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Fantasy ~ FableWood

SilverFlight

Tende altum, volare altius
Supporter







Characters:
Character name - species - username


I have collected all of the active profiles in the next post for you to browse, please check back as this list can change.


Open slots left: 1


(If you note me I will reserve your spot on a wait list and let you know when a space in the rp becomes available)


wait list:




Ward - Gryphon - SilverFlight

Kallin - Black Mage - SilverFlight

Nyr - Dread Raven - DawnAntlios

Arianne - FableWood human - DawnAntalios

Panthera Leo - Forest Guardian - zCrookedz

Quincy - Kelpie - Flutterby

Luness - Werecat - Lioness075

Achyls - Raven - SkywardSocks

Malachai - Dragon - andujarprime

Banba - Shapeshifter - Jecklyn

Morgrim - Undead human - Morgrim

Kibito - Eastern dragon - Peaceswore

Leia Wilde - Human - SilverFlight

Leandra - Human - Lioness075

Takeo - Human - Peaceswore

temporarily inactive:

Anya Piper - Human - Hel

Alexander - Dragon - Hel

Elena Rhode - Human - Bea Delaine




Profile Outline


Name:



Age:



Race:



Powers and abilities:
(Humans begin with no abilities, you can add them to your profile as your character develops them)


Personality:


Character flaw or weakness:



Romantic inclination:



Short bio:



Appearance:
 
Last edited by a moderator:

Active Profiles







Name:
Ward


Age: 23


Race: Gryphon


Powers and abilities: Ward has a little knowledge of healing and some offensive magic. If he must defend himself however he much prefers to change into his true form. As a gryphon he is as big as a horse, capable of flying great distances with a full-grown human on his back. In this form he also seems to have a bit of resistance to the ShadowWood’s power. He often patrols the edges, reporting to the other creatures how it grows. Once he changes into human form however, he loses the resistance.


Personality: Ward prides himself of being polite, charming and well-educated. His sweet and trusting demeanor can make him slightly naïve sometimes, but he is in no way stupid. Ward goes out of his way to help those in need and is a good friend if you are lucky enough to have him as one. That being said it is possible to bring out the beast inside him. If you threaten someone he cares about or something he has been instructed to guard you will see just how strong a gryphon can be.


Character flaw or weakness: Like all gryphons Ward is hopelessly distracted by shiny objects. In many ways this can be endearing but in times of great importance his Achilles heel could be greatly abused by enemies who know it.


Romantic inclination: Straight


Short bio: Ward is a guardian by trade, and so he was one of the creatures chosen to find and protect the humans transported to FableWood. Ward loves his home and would do anything to protect it. He is from an ancient race, passed down from old roman times to medieval heraldry. There were gryphons mentioned in the story of Arthur, though Ward believes himself well above randomly attacking a stranger, he’d much prefer being pleasant and well-mannered. Recently ward discovered that he is in fact human, and was enchanted with the form of a gryphon before he could remember. It has also been uncovered that he is the missing heir to the kingdom of the Whispering Isles, a series of floating islands that make up a country in FableWood. Now a prince, Ward finds himself faced with a new sort of responsibility.


Appearance:





In human form Ward is dressed in brown, beaten leather and suede. He sports an elegant, knee-length brown vest trimmed with feathers and lined with real gold. He wears a white linen shirt underneath. The vest is fitted and falls away from his body from the waist down. His breeches are soft leather with lion fur tracing the sides and lining his boots. Sometimes his human form can sport wings and a tail. His eyes are always the colour of burnished gold. In his gryphon form his dark brown-yellow feathers are slightly iridescent in the sun.


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Name:
Leia Wilde


Age: 19


Race: human


Powers and abilities: Leia has caught the attention of a young but quite powerful air elemental who has decided to help and protect her. A water and and earth elemental has also joined her side now.


Tad: Air


Lee: Water


Bob: Earth

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Personality:Leia is a bit of a tomboy, she’s fairly independent and can come off as gruff and insensitive sometimes. She often pretends not to care about things or people, inwardly though she is very thoughtful and kind. She can also be sensitive. If you’re in a bind however there is no one better to have at your side; Leia is Stalwart and brave and the more you try and drive her away from something the more she charges to it. Leia loves the outdoors and revels in the authenticity of it as it contrasts starkly with the screens people seem to watch day in and day out.


Character flaw or weakness: Leia can be defensive if she thinks people are judging her. Growing up as the black sheep in her family she knows all too well how judgement feels. This can make her hard to get along with. She often quits team activities and stays outside of the school cliques. She doesn’t do teamwork well.


Romantic inclination: straight


Short bio:
Leia grew up in a house that worshiped tv. Like clockwork every night her father, mother and brother would gather in front of it. Mindlessly glued to that stupid box. Leia was even named after the princess from Star Wars, a secret she will most likely take to her grave.


Needless to say she chose something as far away from tv as she could for her general interest: outdoors. Leia took sports, she went camping as often as the school offered it and spent every free hour in the park by her house or down at the riverside. This time she took the bus out to Greenfield common, a small forested oasis in the middle of her suburban desert.


Appearance:






Name: Kallin Antorfell


Age: 22


Race: Black mage


Powers and abilities: Kal has a strict control over elemental magic. He has studied for most of his life to gain the abilities he now has, which are augmented by the curse he bears. Before training as a mage Kallin was quite an accomplished thief, and carries some of those skills too.


The curse is double-edged, as most curses are; when the sun is in the sky his magic is augmented greatly and he can attempt his most complicated spells. The catch however is his solid body vanishes, and he becomes nothing but a dark mist inside his tattered traveling robes. By night he is allowed to take his human form, but his magic suffers greatly and he is, for all intents and purposes, a normal FableWood human.


Personality: Kallin is sardonic and pretends to be uninterested in most things. He has been highly anti-social in the past but knows how to put on the airs and graces that get him by in society. His grey disposition has been carefully cultivated ever since the curse was placed upon him, which made it impossible for him to truly fit in anywhere.


Despite having a rather dour outlook on life in general he takes things in stride, feeling rather proud of the abilities he has.


His favorite saying is: “Better a creative novice, than an adept with no imagination.”


Character flaw or weakness: Kallin never knows when to let people in. His emotional defenses run deeper than the magic in him. When the curse dissipates each night he also loses the potency of his magic, he can still cast spells, but they are much weaker. Though not really a weakness he does have a soft spot for animals, the non-talking kind.


