• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fandom ๐น๐’ถ๐’พ๐“‡๐“Ž ๐’ฏ๐’ถ๐’พ๐“: ๐’ฏ๐’ฝ๐‘œ๐“Š๐“ˆ๐’ถ๐“ƒ๐’น ๐’ด๐‘’๐’ถ๐“‡ ๐’ฒ๐’ถ๐“‡ (CS)

Lore
Here

Nothingness

Two Thousand Club
animegirl20 animegirl20 606 606 Guppy Franz Guppy Franz JuniperBoi JuniperBoi Acethekidd Acethekidd LeapOfFool LeapOfFool AzaleaWonderland AzaleaWonderland blue tea blue tea Hanarei Hanarei


  • Character Sheet
    Appearance: (What does your character look like? If you have multiple forms for the type of magic you use, make sure to add them and put them in 'spoils' to keep things organized.)

    Name: (What is your character's name?)

    Age: (Between the ages of 8 - 18.)

    Race: (Exceed or Human. Exceeds cannot be any types of slayers.)

    Gender: (What gender is your character?)

    Magic Type: (Only one type for now. Characters can learn more as the roleplay progresses. Ex: Caster, Maker, Dragon Slayer, Demon Slayer, Etc.)

    Guild: (Fairy Tail, Sabertooth, Blue Pegasus, or Lamia Scale. Also include where your guild mark is placed as well as the color of your guild mark.)

    Distinguishing Features: (Is there anything on your character that would help identify them?)

    Sexuality: (What gender does your character find attractive?)

    Height: (How tall is your character)

    Weight: (How much does your character weigh?)

    Backstory: (What shaped your character to how they are today? No less than a paragraph.)

    Weapon: (What weapon does your character use for a weapon? 2 Max. Requip types of magic does not apply to this rule.)

    Spells: (As newer members of the guild, you cannot have mastered every single spell for your magic type. Use general sense about how many spells you 'believe' you would have as a newer member to the guild. More spells will be learned as the roleplay moves forward. *Each character will be reviewed closely regarding this*)

    Talents: (Does your character possess any particular talents special to them; such as hacking into computers, crafting, etc.)

    Hobbies: (What does your character do in their spare time?)

    Theme: (Optional) (What music defines your character?)

    Other: (Optional)(Anything else you might want to add.)
 
Last edited:
ALL WIPS



    • Water Dragon Slayer
      • Kaito/Kaimana - Fairy Tail
    • Chain Magic
      • Miho Hiroko - Sabertooth
    • Celestial Wizard
      • Shoehei - Blue Pegasus
    • TBD
      • NAME - Lamia Scale
 
Last edited:

  • fontcall
    Diana Bluemore
    8
    โ‹ฎ
    Female
    โ‹ฎ
    Straight
    โ‹ฎ
    human
    โ‹ฎ
    Lamia Scale
    โ‹ฎ
    Telekinesis Magic
    Physical
    hair
    orange
    eyes
    blue
    height
    4'2"
    guild mark
    The color of it is red and is located on her right hand.
    Background
    fears
    Anything to having to do with horror and anything spooky and like ghosts and monsters. A ghost story would definitely scare her.
    dreams
    To join Fairytail.
    Backstory
    Diana was born into a wealthy wizard scholar family Bluemore. They were known to have produce a long line of powerful and high classwizards. Bluemore wizards had been great s class wizards, wizard saints, and some even were part of the council. Diana's father, Kermit Bluemore is actually a wizard saint and council member. This family also has strong tides to the Lamia Scale. The only guild that the Bluemore family has ever been part of and in their eyes is the best guild out there and Diana was excepted to join the Lamia Scale Guild once she was old enough.
    Diana is the youngest in the Bluemore family. She has 4 older siblings two brothers and two sisters. All considered to be outstanding s class wizards in Lamia Scale. And they are all much older then her, 21 and up. Diana was a.....surprise that her parents weren't expecting. Diana never did grow to have close relationship with her parents. In fact she mostly raised by her nanny, Melaniya. Diana parents could be strict they were all about being high class, and being the best of the best. Diana siblings were everything their parents expected Diana to be well mannered, behaved, never questioning what they say, top class wizards. But Diana was none of those things in fact she was consider to be a odd child who always getting into trouble. Her head was always in the clouds and she was just a ball of impulsive energy who had a bad habit of letting curiosity get the best of her. She had a hard time making friends and she was mostly alone. But that never stopped her upbeat attitude though she was the to type to always have a smile on her face no matter how she was feeling. Her parents always call her the embarrassment the mistake that was never meant to be made but they had to put up with it since she was their blood.
    Diana more then anything in the world wanted to join Fairytail. She had heard so many stories about them and how they members considered more then guild mates more than friends they were family and it was something Diana desperately wanted to be a part of. But unforntalty it wasn't up to her. She had asked her parents but they shot that down before she could get the full question out. To them Fairytail were the lowest class a guild could get and that there was no way a member of their family would ever be caught in a guild like that.
    Spells
    01
    Binding: To keep object/being from moving.
    02
    Levitation
    03
    04
    05
    06
    โ‹ฎ
    Theme

 

Attachments

  • 42a81e661758c2e15c8c7dba6e6ca870.jpg
    42a81e661758c2e15c8c7dba6e6ca870.jpg
    67.1 KB · Views: 2
Last edited:
Naraku.600.3324085.jpg


Name: Michael Moran

Age: 18.

Race: Human.

Gender: Male.

Attire: Michael is almost always seen wearing a white cloak made to resemble the skin of a baboon. This cloak also hides his face.

While most assume that this is done for the sake of anonymity, it's actually for the complete opposite reason. Michael hopes that his strange attire will help him stand out more and thus increase his fame.

Magic Type: Territory (Caster/spatial magic)

Guild: Fairy Tail. His guild mark is a Byzantium color and located on the palm of his right hand.

Distinguishing Features: N/a

Sexuality: Heterosexual

Height: 6'0"

Weight: 180 Ibs.

Backstory: Micheal has spent most of his childhood traveling around Ishgar with his father helping him in his occupation as a gleeman.

Despite their performances generally bringing in very meager donations, Michael and his father was somehow able to live supringsly lavishly. The main source of their income was in reality obtained by his father using Territory magic to steal money and other valuables from those attending their performances.

Pretty much as soon as it was physically possible, Michael's father started teaching him how to use Territory magic for himself so that he could could help the family business. And while his father was unable to use it for little more than parlor tricks and pickpocketing Michael quickly proved to have an innate talent for this particular style of magic.

Michael's journey took a rather drastic turn when his father was caught stealing and was arrested. Left to fend for himself, Michael decided to utilize his talent for magic and joined Fairy Tail.

