Bacon is fluffy
Wut'n th'name of davy jonez lockr is uh sall-add?
Please forgive the lack of code, I'm new and stuff:
Sheet
Name:
Age:
Affiliation:
Personality:
Professional background:
Magical background:
General skill set:
Combat ability:
Summoning catalyst: if applicable
Personality: I'd like a paragraph or two here. It should give everyone involved a baseline of your character's state of mind and how we can expect them to be solve problems, priorities and sense of right and wrong.
In this section in expecting everyone to be a littl messed up by what is considered normal. Your character's views should like a person who doesn't really need to abide by normal conventions. Your role as a magi will twist your sensibilities and should look alien to a normal person.
An example of this would maybe be why the character in question would choose to experiment on someone and not care. Perhaps this magi thinks of himself as above others because he/she's they're not really human. So their life matters more.
If you choose something akin to saying someone is stern. Why does this character choose to be stern? It's not just because they are, there's always a reason as to why people choose to be the way they are both inside and how they project upon others.
Professional background: There always seems to be a shiro or waver, but most magi have professional backgrounds. Koto chan was a executioner in the Catholic Church while Kerry was a hit man who killed anyone and anywhere for moolah. Give us an idea of how you came to be renowned enough to be considered for the grail war. Even if you don't have a background that can be searched, it's always good to show what they were doing before the war.
Magical background: while there are some with decorated or infamous backgrounds, everyone should have a magical background. This should cover your training techniques and application of magic used before the war.
Some examples of this might be your character's upbringing like what happened to Sakura or perhaps your character's research and therefore their specialty gained by obtaining said knowledge.
General skill set: This involves what we can expect your character to be capable of. Whether that's Kung fu martial arts badass to being a hacker, orator or something outside of magic. it should show us how well rounded your character is and how they can approach the war.
Combat abilities: This one is hard, but all I expect are clear strengths and weaknesses. Remember canonically most characters weren't badassses. Rin usually held a stone with mana in it and was usually restricted to that. She wasn't a high level caster and made up for her innate lack of ability outside of a linear fire ball with her common sense and pragmatism. Whereas someone like Kerry used his skill set judicially and only as a support to his skill with the gun/ his killer bullet things.
So while I can support one or two above saber level fighters, I expect most to approach combat at the human level with a magical skill, rather than being all around killers. That being said I'm not the most versed when it comes to fate at times. If you make a good case I'll trust your judgement. I just want to see skills that facilitate rp rather than skills that kill it.
Catalyst: optional
Concerning servants
You'll be pm'ing me your servants. In general you'll be sending me a message concerning:
Their fall from divinity(if applicable)
Why they're a hero
How their history might differ from popular conception
Their basic abilities
Personality
Most of the basic limitations of masters will apply to servants. If you're as powerful as Gil, you better be immobile. If you're as versatile as saber, you better be weaker than servants with actual specializations. If you have a trump card as messed up as a magical beast, it better damn near kill your master.
In general if you have questions about what I expect ask in the ooc or in a private message. You're not expected to know everything, but you should have a general idea of what to expect in terms of mechanics and power levels from the anime.
Lastly servant class, this will be how I know you read the thread. First come first served when it comes to what class you get.
Edit:
Caster: taken
Rider: taken
Saber:taken
Archer:Taken(work in progress)
Lancer:
Assassin:taken
Berserker:
Sheet
Name:
Age:
Affiliation:
Personality:
Professional background:
Magical background:
General skill set:
Combat ability:
Summoning catalyst: if applicable
Personality: I'd like a paragraph or two here. It should give everyone involved a baseline of your character's state of mind and how we can expect them to be solve problems, priorities and sense of right and wrong.
In this section in expecting everyone to be a littl messed up by what is considered normal. Your character's views should like a person who doesn't really need to abide by normal conventions. Your role as a magi will twist your sensibilities and should look alien to a normal person.
An example of this would maybe be why the character in question would choose to experiment on someone and not care. Perhaps this magi thinks of himself as above others because he/she's they're not really human. So their life matters more.
If you choose something akin to saying someone is stern. Why does this character choose to be stern? It's not just because they are, there's always a reason as to why people choose to be the way they are both inside and how they project upon others.
Professional background: There always seems to be a shiro or waver, but most magi have professional backgrounds. Koto chan was a executioner in the Catholic Church while Kerry was a hit man who killed anyone and anywhere for moolah. Give us an idea of how you came to be renowned enough to be considered for the grail war. Even if you don't have a background that can be searched, it's always good to show what they were doing before the war.
Magical background: while there are some with decorated or infamous backgrounds, everyone should have a magical background. This should cover your training techniques and application of magic used before the war.
Some examples of this might be your character's upbringing like what happened to Sakura or perhaps your character's research and therefore their specialty gained by obtaining said knowledge.
General skill set: This involves what we can expect your character to be capable of. Whether that's Kung fu martial arts badass to being a hacker, orator or something outside of magic. it should show us how well rounded your character is and how they can approach the war.
Combat abilities: This one is hard, but all I expect are clear strengths and weaknesses. Remember canonically most characters weren't badassses. Rin usually held a stone with mana in it and was usually restricted to that. She wasn't a high level caster and made up for her innate lack of ability outside of a linear fire ball with her common sense and pragmatism. Whereas someone like Kerry used his skill set judicially and only as a support to his skill with the gun/ his killer bullet things.
So while I can support one or two above saber level fighters, I expect most to approach combat at the human level with a magical skill, rather than being all around killers. That being said I'm not the most versed when it comes to fate at times. If you make a good case I'll trust your judgement. I just want to see skills that facilitate rp rather than skills that kill it.
Catalyst: optional
Concerning servants
You'll be pm'ing me your servants. In general you'll be sending me a message concerning:
Their fall from divinity(if applicable)
Why they're a hero
How their history might differ from popular conception
Their basic abilities
Personality
Most of the basic limitations of masters will apply to servants. If you're as powerful as Gil, you better be immobile. If you're as versatile as saber, you better be weaker than servants with actual specializations. If you have a trump card as messed up as a magical beast, it better damn near kill your master.
In general if you have questions about what I expect ask in the ooc or in a private message. You're not expected to know everything, but you should have a general idea of what to expect in terms of mechanics and power levels from the anime.
Lastly servant class, this will be how I know you read the thread. First come first served when it comes to what class you get.
Edit:
Caster: taken
Rider: taken
Saber:taken
Archer:Taken(work in progress)
Lancer:
Assassin:taken
Berserker:
Last edited by a moderator: