Idea Idea for archaeology themed RP. Think Indiana Jones on an alien planet

Windjammer

The local Devil Ship
You sat in a small starship for the announcement telling you and the rest of the exploration team to head to the landing craft. The team consisted of different people of different races from different systems in the stellar neighborhood. You and the rest of the team would soon be on the surface of a recently discovered planet in a recently discovered system. You knew next to nothing about it, as was the case for the rest of the team. What you did know was the planet passed most of the criteria for colonization, however, there were some things that could only be determined from the surface. One objective is to determine whether or not there is complex life or even a sapient race on the planet. Then there was the extra objective, to determine the fate of the first expedition team, which had disappeared abruptly. This was the second attempt. This meant the mood had less excitement than usual, as the reason for the disappearance could have been anything from an accident or illness, to vicious wild life or hostile natives.

The planet itself was roughly earth sized, but had far less water coverage, leaving its global climate drier than that of earth. Its star was a K class star, meaning it was cooler than the sun, therefore the planet orbits closer to its star in order for it to be in the habitable zone of its star. Its orbital period is 183 days, and its day is only 22.5 hours. The planet is orbited by two moons.

Colonizing planets is a very unpredictable undertaking. Its hard, its messy, and its frightening. On top of all this, there are rules that must be followed strictly. The rules as written by the Interstellar Council are simple and state that:

1: A body that has no atmosphere or orbits outside the habitable zone of is parent star(s) can only be considered for bases of specific types, not proper colonies.

2: The parent star(s) can only be of M, K, or G class. F, A, B, and O class stars do not live long enough, further more, the parent star(s) bust not be more than half way through its main sequence, which is the portion of a star's life that is most stable.

3: A body with an atmosphere must be capable of sustaining complex life to be colonized. If the body has an atmosphere but it is toxic, too thin, or too thick for complex life, the body can only be considered for bases of specific types with the proper precautions. Gaseous worlds cannot be considered for bases nor colonies due to safety and cost limitations.

4: If the body in question has the ability to sustain complex life, but does not necessarily have it, it can be colonized, provided certain steps are taken to ensure the survival potential colonists. If the body has complex life, but no sapient life, it can be colonized freely, so long as Interstellar Council laws are followed. If the the body has a sapient race, it cannot be colonized or considered for bases.

5: If evidence of a sapient race is found to be present on a newly discovered world, first contact must not be considered by any means except by someone who is specially trained in such by the Sapient Affairs department of the Interstellar Council.

These rules exist for a reason. They exist to keep both colonists safe as well as prevent conquest of any sort.

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How does this sound? What changes could I make ?
 
This is an interesting idea. I think it might be worth briefly explaining the class systems for planets. I don't believe that is common knowledge. Overall, you could always expand on what you have with more world building and lore.

Was there something in particular about your idea that you are not satisfied with?
 
I did forget to explain the stellar classification didn't I? Ill be sure to do so.

It could just be the way my mind works, but I often feel like something is missing.
 
It could just be the way my mind works, but I often feel like something is missing.

Try to see if you can pinpoint some specific. 😄 Going to the doctor and telling them that "my body hurts" without any further direction makes it a lot harder for them to diagnose what the issue is.
 
Try to see if you can pinpoint some specific. 😄 Going to the doctor and telling them that "my body hurts" without any further direction makes it a lot harder for them to diagnose what the issue is.

Im guessing it's missing the potential for conflict, however i just recognized a couple places i could insert that
 
sounds like a good idea. Need to develop what races the exploration party can choose to be from, for one. If there are numerous races one should flesh out what/who they are and how they are different. There is room for potential conflict in that certain races may want or need a world of this type and would therefore be more "morally flexible" with regards to the rules. There's also plenty of conflict with the environment and maybe even hostile relic AI, or other races not associated with the interstellar council.
 

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