    Science
    Technology

 
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  • 1651538478857.png Name: Antoinette 'Toni' Duchonovoy
    Gender: Female
    Clan: Toreador
    Clan Disciplines: Auspex, Celerity, Presence
    Generation: 10th
    Nature: Capitalist
    Demeanor: Gallant
    Concept: Information Broker and Nightclub Owner
    Affiliation: Camarilla
    Age: 140 (appears to be 25)

    Attributes
    Str: 1
    Dex: 3
    Sta: 2

    Cha: 3
    Man: 3
    App: 4

    Per: 3
    Int: 3
    Wits: 2

    Talents
    Alertness: 1
    Athletics: 1
    Awareness: 1
    Brawl
    Empathy: 1
    Expression: 2
    Intimidation: 2
    Leadership: 2
    Streetwise: 2
    Subterfuge: 1

    Skills
    Animal Ken
    Crafts
    Drive: 1
    Etiquette: 3
    Firearms
    Larceny
    Melee
    Performance: 3
    Stealth: 2
    Survival

    Knowledges
    Academics
    Computer
    Finance: 1
    Investigation
    Law
    Medicine
    Occult: 1
    Politics: 3
    Science
    Technology

 
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"Name's Rook. Need something?"

Name: Rook

Age: 38 (Visibly 27)

Years Since Embraced: 11

Affiliation: Anarch

Generation: 13th

Clan: Brujah

Humanity: (7

Disciplines:

2 in Celerity. Rook is extremely fast when he needs to be

3 in Potence. When Rook wants to fight, few can match him.

Conviction: Do right by those who do right by you.

Touchstone: He has an estranged wife and child back East he’s secretly funneling money to.

Skills:
-Rook is a skilled combatant, though he tends to prefer getting up close and personal with his fists.

-He’s reasonably charismatic, due in part to his impeccable honesty and sincerity, a rare thing even among the hot blooded Brujah

-He knows his way around the street, having a few connections in the local black market

-Quite well spoken and decently educated

Resources:
-He runs a “courier” service. In reality he holds a managerial position smuggling various Kindred goods around the city, usually messages and blood, the latter of which he gets a portion of as kickback.

-He has a small, unassuming apartment in an unassuming part of town

-He has an old Crown Victoria he used to get around

Equipment:
-He owns a Glock 45 for self defense, mainly against humans. Not much use against Kindred.

-A basic machete, mainly for fighting against Kindred.

-A sunbag. Basically a sort of sleeping bag with an interior zipper, used as an extra defense against being dragged into the sun.

Personality: Rook seems to be a rare thing among Brujah. Most Brujah of the modern day are hot headed rebels or thuggish brutes. Always looking for a fight for the sake of it. But Rook is calm, considered, yet not lacking in passion. He’s rarely rocked, with an almost inhumanly calm temperament. Though occasionally, that Brujah blood comes out. It comes out when he punches a Kine for using slurs, or spits on the floor of some propped up Prince. Rook is the sort of person who'd rather make jokes that admit how he's feeling, even when it's completely uncalled for.

Flaws:
-He’s frankly too honest. He couldn’t lie his way out of a paper bag

-He’s not one to play politics

-More than most Kindred, he’s extremely concerned about keeping his humanity, to the point he only drinks bagged blood, or from rodents.

-Though seemingly apathetic, he is still susceptible to his Clan’s tendency for hotheadedness.

Backstory: On a literal level, Rook is no stranger to blood. Before his Embrace, he was known as Adam Rook, hailing from the Southern US. He was a teenager through much of the War on Terror, and it was no surprise that he enlisted when he turned 18. He would then spend for years in the Army, two of which was as a frontline infantryman in Iraq. Adam would see a lot. Mainly things he’d rather forget. And upon returning home, he was pretty much thrown to the side. He tried to get a decent job, especially after he married his wife Harriett, and they had a child, but he could never find something that stuck. So, in desperation, he turned to crime. Ferrying drugs and robbing stores, mostly. Harriett eventually left him, pushing Rook further into his bad habits to send money back to her.

This would culminate in the most important night of his life. His death.

Following a liquor store robbery gone wrong, Rook was blasted in the chest with a shotgun point blank. It’s a miracle he didn't die immediately.

The last thing he remembers is staring up at the Texas sky, wondering how he got to this point.

