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Hoard of the Dragon Queen (D&D 5e) - Main

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Episode 1: Greenest in Flames

1*KNzAAm1NQjaGb1TNbEN-ow.jpegFor the past several days, you have been traveling a road that winds lazily across the rolling grasslands of the Greenfields. Sundown is approaching when you top a rise and see the town of Greenest just a few short miles away. But instead of the pleasant, welcoming town you expected, you see columns of black smoke rising from burning buildings, running figures that are little more than dots at this distance, and a dark, winged shape wheeling low over the keep that rises above the center of the town. Greenest is being attacked by a dragon!
map1.jpg

 
"Oh, oh shit." Marcus said, a sense of foreboding coming over him. "Come on, we need to get moving and help evacuate the town." He said, taking off at a run towards the burning village.
 
Awestruck by the sight of the massive creature and the chaos that lay ahead, Chella hesitated a moment before realizing her traveling companions were already running onward. With a quick deep breath to gather her resolve, she sprinted to catch up to them.
 
When you reach the edge of town you find the chaos is worse than you expected. The sun has almost slipped down past the horizon. A dim half moon shines down on the grizzly scene. Dozens of fires rage from haystacks and barns. The homes and buildings seem relatively untouched, though the sites for raiding and battle.

Screen Shot 2018-03-07 at 5.49.57 AM.pngIn the streets, there is a mixture of townsfolk and raiders darting in, out, and around buildings. You can tell many of the raiders as they seem to be accompanied by kobolds, ambush drakes, and giant lizards. They seem to be attacking townsfolk, raiding the buildings, and burning what they can.

How do you approach entering and moving through the town?

(You're the red arrow on the road approaching from the west.)

greenest_map.png

 
Against her best judgement Cazarina jogged after her traveling companions. She wasn't the type of woman to charge recklessly into mayhem, but the company she presently kept were, and she needed to keep up appearances. She swiped a dark lock of hair out of her eyes and peeked overhead.

A goddamn village scorching dragon, she thought. Hopefully it's already had its fill of peasants. Her hand snapped over the hilt of her rapier as soon as she spied the raiders plundering Greenest.

"The situation just went from awful to worse," Cazarina complained. "As ugly as these ruffians are let's remember to keep an eye out for the fire breather above us," she called out to the party.
 
Surveying the carnage, Marcus drew his sword and called to his companions. "There aren't enough of us to fight off an entire raiding party." He said. "We need to prioritize keeping whomever we can alive. Everything else can be rebuilt in time." Hopefully they'd put up enough of a fight to make attacking the village more trouble than it was worth for the raiding parties.
 
The lizard also made ready her blade, and looked around to see if there were any fleeing civilians being pursued in the immediate vicinity.
 
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The raiders were still far enough away to chance a weapon change. Cazarina flipped the light crossbow across her back over her shoulder and slapped a bolt into it. Remember, you're not a hero, she thought. You're a survivor. Don't bite off more than you can chew.

She peeked up at the sky again - no dragon. Thank god. Cazarina glanced around her and noticed the fierce courage of her companions. She hoped they were as capable as they looked.

"You look and sound like you were born for this moment Marcus. I wager the gods are with you tonight."

JayTee JayTee Use bardic inspiration on Marcus - for the next 10 minutes 1d8 bonus to apply to one ability check, attack roll, or saving throw.
 
Chella nodded in agreement to Marcus's words. Readying her sword, she steeled herself for battle, but awaited cues from the others on where to start. Outnumbered as they were, she figured it best they stick together.
 
Despite the chaos and danger, you all enter the fray.

You move into the smoke and haze along the road east. The burning brush and hay has a charred must that sticks to the inside of your nose. Distant cries from a woman in pain cut through the din of battle.

A few houses into town, an ambush drake smashes through a wall onto the road. The man beneath writhes in pain until the drake tears out his throat. Three kobolds exit the hole behind the drake, then stop to look at you all. They pull out their daggers and lick their lips.

Roll initiative, please.
 
At least the poor bastard went quickly, Cazarina thought as the drake ripped open the townsman's throat. Then she hoisted her crossbow up to her shoulder and took a few hurried sidesteps to get a better line of sight.

Initiative
 
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Chella gasped at the gruesome murder that took place before them, unconsciously putting a hand to her own throat. When the three kobolds appeared, she shook her head to clear it once more, concentrating on the fight ahead. The whole situation was dire, but perhaps they could prevent these monsters from hurting anyone else.

 
The drake reacts first. It shifts off the body its standing on and snaps at you, Marcus, with its massive maw. Marcus, you’re able to pull away from it, but it still catches your side and you take 6 damage.

Dawn, it’s your turn.

Initiative order:
Ambush Drake [17]
Dawn [16] <========
Chella [15]
Cazarina [13]
Marcus [7] (-6 HP)
Kobolds [7]


Sara Sidereal Sara Sidereal
 
Dawn, you drive your blade deep into the drake's neck. It roars in pain and bears its teeth at you.

That brings us to you, Chella. Your turn.

Initiative order:
Ambush Drake [17] (-11 HP)
Dawn [16]
Chella [15] <========
Cazarina [13]
Marcus [7] (-6 HP)
Kobolds [7]


SilverSuzi SilverSuzi
 
Chella charged forward, focused on the drake as well. She swung her shortsword at the side of it's neck in two swift strikes, then launched a kick at it's jaw.

Let's hope I've got this right...

Attack using shortsword:
attack roll:: 1D20+7 = [20]+7 = 27
o_o um, ok wow
damage roll:: 1D6+4 = [2]+4 = 6
2nd damage roll: 1D6+4 = [3]+4 = 7
Edit: or is it [2]+[3]+4 = 9?

Extra Attack using shortsword:
attack roll: 1D20+7 = [14]+7 = 21
damage roll: 1D6+4 = [6]+4 = 10

Bonus Action Unarmed Strike:
attack roll: 1D20+7 = [8]+7 = 15
damage roll: 1D6+4 = [5]+4 = 9


Now... let me know if I got something wrong.
 
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Chella, your first cut drives deep, but your second cut severs the drake's artery. As it's dying, you punctuate with a kick to its jaw. You hear the beast's neck snap, speeding its death. The drake's body goes limp and slams to the ground.

Shock turns to fear in the Kobolds' eyes. They look between each other, unsure if they should stay or get out while they still can.

Cazarina, you're up.

Initiative order:
Ambush Drake [17] (-11 HP)
Dawn [16]
Chella [15]
Cazarina [13] <========
Marcus [7] (-6 HP)
Kobolds [7]


Bone2pick Bone2pick
 
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Beware the drakes, she thought, they charge as quick as bulls. Best to keep the soldiers with shields between myself and those beasts. The kobolds paused when they witnessed her companions put down their wicked pet. Cazarina grinned and sailed a crossbow bolt towards the nearest hesitant foe.

"Paladin of the Unicorn Queen, make your goddess proud and punish these filthy marauders!"

Crossbow to hit: 1D20+5 = [15]+5 = 20
Crossbow damage: 1D8+2 = [6]+2 = 8

Bardic Inspiration on Dawn - for the next 10 minutes 1d8 bonus to apply to one ability check, attack roll, or saving throw.
Sara Sidereal Sara Sidereal
 
Cazarina, your inspiration is matched only by your aim. One of the three kobolds crumples to the ground with a crossbow bolt buried in its eye.

Marcus, it's all you.

Initiative order:
Ambush Drake [17]
Dawn [16]
Chella [15]
Cazarina [13]
Marcus [7] (-6 HP) <========
Kobold 1
Kobolds 2-3 [7]


JayTee JayTee
 

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