Weapon: N/a

Spells:
This spell allows Michael to teleport himself, inamate objects and others a short distance.

While it's possible to teleport people without their consent, it requires a significantly larger amount of magical energy.

An slightly more advanced version of the above spell. By using it on both himself and another person at the same time Michael is able to swap places with said person.

Michael creates a small, concentrated orb of Territory magic by compressing the Space around a certain places which then explodes.

Weaknesses: Michael is very frail. It wouldn't take more than one or two good hits to bring him down.

Talents: Michael can play the flute, harp and lute.

Hobbies: Gambling, partying and reading.

Theme: (Optional) (What music defines your character?)

Other: Michael still occasionally works as a gleeman whenever his coffers starts to run low (which is fairly often).
 
Last edited:

  • WIP

    Appearance:
    Mordred Feurs.jpg

    Name: Mordred Emrys

    Age: 17

    Race: Human

    Gender: Male

    Magic Type: Ice God Slayer Magic

    Guild: Blue Pegasus; black guild mark on his left bicep

    Distinguishing Features: Icy blue eyes, chiseled jaw, red and gold pendant on a gold chain

    Sexuality: Heterosexual

    Height: 6โ€™1โ€

    Weight: 180 lbs.

    Backstory: (What shaped your character to how they are today? No less than a paragraph.)

    Weapon: N/A

    Spells:
    • Ice God's Bellow: Mordred inhales before releasing a torrent of black-tinted ice from his mouth.
    • Ice God's Shattering Fist: Mordred covers his fist in dense black-tinted ice allowing him to punch harder than he would otherwise be able to.
    • Ice God's Rumbling Foot: Mordred slams his foot into the ground sending black-tinted ice speeding in a single direction, with the ice spiking up seemingly at random.

    Talents: (Does your character possess any particular talents special to them; such as hacking into computers, crafting, etc.)

    Hobbies: (What does your character do in their spare time?)

    Theme:


    Other: (Optional) (Anything else you might want to add.)

 
Last edited:
Bishop Valentine
4b95415a7c801e38332d2fde8ddfe772.jpg

Age: 16

Race: Human

Gender: Male

Magic Type: Shadow Demon Slayer

Guild: Sabertooth. His black guild's symbol is located directly on the back of his neck.




Distinguishing Features: Regarding clothing, Bishop's most noticeable aesthetic would be the dull and weathered red cloak wrapped around his neck, torn but still usable. Along with his cloak are his few pieces of metallic armor, dented, and scratched, but still sturdy and reliable. Beside his clothing, a long scar travels from across the bridge of his nose and to the lower left side of his jaw.


Sexuality: Straight.

Height: 5โ€™11ft

Weight: 198 lbs




Backstory:
Born into nobility, Bishop was the youngest of three siblings and a child of well-renowned minds, his mother was a respected historian, and his father was an adventurous archaeologist. Though both his mother and father were busy individuals who were often deep in their work, they never missed the chance to act the role of warm and loving parents to their children. Besides his parents, Bishop would always trail after his older siblings as a young child, exploring the forest around their estate, playing games, and even watching them as they studied earnestly topics far ahead of his age. It was a peaceful life, filled with the warmth of a loving family, rich knowledge of the world and its many cultures, and an endless promise of potential for a bright future. It was a dream of his to rise to the heights his mother and father had climbed to, to learn of every inkling of the past to discover all that had been lost or forgotten of the world, and to share everything with the world in hopes to build a rich world of wonder and knowledge. As a young child, this dream seemed so simple and easily attainable. Now, such a thing only seems just a dream. Pointless.

One day when his father had returned from one of his expeditions, things began to change ever so slightly. Though his father seemed like his usual self, loving and filled with life, Bishop couldnโ€™t help but notice he seemed exhausted. At first, he had simply thought it was because the trip was long and taxing on him, but as the days turned to weeks, his father only seemed to grow more tired and even distant, closing himself off in his study for long hours of the day and going as far to cancel his appointments relating to his career, something that was completely unlike him. This would go on for months and a strange uneasy pressure would come over their home until finally, his father would lock himself in the cellar of their estate, having servants move many strange tools and equipment down below with him. With Bishop and his siblings growing confused and worried for their father, it was left to their mother to soothe their concerns, insisting that their father was dealing with his biggest breakthrough yet and that we should be excited for him and prepare to celebrate his success. At the time, his mother's assurance helped dull their worry, but looking back now he kicks himself for not seeing his mother's struggle to believe her own words.

For another year their home would become one of uncertainty and unease, his father rarely revealing himself from his cellar. With his father focusing his efforts on whatever it was he was studying, Bishop's mother would be left to handle the family estate on her own, devoting all her time to keeping their home from drowning in financial tragedy. It was only inevitable until Bishop and his siblings would feel the loss of their parents, neither willing nor able to spare time for them. Every room felt cold and quiet, a hollow shell of what it once was. One night, Bishop could no longer sit by with the unanswered questions floating about in his head and would sneak into the cellar where his father hid away. From there, Bishop's memories would become a blurry mess, brief flashes of strange symbols, dark figures, and buzzing machines are all he is able to recollect from that night until he awoke outside his family's estate, cold and alone with a fresh wound across his face. After that night his entire family would vanish, his father's cellar completely barren without a single sign of his work left behind. With the sudden loss of his family and his mind scrabbled by whatever happened in that cellar, Bishop would soon be taken in by an apparent old friend of his father's, a man named Arn.

For three years Arn, a retired mercenary, would show Bishop how to wield a sword and how to improve his shadow magic for fighting purposes. At the age of thirteen, Arn would then suddenly tell Bishop that he would be leaving for the Sabertooth Guild, where he was to join their guild and rise in the ranks. The sudden order confused Bishop since Arn offered no explanation and refused to give one, but seeing no point in arguing with the man, he set out and joined the Sabertooth Guild. For three years he has worked within the ranks, focusing on nothing other than his work, his main focus being on taking on bounty hunting work of small-time crooks and earning himself a small name in the bounty-hunting community. Though Bishop has slowly begun to escape his past trauma, the scar across his face and the strange nightmares continue to keep him bound to the night he lost everything.


Weapon:
Bishop's most reliable weapon is a steel longsword strapped to his back.

Spells:

Black Chains: Summoning a flurry of chains created by his shadows, Bishop can use this spell for both defensive and offensive purposes. For defense, the chains can form a type of shield around him. For offense, the chains can strike theyโ€™re targets and even immobilize them to give Bishop a chance to strike. Though this is his most reliable spell, Bishop is unable to use Black Chains for both methods of fighting, having to pick between taking away his fighting power or leaving himself open to attacks.

