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Fandom Marvel: Avengers Contingency

Allcure

The One and Only
Character Sheet


Basic information


Name:


Codename:


Age:


Gender:


Height:


Weight:


A Little Deeper


Appearance (realistic or picture):


Personality (minimum of 6 lines):


History (^ditto):


Strengths:


Weaknesses:


Something special:


Abilities:


Equipment


Limitations:
 
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cid:27532F8D-6BFA-4657-8091-77BA56609E73@mobilenotes.apple.com



Name: Elias Golden


Alias: Star-Eagle


Age: 26


Gender: Male


Height: 6'4


Weight: 225


Normal appearance: Elias is a tall man with a muscular build, his curly brown hair reaching his shoulders, A beard of stubble across his face. And often wearing a simple attire consisting of a plain white shirt with jeans and a leather jacket, shades and a pair of boots.


Biography: Born in Wyoming and then raised in the nations Capitol, Elias grew up estranged from his father a former senator and businessman. While never knowing of his mother, wether she lived or died..... Leaving Elias without a mother figure growing up, well aside from his beloved nanny, Isabella. One of the few in his life that was a constant and loving figure, that to him was more family then his own father. Once he came of age and finishing up school, Elias came to a crossroads in his life, on one hand he could go to college having plenty of offers and choices on that route, even if it in part was due to his fathers money and position at the time. But there was a void in his life,something was missing and he felt desperate to fill that void and accomplish something more then he had. So Elias wanting to separate himself from his father and his fathers money joined the army, thinking that would do the trick..., even though it actually only brought a similarity to them both, they both served there country. Ian Golden was a successful politician having been a former governor and senator now serving as a consultant to the president and had a hand with directing the military or at least was apart of the presidents council and took part during meetings concerning the nations military. While Elias joined the army to get away from his fathers reach and serve his country, fight for what he believed and protect those he loved and country he would do anything for in order to protect it.


Over the years Elias proved capable and skilled, he eventually became a army ranger And marksmen of note. Earning medals for his bravery and accomplishments as a soldier, taking risks and going on classified missions. Elias earned a name for himself as a soldier, a young veteran of several tours and having seen much action during his time. Unknowing that he had caught the eye of.... S.H.I.E.L.D,


But aside from all the medals, successes and minor fame. Elias was beginning to suffer in silence, he has seen and done a lot while serving his country, even having been captured and tortured until breaking free and found by chance by a passing patrol. Those memories harsh,cruel and cold..... Most of all reoccurring. Painful and traumatizing. Nothing about what he had done and seen was easy nor would he have expected so back when he first signed up, but the reality was beyond his expectations.


Presently he remains in contact with S.H.I.E.L.D, about some new direction and program they had started. He was not completely sure of it all. But they were interested in him and he was still trying to fill that void, even while suffering Elias wanted serve his country and do some good. And this life was all he was coming to know, nothing else seemed to make sense to him. His father was still alive and distant in his life, his nanny Isabella had died in recent years under suspicious circumstances, the loss and suspicion of her death had hit Elias hard. He wasn't there for her and as a result was unable to protect those he loved,she was the only family he had in his mind, He knew of no other family and as for his friends they either lost touch with him or served there country and were overseas....in some cases they died.


He felt lost and S.H.I.E.L.D seemed to be the answer for him. It was soon after starting his training, that Elias started to realize his power passed on to him from his mother it would seem. The very mother of whom he never knew about or seen so much as a picture of, he learned of his sound manipulation power and along with the suit of armor S.H.I.E.L.D had given him, specifically designed for him to accommodate his new found power yet still decked out and powered and armed in similar fashion to War Machine. It wasn't the works of Stark, but it was a capable replica.


Elias was becoming a trained and skilled hero for S.H.I.E.L.D, he still suffers from his trauma and keeps it silent the best he can manage. But it doesn't seem to allow it to effect his ability and power to serve in his new role.


Elias Golden had become Star-Eagle


Abilities/Powers:


Experienced Soldier trained in armed and unarmed combat


Marksmen


Sound Manipulation


Armor Grants:


Superhuman Strength


Supersonic Flight


Energy Repulsors


Modifications to enhance and further utilize Elias's abilities


Cloaking device that grants invisibility for short periods at a time


A variety of offensive and defensive weapons


Limitations:


Being a stolen design and not built by Tony Stark himself, Elias's armor is inferior in speed and interface. Where it does have modifications and abilities that Starks armor wouldn't have, it does possess weaknesses in comparison.
 
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Basic information


Name: Celeste Drei


Codename: Nightmare


Age: 28


Gender: Female


Height: 5' 7


Weight: 124


A Little Deeper


Appearance:


e1bd89867b2adf7a2b57b1059bfd508f.jpg



She likes her armour more than showing her body off.


She doesn't have the red gems on her forehead but everything else is what I envision her to look like. She takes on quite a druid appearance and her armour is often decorated in flowers and a variety of alien like plants.


Personality (minimum of 6 lines):


Celeste is determined and a strong minded woman and believes in the honour of a good fight. Usually on the offensive side, Celeste is proficient in combat which also relates to who she really is, good quality of talents and a quick thinker; able to extend her mind and think outside the box. Celeste is not a coward and ensures that the fight is finished. - Death.


She's loyal to shield and has always been but despite the fact she may be with them, doesn't mean her actions may be completely...safe. Often hot headed and easily tempered, she'll hurt the others around her good or bad, if she is angry or annoyed. At times she'll rush straight into fights, blinded by rage, or she'll simply be in the shadows, ready to attack when needed.


Celeste will often have many ups and downs and just like that, she'll be happy, her actions are simply an extension of her feelings, which determine what she'll do and how she does it.