Romantic inclination: Straight, but he could probably fool you into thinking otherwise if he so chose.


Short bio: Kallin had to be told his name and age by the apprentices in the tower where he studied. His memory before that time two years ago is completely gone. He cannot remember his family, his friends or if he had ever cared for anyone but himself. He cannot even remember how he was cursed in the first place. The only possession he has before that time is the small pewter figure of a cat, which he guards more closely than anything else.


When Kallin first heard of the spell to bring humans into his world he argued against it fervently. Hearing about the fantastical deeds they have done since being in FableWood has changed his mind however. He has decided that the best way to help his home is to seek them out and join them.


Appearance: Kallin’s mage robes are made of a thin, brown, beaten leather with a purple cotton trim. They are tattered and worn from his two years of wandering travel. Underneath the robes he wears a crisp, clean fencing shirt tucked into faded striped pants which in turn are tucked into his boots. He carries a gnarled oak staff to better channel his casting. During the day his eyes glow bright yellow, wreathed in the black mist that serves as his face. By night…well, I suppose you’ll see when the sun goes down, won’t you.


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Name: Elena Rhode


Age: 20


Race: Human


Powers: none as of yet!!


Personality: Elena is very odd to pinpoint as her polite nature and intelligence are often misleading. Once she is better known, she gets more open with her thoughts and feelings, revealing herself to be a spacey and creative person. Her humor also reveals itself, more fully than anyone might like. She is out of the box to a fault, thinking up good solutions in round about manners when a simpler one might exist. Because she uses her imagination for a living, she is not willing to change this part of her. Elena secretly hates her life, and would do anything in her power to leave it. She was at a mental brink when she was brought to FableWood


Character flaw: she is an airhead with a lack of strength and an unhealthy lack of fear.


Romantic inclination: Straight


Bio: born with a single mother, Elena did her best to keep up the household. Stress wore her mother thin as the older lady entered and left equally bad relationships, as irony left her with only the same type of person each chance she got. Elena wrote and illustrated in highschool and got a small freelance job going, detaching herself from her mother who had grown ill from stress and negligence. Elena left home, bringing with her a freelance writing and illustrating career and guilt.


Appearance:


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Name: Nyr


Age: 21


Race: Dread Raven


Powers and abilities: Despite her dark appearance Nyr is most adept and healing and summoning magic when it comes to combat. She is an agile fighter in both humanoid and avian form, she uses her sharp talon/her sword to slice through the rank of her foes. Occasionally she tries to use destructive magic but not being adept in it she rarely does this as it would cause more harm in her allies than for her enemies.


Personality: The once cheerful and sweet Nyr slowly twisted and transformed into a lonely, sad and shy person over the years she had spent alone. She rarely talks to anyone and has difficulties with opening up to new people. Those who truly know her though know about her kindness and benevolence: she stands by the side if her allies until the bitter end and will not back down from any challenge. If she promises something then it will be done.


Character flaw or weakness: Living an originally nocturnal life Nyr is weakened during daytime although she had learnt how to partially suppress this with some spells. Her stubborn zealousness often makes her to dive into action without thinking, putting her in harm's way.


Romantic inclination: Straight


Short bio: Being born as a raven was a burden and a hindrance to Nyr in her entire life. Being marked in - mostly - celtic mythology as omen of death and decay she was rejected and denied wherever she went in FableWood, leaving her without allies and friends. Resigned to her fate Nyr continued her forced pilgrimage throughout the years in hope to find kindred spirits who would not judge her simply because of her birthright. With the portal opened to the human world a new spark of hope has lit up in her heart: now she might be able to find others from the human world who might actually believe in her kind heart and accept her so that she could finally find peace.


Appearance:


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Much like any other raven Nyr's feathers are as black as the void, making her to blend in the night sky while in flight. In humanoid form she wears a gothic lolita dress its color resembling her raven form. While she can hide her wings at will she likes to soar in the sky even in humanoid form thus she only hides them when she is asked to.


Name: Arianne Lenn


Age: 10


Race: Human


Powers and abilities: Not much is known about Arianne, aside from being born in a noble family in Aerios. Some however could have sworn that the little girl is more than it meets the eye.


Personality: Arianne is a kind, sweet and obedient little girl. Being brought up by her father she had quickly learnt how to be polite and respectful towards others. Rarely sad or heartbroken the little adventurous girl always faces danger and trials if that means that she can help her friends and allies.


Character flaw or weakness: Quick to speak sometimes Arianne gets trouble because of her sharp tongue, even if she tries to be respectful. Impatient and ambitious she often rushes to the help of her allies even if it means that she would endanger herself in the process. She can also get distracted whenever she sees a beautiful piece of cloth - although she tries her best not to tell this to anyone.


Romantic inclination: Heterosexual


Short bio:





Arianne was born as a member of the noble Lenn family in Aerios. Despite the other nobles looking down on her for being a girl instead of a proper boy heir her father loved her more than anything in his life. When her mother died while the girl was very young her father dedicated his life to grant his daughter the best childhood he could.


He however could not predict the complications that would soon follow. Different political tasks needed his full attention and could not be with his beloved child constantly. The ever smiling girl did not blame her father and instead she read every book they had in their library.


The little scholar girl now reveres the so called Heroes of FableWood and when she had heard that the champions have arrived in her home she was overjoyed and hurried to meet them.


Or so the tales go...


Appearance:



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Name: Alexander(ite)


Age: Ancient, however he is the dragon approximate of a 19 year old.


Race: Dragon


Powers and abilities: Typical dragon abilities- Flight, fire breathing, fire resistance, etc. Telepathy, Heightened senses in his dragon form. In his human form he is very fast, but not strong at all. In his dragon form he's a standard speed with standard strength.


Personality: Alexander is curious to a fault, he's wise, but frequently ignores what he should do and does what he wants to do. He is sarcastic and has a love for puns, but also knows when to real it in and be serious. Most attempts at flirting will go over his head, but sometimes he does pick up on them. He loves his gold and is fiercely protective of what- and who- belongs to him. He also has mild issues controlling his anger.


Character flaw or weakness: Alexander is too curious for his own good, he can't help himself when it comes to exploring places that oughtn't be explored or snooping around other's private belongings. Also, he is far too prideful and believes himself invincible. Also Water. He can't swim and is afraid of water- its bad enough that it makes him truly hate showering.