Darkness Embrace: Used for mainly stealth, Shadow Embrace allows Bishop to sink into nearby shadows and travel between them undetected. Unfortunately, this is one of his less-than-mastered spells, only managing to keep it active for no less than twenty-five minutes before being forced from the shadows.

Shadows Edge: A new spell Bishop has recently begun experimenting with, Shadows Edge is meant to envelop his sword and improve both its strength and sharpness. Since it is a spell no older than a month, Bishop is unable to fully envelop his sword for more than thirty seconds before the magic disperses.


Talents: Swordsman, historian, tracker.

Hobbies: Bishop enjoys conducting his own studies into history and past cultures, collecting interesting artifacts, training both his sword work and magic, and finally sleeping wherever he can find a nice shady spot.

Theme:
 
Last edited:




  • Name: Eliana

    Age: 16

    Race: Human

    Birthday: August 28th

    Gender: Female

    Guild: Fairy Tail

    Sexuality: Heterosexual



    About Her

    Height: 5'4

    Weight: 118

    Distinguishing Features: Long red hair with reddish-orange tips, Red and orange horns (with her power active/emotionally charged)

    Guild Tattoo Location: Right Shoulder (Behind)

    Guild Tattoo Color: Orange

    Hobbies: Adventuring, Gambling (Poorly), Training
    Backstory
    Backstory:
    Eliana was born into the world without a family and seemingly cursed. Her mother unfortunately died after child birth due to 'complications' from the curse that had been placed upon her, while her father had been considered dead well before that. She was taken in by a older couple at the behest of her mother who had willing took it on to themselves to raise her. As such she was taken care of and watched over by them, though even that lasted so long. She was just under two years old when tragedy struck and they both tragically passed away in an accident as a fire had erupted suddenly at their place leading to an explosion quickly snuffing out their life with Eliana being the only survivor having been protected by her adopted mother spared from the same fate.

    It was due to these incidents that Eliana even so long was marked as a cursed child. It was only fueled further with many knowing of her mother Nuria having had been inflicted with a curse by a demon of whom she had defeated, a curse which at this point many believed Eliana had inherited. Any who were involved with her were destined to die. A believe that had caused the girl to be rejected by others with even the local orphanage being unwilling to take her in fear her presence could spark some disaster. It was only due to the relative kindness of a traveler that took pity upon her that willingly agreed to take her away bringing her with him in his travels finding an orphanage willing to take her.

    Despite the fear of the curse, she had spent several years at the orphanage growing up much like the other children. Even at a young age she was a rather rambunctious child often not seeming that keen on following orders and getting into trouble. In some part she seemed to show a innate desire for attention being overly vocal attempting to try and stand out. It had left her to be teased and picked on by some of the other kids which often wasn't added on her part as she always tended to puff her cheeks out and become bratty in return. Still, she had become friends with some of her fellow kids and as much as she might of been teased she was happy. At least until then effect of the curse started to take shape.

    Through her time growing up she had always felt so strange whenever she got particularly emotional. It was a feeling rather faint as if she felt some form of warmth when she was particularly happy or even when she was mad. It was a factor she had never thought much of but it grew more intense over time to the point it almost felt as if it burned. It was when she was eight that the true horror of the curse she inherited showed itself to her. It had started off as an innocent interaction with her and another child. The two had been arguing with each other only for them to seeming get into a fight before instead pushing against each other. It lead to the two giggling and laughing as they hugged seemingly getting over their argument finding amusement in it.

    The laughter was rather intense and as such that strange burning sensation filled Eliana. It become more and more intense to the point it started to hurt. The heat more intense as she gripped onto the other child. It became almost painful as her laughter turned into crying. As it turned for her the other child it seemed to reflect the same as they cried out and they cried out it burned. The two of them had begun to become engulfed in flames centering from Eliana herself. The two had pulled away as they both had cried. A orphanage worker quickly saw the two rushing to get a bucket of water to run up and to splash it on the two in haste. The flames were smothered quickly with both left crying. While the flames had come from Eliana and she was still in pain she was left unburned, the other child however...

    It wasn't long after the incident that Eliana was quickly put into isolation as that fear of a curse had risen once more. While the orphanage hadn't been aware of what had happened, the mutterings of the incident had been heard well enough that there was some suspicion that she might of been the one the whispers had been talking about so many years ago. Sure enough, it was only made that much more clear when Eliana had found herself upset crying when she had started to light up as flames took over as another caretaker had come in to throw a bucket of water to put her out once more.

    She was trotted out from the orphanage many fearful she could light the place on fire. Those in the town talking about her as if she was some demon wanting to slay her as others while harsh but also considerate talked about 'putting her out of her misery' feeling if she is a danger to herself and others the least they can do is give her as swift and painless of a death. Very few stood in favor of her, many of those who didn't wish to harm a child still insisting she had to be taken away or kept somewhere else. The clear fear had left Eliana rather fearful trying to keep herself in check as she could only listen in some distance away, while not intended to hear the talk from the cell they kept her in she very much could hear it.

    It was by the words of a passing through traveler once again that seemed to spare the girl of any such fate.

    The man himself was cloaked and had for the most part kept to himself. Passing through as he did it had been only sheer happenstance he had been in the town when the first incident had happened and he had become suspicious so he stayed around. He offered to take the girl promising he had ways of helping her. Many had felt skeptical of his claims but it was only through a later showing as Eliana had been taken out from the cell and the effects of the curse began to spark out the man had reached out touching her as the flames that started to show around her had seemingly been smothered by his touch. It was enough to convince many to give him a chance as he offered to take her. A man who simply wished to be refered to as Arek.

    Eliana found herself traveling along with the man feeling a mixture of loneliness as well as excitement. She had always wanted to see more of the outside world though Arek was a rather quite man. He would help her out and teach her though he seemed rather distant not being so willing to talk with her or interact on a personal level. He was clearly a mage though he had made a point that he didn't wish to join a guild even if it meant doing trivial tasks or even doing things for others without expectation of pay. Even in Eliana's company he would refuse to take off his cloak keeping himself obscured. An act he said being that of one who didn't deserve to be seen by the world anymore.

    As closed off as he was, he still took the time to watch over her. It was by his hand that she was taught Demon Slayer magic as a way of hampering and controlling the curse. While he wasn't able to fully get rid of the curse himself, he made it was clear he was certain Eliana would be able to take control of it herself and perhaps one day completely get rid of it. He also taught her how to fight given her insistence on wanting to learn and to help him even if he didn't allow her in the end to do so. It's where she learned at least on some basic level to use a sword albeit admitted even by Arek himself it would be far from what a true martial artist experienced in a sword would be capable of.