History (^ditto):


Born 27 years ago, on her planet far off into the Galaxy, Celeste grew up in a rich household and her village was more like a tribe, or land so to speak. More of a territorial species, particular members of the ruling lands territories are gifted in magical abilities. Women were the stronger sex and focused on the offensive side of life. She had ttained at a young age and was alreafy showing gifts, for she was chosen. Due to this, many Wars occurred on her planet, for the more land you controlled, showed your status and position, being caught in the cross fire, at the age of 7, she was to be married off and used as leverage in order to unite the long War that had taken over their planet.


Her father, was appalled by this and seeked out help from another planet, finding one person who would aid him in his protection of his daughter. The 2 met and with her father, the druid of her clan Babiya, gave her the knowledge of the Universes Species and genealogy knowledge and her magic, which would unlock itself depending on the age, maturity and life she was to live. However she already had her own at such a young age.


Blasting from one to the next, her ship stopped in the Milkyway and found itself heading towards Earth, drawn by the living and humans that inhabitated it. She crashed down, and had not aged since her space travel, for she was in hypersleep. SHIELD obviously found her and took her in, keeping her on a classified level, they had been training her for years and years and themselves, learning of the outside world. Celeste learnt the human life but never got to grips with the strange ways of humans.


To where she took the name Celeste Drei, for her real name is:


Kleostigh Savlefth


Strengths:

  • A strong fighter.
  • Her loyalty to shield.
  • She's a quick thinker and won't hesitate to help her team even in the most dire situations.
  • Celeste is rather good at naming Alien like deseases, plants and materials.


Weaknesses:

  • Enjoys cute things that are on Earth.
  • Her unwavering loyalty and the fact that when she makes a decision, she won't change it.
  • Quite evil minded. (Mischevious) it may get in the way of her missions.


Something special:


Abilities:

  • Using her powers, she can make her enemies see and feel their worst fears and bring out all their painful memories, death, broken hearts, pain. There's nothing that can't hide from her magic.
  • Ability to withstand lightning. (See in limitations)
  • She uses complicated magic and focuses on destruction, however she can provide the deemed qualities depending on the sway of the battle.


Equipment:

  • A rather large bat, capable of knocking the heads off of humans and extra terrestrial beings with a swing. This is only if she is very close and personal, but is amore like a back up weapon. Can shrink to fit in her pocket and using magic, to grow.
  • For more quick and efficient attacks, she wields small knives or even a pair of Neko-Te.


Limitations:

  • She can only resist lightning for short periods of time.
  • She's an extra terrestrial being with an abnormal face feature, making it hard for her to blend into a human life.
  • Celeste hasn't got the besg knowledge of Earth's Ways and Technologies. She isn't necessarily the smartest.
  • She has yet to tp into her full magic ability and so what she can't do, she'll fight.


((Just going to put this here for now, everything will be completed in time.))
 
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Name: Tom Carson


Codename: Agent Tom Carson-Tactical Callsign "Orangeman"


Age: 38


Gender: Male


Height: 6'0


Weight: 230


A Little Deeper


Appearance: A tall man with a neatly groomed goatee, Carson's left cheek is pitted with shrapnel marks, as it the left side of his neck. He usually favours a nondescript suit with a dark red tie, though he will also dress down in a battered leather jacket or ragged overcoat when required.


Personality: Carson is a highly intelligent man, with years of combat and espionage under his belt. As such he remains cool under pressure and is adept at handling stress. He expresses utter contempt for organised religion of any kind, calling it "fairy tales for the weak and afraid" He is adept at dealing with Superhumans and alien races as he is not easily impressed by the exploits of people who have been born, created, or otherwise gifted with powers far greater than his own. This can be a problem as many Asgardians and other aliens feel a district lack of reverence for them and their perceived royal status. Many other gifted individuals however appreciate Carson's unruffled attitude, because they know that he will speak to them like he would anyone else.


History: Born in Belfast, Northern Ireland, Tom Carson grew up in a staunchly Protestant home and was taught to venerate the United Kingdom above all else. His father, a former member of the Ulster Defence Regiment, brought him up in a stern and rigid household. When he came of age he joined the British Army, where he served in Afghanistan then Iraq in the Parachute Regiment.


The war opened Carson's eyes, teaching him two important lessons: Glory is a myth, and that hard choices must always be made despite the sacrifice that inevitably entails. When his service ended the army promptly dumped Sergeant Carson on the dung heap: he had no real skills for the civvy street and could not find a job. It was at this point he learned of a scandal involving his late father, who had planted a bomb during the Troubles in Northern Ireland. As a result seven people, including a pregnant woman, had been killed.


This double betrayal shattered Carson's moral compass. Country meant nothing, family meant nothing, only survival mattered. He was recruited by SHIELD, who offered him a chance to forge humanity into a single unit to face far greater threats than other humans. The truly international nature of SHIELD appealed to the former sergeant, who pledged his loyalty to them. The devastating coup by Hydra almost cost him his life as he was turned on by his former comrades at the SHIELD facility codenamed "Market". He survived, although with a face ful of shrapnel, and now serves as a field agent with a level sevensecurity clearance.


Strengths: Carson is a former soldier. The British Army trained him to a very high standard, giving him aptitude in the use of most weapons used by the world's armies. He is also proficient in unarmed combat. He is strategist of some repute, known for his quick understanding of an enemies' mind.


Weaknesses: Being a human Carson does not have any special powers. He also uses no suit of armour like Stark does. He is prone to many diseases and wounds that he cannot heal alone or resist against without pharmaceuticals.


Something special: Carson is an especially deadly shot with pistols. He is also one of the founding members of the Situational Awareness Combat Doctrine, a skill which involves using the environment to fight against superpowered foes.


Abilities: Sharpshooting, tactical planning, strategic awareness.


Equipment: SiG Sauer P226 pistol (explosive rounds, standard rounds)


HK G36 assault rifle (explosive rounds, standard rounds)


Para knife


Limitations: Carson is obviously far outclassed when it comes to superpowers. The Situational Awareness Doctrine compensates somewhat for this, but he is still only human.
 