Romantic inclination: Mostly straight


Short bio: Like many dragons, Alexander gets his name from a precious gem or metal, his name comes from the gem alexandrite. Aexander is mostly a loner- he is a dragon after all. He keeps to himself and hasn't been around the other dragons since he was old enough to hunt prey on his own. He does however enjoy watching humans come through and following their adventures from afar. When he was younger, he got involved once, but the human thought he was a beast to be defeated, and tried to slay him. That human remains the only one that Alexander has ever killed.


Appearance:


Dragon:



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Human:



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"There has to be a way, there's always a way. If there isn't, I'll make one."


(Sorry for the huge images!)


ALSO:


Name: Anya Piper


Age: 20


Race: Human


Powers and abilities: None


Personality: A bit brash and thoughtless at times, she tries to be the best at everything she does- which leads to her being good at many things, but great at nothing except one thing. When she does anything she dedicates herself to it, however she also gives up and looses heart easily. She's friendly enough until you give her a reason not to be.


Character flaw or weakness: Actual physical weakness. She's mildly athletic, but not very strong. Has no actual survival skills.


Romantic inclination: None. (She is an ace pilot)


Short bio: In the human world, Piper was a pilot, she never intended to come here, and arrived with very little bruised and exhausted after her plane crashed. She left behind her parents and sister (who she loved) and a promising job. Now, she's utterly lost and has no clue how to handle herself in this new world.


Appearance:


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Name: Panthera Leo (AKA. Leo)


Age: 200 Human years


Race: Forest Guardian


Powers and abilities: Leo is a natural Healer. Calling on the powers of the forest he can heal simple wounds to severed limbs. He also has an unparalleled knowledge of medicinal plants and poison. In a fight he uses his strength and his double bladed war ax which he has recently had modified to break away in the middle of the shaft and turn into duel wielded axes. The axe's break away mechanism can also connect to to a similar mechanism attached to the pummel of his dagger. Since his time having left the forest with the Spirit of the Forest, Leo has become more intimate with the powers of the spirit itself. Calling on the spirit energy's he can manipulate plant life to an extent (cant grow a huge tree in seconds, but can grow small plants for medicines). He can also enter a stat call Kodama State. In Kodama State, Leo give control over to the Forest Spirit and allows his body to become one with nature. His speed is increased, as well as his healing capabilities and natural strength. However, the Kodama can only be performed in a lush, thriving, forest or garden.


Personality: Leo is stern, but carrying. He will care for the weak and injured, but will not be a push over for someone to step on. He has a kind heart towards his friends and has just a slight naiveness to him as he thinks he can heal anything. He bottles himself up a lot of the time so that others do not see his emotions as a weakness, especially when it comes to his past.


Character flaw or weakness: Leo does not like to fight. In any instance he will attempt to find an alternative way to try and quell the situation. He is also scared on his left eye, a gift given to him during a bout with an unwelcome visitor to his forest.


Romantic inclination: Leo is straight but tries to stay away from romantic attachment the best he can. Once, he was involved with a shape shifter that lived in his forest, but it ended badly.


Short bio: Leo was chosen from his tribe to be the next guardian of The Forest of Reflections. He trained with the guardian at the time to become more in tuned with the forest and learn its secrets of healing and preservation. Once the former guardian died, Leo took over and began to patrol the forest. Once he found a doe tangled in the underbrush of the forest. Upon removing the doe, it shifted into a woman who was very greatful to Leo. The two became close and eventually formed a relationship. Leo does not like to talk about what ended the relationship or what happened to the shifter, but it has haunted him ever since.


Appearance: Leo is the Panthera Forest Guardian. He stands on two large legs at just about 8' tall, with the body of a man, but the head of a lion. He is mostly dressed in robes and cloth, but his shoulders are covered in gold pauldrons known as The Mantle of the Guardian. His mane is a golden white color. He caries his double bladed war ax everywhere, but seldom uses it.





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Name: Otto


Age: 18


Race: Werewolf


Powers and abilities: Like every Werewolf, Otto can shift from his Werewolf form to his Human form.


Personality: Fun. That is the best way to describe Otto. He love to have fun, and doesn't care what the adventure calls for as long as he has fun doing it.


Character flaw or weakness: Otto is what a lot of humans would consider ADHD. He has a hard time paying attention to long conversations and usually misses out on crucial elements of what was meant to be heard. He does not do it on purpose, he just really likes the way that butterfly flaps its wings.


Romantic inclination: He is Heterosexual, but doesn't pay much attention to romantics.


Short bio: Otto was abandond after his pack was killed by a witch that was a pawn to Caraboss on the borders of Fablewood. Though he was old enough to take care of himself he still was young and being left alone was dangerous. Luckly he ran into a couple of people making their way into the land of Oz and decided to join them. Ruby and Leo were great friends to Otto and he enjoyed being with them. Along their adventure he made even more friends, each different from the next. Finally after weeks of thier journey they arrived at the witch's castle. The plan to kill the witch went off without a hitch until she returned and possessed Ruby. Once she had Ruby, the witch used her powers to rip the humanity out of Otto and turn him into a being of darkness. Leo was able to escape and return with a new band of friends including humans. Finally they released Otto from the clutches of the witch and he returned to normal, kind of. He had been trapped as a werewolf for so long, some of his more beast like features merged over and he acquired ears and a tail. With the help of the Hero's of Fablewood, Ruby was defeated and Oz was saved from Caraboss. Once the hero's left, Otto helped restore Oz to its former glory and had The Wizard transport him to the Whispering Isles to catch up with the Hero's.


Appearance:


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Name

Quincy

Age

Unknown

Race

Kelpie

(Shape-shifting horse that lives near water and is known for drowning those who attempt to ride it)

Powers and abilities

Shape-shifting from horse to human (and a little bit in between)

Can sense approaching storms/bad weather

In human form, handy with a bow and arrow

In horse form, extremely strong and fast

Can be ridden

Personality

In her most comfortable times, she has the capacity for great kindness and compassion; she does love to laugh and is very playful. However, she is very rarely comfortable these days. She comes off as a little abrasive and unrefined and has a habit of speaking rudely without realizing it. Very naive to the way of humans and humanoid species, completely out of place out of her pools and waves.

