Naruto Character WIP

The Suspicious Eye

Your Darling Devil

My Character Sheet

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**Character taken from BayneezOne "Nagisa," all credit to art and similarities go BayneezOne and his friends.**

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Name: Natsuko Aki Nagisa Akimichi


Nickname/Alias: Nana, Natsu, Nagi, Nacho


Gender: Female


Age and date of birth: Age 13, April 1st


Age Appearance: 11-15


Sexuality: Heterosexual




Parents:

Length and build: 145 cm Fluctuating build, but average


Weight: 42kg


Favorite weather and season: Sunny Smmer with some clouds, but mainly a bright blue sky

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Village: Konohagakure


Birthplace: Takigakure


Organization: Shinobi Forces


Clan/Bloodline: Akimichi

200



Rank:Genin


Chakra Nature:

200px-Nature_Icon_Yin.svg.png


vmspdd.png%5D


Appearance:

nagisa_yoshida_heart_shrine_village_newcomer_by_bayneezone-d5cpsv8.png


23msj6g.png%5D


Personality: Nana is probably one of the most cheerful, and positive people dispute having been in some pretty terrible situations. She is always energetic and has a positive disposition. Some think it's because of her excess production of chakra, but everyone agrees she's way too much to handle. She is very bright and a hard worker, especially enjoying things that she wanted to learn. She is compassionate and loyal to the end. Although she is always so cheerful she has small moments of weakness, but hides them around others. Welcoming, kind, honest and fun, Nana is a exceptional happy girl.

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History: TBR


Theme Song:


[media]


[/media]
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Weapons/Items:

Weapons/Items


Name of Weapon or Item: Standard Shinobi Tools

Description:

-Kunais


-Metal Wires



-Paper and Smoke Bombs



-Normal and Fuma Shuriken



-Small Tanto (a type of sword)



-Chakra blades



-Explosive tags



-
Vambraces


Appearance: N/A



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nagikoe_just_playin_around_by_bayneezone-d6r065e.png


Skills/Abilities:

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Special Traits

Accelerated healing


Creates a over Excess of Chakra creating a Aura of Chakra. This makes her unstable so she happily shares her Chakra with others.



Enhanced Strength due to Chakra Aura from excess.



Taijutsu maniac.



Taijutsu maniac.





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Kekkei Genkai:

JF+Jeet+Kune+Do.jpg-for-web-normal.jpg


180


35


Name of the Kekkei Genkai:

Jeet Kune Do


Yin-Yang Release



Swift Release





Type of Kekkei Genkai:

Attack/ Supplementary


Level of Mastery: Adept


Description:


Jeet Kune Do uses Chakara as the frictional boundary between all material. Creating the ability to walk on things that normally aren't possible. Along with using excess Chakra as a bouncing board for stronger attacks with more force.


Weakness:

Can also be used against user if opponent is smart. and is a large drain in chakra. Which is why those who produce a excess

DN3p4.png%5D


Jutsu:

Jutsu


Canon Jutsu

Mystical Palm Technique

Ballistic Waterwheel

Chakra Enhanced Strength

Formation Ino–Shika–Chō

Partial Multi-Size Technique

Chakra Transfer Technique

Chakra Threads

Ravaging Chakra Knives

Many not yet learned



Chakra Scalpel

Strength of a Hundred Seal

Yin Seal: Release

Katsuyu: Immense Network Healingical Palm Technique

Ninja Art Creation Rebirth — Strength of a Hundred Technique

Butterfly Bullet Bombing

Butterfly Chōji Mode

Chubby Dive

Human Bullet Tank

Human Bullet Yo-Yo

Multi-Size Technique

Spiked Human Bullet Tank

Super Multi-Size Technique

Super Open Hand Slap

Rasengan

Demonic Illusion: Descending Hell Technique

String Light Formation

Soaring Strings

Soulbane

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Custom Jutsu

Type: Attack/Supplementary

Rank: B

Range: Short

Element Affinity: N/A

Description: After using a technique that causes rain to fall from the sky, the user will then push chakra to their feet and will be able to push off of the drops of water with their feet, tho they must be quick when doing so. This jutsu derives from a ninja's ability to walk on water no matter how thin or small the water source is so it does not require suiton chakra to perform, this is just a more intense version the requires fast reflexes and movement to accomplish.

Names and Distinguishing features: Jeet Kune Do: Rain Dance

====================

Type: Attack/Supplementary

Rank: A

Range: Short

Element Affinity: N/A

Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Names and Distinguishing features: Jeet Kune Do: Movement Of Water

Note: Variations include, Movement of Fire, Air, Solid, Lightening, Dust and Realm (which she hasn't figured out yet).