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Basic information


Name: Alexander 'Xander' Horowitz Jr.


Codename: Mastermind


Age: 21


Gender: Male


Height: 6'2


Weight: 148 pounds


Species: Inhuman


A Little Deeper


Appearance:
qTBXbpgBc.jpg



Xander is a young man of a rather lanky build with dark hair, pale skin and hazel eyes. His eyes glow gold when he uses his powers.


Personality: Xander is quite a cynical person, particularly on the subject of human nature. This is due to the fact that he can see what people truely think and feel. Xander is also quite introverted due to his telepathy and prefers the company of a good book to that of his teammates. He hates large crowds of people because it is extremely painful for him. He does however try and do his best to be good and kind to people, even when it doesn't quite show. He can get frustrated easily. Xander can often come across as a bit of a grumpy git.


History: Xander was born to Alexander and Elizabeth Horowitz, two college professors from England. His childhood was a happy one and he was spoiled rotten. His childhood took a turn however when the Terragen Mists hit and he started hearing voices in his head.


He was sent to an institute and was kept there for some time. During this period the doctors, nurses, and even the other patients began to feel more and more depressed, a few even going so far as to commit suicide. This was due to Xander's latent power of Pathokinesis as he was subconsciously making others feel how he felt.


Eventually he realised that the voices he was hearing in his head were actually the thoughts of the people around him, and that by using his mind he could make them feel how he wanted them to feel. He began practicing and honing his powers. He quickly found that his mental abilities also extended to moving things with his mind. This is what got the attention of SHIELD, or, at least, HYDRA masquerading as SHIELD.


They took him from the hospital and moved him to a secret location to begin testing and training him. In this location he honed his powers to near perfection. After HYDRA was defeated Xander was taken on as an asset of SHIELD and is now part of their Avengers Contingency as a counter to the Hulk as his Pathokinesis could be used to calm the Hulk down and thus turn him back into Bruce Banner.


He usually listens to loud music over headphones to try and drown out the noise of people's thoughts. He has yet to find a way to shut it off. He agreed to join the group SHIELD put together as they promised to find a way to depower him.


Strengths: Xander has great control over his mental abilities and is quite a good strategic thinker, being good at thinking on the fly.


Weaknesses: Xander is physically rather weak and doesn't have much in the way of self defense training, so if you can get past his telekinetic defenses and get a punch in he'll go down pretty easily. Also, if you stretch his concentration too thin then he shouldn't be too hard to take down either.


Something special:


Abilities: Telepathic receiver - Able to hear people's thoughts but cannot talk to them telepathically


Telekinesis - Can be used to move objects, levitate or create a telekinetic shield around himself or his teammates


Pathokinesis - Able to control people's emotions


Equipment: - Metal ballbearings that he uses as projectiles with telekinesis.


- (Later on) A small bottle of pills that the science guys whipped up that stop Xander's powers for a short period of time with no visible side effects.


Limitations: - Can only focus his Pathokinesis at one person at a time


- Telekinesis has a weight limit of 5 tons


- He often has difficulty focussing on a single mind so he usually just hears the equivalent of static or white noise.
 
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Disclaimer: Thrax is what I’m pretty sure is called genderfluid (correct me if I’m wrong. I’m clueless about terminology.) For simplicity’s sake I chose to use ‘he’. Saying ‘they’ all the time was annoying for me to write so I just arbitrarily chose a pronoun.


Basic information


Name: Thrax


Codename: Renegade


Age: Complicated (Below)


Gender: Optional (also below)


Height: 5'9"”


Weight: 157lb


A Little Deeper


Appearance:



<p><a href="<fileStore.core_Attachment>/monthly_2015_10/IMG_20151015_220003.jpg.794304f9de80f4aacc64a5bc5fa8edd8.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="80634" src="<fileStore.core_Attachment>/monthly_2015_10/IMG_20151015_220003.jpg.794304f9de80f4aacc64a5bc5fa8edd8.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> Please forgive he terrible image quality. My scanner is AWOL so I had to take a picture on my phone >.<


Thrax has a medium build and identical facial features as both genders. He generally prefers to take a female form when given the option.(He finds it easier to manipulate people) The choice is made based on what’s most convenient at the time. His skin appears black at a glance but under the right light you can see it has a red hue. His eyes are a smooth metallic gold color. And He has long white hair that falls to his lower back if left down. Usually it’s held back with varying styles of braids. He prefers to use no clasps but will occasionally use stylized metal clamps to keep hair in position.


Personality: The majority of time spent by the average citizen of Thrax's home planet is spent in parties. Thraxian society is exceedingly socially based. Introverts are completely unheard of. A typical thraxian party includes a great deal of dueling, dancing, and various revelry.


Coming from an environment such as this, it is no surprise Thrax is constantly seeking companionship, even if said companionship is just simply reading a text in the same room. His favorite pass-times include attending raucous parties, sparring, and pouring over any historical resource he can get his hands on. Unfortunately he tends to strike a pretty memorable figure, so parties are few and far between. He's just a fiendly person in general and is usually candid about any questions people may ask about his homeland or physiological differences.


Thrax has never backed down from a fight. To his people, martial prowess is your honor and pride. There is no shame in losing to a worthy opponent but refusing to face a challenger is considered cowardice, the worst of crimes. He was present on earth during the battle with Ultron. He had to be restrained and incarcerated to keep him from storming off to join the fight. He has since come to accept SHIELD's decision to keep him away but hasn't entirely forgiven them. Not bitter, nope not at all.


Thrax has a pretty good sense of humor, its difficult to offend him unless you know how. Being exposed to common terrans he has picked up some of the scathing wit they call 'sarcasm'. Initially he didn't see the purpose, but it's starting to grow on him. When provided the opportunity and motivation Thrax has a great aptitude for plotting and deviousness. Those who know him would tell you he has a mischievous streak a mile wide. Luckily, he tends to keep it reigned in unless among friends.