Character flaw or weakness

Has an extreme inclination for water, often getting completely distracted by it

Often feels awkward in social situations and falls into a slightly hostile attitude

Almost no respect for or understanding of other species, especially humans

Romantic inclination

Heterosexual

Short bio

Living in Fablewood, Quincy didn't need to occupy herself by drowning people; she was perfectly content to play in her saltwater pool with the nymphs and fish. For as long as she could remember, that was her happy existence, deep in the woods. Happy until a dark force spoiled her waters. The nymphs and fish that had been her company could not escape. Vowing to avenge them and stop what was happening, the kelpie left her former home and started looking for someone to help her in her quest. Along the way, she found she had a knack for the bow and now carries on with her everywhere.

Appearance


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Name: Luness Sinciato

Age: 19

Race: Werecat

Powers and abilities: The ability to shift between fully human and a human-like cat, that is basically a werewolf, but a cat instead. Her cat form comes in the shape of an Iberian Lynx. She's light on her feet and phenomenal at sneaking around. You'll probably never know she's there until she's attacking you or confronting you. She has heightened sense all around and can shift specific body parts to temporarily heighten specific senses. Like, she can shift her eyes so she can temporarily see really well. Also, whenever she shifts, whatever she is currently wearing or carrying will disappear and then reappear on her body when she shifts back to a human.

Personality: Luness is very quiet and tends to keep to herself, in the sense of self-preservation. She loves to mess around with others, often never showing herself, but still screwing with their minds in some way. She loves to terrify people and will play cat and mouse with all of her victims. Despite all of this, Luness loves music and is very inclined to be sitting high up in a tree and singing to herself or playing on her guitar.




Character flaw or weakness:
Luness is introverted, so she can become increasingly agitated and uncomfortable the more people she is around. This can cause her to be highly dangerous, as she'll quickly begin lashing out at people, thinking she's being cornered or surrounded. She's very defensive and this often gets her in fights, which could've easily been avoided.

Romantic inclination: Straight

Short bio: Luness grew up in the forests with her mother, who was a werecat as well, but was left to fend for herself after her mother was killed by a werewolf, who is still a mystery figure to Luness. Luness' mother told her that Luness' father was a werewolf, but he was dead before Luness was born. Due to her mother being killed at the hands, or paws, of a werewolf, Luness now hates all dogs on sight and will typically try to pick a fight with them before asking any questions. She vows to avenge her mother by killing the murderer, but has yet to find the werewolf who started her life of isolation. Despite being left to fend for herself, Luness quickly learned self-preservation and managed surprisingly well on her own. She's grown up in isolation and so is very unsure of how to socially interact with others. She prefers to be in her werecat form, crawling around on all fours and trying to avoid contact with others. She still comes out of her shadows though, especially when she needs to restock. With humans introduced to FableWood, it didn't take long for Luness to come across some cigarettes and alcohol, especially after she snuck into their world a few times. While she wasn't too keen on the alcohol, Luness is now addicted to smoking and is quite the odd sight with it. She'll usually be in her werecat form, leaning up against a tree trunk and smoking. Certainly not the most normal thing to see around FableWood, but then again, what is considered normal there?

Appearance:

Werecat Form

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In both forms, her right eye is a vivid, mossy green. Her left eye is golden in her werecat form and then hazel in her human form. She also as a scar running down the right side of her face, from just above her eyebrow down to the edge of her chin. It goes directly over her eye and is that of a claw strike, but her eye is not damaged from the scarring or anything for that matter. Luness also has her acoustic guitar strapped across her back at all times unless she's currently using it. The strings are always pointed to the ground, though when she shifts into a werecat, the guitar will temporarily disappear until she becomes human again (only if she's wearing it when she shifts though).

Human Form



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Name: Leandra Forrester (In case you were wondering, yes, that is a Game of Thrones reference)


Nickname: Leandra lets her brother call her Lea (pronounced like Leah), and those who are very, very close to her. Otherwise she'll tell you to call her Leandra.


Age: 20


Race: Human


Powers and abilities: As of yet, Leandra has none to speak of.


Personality: Leandra is very bold and outgoing, a true extrovert. She takes pride in all of her accomplishments, but is humble enough to not go around boasting about them. She is also beyond loyal to her brother and anyone she considers a friend. She would go out of her way to help them anyway imaginable and is not afraid to confront someone when they're clearly upset. She won't stop bugging them until they finally tell her, or she begins to feel bad for pushing them too hard. She's also very empathetic and can tell by a person's body language and the way they're speaking how they're feeling in a moment. It's kind of a natural gift, and she uses it all the time to understand what her brother doesn't say out loud.


Character flaw or weakness:
Leandra can be too bold at times, being overly courageous and putting herself in an extremely risky and dangerous position. Her loyalty to her brother can also be faulty, as she'd rather herself be harmed than her brother, though this loyalty goes both ways. Leandra also can go over someone else's personal boundaries in trying to help them with their feelings, when it's most certainly not her place to do so.


Romantic inclination: Homosexual


Short bio: Leandra and her twin brother both grew up in a military family. At the age of thirteen, both of their parents were overseas for a war and the two were left home with a nanny. By the time their parents returned...they returned in coffins with American flags draped over them. The twins were both left with no other family members to turn to and so they became orphans. After spending years in foster care, the twins soon found themselves in what appeared to be the perfect home with two loving parents at the age of sixteen. Not too long after, the parents adopted the twins and they were overjoyed. Their joy was short-lived though. Not too long after the adoption paperwork was finalized, the parents switched gears. The husband attempted to assault Leandra alone one night and her brother, Manjano, came to her rescue at the last moment, which ended with both the husband and Manjano with black eyes, bruised bodies, and even a few lacerations. After that night, Manjano never left Leandra's side while they were home and every time the husband or wife got too drunk and tried to assault Leandra, Manjano would take the hits for her. Once the twins both turned eighteen years old, they packed what little provisions they had of their own and then ran away from home...and enlisted in the Army. After finishing training together, the two went active duty and stayed on a base for the first year of their military career, which mostly involved a ton of training. Leandra spent her time wisely and learned several different hand-to-hand combat styles along with medical expertise while Manjano focused on his marksmanship. The end result was that Leandra became a combat medic while Manjano became a sniper. Now, the twins are overseas in Iraq, where they have been sent to help quell the growing tensions, though neither believe the tensions ever stopped growing in Iraq.


Appearance: (Ignore the iceball she's controlling and just focus on the appearance aspect lol)





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Appearance Details: Leandra's eyes are both an icy blue, and seem to have a slight glow to them, especially in dark lightings. Her hair is in fact white due to the fact that both her brother and herself are albinos. Despite being albinos, neither of the twins have ever suffered any side effects from it beyond the white hair and pale complexion. She also has several cut scars lining the underside of her right wrist from when she was with the abusive parents. Now that she's away from them and in the military, Leandra couldn't be any happier.