He then woke up…he wasn’t cold or hot, he just felt…nothing. Possibly out of pity, or just spite, a Brujah had drug Rook into a nearby alley, and gave him the Embrace. Rook was a childe of the Learned Clan, forced to figure things out on his own.
He rarely mentions how he eventually made his way to New Orleans, only vaguely mentioning an older Brujah and working as a courier. The latter part has served him well, as many Kindred in the series ask for his services.
 





















































live to tell






lacuna coil
























Kane






























R


equisite.




















name




Kane Bush (not his birthname)














age




185 (physically 25)














Years embraced




160














affliation




Independent (ex-Camarilla)














generation




10th




















humanity








6
























nature








Idealist
















Demeanor




Conniver












predator type




Extortionist












disciplines




Dominate - 3 (including bonus from predator type)

Presence - 3

Fortitude - 2


























d


etails.











































attributes
















Str - 1
Dex - 3
Sta - 2

Cha - 4
Man - 4
App - 2

Per - 3
Int - 2
Wits - 3
































conviction








Never hurt the innocent


















touchstone




He owns an orphanage tucked away somewhere in New Orleans, the orphans that lived there are closely monitored and ensured that they'll never be embraced nor touched by a vampire.




























skills








- Kane has a way with his words, he knows well how to manipulate someone to turn a negotiation or a conversation into his favor.

- Due to his influence, he is able to get the right people to solve whatever problems that may arise.























resources








- His main income mostly comes from the business establishment that he owns a share to including a couple of clinics that but since he is quite influential, he would trade valuable information and networks with his contacts in exchange for money or a valuable possession.

- After getting kicked out of the ventrue tower, he now lives in a small manor that is tucked away from public's eye

- His chaffeur drives him around in a morgan plus 4 drophead coupe.













equipment




- He carries a small revolver that he modified to load smokescreen bullets in case he needs to cover his escape.

- He brings a small dagger that he keeps in his back pocket.



















flaws








- He is by no means good at combat which makes it easy to corner him and kill him. (he always brings bodyguards to keep himself safe.)

- He may be fast but his punches are weak and he will most likely fail to get out of tight grasps.

- Due to his former ties to Camarilla, he has made enemies on both Anarch and Camarilla side despite keeping himself pretty neutral when it comes to the affairs he would take care of.

























p


ersonality.










Kane isn't one to display himself in a high regard despite his clan tendencies to do so. When addressing others, he would try to be as polite even if he is faced with people he dislikes. He is mostly reasonable and will not dwell in his arguments if the person he is talking to won't agree with his words. Despite that, he is easily to let his impulsive thoughts take over especially when given the chance to gain more power or wealth.





























h


istory.












Back in the early 1800s, Kane was born as an heir to an unamed kingdom, somewhere in Europe. However, due to Ventrue's influence, his grandfather who had already became a part of the clan, convinced his mother to also turn him into a ventrue. Most of his life, he was heavily monitored by his grandfather, ensuring that he will not fail the ritual and trained him early on which kept him in a state of fear as he learned what it meant to be vampire. He was never let out of the castle without any supervision even when he has come of age. When he was crowned as the new King, he tried to get himself away from the rest of his family and brought his mother with him. A couple of years passed and he remained prosperous, ruling the kingdom with an open mind. Though, his life was cut short on his 25th birthday when his mother came to his room and embraced him. It turns out that his grandfather had embraced her far long before he was old enough to understand what was going on. Forced to go under the strict ritual that he once prepared for, he obediently followed his grandfather's footsteps and ruled the Kingdom for awhile until his Grandfather decided to take the throne back in which he had no choice but to abide by his wishes and rules.



For many decades, he continued to try separate himself from his family right until a couple of brujahs killed both his grandfather and mother while he was away, trading with wealthy merchants that gave him valuable items. This incident left him able to cut ties with his family and move to another continent where he finally reached a new place that was soon to be called New Orleans, for at least half a century, he tried put down roots with his new identity. For a couple of decades he stayed within the Camarilla faction as a way to rebuild his reputation by helping out the prince of New Orleans. Though, it didn't last when he started getting heat from the Anarchs due to his alliance with Camarilla. After getting barely any help, he quickly cut ties with the Camarilla and collected enough followers and wealth for him to grow his influence among the state. Recently, he has been trying to gather both people from Anarchs and Camarilla to smooth out his business so that he wouldn't have to worry much about the ongoing conflict between the two, helping both faction when needed.


