    It had been on one particular trip when they had arrived in Magnolia Town. The then twelve year old Eliana was a bit taken back when he had taken her over to the local guild Fairy Tail. He had never been one to deal with guilds for the most part keeping some distance and seeming to want nothing to do with such organizations. It was there he asked to speak to the Guildmaster in private leaving her to her own devices. The guild itself seemed rather chaotic from what she could see, a place that seemed overall fun. It was only helped when she noticed some attention she drew having a few come up to talk with her exciting the rather rambunctious girl to be eager to talk their ear off in response.

    It was nearly a half hour later that Arek and the Guildmaster returned. Arek would be leaving her there under their care.

    Eliana was rather upset at first insisting she wanted to stay with Arek though he refused telling her she would be far better off with the guild. Despite her attempts to convince him otherwise he simply stood resolved not wanting her to linger on the likes of himself and she would be better off with others who could treat her more as a family then someone like himself ever could. Despite all her protests and threats she would just chase after him he in the end still had left her behind.

    Despite feeling left abandoned and being constantly insistent she didn't want to stay, overtime she grew use to her time in Fairy Tail. She showed she fit in rather well as her rather over eager nature and desire to stand out only seemed to fit in with the general demeanor the guild itself already possessed. She grew to see the guild more as family, although she would still linger thinking of Arek wanting to find him again and to 'teach him a lesson' for leaving her behind as he did.

    Abilities and Firepower

    Weapon:
    Wrath (Sword)
    A unique made katana styled blade designed specifically for Eliana given as a gift from a nameless benefactor. The blade itself is made of a special material designed to be incredibly heat resistant. It can be used to channel her fire abilities into it in order to attack. The sharp blade is able to retain the heat so long as it is being constantly applied. The other part is designed with heat dissipation in mind to allow for more rapid cooling when a heating element is not applied. While able to withstand high temperatures, the weapon itself does have a limit of which at that point the durability of the weapon can rapidly start to wear out and the blade becomes more prone to shattering due to the molecules of the blade becoming more unstable. Once cooled off, it's structure will restore back to it's regular form as long as the blade didn't break.

    Cryo Grenades
    A magic grenade upon use emits a cloud of frigid cold air. The cloud itself bellows out covering a roughly 216 cubic feet area (6x6x6) lingering for roughly 6 seconds before slowly dissipating. Anything caught in the area will quickly freeze up. While clearly a weapon, the Cryo Grenades in Eliana's case are used primarily for her own sake as a way to partially counter her curse should it get out of hand and her Demon Slayer magic isn't able to suppress it's effects enough to help cool her body down.

    Magic Type:
    Fire Demon Slayer
    In order to counter the effects of the inherited curse, Eliana was taught how to use Fire Demon Slayer Magic. With it, she has control of flames and has the ability to absorb and become immune to the effects of fire. In particular with Eliana, the use of the Slayer magic itself shows most prominently through the horns she manifests on her head while using the power or should her Curse act up immediately causing her Demon Slayer magic to activate to help counteract it. In the case of Eliana's flames, they appear a more orange tint of color when used.

    Spells
    • Fire Demon's Rage: Eliana inhales a large degree of air before flowing out a scorching inferno of swirling flame much like that of a a Dragon Slayer's Roar. The flame itself is able to scorch and blow away anything in it's path.

    • Fire Demon's Fist: Channeling the power of her Fire Demon Slayer magic into her arm (or leg), Eliana is able to strike a target with the incredible destructive power of the flame scorching those struck while delivering a harsh blow from which the flames upon impact with erupt out in a close proximity.

    • Fire Demon's Blade: Channeling the power of her magic into her specially crafted sword in a similar way to her fist spell, she is able to greatly heat the tip of the blade. Upon swinging it down the intense heat and flame turns the already sharp blade into a rather devastating weapon able to use its incredible hate to sear through anything struck aiding in cutting through things with much more ease.

    • Fire Demon's Pitch: Focusing her flames into her hand in the shape of ball, Eliana is able to toss the sphere forward. Upon contact, the orb itself will combust, causing an explosion of flame to erupt out in a 5' radius.

    Curse: Fiery Fervor
    A curse placed upon her mother and as such was indirectly inherited to her. The curse itself manifests through the user having a particular strong emotion often first coming off as an almost burning sensation that builds up as the emotions carry through before eventually turning to flame. The longer that strong emotional feeling lingers the more exponentially the effect builds up able to turn it's user into a ball of fire before effectively igniting them and burning them into a pile of cinders.

    The effect of being a Fire Devil Slayer has reduced the effect of the curse with the affinity for flame only further countering it's effects. As such, the curse itself can actually benefit her providing her more firepower and amplifying her abilities up the longer she fights while experience an intense emotional desire, with the Demon Slayer powers helping to curtail it's ramping effect. While it generally turns a curse she has to more of a boon, it doesn't quite nullify the effects such flames bring to her heating up her body. The more the curse builds up, the hotter she gets to the point it can negatively effect her and harm her own body requiring her to rapidly cool herself off in order to avoid the adverse effects on herself.


    Talents:
    Improvised Swordsman
    Eliana was only really taught the basics of a sword, though she took it and ran with it. Over time she has managed to improve upon it. While a trained swordsman might scoff at some of her more unconventional techniques, she has shown her ability to really throw people off guard using a mixture of her sword combined with her fists and feet in what is what can be a style considered unique only to her.

    Attention Grabber
    As someone who seeks the spotlight, she has a way with getting people to notice her. She knows how to make it so she can be extremely hard to miss. Granted she perhaps isn't exactly the type either who can easily deal with not standing out from the crowd as well.

 
Last edited:


  • EIRA
    "Do you want the world's best snow cream? i got you!"

    the_reserviconscious_chibi_style_anthro_cat_cute_female_cute_cl_921ab25c-4284-425b-8328-7fc9cde599bd.png



    • Name: Eira

      Age: 7 [ 13-15]

      Race: Exceed

      Gender: Female

      Magic Type: Aera magic, transformation magic ,snow magic

      Guild: TBA[ whichever her destined dragon slayer belongs to]

      Distinguishing Features: the fur on her head looks like hair. it's a different color form the rest of her body

      Height: 1'8

      Weight: 20kg

      Weapon: npne

      Spells: locked until she learns snow magic

      Talents: her ability to make snow cream is far beyond mortal understanding

      Hobbies: during her free time, she does like to knit.

      Theme: if i can think of something..