Other: Leandra has PTSD in association with anything remotely romantic, as the abusive parents made her ultimately fear getting close to any guys beyond her twin brother. She has never kissed a boy or been in a relationship of any kind. Manjano is the only boy that she truly and without a doubt trusts with her life and true self. Thus, Leandra has slowly found that she has a stronger attraction towards those of the same gender.


Leandra also is a phenomenal artist and loves to draw people when they're not aware that she's doing it. She loves to draw people in the moment. Thus, she always has a sketchbook handy in her backpack, which is her camouflaged assault pack from the military, and pencils to sketch with. She doesn't typically color any of her drawings.


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Name: Achyls


Age: 20


Race: Raven


Powers and abilities: As typical for a Raven, she has the power of flight in her Raven form. In 'human' form, she possesses dark magic. This, of course, is a destructive force, but not so much that she is considered overtly 'evil' by her actions, rather feared for her name and rumours of her magic. She uses no weapon, but rather calls on her fingertips to conjure powerful energy that can, and will, drain her if used in extortionate amounts over a short period of time. She is agile in flight and has a heightened sense of hearing, making her appear stealthy.


Personality: She could be considered evil, due to her malicious nature at times. She enjoys instilling fear, thanks to her name and reputation. Achyls had grown up as being 'the weird, scary one' and learned to favour this lifestyle, taking her weirdness and making it flourish, talking to herself in a strange, archaic tongue. She often speaks too much about the creatures she has slain, but can also remain silent for immense periods of time, seeming stoic and even stranger.


Character flaw or weakness: She is haunted by images of hunting and its toll on family, crippling her when she gets the attacks from them. She (as stated before) also drains herself through overuse of her power, causing regular blackouts if she isn't careful.


Romantic inclination: Straight, though she had always enjoyed fear over love.


Short bio: Born to a shapeshifter and a witch, she was labelled a freak by those who surrounded her. At first, she cared about their spiteful words, secluding herself from the others. She never thought she was different until discovering she was a Raven at the age of 9. At 11, she found she could manipulate dark energy, making her further stand out. She then began to relish the words they threw at her, feeding the insatiable appetite she had for fear. For a while, it consumed her, gaining her a reputation as a witch. Her father was later slain after news that he was a 'spawner of devils' and was killed while in the form of a hawk. Her mother was never heard from again after the events. Achyls was sent to a mountain in the Winter Wilds in hopes to 'rehabilitate' herself. This only made her stranger. After time, she mellowed her desire for fear, though it still burned like a fire inside her. She filled her time focusing on her magic until one day escaping the isolation in her Raven form. She now lives on the outskirts of town, in a small wooden home. Children would come to her house as a dare, to which she would amuse herself in scaring them as they entered, with tricks of demons and ghosts.


Appearance: She stands at 5ft 8in and appears (in 'human' form) as shown below. In Raven form, she looks typical to that of a raven, but with blue tips on her wings that trail her as she flies. It is a sign of her magic that cannot be hidden, and she loves it so.
77736553-jpg.122926



_____________________________________________________________


Name: Malachai (Kai for short)- named after malachite


Age:
Old, very old, as most dragons tend to be in this day and age. If one were to give him an age based on his maturity, one would equate him to a man in his early twenties.


Race:
Dragon


Powers and abilities:
Flying, Fire breathing, fire manipulation, telepathy, Rather large for a man, even larger as a dragon. Incredibly strong, and rather agile for a being his size. He skillfully fights with a variety of weapons in his human form. Those, and a magic crystal, roughly big enough to fit in his hand like the base of a weapons hilt. This crystal can in fact extend and change shape to a variety of weapons with a simple thought from the wielder.


Personality:
Malachai can seem abrupt, blunt, and sometimes just plain rude. He is pretty straightforward about all of his intentions.If he perceives a threat he will challenge it, be it verbally or physically he never backs down from a challenge. Like most dragons fiercely protective over what he holds dear. Once he is comfortable, his demeanor changes. If he feels at home or relaxed around someone his tough exterior gives way to show that he can at times be simple minded, and is in fact a kind being. Unless it comes to food, all the years that hes lived, food is his passion and he won't allow anyone to stand between him and his next meal.


Character flaw or weakness:
Easily distracted by food =/. Having been alone for the greater part of his life, he finds it difficult following orders, or including other people in his plans. Communication and coordination is almost a foreign language to him. Also alcohol along with food can distract him big time. Because he is so large, he constantly eats so that he doesn't feel so hungry. When he's hungry he's nearly useless, complaining and whining like a baby until he can get himself fed.


Romantic inclination:
Straight, with a side of bacon xD , Fastest way to his heart is through his stomach.


Short bio:
Malachai like most dragons has been on his own for quite a while. He learned to hunt and fly from his mother when he hatched, then set off on his own as most young dragons do. He has traveled throughout different areas of FableWood and the surrounding lands. He has found a love for food in his travels. One that can rival any dragons love of treasure. Among his travels to different lands he has amassed many treasures. Most of which are kept secreted away in a typical dragons cave atop a lonely mountain. The only treasures he keeps with him are the gold coins and few jewels he doesn't mind parting with in order to get around, or obtain supplies.


Appearance:



Dragon form






green-dragon-jpg.125571



Human form






malachai-jpg.125572


_____________________________________________________________________________








Name:
Takeo Mayumi


Age:
17


Race:
Human


Powers and abilities:
None at the moment. He is good however at archery, martial arts and horseback riding.


Personality:
Takeo has always been that energetic kid you saw playing outside before going to your computer. He is very charming along with charismatic. Talking his way out of trouble could be one of his favorite pass times and is surprisingly really good at it. With his life style he leanred how to be independent. He didn't rely on his own parents and if he wanted something he would work his damnest to get it. When it comes to others he is ify on how he acts around them. Really it matters how they are to him before he decides. If he likes you or finds you funny to hang around or just enjoys your presence then he can be nice, supportive, and plain friendly. However if you are the opposite of that then he will be the most sarcastic person on the planet and be slightly on the annoying side.


Character flaw or weakness:
He is too independent and stubborn at times. He could have a hole in his gut and he still would refuse help till he is pretty much on the verge of death. He can get stressed a bit easily especially if given a lot of tasks to do even if they are small. He also is mischievous so his liver tongue can land him in just as much trouble as it can get him out of.


