nymphadora.
๐จ๐๐ ๐ฎ๐ค๐ช, ๐จ๐ฅ๐๐๐ ๐๐ค๐ฌ๐๐ค๐ฎ.
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[div class=block style="background-color: black; width: 219px; height: 21px; margin-left: 242px; margin-top: -123px; transform: rotate(90deg); position: absolute;"]NO MOURNERS.
;NO FUNERALS.;
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[div class="tabContents tabContents01"]โ the character sheet. โ
โ requisite. โ
full name.
nickname.
age. (24 - 29)
gender.
orientation.
pob.
dob.
zodiac.
role.
โ appearance. โ
face claim.
ethnicity.
accent. (optional)
height.
hair.
eyes.
dominant hand.
scent. (do they have a go-to cologne/perfume?)
physical alterations. (tattoos, piercings, etc)
physical blemishes. (scars, birthmarks, etc)
distinct features. (what separates them?)
โ pysche. โ
vices. (four+ w/ descriptions)
virtues. (four+ w/ descriptions)
admires. (four+)
despises. (four+)
habits.
phobias.
mbti.
[ please answer these in your character's pov! ]
do you want to be remembered? and for what?
how do you feel about teams + using codenames?
what do you plan to do with your seven million reward?
in your opinion, what is the most evil thing a human can possibly do?
if you weren't in this "industry", what would you be doing?
do you have any regrets?
โ in depth. โ
biography. (two+ paragraphs, explain how they got selected for the job as well)
skills. (three+)
weaknesses. (three+)
choice of weapon.
theme song.
misc info.
full name.
nickname.
age. (24 - 29)
gender.
orientation.
pob.
dob.
zodiac.
role.
โ appearance. โ
face claim.
ethnicity.
accent. (optional)
height.
hair.
eyes.
dominant hand.
scent. (do they have a go-to cologne/perfume?)
physical alterations. (tattoos, piercings, etc)
physical blemishes. (scars, birthmarks, etc)
distinct features. (what separates them?)
โ pysche. โ
vices. (four+ w/ descriptions)
virtues. (four+ w/ descriptions)
admires. (four+)
despises. (four+)
habits.
phobias.
mbti.
[ please answer these in your character's pov! ]
do you want to be remembered? and for what?
how do you feel about teams + using codenames?
what do you plan to do with your seven million reward?
in your opinion, what is the most evil thing a human can possibly do?
if you weren't in this "industry", what would you be doing?
do you have any regrets?
โ in depth. โ
biography. (two+ paragraphs, explain how they got selected for the job as well)
skills. (three+)
weaknesses. (three+)
choice of weapon.
theme song.
misc info.
โ the cast. โ
ZEUS the leader
zeus is decisive and confident and well-rounded, dabbling in mostly everything. some members may be reluctant to turn to them as the leader though, which can make it difficult to... well, lead. either way, you'll find he's the one calling the shots, preferably on the ground rather than separated from his team.
taken by: ShadyAce
taken by: ShadyAce
HERA the thespian
she has a pretty face and a silver tongue, able to twist her words to fit any scenario and manipulate people like second nature, without hestiation. hera can adopt a second skin as a master of disguise and language, adjusting to scenarios and acting as a perfect distraction or decoy or gathering essential intelligence. she thrives out amongst the people
taken by: ShadyAce
taken by: ShadyAce
POSEIDON the weaponist
more than just brute strength (though he has that too), poseidon is the most skilled and diverse in the use of weaponry, and supplies it to the others. he's well trained in various martial art techniques, enjoying the adrenaline charged feeling of fighting. he also acts as the backup getaway driver for the team.
taken by: leviathan.
taken by: leviathan.
HESTIA the hacker
some might question her namesake. but Hestia isn't on the field -- she's operating behind the scenes (what some might call the homefront), pulling together the strings and making sure everyone stays informed through her radio networks. and if someone needs an elevator or keypad hacked, hestia will jump to the cause.
taken by: leviathan.
taken by: leviathan.