      Other: N/A

      Sexuality: asex-heterosex








      โ€ข โ€ข โ— โ€ข โ€ข



    coded by BELIAL.




 

Attachments

  • 1701401723423.png
    1701401723423.png
    1.4 MB · Views: 3
Last edited:
W.I.P

48762737_kDOoNNHFL9hKFS2.jpg


4d525d52aff84339b6ba97dc1e75cb36aebd97e3r1-736-837v2_hq.jpg

Name: Lily Pinkham

Age: 18

Race: Human.

Gender: Female

Magic Type: Posion God Slayer (Lost magic/slayer/caster)

Guild: Sabertooth. Her guild mark is a sea glass green and located on her right cheek.

Distinguishing Features: N/a

Sexuality: Bisexual

Height: 5'7"

Weight: 144 Ibs

Backstory: (What shaped your character to how they are today? No less than a paragraph.)

Weapon: A large sickle.

Spells:

Talents: Lily has a near encyclopedic-level knowledge when it comes to medicine.

Hobbies: (What does your character do in their spare time?)

Theme: (Optional) (What music defines your character?)

Other: (Optional)(Anything else you might want to add.)

Concept: A well-meaning but absent-minded unlicensed aspiring doctor, whose genuine attempts to help often get misunderstood as malevolent due to her unconventional methods and naivety.
 
Last edited:







scroll








scroll





โ
You are braver than you believe, stronger than you seem, and smater than you think.





A. A. Milne
















N/A



Chihiro S.







full name

Chihiro Sakurajima






nicknames

Cherry






age

3,000 (Looks like a 3-year-old child/1-month-old kit)






d.o.b.

March 13






ethnicity

Exceed






sexuality

Straight
































Kamado Tanjiro no Uta (Music Box)


Kiaria




















01.



visage

















height

Kitsune Form - 9"
Child Form - 34.5"






weight

Kitsune Form - 3 lbs.
Child Form - 25.5 lbs.






hair c.

Her Kitsune and Child Form have white fur/hair






eye c.

Her Kitsune and Child Form both have pink colored eyes.






faceclaim

Eri (MHA)























02.



psyche









Chihiro is extremely wholesome and innocent and naรฏve! She will always be the one who will make you go "Awww!" She is such a sweetheart, also!






likes

Cherry Blossoms, anything cute, anything






dislikes

Loud noises, anything scary, seeing people die in front of her.






fears

Death, being alone


















03.



history









Chihiro was born underneath the cherry blossoms, and she was loved by all her family members. She had gotten everything she had wanted and she was grateful for everything she had gotten! But, one day, she watched as her entire family got killed right before her very eyes, and she was traumatized, and still is to this day.

Then, one fateful day, she meets a slayer...


















04.



gallery


































05.



connections

















Haruto Sakurajima



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed. (WIP)

















Fuyuko Sakurajima



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed. (WIP)

















Tsukiko Sakurajima



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed. (WIP)

















Takashi Sakurajima



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed. (WIP)





















06.



miscellaneous

















Magic/Spells/Talents

Magic - Healing Magic
Spells - Below are all her spells!
WIP
Talents - WIP






Other Info

WIP




















โ™กcoded by uxieโ™ก
 
Name: Mont Paradox
(Simply goes by Pear at the guild )
IMG_1130.jpeg

Age: 17

Race: Human

Gender: male

Magic Type: Gravity magic

Guild: Sabertooth
His mark is on his left forearm (ice blue color )
IMG_1129.jpeg

Distinguishing Features: usually has bandages on regardless if he has recovered or not he usually replaces them every day from training or a malfunctioning magical item he tested

Sexuality: straight

Height: 5โ€™9

Weight: 157 lbs

Backstory:
Grew up pretty in a pretty good family being the third child of one the biggest magical items makers in all the country. Not having much expected of him because of his two older siblings being so talented at the family business. He decided to start practicing magic to do something that is outside of it a bit. He wants to prove himself to his family and maybe surpass his siblings while at it.

After testing multiple types of magic and finding out what he was good at. He started training on their own not wanting to be troubled with a teacher. But to many miss fired spells lead to the family's doctor seeing him almost every day. But one day when he was at one of his familyโ€™s factories he met a researcher and after seeing someone his age have an interest she gave him some beginner lessons and a copy of some of her research she told him to call her Dr. Yon. With this, he started putting his time up between training and doing research feeling he could help the family business out in some once he was good enough.

Soon after he was approached by his older sister, after she found out what he was doing and told him to keep it up. She also told him to go easier on the training she really didn't like him coming home covered in scars and bruises. An once he got a good hold of his current magic she would be more than happy to teach him hers. With this in mind, when he turned sixteen he decided to go out more often and join a guild. He now goes around getting better at his craft. In hopes of making something like the next Jupiter or better.

(What shaped your character to how they are today? No less than a paragraph.)

Weapon: a sliver cane that he put together that acts as a staff he usually tries to upgrade it.

Fall-Raising or spreading hands or arms the gravity in the area is increased all within fall to the ground.
Can also be used in defense

Soar- Lightens the target's weight to the point where they rocket in the direction they are heading.

Swell: pulls in everything around or a pacific target or an object with intense gravity him

Heavy coating: coating something with intense gravity for close along-range attacks or boosting defense




(As newer members of the guild, you cannot have mastered every single spell for your magic type. Use general sense about how many spells you 'believe' you would have as a newer member to the guild. More spells will be learned as the roleplay moves forward. *Each character will be reviewed closely regarding this*)

Talents: Crafting and almost photograph memory

Hobbies: Studying, making, or messing with magical items. Practicing magic

Theme:

(Optional) (What music defines your character?)

Other:

He is relaxed and pretty simple to understand Doesnโ€™t really hide a lot of secrets. Will help out anyone who asks at the guild or he feels needs it unless his head is in a book. Then you may need to call him a couple of times, or just grab it from him to get his attention. Often keeps a book of all knowledge he and the Dr. Yon on him at all times


Likes: pastries, books, unique magical items, and a good joke

Dislikes: the rain, spiders, and failed projects
 
6abfa968ac6afad85f387ab9a56f1e60.jpg











Toji Abiko



Age:
18

Race:
Human

Gender:
Male

Magic Type:
Iron-make magic.

Guild:
Lamia Scale. On the left side of his chest is a fiery red symbol of his guild, just a tad above his heart.

Distinguishing Features:
Tojiโ€™s biggest aesthetic would be his hair, always combed and pampered to meet his favored style.