Romantic inclination:
Pansexual


Short bio:
Takeo is the eldest child of huge family consisting of ten kids. Being the eldest he had the most responsibility and was the least spoiled. His family despite the number of people were actually really poor and were often struggling to get by. Takeo's family couldn't even afford to pay for his education, so he is completely self taught.


One way he learned how to read was by reading countless amounts of fairy tails from almost ever culture out there. He was completely enthralled by these stories and would reread them a thousand times over. He would even like to imagine he was part of these fairy tales and with that he got very interested in horseback riding, self defense and archery. Doing what he could he found a part time job and with the money took lessons on karate, how to ride a horse as well as shoot a bow and arrow.


He kept these activities a secret from his family since he would then have to tell them about his money stash, something they would take from him without a thought. Now for his family he might have told them, but he knew they would have blown it all on useless things instead of something that could help support the family.


After a few years of all this secret training he was one day found out when his face was put in the newspapater after wining a local equestrian competition. When his farther discovered this he beat the ever living crap out of him, and refused to let him continue practicing. This pretty much broke his heart and he secluded himself from his family.


He did keep sneaking out to take lessons and luckily his father didn't find out about his archery or karate lessons. He lived an okay life if you include his times he spent hiding from his family just to have some fun. Well he thought he lived an okay life, really to anyone else his life was terrible, and luckily when he turned 17 someone called child services.


When they came Takeo who had heard about the system wasn't inclined to join it since he was a year away from being a legal adult. So he decided to run away. He didn't even glace back as he left the small apartment he lived in before he could be taken. He just ran and ran, with absolutely no plans of what's next.


Appearance: View attachment 160767



Kibito(Ki-be-toe)



Age:


He is about just under a few centuries. However he looks fifteen to most humans


Race:


Eastern Dragon


Powers and abilities


In his dragon form he has Wind manipulation, telepathy, flight, he can breathe out clouds, though if he feels threatened instead he will let out a powerful blast of air. He has his sharp teeth, whiskers (which can be used as whips or he can tangle people in them), claws, and his scales that are pretty strong and slick.


He is very agile, able to weave in and out of many obstacles as well as tight squeezes. He’s not very physically strong, but his speed is not something you should scoff at. Since he is a bit small he can carry people but not too many. For a smooth and fast flight he can carry two people on his back, or one large person (he can carry more…but the ride wouldn’t be fast…or smooth). He even has the power to lay on clouds (meaning even he can physically touch clouds as if they were a normal platform)


In his human form he has weak wind manipulation, flight and can still physically touch clouds if he wants. He is a bit skilled in using a short blade (though he doesn't like to use it). He is faster than average people and his reaction time is impressive. He can do very good acrobatics as well, meaning he is pretty agile. His five sense (mainly his smell and hearing) are better than humans as well.


In both forms he carries a pearl the size of a soccer ball. This pearl is exteremly valuable to him and he will absolutely refuse to loss it. It has special properties, such as giving him good luck, healing and wish granting. Now this pearl is NOT all powerful and in fact doesn't work so easily. In order for it to work certain requirements are needed to use it.


The pearl at all times heals him, as long as he is holding it he will be healed. Now this healing process is a bit slow and isn’t the best for needing sudden healing. It would take a full night to heal something like a broken bone, how long it takes depends on the severity of the wound.


For it to give him good luck, something bad will happen to him sooner or later. If he is in a fight and he is about to be attack and has nowhere to go, the enemy may stumble giving him a chance to escape. However later (whether it is a few seconds, minutes or hours is random) he will also stumble and make a blunder. Now he can’t have good luck after good luck, if he does have good luck and then more good luck. Then a sudden wave of bad luck will hit him and the more good luck he has the worse the bad luck would be (if it gets really bad, the bad luck could be fatal)


Now for the wish granting, this is a bit harder to do, and he rarely to never does this. For the pearl to grant wishes, he must state the wish clearly and place a certain amount of his blood onto the pearl. After doing this the wish shall be granted, however he will loss a good fifty of his own life if he does this. He can wish for almost anything, but he can’t bring back the dead, be granted immortality, or wish to be on par with god. Also only he can make the wish….of course it doesn’t have to be willing (meaning if someone caught him they could force him to make a wish)


Personality


Innocent, kind, too nice for his own good. These are things that would describe him. This poor kid having been heavily sheltered most his life, knows very little of the evil of the world around him, and often doesn’t see it. And when he does he often tries to find a reason as to why that person or thing is committing the crime. And he would then see if there is any way he could help the person or thing (he once ran into a group of bandits, and ended up having a feast with them and got one guy to see his family again) .


He doesn't like to make people angry and often does what he can to make them happy and smile even if it's only for a short time. He will gladly sit down and listen to anyone’s problems no matter how minuscule it may seem. If he sees someone down he will tell them many stories of his life or even just make up ones on the spot to entertain and hopefully make them laugh.


If for some reason someone does get pissed at him, he can easily tear up and may even break down on the spot, especially if he doesn't know what he did wrong. When he thinks he did something wrong he will try to fix the problem not only because he is nice, but because he doesn’t wish to make anyone mad at him. He can be a bit quiet, meek and shy at first, but if he warms up he will be just as happy as any kid his age should be.


Character flaw or weakness


With his five sense in human are strong and he has learned how to control what he hears and smells so he doesn't get overwhelmed. However when it comes to feeling he is susceptible to that as he is sensitive to hits with a weapon or without. Meaning he would feel more pain in his human form them regular humans (though in his dragon form this doesn't apply because his body is surrounded with tough scales far stronger then steel)


He is too trusting and is too gullible, not to mention clingy. This kid will give a bandit everything on him (except the pearl) and not even know he was just robbed blind. He doesn't like to take life and the thought of doing so frightens him greatly. He prefers defense and will only attack if someone tries to steal his pearl, his life, or someone he cares about.


He can be pretty clingy at times as well, if he gets attached to someone he can be found near that person almost all the time. Now he isn't a yandere, no he's far from it. He just scared of being alone again so he just sticks near that lucky/unlucky person (matters how annoying or bothersome they find him)


If someone takes his pearl, he will drop everything and do anything he can to get it back. That pearl is something he values more than his life and even more than others. He refuses to let anyone take it (but if he does let you hold it for even a second he has placed a great mount of trust into that person, far more than usual)


Romantic inclination


He doesn't really get the difference so he's both


(not so short) bio


Kibtio’s family has been known for its benevolence to humans and how they have guarded a certain town for generations on end because of their love to humans and because they reside there as well. His father who was a great dragon known by many, had one day vanished. Leaving the town, his mate, his children (who had yet to even hatch) and even the family pearl behind. No one knew why he left or where he went, but he was gone for ages and never came back. His mate took the place of head of the family and watched the village as well as her children.