====================

Type: Attack

Rank: B

Range: Short

Element Affinity: N/A

Description: The one inch punch is a skill which uses explosive power to generate tremendous amounts of impact force at extremely close distances. When performing this one inch punch the practitioner stands with his fist very close to the target, A quick movement of the wrist produces the force needed, the wrist is held with the knuckles facing out on a horizontal axis, the wrist is then moved up and a strike is produced with the bottom two knuckles.

Names and Distinguishing features: Jeet Kune Do: One Inch Punch Technique

====================

Type: Supplement

Rank: A

Range: Short

Elemental Affinity: N/A

Description: The user jump starts their senses with swift chakra to extreme limits, the result of which being a sensation where ordinary movements appear sluggish and dull and hyper speed movements appear as normal ones, though normally if a user's senses surpass their speed of movement they wouldn't be able to take action as their super speed senses outpace ordinary movements but when this technique is used during other swift release jutsu like "shadow less flight" as example it enables them to maneuver at their high speeds for very brief windows. This technique allows a swift user to be capable of tracking movements of shadow-less flight's speed.

Names and Distinguishing features:Swift Release: Swift Senses Technique

====================

Type: Supplement

Rank: B

Range: Short-mid

Elemental Affinity: N/A

Description: The user through the use of swift release will perform the "Boar" handseal and move from Short to mid range. This technique is similar to that of shadow-less flight and can be used to dodge certain attacks by using swift release to quickly move out of the range of the attack similar to how other jutsus like Doton no jutsu let's you escape certain attacks by moving out of range or out of the way of certain jutsus. This can be preferred over other jutsus that can allow this due it's much faster and is still pretty basic. The user can escape attacks that for one, he can track, attacks that are projectile-ish but not huge attacks like kirin. The user could dodge an attack like fireball jutsu however, the attack that the user dodges cannot be wider than 10meters in diameter. Otherwise the user would still be hit due to the user can only travel by 10meters since this technique is short to mid range so this cannot be used to dodge large scale techniques only small projectile like techniques like fireball jutsu, Fire Style: Exploding Flame Shots and other small scale projectile like techniques, as well as few attacks that are like blasts as long as they aren't large scale as said before due to this has a 10meter range limit so any attack that is 10 meters in diameter would still hit you if you try to use this as a counter.This jutsu would allow someone to dodge small Amaterasu flames, but not large scale flames that are 10 meters in diameter or flames that appear all around/cover you as there has to be away to escape out of it. This jutsu would only allow you to dodge the same type of techniques that Doton no jutsu can allow you to dodge, only this is much faster.

Names and Distinguishing features: Swift Release: Swift Technique

====================



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Summons

She can't scroll summon anything.

i_made_an_owie_by_bayneezone-d621a06.png



It always explodes in her face. ALWAYS.



However she did make a contract with this lovely thing





535395-chocobo_baby_large.jpg


Name: Ahiru


Species: Chick


Age/Gender: Female


Size: 3 ft in height


Unique Traits: She doesn't say anything other than "Okay!!".


Jutsu:


Jeet Kune Do: Movement Of Realm



497dcc4070ffb5ef118b97fee2d7f7d4.jpg


image.jpg


chubby_nagisa_doodles_everywhere_by_bayneezone-d6byoxy.png


PAD_Fat_Chocobo_artwork.png


daddy_i_want_another_pony_by_bayneezone-d6hhcu8.png


cheer_up__nagisa_style_by_bayneezone-d5guk4q.png




My Character Sheet

pumped_by_bayneezone-d5iz3v2.png


**Character taken from BayneezOne "Nagisa," all credit to art and similarities go BayneezOne and his friends.**

xclv9d.png%5D


Name: Natsuko Aki Nagisa Akimichi


Nickname/Alias: Nana, Natsu, Nagi, Nacho


Gender: Female


Age and date of birth: Age 13, April 1st


Age Appearance: 11-15


Sexuality: Heterosexual




Parents:

Length and build: 145 cm Fluctuating build, but average


Weight: 42kg


Favorite weather and season: Sunny Smmer with some clouds, but mainly a bright blue sky

DN3p4.png%5D


Village: Konohagakure


Birthplace: Takigakure


Organization: Shinobi Forces


Clan/Bloodline: Akimichi

200



Rank:Genin


Chakra Nature:

200px-Nature_Icon_Yin.svg.png


vmspdd.png%5D


Appearance:

nagisa_yoshida_heart_shrine_village_newcomer_by_bayneezone-d5cpsv8.png


23msj6g.png%5D


Personality: Nana is probably one of the most cheerful, and positive people dispute having been in some pretty terrible situations. She is always energetic and has a positive disposition. Some think it's because of her excess production of chakra, but everyone agrees she's way too much to handle. She is very bright and a hard worker, especially enjoying things that she wanted to learn. She is compassionate and loyal to the end. Although she is always so cheerful she has small moments of weakness, but hides them around others. Welcoming, kind, honest and fun, Nana is a exceptional happy girl.