Sexuality:
Straight

Height:
6โ€™2ft

Weight:
245lbs

Backstory:
Toji has very few memories of his parents, the clearest ones being of him, his twin brother, and both his mother and father spending time together around a fireplace. The smell of his father's freshly lit cigar, his mother's soft and soothing voice, and the sound of laughter filled the room. Though these memories stir a strange warmth in his heart, it feels like they were someone else's memories. Growing up it was just him, his twin brother, cousin, and grandparents living in a small village out in the countryside. His grandparents owned a small store filled with random goods, be it food, household supplies, or even small nick-nacks that people enjoyed collecting. Life was simple enough for Toji, at first going off to play with his brother and cousin as his grandparents worked the shop, helping whenever he could around the house, and spending time with the family as a whole. However as he grew he began to realize his twin brother and cousin were unlike him, being less popular with the other kids and being targeted by the less โ€˜friendlyโ€™ children to bully and harass. Of course, as the bigger and stronger of his siblings, Toji would begin to get into many fights and squabbles in the village when he came in defense of his brother and cousin. As time went on he became a problem child of the village, having many other parents and adults come by his grandparent's home complaining about him, saying he was too violent and vulgar.

Of course, this would put great stress upon his grandparent's back, but no matter how much Toji defended himself or tried to take the blame on himself the other adults would never buy. To his appreciation though his grandparents would always stick by him, insisting that though Toji was wrong in fighting, he did not do it out of malice. To his relief and displeasure though, his younger brother had grown up to be much wiser and patient, making a much better impression on the village than Toji himself could ever do. After a point, Toji grew bitter and annoyed with the village's care, leading him to become a type of delinquent in the small village. For years as a young child, Toji would get into fight after fight with the children his age, be it for bullying his brother and cousin, or for his annoyance with the local kids picking a fight with him just because they could.

After he turned twelve, his grandparents' shop had begun to become barren, losing business year after year. They insisted that it wasnโ€™t because of him, but Toji couldnโ€™t help but shoulder the blame upon himself, the constant fighting and squabbles with the village having grown over the years because of him. So, as a way to make up for the trouble he caused them, Toji began to make long travels to the larger town near their village and take up work there as a housekeeper to inns with short staff, or even a junior construction worker to help build buildings that lacked workers. The work was long and taxing, but the money that he would bring to help ease his grandparent's financial woes was worth the struggle. Over time he began to make quite a name for himself as a hardworking and honest child, but the prideful and fighting side of Toji would soon rise as trouble once again reared its head.

One day his twin brother and cousin, who at this point had started to follow him around whenever they could, would practically beg him to bring them along to the town he worked at. Deep down Toji knew this was a bad idea since the town he worked in was much larger and bigger than the small village they lived in, but also remembered the bullies that lived in their village and thought it was better if they were by his side then left alone to fend for themselves. With slight reluctance, he brought them along to the town. As he worked at a small construction job for a little souvenir shop amid reconstruction, he made the mistake of letting them out of his sight for a moment. By the time he finished his shift both were out of sight and panic began to set in. Searching through the streets and alleys with worry, Toji would soon come upon them, only to find them being cornered by a group of larger and older kids looking to pinch off as much money as they could, his brother already bruised and slightly bloodied as he stood in front of his younger cousin.

To his surprise though two other kids his age would be sticking up for them, wielding nothing other than a stick and a few floating coins due to the huskier kid's magic. Feeling the urge to protect his loved ones, Toji let go of every sense he had, spotted a nearby discarded metal bat, snatched it up, and rushed forward with a fury he had never felt before. Next thing he knew he came to his senses in an alleyway with many bruises and a bloody nose, dented stone walls lining the alleyways, groaning bullies around his feet, and older kids fleeing the scene before a rush of guards came pouring into the alleyway. It all happened too fast for him to comprehend, but he still doesnโ€™t regret what he did. Though he ended up arrested by the guards, his decent reputation among the construction workers and innkeepers helped him from spending the night behind bars. Afterward, Tojie would stay away from the town for weeks until finally returning to focus on his part-time jobs in the town. To his surprise though, the two kids that had stood up for his siblings would greet him with excitement and praise, bombarding him with compliments and admiration. The two would soon be known as Butch and Chop, both following Toji on his heels, calling him โ€œBossโ€ and acting as his โ€œpersonal guardsโ€. It was all strange at the time, but over time Toji began to enjoy their company, seeing them as the first friends heโ€™d ever made that didnโ€™t want to punch him in the back of the head.

As he grew, he and his two friends would form a small group of similar minds, being titled as a group of delinquents by the town and finding themselves fighting other groups of delinquents. Toji had even managed to make a name for himself, having his rivals call him โ€œThe rampaging Tojiโ€. This would go on for years, Toji, Butch, Chop, and their group growing bigger and stronger before finally, it was all too much for his grandmother to ignore. At the age of fourteen, when his group and he were at their โ€œpeakโ€, his grandmother forced him on a trip to a much distant and bigger town out of the blue without an explanation, making him pack all of his things. No matter how much he questioned and begged his grandmother for an explanation, she would not utter a word until they finally came to the doors of Lamia Scale Guild. There she would walk through the doors with him on her heels and meet the Master of the guild itself, Cynthia Rosethorn herself. The moment they met face to face with the guild master, Tojiโ€™s grandmother fell to her hands and knees, bowed her head to the very floor, and began begging for Master Rosethorn to allow Toji into their guild. Toji was of course shocked and angered by this sudden display, his prideful side screaming at his grandmother for making such a pathetic scene. However, the moment he saw her tears fall to the floor, and listen to her woes and worries for him, Toji could only remain motionless and silent as a stone statue. Her woes for his suffering, his anger, her worries for the path he was going down, and her promises for how much potential he still had.

Like a train, it had finally hit him how much stress and worry he was putting on his loved ones with his actions. It all had felt so good to him, the friends he made, the followers he had gathered, the power he had mounted against the other groups that threatened him. It was like nothing he had ever had to himself until he saw just how much it was hurting his grandmother, one of the people who had raised him his whole life. With his fist tightly balled and his teeth gritted, Toji turned to the Guild Master and fell to his hands and knees, his head slamming into the floorboards of the guild hall as his nails dug into the wood itself. Though a part of Toji didnโ€™t want to give up the life he had built for himself with his friends, he could never let his loving grandmother suffer with this worry. With a strained, but determined voice, he begged alongside his grandmother for Cynthia Rosethorn to take him in as a member of the guild, promising to put his entire heart and soul into becoming a proper member of her guild. Though it took much convincing from both of them, Toji managed to secure himself a spot within the guild.