When Kibtio hatched (a few weeks later then he should have) he was a pretty frail child and it took almost a month till he was able to even open his eyes. Honestly many thought that he wouldn’t survive, but thanks to his mother care, the villagers kindness, and his brother’s company he did. He still wasn’t the strongest of dragons and out of fear someone may pray on her weaker child, his mother kept him in the cave for a good portion of his life. To be honest Kibito didn’t mind this at all as he believed him staying in there would help his mother as it would be one less child to watch over when she went out hunting with his brother. His brother, unlike Kibito was strong and fit, the perfect dragon one could say. Despite being the opposite of his brother he was never once jealous of him and loved him dearly. And his brother loved him just as much as his mother did.


Since Kibito was so heavily guarded by his brother and mother, he was chosen to also be the one to care for the family jewel… The pearl. And that is what he did, never once letting it out of his sight and never letting anyone touch it as it meant the world not only to him, but to his family.


All and all he had a happy life…that was till a very greedy noble had arrived at the town. Upon hearing about the dragons and the valuable item they guarded, the noble instantly set out to retrieve it with a group of soldiers. Though the force was so small they were easily driven away by his mother.


Sadly this noble refused to give up, and a year later, she came back with an army and special group of dragon slayers. The mother raced out to defend the town and her sons, however… She was overpowered and soon placed into enteral sleep after taking out only 1/3 of the army.


When his bother saw the defeat of their mother he stopped fighting and instantly grabbed Kibito and started to run. But much to their dismay they got cut off by the band of dragon slayers. The brother after handing Kibito his short blade told him to run in the opposite direction promising to meet up on a later date.


Kibito didn’t want to run, but after being yelled at by his brother listened and ran nonstop, the pearl still in his arms as he did so. He ran for a good two days before falling over in a rice patty exhausted. Here he was found by a local farmer who kindly cared for the boy and helped him get better.


This old man was nice enough to let Kibito stay with him till his brother came and get it, not even once asking for the pearl. Kibito accepted the offer and stayed there as he waited, and waited, and waited. The days turned to weeks, the weeks turned to months and the months turned to years. Soon the old man was nothing but dust in the ground and his brother still had yet to return.


It was at this point he decided to use the orb to make a wish, after giving the blood and stating the wish he waited for it to activate…but it didn’t. Not because he didn’t do right, but simply because the wish he asked for couldn’t be completed. He of course didn’t understand this so after saying his prayers to the old man he left the rotting house and went to find his brother by going out and exploring the world.


tumblr_n4968mn5xg1r844y4o1_500-png.178215
haku__spirited_away__by_flashw-d5zwiqa-png.178216









(instead of fur he has sleek white scales along his body)


_____________________________________________________________________________



Name: Banba


Age: She's only been around for a year or so, but looks early 20s


Race: Shapeshifter


Powers and abilities: Banba has complete control over her body, she can change it any way she wishes. She has been seen in Multiple creature forms, only to change into a human-like lizard girl, which she seems to favor, along with a small white-furred creature.


Personality: Banba's personality changes as frequently as Her body does. One moment she'll be loving and cuddly, only to become dark and brooding. How she acts is constantly changing.


Character flaw or weakness: While she has control over her body, she doesn't seem to have any over her mind. Spouting nonsense is a regular activity, along with stating untrue facts and impossible to answer riddles. Its quite clear that Banba's mind isn't all there.


Romantic inclination: demisexual


Short bio: Banba seemed to show up out of nowhere one day, and soon became a legend from her actions. She wasn't harmful or destructive, but was definitely an annoyance. She often got in the way of things, and her speech patterns confused all who heard it. Its unknown where she originated.


Appearance:


monitor_commission_by_dreamkeepers.jpg



________________________________________________________________________________



Name:
Morgrim


Age: 28


Race: Undead Human. Morgrim was actually a human when he was born and raised, but when he turned 13 he became bursed, and in some ways blessed after the fall of Eldergloom Sanctuary.


Powers and abilities: Dark magic. Dark magic comes in many sub-forms, his is necromancy and summoning magic. He can manipulate the dead, use various attacks inflicting debuffs such as curses and hexs. Anything that is dead he can manipulate so long as it is an empty vessel, and those un-dead with low intelligence and freewill like a zombie. Vampires however will not be possible for him. His summon includes most things found in the underworld, things like zombies, witches and necrolichs (skeleton dragons.) The flaw with summoning is that it requires a contract so that while he has a summon in his service his magic will slowly drain depending on the size and power of the creature, because of this he hardly uses summons, but will if he needs to create a distraction, or support fighting many foes at once. Then he has biomancy, specifically poison based magic. Due to the curse he had inflicted upon him when binding to an ancient and powerful artifact from his world he transformed literally. He was granted access to poison based magic, and given poison glands that can produce a myriad of different types of poisons from neuro-toxins, paralysing toxins, and corrosive poisons.


Personality: Morgrim can best be described as acting much older than he actually is, making his age hard to tell. He is every bit a senior in that he is grumpy, but he loves to talk. Mostly he has complaints about those around him, but he secretly likes some people that he meets. Be warned though if he finds out you are a paladin or templar, he inherently hates them with a fiery passion no matter your intentions or who you answer to. He can also be very quirky as he raised himself since he was ten, and savage feral beasts make for bad friends, sometimes he will even say insane things and do unpredictable and crazy things.


Character flaw or weakness: Frail body due to his curse. He is slow to trust any one, but when he does find someone to trust there is very little that can be done to change his faith in them.