DN3p4.png%5D


History: TBR


Theme Song:


[media]





[/media]
2h5tkk2.png%5D


Weapons/Items:

Weapons/Items


Name of Weapon or Item: Standard Shinobi Tools

Description:

-Kunais


-Metal Wires



-Paper and Smoke Bombs



-Normal and Fuma Shuriken



-Small Tanto (a type of sword)



-Chakra blades



-Explosive tags



-
Vambraces


Appearance: N/A



15qxeus.png%5D


nagikoe_just_playin_around_by_bayneezone-d6r065e.png


Skills/Abilities:

DN3p4.png%5D


Special Traits

Accelerated healing


Rapid Metabolism



Rapid Metabolism, creates a over Excess of Chakra creating a Aura of Chakra. This makes her unstable so she happily shares her Chakra with others. Which leads to enhanced Strength due to Chakra Aura from excess.


Skill


Jeet Kune Do


A Taijutsu style

JF+Jeet+Kune+Do.jpg-for-web-normal.jpg



Level of Mastery: Adept


Description:


Jeet Kune Do uses Chakara as the frictional boundary between all material. Creating the ability to walk on things that normally aren't possible. Along with using excess Chakra as a bouncing board or push for stronger attacks with more force. This was found and made by her.



Weakness:


Can also be used against user if opponent is smart. and is a large drain in chakra. Which is why those who produce a excess are the only ones capable of preforming it.

DN3p4.png%5D


Kekkei Genkai:

180


Name of the Kekkei Genkai:

Yin-Yang Release

Type of Kekkei Genkai:

Attack/ Supplementary

DN3p4.png%5D


Jutsu:

Jutsu


Canon Jutsu

Multi-Size Technique

Chakra Threads

Chakra Transfer Technique

DN3p4.png%5D


Custom Jutsu

Type: Attack

Rank: C

Range: Short

Element Affinity: N/A

Description: The one inch punch is a skill which uses explosive power to generate tremendous amounts of impact force at extremely close distances. When performing this one inch punch the practitioner stands with his fist very close to the target, A quick movement of the wrist produces the force needed, the wrist is held with the knuckles facing out on a horizontal axis, the wrist is then moved up and a strike is produced with the bottom two knuckles.

Names and Distinguishing features: Jeet Kune Do: One Inch Punch Technique

====================

Type: Supplement

Rank: C

Range: Short

Elemental Affinity: N/A

Description: The user jump starts their senses by ingesting & speeding up chakra to extreme limits, the result of which being a sensation where ordinary movements appear sluggish and dull and hyper speed movements appear as normal ones, though normally if a user's senses surpass their speed of movement they wouldn't be able to take action as their super speed senses outpace ordinary movements but when this technique is used during other jutsus.

Names and Distinguishing features: Jeet Kune Do: Swift Senses Technique



Type: Hidden

Rank: B

Range: Short

Element Affinity: N/A

Description: Her variation of Butterfly Choji Mode, It encompasses and transforms the whole body in Chakra.

Names and Distinguishing features: Fairy Chakra Mode

====================

Type: Attack/Supplementary

Rank: B

Range: Short

Element Affinity: N/A

Description: After using a technique that causes rain to fall from the sky, the user will then push chakra to their feet and will be able to push off of the drops of water with their feet, tho they must be quick when doing so. This jutsu derives from a ninja's ability to walk on water no matter how thin or small the water source is so it does not require suiton chakra to perform, this is just a more intense version the requires fast reflexes and movement to accomplish.

Names and Distinguishing features: Jeet Kune Do: Rain Dance

Note: Variations include, Fire Dance, Air Dance, Solid Dance, Lightening Dance, Dust Dance and Wold Dance* *(which she hasn't figured out yet).

====================

Type: Attack/Supplementary

Rank: B

Range: Short

Element Affinity: N/A

Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Names and Distinguishing features: Jeet Kune Do: Movement Of Water

Note: Variations include, Movement of Fire, Air, Solid, Lightening, Dust and Realm* *(which she hasn't figured out yet).



DN3p4.png%5D


Summons

She can't scroll summon anything.

i_made_an_owie_by_bayneezone-d621a06.png



It always explodes in her face. ALWAYS.



However she did make a contract with this lovely thing





535395-chocobo_baby_large.jpg


Name: Ahiru


Species: Chick


Age/Gender: Female


Size: 3 ft in height


Unique Traits: She doesn't say anything other than "Okay!!".


Jutsu:


Jeet Kune Do: Movement Of Realm






cheer_up__nagisa_style_by_bayneezone-d5guk4q.png


for_dino_nii_by_bayneezone-d5i91ep.png
daddy_i_want_another_pony_by_bayneezone-d6hhcu8.png
PAD_Fat_Chocobo_artwork.png
chubby_nagisa_doodles_everywhere_by_bayneezone-d6byoxy.png
image.jpg
497dcc4070ffb5ef118b97fee2d7f7d4.jpg



 
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