With his new spot in the guild and farewells to his grandmother, Toji began to work hard within Lamia Scale. Though book smarts were never his strongest trait, Toji buried himself in the work, forcing himself to become on equal par with the other members around him. It was long and taxing for him, but soon enough Toji began to make a place for himself in the guild. Though he is still not considered the most intelligent or sound-of-mind individual in the guild, he has more than proved himself as a fine fighting member of the guild, showing his shining talent in quick thinking in a fight and acting as a reliable spear within any strategy.

Weapon: Always held tightly in his hand with pride, Toji carries with him his favored metal bat at all times.

Spells:

Allstar Metal: Tojiโ€™s answer for ranged-based attacks, he creates baseballs of iron and fires them towards his targets with the help of his trusty bat. Being his most practiced and honed skill, Toji can send a flurry of these attacks, pulverizing his enemies with a storm of metal from afar.

Iron Boar: Since Toji prefers diving into a fight head first, he came up with a spell to help lessen the damage and keep himself in the fight longer. With a large portion of his magic, Toji creates pieces of thick iron armor to cover the vital spots on his body, leaving the less โ€˜importantโ€™ parts open to conserve his magic. Also, he wanted the name to make sense, so he covered his lower jaw with metal and two iron tusks, simply for an intimidating factor.

Pumping Iron: Though Toji prides himself on how powerful his swings already are, he knows there is nothing wrong with putting more power behind them. With his newest spell, Toji incases both of his arms with layer after layer of thick iron until heโ€™s unable to put anymore. Doing this doubles his strength and allows him to, as he likes to say, โ€œGo wildโ€. Though this makes him hit much harder than before, this spell is still fairly new and puts a great strain on both his magic and arms. For now, he can only keep this spell active for no longer than three minutes.

Talents:
Construction, athletics, housework, and sewing.

Hobbies:
Toji enjoys sinking a lot of his time into pushing himself to the limits with hours of exercising, volunteering his skills to the local construction crews, sewing random pieces of clothing, and playing random sports.

 
Character Sheet
Appearance:
IMG_9081.jpeg

Name: Jasper Greenwood

Age: 16

Gender: Male

Magic Type: Earth Dragon Slayer

Guild: Sabertooth (Dirty Yellow Mark on Right Pectoral)

Distinguishing Features: Scar on his right cheek

Sexuality: Bisexual

Height: 5โ€™7โ€

Weight: 143 lbs

Backstory: To say he had a boring childhood would be lie. Jasper was the son to an archeologist who always traveled from place to place in search of rare magical artifacts. His mother would usually stay at home to take care of him. Because of the nature of his fatherโ€™s work, he was always traveling, therefore he wasnโ€™t around for some of his childhood. His mother would tell him stories of how she was saved by a โ€œWarrior who slayed Dragonsโ€ Filling Jasperโ€™s head with dreams of one day being a warrior like the ones his mom would tell. His dad dismissed these stories as mere fiction, saying that โ€œDragons are long dead, those who slay them would be retired.โ€ But of course, Jasper wouldnโ€™t listen. As he grew older, he would read books about the many tales around a certain guild and how they not only fought against dragons, but alongside him. Alas, one day, Jasperโ€™s mother fell ill and was hospitalized. His father searched desperately for a cure, but to no avail. The mother died shortly after and his father wasnโ€™t there to witness it. After her death, Jasper grew distant from his father. Whenever his father would try to interact with him, Jasper would lash out at him and say that itโ€™s his fault that his mom is dead. After a few months of trying to reconnect, Jasperโ€™s dad decided to take him on one of his archeologist expeditions in a last ditch effort to mend their relationship.

The expedition itself wasnโ€™t that exciting at first to Jasper. But things started to take an unexpected turn. As they were exploring a cavern brimming with magical energy, Jestinโ€™s father hypothesized that it was an artifact nearby causing this to occur. But what they found wasnโ€™t exactly an artifact, but a dragon, a living breathing one at that. The dragon was surprisingly docile, but only because it was restrained and grew weak over the years. The dragon introduced itself as Lithos, an earth dragon. Despite its intimidating appearance, Lithos was fairly kind to the father-son duo and formed a bond with the two. Of course that led to Jasper geeking out over Lithosโ€™ existence and asking all kinds of questions. Jasperโ€™s father was relieved that his boy could smile again after his motherโ€™s death. The two seem to be growing closer as they were spending more time with Lithos. As time passed, Lithos decided to teach Jasper Dragon Slaying magic, in hopes that he could leave a mark on the world before he eventually dies due to his weak state. At first, Jasperโ€™s dad was apprehensive about him becoming a Dragon Slayer, as he didnโ€™t know what the risk would be. Lithos reassured him, as it states that Jasper has a strong heart and would grow to be a great mage. They decided to come to the cave every day for 3 years so Jasper can be trained. On some occasions (mostly holidays) they would simply hangout. Even Jasper would sneak out, getting in some extra training. Alas, good things are bound to come to an end. In the middle of teaching Jasper a new spell, Lithos realized that he was fading away. With a solemn smile on its face. It did itโ€™s best to reach out and gently pat Jasper on his head. With a tearful goodbye he faded into nothingness. Jasper once again lost someone close to him. He fell to his knees and simply cried. It felt he lost another parent. His dad went to confront him. To his dadโ€™s surprise, Jasper started to cry on to him. After everything was said and done, Jasper vowed not to lose anyone close to him ever again. So he decided to go to a mage guild to help further his strength as well as distance himself from his father so that he doesnโ€™t lose him too (in his eyes, at least). Before he headed off, he left a note for his dad saying that he never truly hated him and that he will always love him.

This leads him to the Sabertooth guild, where he was quickly surprised by such a โ€œfamilialโ€ feel it had considering its name. After a brief meeting with the guild master, Jasper told him of his ambition to be strong enough to protect those he cares about. At first, the guild master was hesitant about someone who wanted to join the guild purely for the pursuit of strength, but after realizing that his intentions were rather noble than he initially thought, he decided to let him join Sabertooth. At first, he rarely seems to be getting jobs due to being on the younger side, so during his down time, he would usually be training by himself or with fellow guild members. But when he does get a job, itโ€™s usually some kind of pest control or a fetch quest. Nonetheless itโ€™s certain that heโ€™s slowly cementing himself as a member of the guild.

