Elowyn
word weaver
Hello there and good afternoon... or morning... or evening, whomever you may be. Care to join me in a little sojourn around town and get to know a bit more about vampyric society? This is a quest-style game where YOU will play a young vampire on the verge of becoming a full member of vampire society... or will you? It's all up to you to decide which path to take (see below for more details). This is my first time doing a quest-style game, and I don't know who would be interested but I'm thinking that when 5 people sign up we can begin. Ask me about details or if you don't understand something! I'm happy to ford your questions as well as suggestions. Roleplaying will be vote-based where the participants will choose among 2 to 4 options. Your first choice will be to choose which journey you want to take. Choose wisely my friends...
A Vampire Quest-style rpg... can you survive? Will you thrive?
This role-playing game will begin with character creation, then we will begin the first arc.
The first arc will include the Trial of Becoming...
it is a vampyric rite of passage on the 25th birthday, the first full moon of the year...
the time when you make your first kill... by murdering one of your own.
Do you have the finesse, the power, the magic, the smarts, and the skills to pass the Trial?
... that is, assuming you haven't broken the Law of Society.
The Seven Laws.
1 Don't reveal your True Nature to parties not involved. 2 Do not harm other vampires' chattel or bloodsources. 3 Do not do any injury to other vampires' young. 4 Do not meddle in human affairs. 5 You must be capable of ruling your territory. 6 Do not feed or use your abilities in another vampire's territory as a sign of respect. 7 Shun the Rejected.
(( It's time to grow up and decide your own destiny as a maturing vampire. ))
There will be 3 general routes you can choose from:
~ ROGUE ~
(most player-initiated path)
As a rogue and outcast of vampire society you will be faced with threats to your life and the struggle to feed...
but you will also be outside the sway of the Seven Laws.
This is the path for the loner and rule-breaker.
~ SOCIALITE ~
(easiest path)
As a member of Society and a victor of the Trial you will be given your own territory and your first bloodsource...
protect them well and gain more if you can.
This is the path to power and influence.
~ Co-EXISTENCE ~
(hardest path)
As a pacifist who believes that vampires and humans should live as equals and mutually benefit from the other,
you may attempt to find or begin your own harmonious community away from Society and their bigotry.
This is the path for the progressive thinker and radical.
gameplay will be vote-based, a choice between 2-4 options.
write-in options available most frequently in Rogue path.
most structure in Socialite path.
most possibility and risk in co-existence.
.
.
.
So what will your choice be?
( Comment below to officially join. This will make your vote count. THIS IS IMPORTANT!!! )
A Vampire Quest-style rpg... can you survive? Will you thrive?
This role-playing game will begin with character creation, then we will begin the first arc.
The first arc will include the Trial of Becoming...
it is a vampyric rite of passage on the 25th birthday, the first full moon of the year...
the time when you make your first kill... by murdering one of your own.
Do you have the finesse, the power, the magic, the smarts, and the skills to pass the Trial?
... that is, assuming you haven't broken the Law of Society.
The Seven Laws.
1 Don't reveal your True Nature to parties not involved. 2 Do not harm other vampires' chattel or bloodsources. 3 Do not do any injury to other vampires' young. 4 Do not meddle in human affairs. 5 You must be capable of ruling your territory. 6 Do not feed or use your abilities in another vampire's territory as a sign of respect. 7 Shun the Rejected.
(( It's time to grow up and decide your own destiny as a maturing vampire. ))
PATHS- Rogue path is activated if you have killed another vampire before your 25th birthday. Socialite path is achieved once you have killed another vampire during the Trial of Becoming. Co-existence is possible if you leave your home before the Trial of Becoming to live peaceably with humans, something that is frowned upon by elitists.
There will be 3 general routes you can choose from:
~ ROGUE ~
(most player-initiated path)
As a rogue and outcast of vampire society you will be faced with threats to your life and the struggle to feed...
but you will also be outside the sway of the Seven Laws.
This is the path for the loner and rule-breaker.
~ SOCIALITE ~
(easiest path)
As a member of Society and a victor of the Trial you will be given your own territory and your first bloodsource...
protect them well and gain more if you can.
This is the path to power and influence.
~ Co-EXISTENCE ~
(hardest path)
As a pacifist who believes that vampires and humans should live as equals and mutually benefit from the other,
you may attempt to find or begin your own harmonious community away from Society and their bigotry.
This is the path for the progressive thinker and radical.
gameplay will be vote-based, a choice between 2-4 options.
write-in options available most frequently in Rogue path.
most structure in Socialite path.
most possibility and risk in co-existence.
.
.
.
So what will your choice be?
( Comment below to officially join. This will make your vote count. THIS IS IMPORTANT!!! )
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