History: Thrax's home planet is a great distance away. It apparently has never been given a name. THe residents simply refer to it as 'homeland' or similar concepts.


His early years were fairly standard for a member of his race. As a youth he attended school where he was trained in the construction, maintenance, and skilled use of an arsenal of different types of weapons from many societies. He'd always had a talent for picking up physical skills, but had an unusually difficult time comprehending the intellectual teachings of his instructors.


When he came of age Thrax was assigned to the military. He was sorted into the Weapons Master regiment whose specialty was the use of improvised weapons and solo missions. Thrax advanced through the ranks quite quickly, demonstrating his martial skill. At a young age he took on the roll of instructor. Unfortunately, due to his lack of scientific aptitude, the counsel was reluctant to grant Thrax general status. They feared that putting a muscle headed kid in charge of a hundred warriors would inevitably end in disaster and bloodshed.


After challenging each member of the counsel to single combat and winning almost all of the matches Thrax earned his place as a general.


He spent the next approximately five years advancing the ranks, training others, and learning all he could. Eventually, Thrax decided that he had learned everything there was to learn from his homeland. To improve further, he had to go out into the galaxy. He had to encounter new weapons and fighting styles, new medicine. So shortly thereafter, at the age of twenty-one he left.


Thrax has since traveled the galaxy in search of a good time and has picked up some interesting knowledge on the way. Companions have come and gone over the years, but never failed to teach him something new. He discovered a passion for history, a little known study on his home world. Things didn't always go so smoothly, of course, but such was life right?


Terra is particularly interesting to Thrax. The similarities between humans and thraxians are uncanny. Thrax claims that both races are descendant from the same lesser creature. If correct, this would be a fascinating discovery because their planets are extremely different, and so very far away from each other. He came to study the histories and search for proof of his hypothesized connection. Upon his arrival he was quickly apprehended by SHIELD and has been in their custody since.


About the Thraxians: This race is asexual and has no reproductive capabilities or organs. As a species they produce offspring through entirely technological means. They do however have the ability to stimulate growth to augment the physical shape of the body to a limited extent. This ability has led to gender being viewed almost the same way fashion is. Its nothing more than a superficial preference.


As an extension of their ability to mix DNA to produce unique children Thraxians have the technology to clone a dead person or in rare cases repair reanimate a body. This is a very time consuming and unreliable process. In addition, preparations must be made before hand for the process to work. Some of the main components are unobtainable from their home planet and must be imported.


Thrax has died once. This is his second body. His body is currently that of a young adult but he has lived just under fifty earth years.


Cyborgs are a common entity in Thraxian society.


Thraxians do not eat. They, instead, absorb minerals from the atmosphere around them, performing many autonomous digestive processes on it to produce a storable nutrient supply. (Sort of like space photosynthesis) Unfortunately in the cases of purified air or tainted air (like smoke or air fresheners) the imbalance of molecules in the air can be very harmful to their health.


They are a military run society with every citizen trained for combat. They are highly advanced in medicine and technologies and prize a strong mind over a strong body.


Generally speaking Thraxians have skin ranging from a deep crimson to an orange. They have a variety of possible eye colors with the overwhelming majority of individuals having gold or red. Thraxians do not naturally have any pigment in their hair. It is, however, rare to see someone with white hair as it is easy and harmless to have your follicles treated to grow a color of your choice.


There are an uncommon few Thraxians born with very dark skin. These individuals are known as ‘melanoids’ and are believed to be more powerful than regular thraxians.


It is very very hot on their planet. Thraxians are all but immune to heat or burning but are excessively susceptible to cold temperatures. As such, they do not usually travel off planet.


Strengths:


-Resistance to heat and fire damage


- Advanced equiptment


Weaknesses:


- Tainted air


- Low temperatures


Something special:


Abilities:



-Relatively strong and fast with enhanced endurance but nothing that exceeds the high end of human ability ( His abilities come from his military history and hard training not from any gifts or his race)


-Extensive training in a laundry list of weapons and hand to hand combat.


- He has a great enthusiasm for explosives and has gained quite a bit of expertise on the subject. He has all the components for a sizable bomb built into his arm.


-Thrax can also perform some parlor tricks like making his eyes glow and modifying his body type to the opposite gender. These are not particularly useful gifts.


-LATER on I was contemplating giving him the ability to transport through shadows, but I’m not sure on that one yet. I think he's pretty balanced with just the tech for now.


Equipment: Thrax’s bow - The whole thing appears to be made out of metal plates that slide over each other to provide the give and bend the bow needs. It’s crested with thin blades over the full shaft. The grip is made with a sheet of tiny metal spikes that are designed to dig into the seams in his palm. The bow is strung with razor wire and as such can’t be shot without finger protection.


When fired with the proper arrows Thrax can program the trajectory into the arrow before it is fired. This allows for any flight plan imaginable. Once shot, the arrow's trajectory cannot be changed until retrieved and re-nocked.


Thrax can locate his arrows via a technology similar to gps. He can also recall each arrow individually, but it comes to him via the most direct path regardless of whats in the way. He has to be careful to avoid accidental injuries.


Thrax's Arrows - He only came to terra with twenty arrows. They are very durable and not likely to break with regular use. The arrows are necessary because they are the only ones with the programmable flight cores to work with the bow. Arrows can be shot from a normal bow but will only go straight.


There is a relay between the arm and the bow that allows thrax to control the arrow’s trajectory in ways that would be impossible for a standard bow. (ie. He can shoot in squiggles or loops but needs to plot the course before hand and can’t change it after)


Thrax’s Arm- The arm itself does nothing to enhance speed or strength. It’s more of a gadgety tool. It can interface with most systems provided the correct access port (Thraxian tech usually just has to have the sensor touch any part of the device. Human tech tends to have usb ports or other such plugs so he can’t access it without an adapter) When connected with a piece of technology Thrax can run a system scan, identify all functions, locate most issues, charge batteries, and make fixes that pertain to code. He can access the internet when connected to a computer but it always ends in hospitalization so he tends to avoid that.