Weapon: None. These hands are rated E for Everyone

Spells:
Earth Dragonโ€™s Roar - A spell that emits a powerful whirlwind made of stone from userโ€™s mouth. This is Jasperโ€™s go to ranged attack. Although he prefers a more up close approach when fighting

Earth Dragonโ€™s Club - Jasper transform his arm or leg into a stone club. This can be used in a multitude of ways. As it can be used to detach from the body ad use as projectiles

Earth Dragonโ€™s Barrier - Jasper puts his arms together to make a small yet effective shield to protect him from attacks. He claims that this spell is the one that needs the most improvement

Earth Dragonโ€™s Scales Incomplete Forme: Gauntlets - A more โ€œeffectiveโ€ version of Earth Dragonโ€™s Club as Jasper puts it. Like the name implies, this is an incomplete spell that only can cover his fists. Despite this, he uses this spell only as a last resort, seeing as it slowly saps away his magic energy, he still has a long way to go before he masters this spellโ€ฆ

Talents: Has a keen sense of smell. Has knowledge on some magic artifacts.

Hobbies: Taking long walks around Fiore, Reading Books (usually on ancient artifacts), Training

Theme:
 


Height: 5'10''
Weight: 177lbs
Hair color: White
Eye color: Yellowish-Gold
Guild: Fairy Tail | Black | On the back of his neck
Faceclaim: Touken Ranbu





  • Name: Issac Toshi
    Age: 16
    Gender: Male
    Race: Human
    Sexuality: Bi-Curious
    Magic: Blood Dragon Slayer
    Distinguishing Features: Aside from his white hair and golden-colored eyes, Issac always wears a mask that has a small slit where his mouth should be. The mask appears to have what looks like golden markings all over it that make it look like he has a cat-like mouth.









Intro

Bio

Gear / Extra

Rela



code by RI.a
 
Last edited:
WIP


Appearance: AKO CHANNNNN.jpg

Mirai.jpg
Name: Noel Von Arciel

Age: 10

Race: human

Gender: female

Magic Type:Thunder Dragon Slayer

Guild: Fairytail; Green and located on her left cheek.

Distinguishing Features: Her eyes shift to red wherever angry or using her Slayer Magic.

Sexuality: She's still a Kid, But She is slowly falling to the Bisexual side.

Height: 4'5"

Weight: 134lbs

Backstory: Noel's life was as average as anyone else in their life, had loving parents who was dedicated into expeditions of the unknown as Explorers, Noel often followed and gones with her

Weapon: She uses a Glaive.

Spells:
  • Lighting Dragon Roar: A spell that emits a powerful burst of lightning from the user's mouth, This is Noel's go-to move/ Ace up her sleeve, as she is more a Ranged type of person.
  • Lighting Dragon's Giant fist: Charging the electricity within her and forms a massive fist of electricity at her opponent and punches them.

Talents:
  • Singer: She may be tiny, But her voice is beautiful when she sings

Hobbies:
  • Going to the library to read
  • Trying out different outfits.

Theme:




Other: (Optional)(Anything else you might want to add.)


Appearance:

gatomon_by_dawndragon_art_ddwfe1c-fullview.png

Name: Belladonna

Age: 9 [Mentally a 19-year old]

Race: Exceed

Gender: Human

Magic Type: Aera Magic, Transform, Requip

Guild: Sabertooth

Distinguishing Features: Unusually wears oversized cat claws on her paws.

Sexuality: Is straight.

Height: 3'1"

Weight: 81lbs

Backstory: Belladonna was born in the Vast Forest where, she alone in the forest without anyone as she was abandoned at a young age, Belladonna had to grow up quickly and learned to survive in the harsh world and to learn to get better at things as things was tough at first until she learned on stealing and stole food and items from any travelers and often traveled far and wide.....

Until meeting a certain Dragon Slayer that came across her way.

Weapon: N/A

Spells: LOCKED UNTIL REQUIP IS OFFICIALLY LEARNED

Talents:

  • Her ability to carve with wood is crazy.
  • Stealing is her second best talent, as thief she is good.

Hobbies:
  • Woodcarving
  • Snacking on food

Theme:
Other: (Optional)(Anything else you might want to add.)
 
Last edited:

  • Name: Pravella Sol

    Nicknames: Vella, Rave

    Age: 15

    Race: Human

    Gender: Female

    Guild: Sabertooth

    Sexuality: Pansexual
 
Last edited:
Gem Dragon Slayer
Lyssa
  • attack
    defense
    speed
    utility
    โ€œ
    โ€
    Better a diamond with a flaw than a pebble without.
    Character Art Credit
    Name
    Lyssa Magpie
    Magic Type
    Gem Dragon Slayer
    Gender
    Female
    age
    17
    Sexuality
    Pansexual
    Weapon
    None
    Height
    166cm/5โ€™5ft
    Weight
    46kg/101lbs
    Guild Mark
    Pearl White Lamia Scale on her right thigh
    Distinguishing Features
    Often in formal black attire wearing pearl bracelets and a big noticeable red ribbon. Most notably, her dress is lined with an interior patterned like a shimmering pile of gems.
code by Nano
 
Last edited:



  • Name: Choron Kori

    Age: 17

    Race: Human

    Gender: Male

    Magic Type: Ice Demon Slayer Magic. (Future: Ice-Make, so he can have better control of his Ice Demon Slayer Magic)

    Guild: Sabertooth. His guild mark is white and on his left pectoral.

    Distinguishing Features: His eyes look like a crystals of ice(even more so in his demonization form). Severe burns on his body(His burn scars turn white during demonization).

    Sexuality: Bisexual

    Height: 6'2, 187cm

    Weight: 190lbs, 86kg

    Weapon:
    Shatter Blade:
    1705188045331.png
    The shatter blade is a sword especially made for Choron. It's a sword hilt that he can infuse his powers into to make a blade of ice. When he cuts something with his sword, the ice will spread from the cut impact and become fragile enough to shatter. (He only uses this in serious fights)

    Fire Capsules:
    When one of these are shattered an explosion of fire surrounds a 7 meter radius, these capsules are primarily used to force the demonization progress down. (This is only a temporary solution until he can get the medical aid necessary to truly force back into submission)

    Spells:
    • Ice Devil's Laughter: The user creates medium to large shards of ice and releases it onto their target in a flurry.

    • Ice Devil's Rage: The user, after inhaling, releases a large purple blizzard of cold air, ice and (seemingly) snow from their mouth, directing it towards an area of their choosing. The blizzard inflicts great damage upon those it contacts, causing everyone unable to resist it to be sent flying away with great force, as well as leaving behind a trail of destruction in its wake, heavily damaging the area it passes through.

    • Ice Devil's Shiver: The user creates an ice shard funnel that form a straight line heading for its target.

    • I Will Stop You: The user creates a circular barrier of ice, followed up with an ice shard attack that pierces the middle of the barrier.
    Talents: Ice sculpting.

    Hobbies: Reading, fighting, and rooftop parkour.

    Theme:

 
Last edited:

Users who are viewing this thread

Back
Top