Fluxbauble
Member
The idea I have for this roleplay is a cross of Code Lyoko, Xiaolin Showdown, and a gear based class system similar to FFXIV. The concept sounds weird but here me out. It might make sense with a bit of context. So the story goes like this:
The latest MMORPG from Wisdom Technologies, Grand Seeker, has just been launched. A full body immersion gaming system, called the DIVE system, is used to play the game. Using a DIVE Pod your mind and body become digitized making the virtual reality a reality. Players will be able to feel every sensation they experience in the game (aside from death of course) meaning zero lag between action and reaction. In the game player characters are referred to as Seekers, treasure hunters capable of wielding incredible powers. The goal of the game is simple. Collect the 100 Sacred Treasures scattered throughout the realms and become the Grand Seeker.
Classes in Grand Seeker work differently from typical MMORPG. Seekers are born with the unique ability to wield any weapon available to them. They are also blessed with an Affinity, or element that they are attuned to upon character creation. All classes are a combination of weapon type and magic used by Seekers.
The types of affinity are: Fire, Water, Earth, Wind, Thunder, Ice, Light, Dark
Each affinity along with granting Seekers inherent proficiency in that magic also provides small stat bonuses upon creation and when they level up. (stats will be added later)
The types of weapons available (currently): Swords, axes, spears, staves, tomes, bows, hammers, maces, guns, charms, sigil stones, fist-weapons, tool belt
I have a few more ideas for this in mind, but I wanted to make sure this was enough to get people interested first. If there are any questions regarding any of the information above please feel free to ask.
The latest MMORPG from Wisdom Technologies, Grand Seeker, has just been launched. A full body immersion gaming system, called the DIVE system, is used to play the game. Using a DIVE Pod your mind and body become digitized making the virtual reality a reality. Players will be able to feel every sensation they experience in the game (aside from death of course) meaning zero lag between action and reaction. In the game player characters are referred to as Seekers, treasure hunters capable of wielding incredible powers. The goal of the game is simple. Collect the 100 Sacred Treasures scattered throughout the realms and become the Grand Seeker.
Classes in Grand Seeker work differently from typical MMORPG. Seekers are born with the unique ability to wield any weapon available to them. They are also blessed with an Affinity, or element that they are attuned to upon character creation. All classes are a combination of weapon type and magic used by Seekers.
The types of affinity are: Fire, Water, Earth, Wind, Thunder, Ice, Light, Dark
Each affinity along with granting Seekers inherent proficiency in that magic also provides small stat bonuses upon creation and when they level up. (stats will be added later)
The types of weapons available (currently): Swords, axes, spears, staves, tomes, bows, hammers, maces, guns, charms, sigil stones, fist-weapons, tool belt
I have a few more ideas for this in mind, but I wanted to make sure this was enough to get people interested first. If there are any questions regarding any of the information above please feel free to ask.