Universal Translator Collar – Upon arriving on Terra, Thrax realized communication would be an issue. He’s currently working to learn English but making slow progress. After a couple months of frustration he jerry rigged the universal translator in his ship to be portable. Unfortunately it only affects one person and must be charged regularly due to a small battery life. But it works for now


Limitations: Most of Thrax’s limitations are listed above under equipment as the majority of his power comes from his tech. Here's a summary though.


He has very little personal understanding of the science behind his weapons or anything beyond the most basic concepts. So he couldn’t engineer anything or perform upgrades.


The arm’s construction does not allow for being banged around any more than the flesh arm. It’s so compact and light weight that it’s unlikely to be detectable under clothing. If he somehow manages to connect to the internet with it or access a database that is too large the information overwhelms him and he usually passes out.


The bow can’t be fired safely without proper finger protection.


He can only recall one arrow at a time and only in a clear field. This requires his concentration and is generally not safe to perform in battle.


Due to his rudimentary modifications the collar is awkward and heavy. His ability to look down is restricted and if he wears it too long it actually scrapes at the skin.

 

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Basic information


Name:Sally Weying-Brock


Codename: Vitriol


Age: 29


Gender:Female


Height: 5ft 9in


Weight:75In


A Little Deeper


Appearance (realistic or picture):


large.jpg


0519ca065fa91a44b723ee483dc1b01b.jpg



Just kidding... Or Am i!?


venom_female_by_chosy-d6xj4x4.jpg



Personality (minimum of 6 lines):


History (^ditto):


Secret daughter to a Edward Brock and Anna Weying, raised for much of her life not knowing her father being only a monster and a criminal she watched on the news growing up. She was only sixteen when she was told Eddie Brock was her father, she got two stories of her father one from her mother and from Eddie himself on a visit to him in prison. She became fascinated by the symbiote and worked to become a scientist to study it.


She passed university and earned and doctorate but found it difficult to gain a symbol of the symbiote to study. She spend her time on other project while at the same time working hard to gain a sample ruffling a few feathers in the process. She was eventually put into contact with SHIELD who offered what she asked for, a sample of the symbiote with only the means and money to study it if she worked for them. She gladly accepted running various test on the symbiote realizing it was a living organism and the same time changing it some ways. However it was unknown if it was an accident or sabotage but the sample got louse and went directly for Sally, thinking detecting her as someone familiar to it


Sally was bonded with the symbiote while asleep and once she discovered it she made attempts to remove. However Fisk had different ideas, she was forced to keep it and train in its use for Fisk new project.


Strengths:

  • Capable Scientist biological creatures and mutations
  • Fiercely determined to what is believed to be the greater good.


Weaknesses:

  • Inexperienced compared to other shield agents
  • Mentally unstable due to symbiotic effects.


Something special:


Abilities: Due to bonding to a mutated form of the venom symbiote Peter Parker wore and later Eddie Brock , she matches Spiderman power by power and then some. Powers include:

  • Superhuman Strength
  • Superhuman Durability
  • Superhuman Stamina
  • Superhuman Speed, Agility, and Reflexes
  • Accelerated Healing Factor
  • Webbing Generation
  • Wall-Crawling
  • Offspring Detection
  • Genetic Memory
  • ESP (Spider-Sense)
  • Immunity to Spider-man's Spider Sense
  • Constituent Matter Generation
  • Camouflage Capabilities
  • Stretching and deforming


Equipment: technically her black symbiotic suit


Limitations: A weakness to sonic and fire attack, causing immense pain can even separate her from the symbiote if not kill them both. Without the Symbiote she is helpless and has little combat experience to speak of. In addition the symbiote effects her mentally gradually taking over and making her unstable.


WIP
 
Name: Guinevere Irons


Codename: Mechanist


Age: 21


Gender: Female


Height: 5'3


Weight: 104 lbs


A Little Deeper


Appearance:


uc



Personality :Let's start with the immediately obvious. Gwen never shuts up. Ever. By all means just talk over her, she's listening, but, her mouth won't stop running as she does. But if you can get past that, Gwen is incredibly friendly and out going and generally loves all people. She's optimistic and cheerful to a fault and makes a point to be nice to all people. She puts on a facade of eccentricity, but she is far more socially savvy and insightful then most people realize. She is bluntly honest with everyone and stays strictly neutral in most conflict, as she hates verbal warfare. As much as she talks, Gwen is a verbal pacifist, she hates fighting with words. Gwen is also amazingly oblivious, especially when working, though she has the habit of missing the strikingly obvious in other situations as well well, especially when it concerns her. When it comes to life Gwen is an engineer first, she treats problems like prototypes and experiments, always innovating and improving, trying to figure out new ideas and ways to do things, always willing to try something new and fresh.


History: Her father and mother met in highschool and despite a massive class gap fell in love. They eloped and co opened the bar green haven together. Everything was going well until Gwen was born. Unfortunately, Gwendolyn died in child birth, and her father was forced to try and maintain a small business by himself, and raise a child. Financial troubles kept piling up until eventually Conner had to sell the bar and started to work odd jobs to keep the family afloat. As Gwen grew up she discovered a natural talent for machines and metal. She built toys and gadgets out of scrap metal and eventually started selling them. When the green terrigan mist came she was granted powers over the machines she loved. Following the example of spider man, who she admired. After training in Martial arts under a variety of masters. She became the vigilante known as the mechanist, patrolling the streets of her Bosten home. While she never became known as a "Super-hero" The mechanist became an urban legend. As she grew and continued her vigilantism She was accepted into MIT and graduated in three years with two PHDs and a few patents. She was hired into stark industries but after a a dispute with her product manager she was fired. Now with a grudge against stark's company she is more than willing to turn her mechanical skills and Inhuman powers to combating the avengers.