♡coded by uxie♡
 
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Regret Roulette












Unlike Pluto
















































Ulf




























































R




equisite.








































name








Beowulf Hamilton




























age








649 (physically 27)




























Years embraced








622 years




























affliation








Camarilla (House Goratrix)
























Occupation








Hitman (non-mortals)
























generation








8th
























Predator Type








Blood Leech




































humanity
















7




































disciplines








Celerity: 1 (Predator type bonus.)
Dominate: 2
Fortitude: 1
Blood Sorcery: 3




















































d




etails.




































































conviction
















"Protect thine people from thine sins."

"Aid thine people who are in pain."




































touchstone








A dangerous secret artifact that is locked in the basement, the secret that the descendants of his bloodline had protected for centuries to prevent a calamity from happening.

His Manor, providing shelter and food for the homeless. Allowing those who are less fortunate to stay for as long as needed till they could get back on their feet.
























































skills
















- Having potent abilities and immense experience in Blood sorcery, Ulf is formidable in a fight without the need to dirty his hands most of the time.

- A Master in acting and playing a role needed to keep his secrets safe.

- Have vast knowledge and experience in the interworkings of the Tremer clan, along with knowledge of great tomes.













































resources
















- Work as a Hitman mostly for the Camarilla and others, all targets must be a kindred.

- A large manor that is now turned into a homeless shelter, lives in the basement where it is strictly prohibited and has an ancient ward to prevent non-blood related individuals to enter.

- Drives a black Yamaha Tracer 7 GT.
























equipment








- Carries a small pocket knife concealed as a necklace around his neck.

- Wields a 22. caliber revolver which he kept tucked under his suit.

- Wears a blackout water resistant jacket.




































flaws
















- Due to his exclusion of feeding on mortals, he is dependent on the blood provided from another kindred. Risking him being completely blood bonded and starving himself to prevent becoming a slave.

- Being quite starved with not enough blood to feed from had made him weak. Close quarter and physical combat puts him at a disadvantage.

- Due to Tremere Clan being in shambles, he is hunted by his fellow clanmates for the knowledge and lore he held. Constantly having to hide himself outside of his work.

- Has only a few allies he could rely on, making it easy to outnumber or create an ambush against him should they found of of his whereabouts.
















































p




ersonality.




















One would say that Ulf is quite an odd fella, he rarely complains or express his joy to the others around him. Always smiling regardless how ill-fitting it would be in certain circumstances. Keeping most of his thoughts to himself and the secrets within, as a true Tremere would. However due to the nature of his role as a former ruler, it is an obligation for him to aid others who are in need. Despite the risks and the inconveniences that arises, often times risking his life. With his tendency to hid his concerns and preventing others from entering his inner circle, it is safe to say that he has very few allies. Most find him arrogant and disliked his antics, though it could not be helped. As it is incredibly important for the kindred to protect his secrets above all else, should he risk betraying his ancestors.
























































h




istory.
























Born to a family of royal lineage in the late 13th century, Ulf spent his whole life dedicating himself to become the next ruler of his kingdom as both of his parents had passed away while he was still a babe. However despite his noble intentions, this had robbed him from the joy of simply being alive. Making him dull and insensitive in social terms, he was unable to understand the temptations of free will. Becoming bitter and gaining an abundance of enemies unlike his predecessors, it was difficult to rule with very few subjects he could trust and others who seek to drag him down even further.

Despite it, he had one person that he could always trust, his older sister Beatrice. She was the one who taught him of their ancestor's darkest secret and their role to protect it at all cost. His trusted advisor and the one who stood by his side till the end of her days, Greeting him with a kind smile when others wouldn't even look at him. The kingdom prospered with her aid, it was the start of the golden age but also the end of it's reign soon after.

In the 14th century, the lords and duke schemed under his noses and seek to take the royal artifact by force. As it promises great power to those who wields it, but it wrought great destructions for the weak. Raising rumors and spilling hateful lies, they hid their ulterior motive under the guise of revolution. Pushing the two royals into a corner, Mortally wounding Ulf in the process. The artifact had fallen into their hands, unraveling the very calamity they sought to prevent.

it caused a big explosion of power that shakes the ground from where it stand. In an act of desperation, his sister performed the sacred ritual by sacrificing her heart to seal the artifact. Preventing the misuse of said artifact for centuries, turning it into a piece of junk. That was thought to be the end of his life, till he awaken with the artifact held fast within his palm. Settle in a place far from the land he had known to be his home, with an incredible thirst that rattle his bones.