HADES the spy
silent and deadly are perhaps the best combo of words to describe hades. he's able to slink around in the shadows, and eliminate his enemies without a trace, whilst also being a highly capable fighter. of course, in a heist, killing may be a bit extreme, but his skills are undeniable and useful nonetheless, often in tandem with hera. it'd be a waste to not have him out on the field.
taken by: nymphadora.
taken by: nymphadora.
DEMETER the medic
medic might be too kind of a word to describe demeter. she's skilled in her understanding of plants and chemicals and medicine, applying her abilities into both being a medic for the team and subduing her enemies (no one told her she wasn't allowed to slip a drug into someone's drink). demeter tends to fluctuate between working in the field and off it.
taken by: nymphadora.
taken by: nymphadora.
โ the abilities. โ
โ hallucikinesis. โ โ descent of concillium.
the user can perceive and read auras, normally invisible fields of energy that surround every living thing; this can be used to see a targetโs emotions, health status, power level, or moral alignment. [ more info. ]
โ quintekinesis. โ โ descent of divination.
user can create, shape and manipulate illusions, causing targets to see, hear, touch, smell and/or taste things which do not actually exist or cause them to perceive things differently from what they truly are. some users can create complex and detailed worlds, others may be able to only alter the way they or the target are perceived.
โ thรฝrakinesis. โ โ descent of transmutation.
user can create, shape and manipulate locks and any other mechanical or electronic devices/items that can be used to fastening/securing doors, gates, lids, drawers, etc. in position and is released by a physical object (such as a key, keycard, fingerprint, security token, etc.), by supplying secret information (such as a keycode or password), or by a combination. [ more info. ]
โ telepathy. โ โ descent of telekinesis.
user can read/sense another person's thoughts, communicate with them mentally or affect their minds/thoughts. telepathy most common catagory is: 'telepathic communication', which is the ability to transmit information from one mind to another. [ more info. ]
โ hydrokinesis. โ โ descent of pyrokinesis.
it's quite uncommon for an elemental power to be paired with the opposing element as a dual power. however, the user can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other. [ more info. ]
โ tychokinesis. โ โ descent of vitalium vitalis.
the user can manipulate luck by manifesting an energy that can make an unlikely event either positive or negative to happen. they can shift the energies to accomplish different effects due to its concentration; thus, the energy may be pre-existing. the lack of energy may make structures crumble while an abundance of energy can increase the efficiency of the object.
[ more info. ]
the user can perceive and read auras, normally invisible fields of energy that surround every living thing; this can be used to see a targetโs emotions, health status, power level, or moral alignment. [ more info. ]
โ quintekinesis. โ โ descent of divination.
user can create, shape and manipulate illusions, causing targets to see, hear, touch, smell and/or taste things which do not actually exist or cause them to perceive things differently from what they truly are. some users can create complex and detailed worlds, others may be able to only alter the way they or the target are perceived.
โ thรฝrakinesis. โ โ descent of transmutation.
user can create, shape and manipulate locks and any other mechanical or electronic devices/items that can be used to fastening/securing doors, gates, lids, drawers, etc. in position and is released by a physical object (such as a key, keycard, fingerprint, security token, etc.), by supplying secret information (such as a keycode or password), or by a combination. [ more info. ]
โ telepathy. โ โ descent of telekinesis.
user can read/sense another person's thoughts, communicate with them mentally or affect their minds/thoughts. telepathy most common catagory is: 'telepathic communication', which is the ability to transmit information from one mind to another. [ more info. ]
โ hydrokinesis. โ โ descent of pyrokinesis.
it's quite uncommon for an elemental power to be paired with the opposing element as a dual power. however, the user can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other. [ more info. ]
โ tychokinesis. โ โ descent of vitalium vitalis.
the user can manipulate luck by manifesting an energy that can make an unlikely event either positive or negative to happen. they can shift the energies to accomplish different effects due to its concentration; thus, the energy may be pre-existing. the lack of energy may make structures crumble while an abundance of energy can increase the efficiency of the object.
[ more info. ]
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