Strengths: Gwen has an IQ Of 190 and and is an engineer on par with Tony stark, if not more skilled.


She is agile and is in great physical shape


Gwen Was trained in Boxing and stick fighting


There is very little Gwen doe's not have a gadget for.


Weaknesses: Gwen avoids direct confrontation, while she has great skill in martial arts, she is still small and a definite light weight who is easily overpowered when outnumbered or off guard. and even in a one on one situation, against a true master (say captain america or black widow) she is ridiculously outclassed


While she has a variety of weapons, most of them are designed for subtly over power so when it comes to say, fighting the iron man suit, Gwen is outgunned when any serious fire power enters the field.


Gwen is diagnosed with serious Albinism, and such has trouble with bright lights and over exposure to sunlight.


Gwen has incredible but narrow focus which can leave her unaware of her surroundings.


Something special:


Abilities: Inhuman power: Technology Manipulation


Equipment: Gwen a steam punk inspired armory of gadgets and costumes, most of which she powers with her Tech manipulation. While she adapts her exact loadout to meet the needs of her current situation Gwen usually carries :


Her suit A Victorian era coat and suit that is made of a synthetic fabric (made by her of course) designed to be bullet proof and disorienting to look at, as well as being straight armored in key areas it is over sized on her small frame, hide her figure and serves as her utility belt of sorts, with a massive variety of pockets and hostlers to hold her massive armory.


Cane; The cane is Gwen's signature weapon, while it looks like a simple if ornate walking cane but inside it has a grappling hook, taser, shotgun and is weighted for fighting.


Gauntlets: Gwen's gauntlets and gloves are modified with a taser and Gwen's Greatest Patent: the UCI, universal computer interface, which allows her to instantly hack any computer she can make physical contact with.


Wrist bow: Gwen's hidden wrist mounted bow is designed to be loaded with vial arrows, bolts that instead of points, are tipped with breakable vials that can be loaded with anything from explosives to remote UCIs.


Limitations: Gwen cannot actually hack computers with her powers, while she can control the machine, she cannot control the data within (Which is why she invented the UCIs)


Gwen can only carry so much, in addition to her usual armory and ammo she can only really carry one or two more gadgets without being weighed down.


Her UCI's require CONSTANT PHYSICAL CONTACT to work.


She is carrying a a variety of explosives, most of which are volatile, in her coat. Under her armor. Think for a second about the problems with that.


Against anyone with enhanced durability, her explosives and shotgun are well, laughable.
 
Basic information


Name: Misaki Tokura


Codename: The Soul Pupeteer


Age: 16


Gender: Female


Height: 165 cm


Weight: 47 kgs


A Little Deeper


Appearance (realistic or picture):
card30s.jpg



Personality (minimum of 6 lines):


Calm and collected, Misaki thinks carefully especially when it comes to fighting. Reserved and often never talking to anyone other than the Director though she is opening herself to talking to others. She is quite sullen when it comes to maintaining peace in her small area of S.H.I.E.L.D and she will instantly fire anyone who irritates her to the point of losing her temper as her emotions interfere with her powers which is quite dangerous. She was overjoyed when her father gave her a necklace that he himself made just for her and promised that he would teach her how to make her own jewellery so she would be able to inherit the family business. It never happened as her parents died in a car accident which caused her eidetic memory to remember the accident which comes into play when she is astral projecting, causing horrible flashbacks. However, when push comes to shove Misaki is defensive in nature, preferring to prevent herself from being harmed than attacking.


History (^ditto): Misaki was born in Tokyo on the 23rd of October 1999 to a jeweller and a nurse. Born with Osteogenesis Imperfecta Type VI, she has very fragile bones and usually spent most of her time in her room and didn't go outside very much. She refused to go to school and began refusing to leave her bedroom, viewing it as the only safe place. After her parents eventually convinced her to leave her room, she apparently could see dead people and could talk to her deceased Grandmother due to a huge dose of radiation she received from the same material within Loki's Scepter by chance from a supernova. S.H.I.E.L.D found her at a freak show her living Grandparents sold her to against her will and verified her powers, testing her to see if she could combat Scarlet With with her abilities. After discovering she could be a potential candidate for the Avengers Contingency plan, she was taken to America and now lives in New York.


Strengths: Tactical Mind, Highly Intelligent


Weaknesses: Physically Weak, Prone to Compassion.


Something special:


Abilities: Astral Projection, Necromancy. (Astral Projection allows her to send her mind to the realm between the living and the dead, and her necromancy powers allow her to freely manipulate what the dead do, however she can only control ten souls at a time.)


Equipment: Misaki has her puzzle box which can act as a weapon by forcibly removing the soul from it's body, however it can only be used once per day.
hellraiser_puzzle_box_L.jpg



Limitations: She cannot leave her body for too long otherwise she may be permanently separated from it,
 
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This character is still very much in progress but I really wanted to post something because I would like to counter Falcon.


Basic Information:


Name: Robert (Bob) Wolfram


Codename: Whirlwind


Age: 22


Gender: Male


Height: 5' 10"


Weight: 170lbs


A Little Deeper:


Appearance (realistic or picture): (picture to be added)


Personality: Robert, prefers to go by Bob, is an excitable, yet easygoing kind of guy. If he's not playing games or running all over gods creation like a hyperactive squirrel, he's probably relaxing at home just contemplating life and whatever else wanders into his mind while he's in the zone. Bob tries to be funny and usually fails but still attempts to have fun with pretty much whatever he does. In doing so he usually tries to turn many things into friendly competitions in order to bond with those around him and make more friends. Although, a lot of the time his fun and games end up being a lot of clean up for the S.H.I.E.L.D agents. Even though Bob is silly most of the time, he does have a serious side as well. If you mention something that's interesting to him he will probably sit still long enough to have decent conversation with. Also, Bob doesn't much care for conflict but he will fight and use his powers when he has to, especially if it will end a conflict more quickly. Bob kind of has authority issues and doesn't listen to orders very well, he honestly has no idea why S.H.I.E.L.D. wanted him on a team, but it sounded like an adventure so he joined despite his better judgement.