The Tremere elders whom were well acquaintanced with his ancestor and the secret he carried with him, had finally come to his aid as the very thing he held was a sin to his bloodline. in search of power, they have caused such devastation. Being unable to destroy the device, those who carried the sinner's blood are cursed with the same duty in concealing and guarding the artifact. With no descendants left in his bloodline other than Beowulf himself, it is the kindred's duty to ensure the secret remain hidden and embrace another to carry his blood.

Regardless if he had to sacrifice his life just like his sister and cursing others with his blood to carry the same fate. Ever since he turn into a kindred, he spare no expense in fixing and atoning for his ancestor's failures. Becoming a magister and aid the council to the best of his ability, with incredible pressure from the elders and his shortcomings. He would have worked himself to death were it not for the fact that his survivability is vital in keeping the artifact safe.

Then comes the end for the council, Ulf was left to his own devices. Aimless he became without their guidance, he resorts to seek the house of goratrix and went under their wing. He build a manor in New Orleans and slowly reverting to his old habit of taking care the people around him, continuing his duty as a ruler that was cut short. Fuffilling his role and giving him a cause to fight for.




































♡coded by uxie and art by Alle Page♡
 
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"You know...Thucydides said, 'The society that separates it's scholars from it's warriors will have it's thinking done by cowards and it's fighting by fools. Unfortunately for you, you're both a coward, AND a fool."

Name: Aleksander "Alek" Svoboda

Age: 36 (Visibly 24)

Years Since Embraced: 12

Affiliation: Anarch

Generation: 13th

Clan: Brujah

Sire: Kryzsztofer

Humanity: 7

Disciplines:

Celerity: 1

Potence: 2

Obfuscate: 1 (Thanks to his brief friendship with a Banu Haqim)

Conviction: Fight for the rights of the downtrodden.

Touchstone: My partner still thinks I'm alive and is scouring the world looking for me.

Ambition: Establish the Anarchs as a legitimate alternative to the Camarilla

Desire: The Ventrue who killed my Sire is in New Orleans. They'll join Kryzsztofer in seeing one last sunrise before I send them to wherever Kindred go when they die.

Skills:
-Aleksander received combat training from a veteran Brujah, and has become quite skilled despite his young age.

-His greatest strength, however, is his charisma. Alek can speak and make it feel as if a Kindred's heart beats once again.

-He's no saint, and knows how to get more...illicit items

-Well educated, having a degree in Political Science, and having a lifelong interest in European history.

Resources:
-Runs a courier service, earning a kickback in blood bags.

-He has a small, unassuming apartment in an unassuming part of town

-He has a beat up motorcycle he uses to get around the city

Equipment:
-He owns a Glock 17 for self defense, mainly against humans. Not much use against Kindred.

-A 19th century cavalry saber, though not useful in combat, it is very sentimental for him, being one of the last items he has to remember his Sire by.

-A single silver ring.

-A sunbag. Basically a sort of sleeping bag with an interior zipper, used as an extra defense against being dragged into the sun.

Personality: Alek is both exactly what you think when the word "Brujah" is said, and nothing like what you'd think. He's young, hates authority, and has a passion few can match. But that passion is tempered by a deep philosophical mindset. he's no raving punk, Alek is an inheritor of the philosopher kings of old. not to say he'simmune to senseless violence, he's had his fair share of close calls after the Beast demanded he spit in that Prince's face or punch someone in the face. But for the msot part, he'd rather talk things out over violence.

Flaws:
-He’s officially, he was declared dead in his home country of the Czech Republic two years ago, and has yet to get a new identity

-He’s a bit too involved in politics, often letting it cloud his judgement,

-More than most Kindred, he’s extremely concerned about keeping his humanity, to the point he only drinks bagged blood, or from rodents. He'd rather drink rancid, rotten blood than drink from a live human

-Prone to getting involved when he really shouldn't.