History: Robert was pretty much your average student and he passed high school with little difficulty. When he finally made it into University later however, things started getting a little weird. Breezes started appearing in his dorm when there were no windows open, he honestly felt lighter a lot of the time, and his papers kept blowing around for no reason. One day, however, one of the football players was a little drunk from a party and decided to pick a fight. Bob didn't want to but after he took a blow to the face, Bob kind of accidentally sent the other guy flying across campus. Next thing he knew he was being picked up by some guys in suits and was asked to join this team of heroes, which was a big relief because he thought he was going a little crazy with all the weird wind blowing around. Bob told them he wasn't much of a fighter but they convinced him that they would help him develop his powers so he could help those who needed it. So he's been spending his days terrorizing the S.H.I.E.L.D agents looking after him by making big messes with his powers and causing general mayhem in the home base because he's bored and trying to have fun.


Strengths: Agile, fast, good at causing distractions and mayhem


Weaknesses: Does not appreciate aggressive shenanigans, can be extremely lazy depending on his mood.


Something Special:


Abilities: Aerokinetic, he can control the movement of air around him (Think airbender). Eventually he will have more precise control of the air molecules around him in order to make things like warm or cold spots, and he will be able to change the air pressure in a certain area.


Equipment: Not much really, might give him some martial weapons for when he does eventually go into combat. And possibly a specialized S.H.I.E.L.D grade combat suit.


Limitations: Has only recently discovered his powers and is still developing mastery over them.
 
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WIP

Basic information




Name:


Aeda Alaric



Codename:



The Cheetah


Age:


25



Gender:



Female



Height:



5'9"



Weight:



120lbs





A Little Deeper




Appearance:


Odette-Yustman-Wallpaper-003-1600x1200.jpg


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Her Suit:



It is a double layer for her, and acts as a sort of armor. yes, her skin is naturally furred and sopotted, but this material is strong, durable, and even has the same feel and texture of her original fine coat. Also, it has the hood which she can choose to pull over her head, if she doesn't though it just sits at the bacl of her neck like any other hood. Her tail is not covered by this second layer of skin and neither are her fingers and claws, and her face, and her toes. However, this is not on 24/7 i.e when she sleeps, unless of course she is sleeping on the job or is unconscious. This suit is worn whenever Aeda wants more durability, armor and protection, or when it is a 'No Moon Day' and she needs to fight etc.


alex_ross___cheetah_by_superman8193-d59ne4z.jpg


Everyday wear//SHIELD Wear:


She perfers a Tom-Boy look, something Wild but not flaunty, and casual clothing, unless of course she is going out. though don't underestimate her fashion sense


MTI4ODM3NTY2NjE4MTc4ODM0.jpg


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Personality:


Aeda is a very witty young woman and a trouble maker for all. At a younger age she was a show stopper and the greatest helper, she still is now, though in a much more god like and badass way. Her senses always lead her curious self into all kinds of trouble but in the end she comes out on top. She is the kind of female to say exactly what's on her mind and get away with it. She is always cunning, mischeivous, mysterious, sly, swift, quick, agile and feirce. On occasion her temper gets the best of her and someone ends up with a slit throat but most times she lets it slide and all is well. Don't let her awesomeness lead you away though from the fact that she can be a very kind hearted young woman, and responsible and mature. She daydreams as she wishes, especially about being normal though mostly killing, and she could rock a fiesty little child to sleep with her gentle arms. Never let any of her emotions fool you, because she will always be fighitng her demons within.



History:



Aeda Alaraic is the first born child to two travellers of Central American and Jamaican descent. She has two younger brothers whom are twins and a younger sister, they are Baka, Kurt and Flora. Quite the parents huh? Her younger siblings, whom by the way are aged 16 and 14, live with their parents now, and they have no word of Aeda whatsoever, at least not yet, and not since she travelled into Wakanda. Aeda's parents Nathaniel and Marianna are world explorers and have seen so much, maybe too much with their children. They are both aged 41 and they married quite young before having Aeda together, but it never stoppped them from travelling as Aeda accompanied them on all their further travels, witnessing her siblings births and helping them grow up, maybe even becoming like a proper mother to them. They lived and travelled all their lives, with Aeda already taking on her parents mixed accents and the many accents she had to live around. Her voice became quite eccentric and unique like a mix of the English ((She never conformed to the American 'R' stressing)), the African ((Dad)), and the Tica ((Mum)) accents. Her siblings however, having seen less of the world, stress their 'R's with a greatly influenced Central American accent from their mother. Alright, enough of the family, now we stay with Aeda's story. It was when Aeda was 24 years old that she found out about a quite large family secret, two days after her 24th birthday. Her father was not her's after all, and Marianna in fact had Aeda with another man. No wonder her skin was so much lighter than her siblings, and she looked nothing of her father. In a blind rage Aeda packed her stuff and up and left her family with quite the goodbye for her siblings, but none for her parents. She claimed she would be going to Wakanda, to have a little expedition of her own, as she had been once as a very young child and always heard of it's luscious tranquility and pur wildness. Bidding her family farewell, off she went to give herself what she wanted for once in her life. Aeda travelled to Africa in a matter of days with her fair share of stops and soon as she arrived found herself a place to stay, in a small village along the borders of Wakanda where the people spoke just the language she had been learning all her life. She stayed for three nights in total and among them, helping and learning, and always writing about her new finds. Apart from travelling journalism was always in mind for her.



After her fourth day in the village she stumbled across a group of travellers. They greeted her and she led them back to the kind village. They revealed to her they were searching for a lost temple, one they hoped would contain some quite valuable artifacts. They invited Aeda along with her agreeing almost immedately. Aeda was able to pin point a location in Wakanda by communicating with the other travellers whom could not. They definitely valued her for her skills and knowledeg on many things. In a matter of hours the group of 5 were on their merry way into Wakanda to find the temple. They travelled on foot for one full day without breaks until finally they found exactly what they were looking for, sort of. They came across the Panther Cult in a much larger village of Wakanda. The group were met by the so called king, he was quite intriguing and Aeda knew exactly what he was, and about the plant he had eaten. The suit kind of gave it away, and she did her research. He warned them and so did most of the village but Aeda knew better so she spoke for the group explaining they would be fine. In fact, the king of Wakanda claimed if they ever needed help he would be a call away, he gave Minerva ((a member of the group)) a small horn of some sorts. Aeda thanked them and they were on their way. Now they would finally come upon the temple. It was grand, and a little worn but they loved it nonetheless. Aeda went in first, followed by the others, by name they went in. Jacob, Peter, Amanda and Minerva. The travellers went right in, but they did not see what was coming next. An ambush cam upon them and further in they went, but this time they were unconscious. Two hours later the group woke up to find themselves bounded to pillars and surrounded by mean looking followers, of what?, they did not know.


cheetah3.png



Strengths:



Weaknesses:





Something Special




Abilities:





  • Cheetah Form: Aeda is able to transform into the Cheetah, an ancient enemy of man. Of course she does not take it's full natural form, instead she is covered with fine fur, spots, every pattern a cheetah possessess, the claws and teeth and the fiercness. She can change into her Cheetah form by her own will, but only on 'Moon Days', 'No Moon Days' means she can only extend her claws and fangs, and her face and eyes change, her tail also grows. Nothing else changes, and she isn't even at her normal strength as The Cheetah on 'No Moon Days'. This is why she wears the suit on occassion. Either for extra armor and protection, or on every 'No Moon Day' that she is fighting or doing something away




  • Superhuman Strength: As an avatar of a god, or a godess herself, Aeda possesses great strength. Like that strength of a super soldier, or another god. Another God such as Thor may or may not be able to outmatch her, it just depends on her mood, and how much sleep she's gotten





  • Superhuman Durability: Cheetah physical durability is enough to withstand blows from the likes of Wonder Woman and Superman. Cheetah's durability doesn't protect her from bullets, lasers, or other piercing attacks.




  • Superhuman Speed: Aeda's possesses greater speed than Captain America, enhanced even further by training with SHIELD. Her running hardly seems to wear her out on 'Moon days', and she can reach a top speed of the regular Cheetah on all fours. She also can run and leap on all fours if necessary




  • Superhuman Agility: Aeda's body coordination is incredible she able to tag very fast superheroes and super-heroines such as Captain America and of course Black Panther.




  • Enhanced Senses: Cheetah's senses are a lot more powerful than a normal human. They allow her to hear, smell and see so much greater than the average person, matching the senses of a normal cheetah and more




  • Claws and Fangs: Cheetah's claws and fangs are enchanted and allow her to cut almost anything. Even the flesh of super-humanly durable metahumans offers little resistance. She is able to grow her claws and fangs whenever she desires, even on 'No Moon' days ((This is why when she has to wear her suit she still has claws and fangs)), and they cut through most anything






  • Hand-to-Hand Combat (Advanced): Cheetah is very adept at hand to hand combat obviously able to go one on one with The Black Panther or any other superhero like himself. She has trained in manyvarious martial arts and fighting techniques. But her sacrifice and her change made them highly advanced and now she moves so much more swiftly and deadly in her attacks. Her advanced agility and flexibility also caters to that.


  • Anthropology expert
  • She can speak in French, Wakandan, English, Zulu African, Casellano Spanish, Russian, Greek, Swedish and German.
  • Expert on many different cultures around the world and ancient history




cheetah_justice_league_013_2012_db.jpg



Equipment:



Aeda carries no equipment with her as The Cheetah, unless of course it is her suit on 'No Moon Days'. Apart from that The Cheetah will only weild one other
weapon, a Staff. It is long, firm, har on the hit and fashioned into two wooden arrow tips at each end. Apart from this it is decorated and she has a grip on it made from string and small rounds of fur off of a Boar. Oh, and of course if she needs a communicator in her ear she will wear one of those. When Aeda is just human Aeda, she carried with her at all times a handheld pistol, stuffed in her belt which harbors different pockets for her things like, of course, her gun, phone, important notebook ((It holds all her learnings about The Black Panther and even the other Avengers she has to worry about like Thor and Captain America, even The Winter Soldier)) Money, a few small throwing knives, emergency communicators, her clearance passes, etc. Basicly anything she needs on hand she has in that belt. On occasion she keeps the belt on when in Cheetah form. It has been kept on more as of lately, contradicting her one weapon rule, but if you gotta survive....
0d1d6708d4bd00092c187abad9a83ed2.jpg



Limitations:



The biggest of them all, is 'No Moon Days'. Her sacrifice implied that she be stronger when the Moon could be visible in the sky andat some point in it's phases. But when the moon is not visibible where it is she is and the day, or even two days that are considered 'No Moon Days', are painstakingly different. She does not have her ability to transform fully, she is more reasonable and calm, and all her abilties deteriorate. It can be a great weakness, especially when she is in her human form. Not that she is a little old lady, she just doesn't have the great strength she is used to, etc.


The fact that she harbors a godess, and has ultimately become one herself of a Cheetah, means that she can be completely unreasonable and bloodthirsty at times. If she finds prey she will fight for her prey, if she is hungry she will get her food, if she wants something she will get it, she always does.



cheetah2.png


WIP
 
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