Backstory: Rebellion was in Alekander's blood even before his Embrace. His great grandfather was a member of the Polish resistance during WW2, fleeing to Czechoslovakia following the Uprising.. His grandparents were devout Jews during Stalin's reign of terror. His mother was there when the Berlin Wall fell. So it was no surprise that from a very young age, he got involved. His great passion was immigrants. The influx of refugees coming from the Middle East, and the general apathy and even hatred for them infuriated him. So he started protesting. He never resorted to violence, but he was always there. Maybe that's what caught the eye of Kryzsztofer. He was...odd. he looked young, yet he spoke with the wisdom of someone far older. The two would have long, often heated debates on philosophy. It was most likely this that guaranteed his Embrace.

The time came after a protest became a riot. He was badly trampled during the chaos, and taken to a hospital. His partner Erika was there when his heart stopped.

Kryzsztofer, perhaps seeing an opportunity, or perhaps not wanting to lose such a passionate person, snuck into the hospital's morgue that night, and Embraced Alek. Against all odds, Aleksander awoke, a 13th Generation Childe of Clan Brujah.

It was a hard adjustment for Alek, though over the next two years he learned to Adjust to his unlife. Though he was never very specific about it, Kryzsztofer was of a powerful bloodline, and wanted to ensure his progeny would do well in the nights to come. And it was two years after his Embrace, in 2012, that his fate would change forever.

Kryzsztofer, as a well respected Brujah, was called to Prague for the Conclave. Secretly, however, Kryzsztofer was in league with Theo Bell, and aided in the Anarch's assassination of many of the Venture's higher ups. though unfortunately, Kryzsztofer would meet his Final Death in Prague, staked and left for the sunrise by furious Camarilla Venture seeking retribution. With an entire sect now wishing to track down the fallen Brujah's childe, Alek had no choice but to flee his home country. He spent the next few years quietly, slowly inching his way across Europe, hiding in train cars, feeding on rats, whatever it took to survive. Finally, thanks to a friend he made in the Banu Haqim, he was able to smuggle himself onto a ship bound for the States, where the Sect War wasn't as...open.

Alek would find America...a hard adjustment. The Anarchs saw him as an old world upstart looking to rise up after getting thrown out of his turf, Camarilla saw him as a bloodthirsty mongrel looking to collect more heads. He as in neither group, an outsider. So, he did what he had to. he already had experience moving packages, he was a courier part time before his Embrace, and he became one once again. With nothing but an old beat up motorcycle, a satchel, and his wits, he tore up and down the Esatern US, ferrying messages, blood, whatever. Just as long as it paid. Slowly, he worked his way down to new Orleans, a supposed safe haven for Camarilla and Anarchs. Here, he's resumed his usual career, while trying to ingratiate into the Anarch politics. Granted, it's hard when the Brujah Primogen is just begging for an excuse to fight the Camarilla, but what can you do?
 
I would love to introduce: 'Gilani', the theatre savant. Do first of all forgive me for my lack of experience with the medium. I have no idea how you all have made these fancy colored programs into your messages.

**
Background:

112 years ago, he was embraced by his sire who had lost her literal swing. Her craft became obsolete a few centuries ago and obsessed as she was, she never found a new avenue to pursue the fine arts. Being Toreador, she searched for a long time until she found him. The stunning Gilani appeared to be as beautiful as the fullest moon, or dare I say, for how much I can remember, the sun.

Gilani continued to pursue his career, until his fame became too much and people started to wonder about his seemingly eternal youth. He had to step back, slinging him into an era of being lost. He chose to become a 'patron of the arts' [archetype].

After noticing that his strength increased, Gilani took it upon himself to train his physique. He only slowly realized that all of this training did not alter his appearance. This send him into another spiral of depression when he was just embraced. Gilani only returned to partial humanity due to his charms and intense aura which made his theatre shine bright enough to attract attention from the most beautiful theatre players. Now he can only be a mentor to those who practice and play for theatre, but he does so intensely. He sculpts actors and literally so when they are of detriment to a piece. He has his favorites, who Gilani intends to make half as grand as he is whenever he takes to acting again.

Gilani is not necessarily vain, as you might start to think, he is more a reveler in his own grandeur. He can revel in that of others too to an extent. After his previous human partner (Pablo) died of old age, Gilani's new largest weakness is his lack of knowledge. He does not care for books or anything dusty for that matter and thus has never read one. He prefers to experience.

My stats (for now untill I shall digitalize them)

1652290824384.png
 
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