Romantic inclination: Asexual


Short bio: Morgrim comes from a faraway land. He grew up in a village of humans, though some have been gifted with magic. Their main practice was necromancy, and due to this they had been put on a watch list by templars and paladins from outside the safety of the home. While on his initiation into becoming a member of the collage of Eldergloom Sanctuary the templars and paladins ventured into his village and slaughtered everyone. After that he lost his faith in human kind, and took on a vendetta. The only thing that stood of the raid of the divine on his home there remained only a few buildings, mostly destroyed, and the vault of the collage. Eldergloom was a place of safety that revered death as an art form and a way of life. The vault had collected many rare artifacts from times when the village wasn't isolated from the rest of the world. Two artifacts that Morgrim had taken from the vault after the raid was Visage of the Reapers, and the Dark Star. It had a vile aura of power and cursed souls, but that kind of power could coerce even the most stalwart of men and women, and Morgrim was only a child unable to resist. It was absorbed into his body, and transformed him into what he is, a half undead. The power affected every aspect of his mind and his body until he became something entirely new, with only his memories and his rage.


Appearance: Necrotic, about half of his body had been rotted away from his curse. He takes on the form of a half undead, but often ides his appearance with a set of enchanted robes that mask his appearance to the undead so that he may live among them. While having no effect on non-undead other than that his appearance is completely concealed the smell of rotting flesh is always there.
 
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Name: Elena Rhode


Age: 19


Race: Human


Powers: none as of yet!!


Personality: Elena is very odd to pinpoint as her polite nature and intelligence are often misleading. Once she is better known, she gets more open with her thoughts and feelings, revealing herself to be a spacey and creative person. Her humor also reveals itself, more fully than anyone might like. She is out of the box to a fault, thinking up good solutions in round about manners when a simpler one might exist. Because she uses her imagination for a living, she is not willing to change this part of her. Elena secretly hates her life, and would do anything in her power to leave it. She was at a mental brink when she was brought to FableWood


Character flaw: she is an airhead with a lack of strength and an unhealthy lack of fear.


Romantic inclination: Straight


Bio: born with a single mother, Elena did her best to keep up the household. Stress wore her mother thin as the older lady entered and left equally bad relationships, as irony left her with only the same type of person each chance she got. Elena wrote and illustrated in highschool and got a small freelance job going, detaching herself from her mother who had grown ill from stress and negligence. Elena left home, bringing with her a freelance writing and illustrating career and guilt.


Appearance:


original.jpg



<p><a href="<fileStore.core_Attachment>/monthly_2015_05/image.jpg.6bbb2985946b3797e0e96b1ee0cf231c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="52359" src="<fileStore.core_Attachment>/monthly_2015_05/image.jpg.6bbb2985946b3797e0e96b1ee0cf231c.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


(Child elena)

 

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Name: Nyr


Age: 21


Race: Dread Raven


Powers and abilities: Despite her dark appearance Nyr is most adept and healing and summoning magic when it comes to combat. She is an agile fighter in both humanoid and avian form, she uses her sharp talon/her sword to slice through the rank of her foes. Occasionally she tries to use destructive magic but not being adept in it she rarely does this as it would cause more harm in her allies than for her enemies.


Personality: The once cheerful and sweet Nyr slowly twisted and transformed into a lonely, sad and shy person over the years she had spent alone. She rarely talks to anyone and has difficulties with opening up to new people. Those who truly know her though know about her kindness and benevolence: she stands by the side if her allies until the bitter end and will not back down from any challenge. If she promises something then it will be done.


Character flaw or weakness: Living an originally nocturnal life Nyr is weakened during daytime although she had learnt how to partially suppress this with some spells. Her stubborn zealousness often makes her to dive into action without thinking, putting her in harm's way.


Romantic inclination: Straight


Short bio: Being born as a raven was a burden and a hindrance to Nyr in her entire life. Being marked in - mostly - celtic mythology as omen of death and decay she was rejected and denied wherever she went in FableWood, leaving her without allies and friends. Resigned to her fate Nyr continued her forced pilgrimage throughout the years in hope to find kindred spirits who would not judge her simply because of her birthright. With the portal opened to the human world a new spark of hope has lit up in her heart: now she might be able to find others from the human world who might actually believe in her kind heart and accept her so that she could finally find peace.


Appearance:

tAG_119162.jpg

2412e6q.jpg









Much like any other raven Nyr's feathers are as black as the void, making her to blend in the night sky while in flight. In humanoid form she wears a gothic lolita dress its color resembling her raven form. While she can hide her wings at will she likes to soar in the sky even in humanoid form thus she only hides them when she is asked to.
 
Elora and Kira, your profiles are good but a bit short, can I ask you to elaborate a bit more on your personalities and back story? Do they want to help humans, how are they doing it? etc.


Vise Versa, I think your playing Medusa is either going to be really complicated, or boring for you. You've chosen a character that turns people to stone when they look as her, but that can only happen if the other player allows you to turn their character to stone. Medusa is definitely one of those fine-line characters. Do you have a plan on how to play her? Because I think it may be best if you choose something less powerful.
 
I was thinking the same thing @SilverFlight . I think i'm going to change Medusa a bit whereas she will be more of an evil snake witch kind of thing. No stone powers, but maybe just her snakes and a venomous bite. Her snakes venom isn't poisonous but if she bites you it is. Not to the point where it will kill you, but it will do some decent damage. What do you think? I'll change my form when I have more time.
 
SilverFlight said:
Elora and Kira, your profiles are good but a bit short, can I ask you to elaborate a bit more on your personalities and back story? Do they want to help humans, how are they doing it? etc.
Vise Versa, I think your playing Medusa is either going to be really complicated, or boring for you. You've chosen a character that turns people to stone when they look as her, but that can only happen if the other player allows you to turn their character to stone. Medusa is definitely one of those fine-line characters. Do you have a plan on how to play her? Because I think it may be best if you choose something less powerful.
Okay. Thanks for the feedback.
 
Vise Versa]I was thinking the same thing [URL="https://www.rpnation.com/profile/3029-silverflight/ said:
@SilverFlight[/URL] . I think i'm going to change Medusa a bit whereas she will be more of an evil snake witch kind of thing. No stone powers, but maybe just her snakes and a venomous bite. Her snakes venom isn't poisonous but if she bites you it is. Not to the point where it will kill you, but it will do some decent damage. What do you think? I'll change my form when I have more time.
I like that thinking. Go for it!


 


Eloya said:
Okay. Thanks for the feedback.
Cool, accepted.


 
Tearlach The Fade


Whoo, you goin' all DBZ on us. I will try my best to keep track of the phases, your profile is accepted.
 
Tearlach the Fade] [URL="https://www.rpnation.com/profile/3029-silverflight/ said:
@SilverFlight[/URL], thanks. Sorry about the phase complication, they were the only ways I could get what I wanted without making my character too overpowered.
Its fine, I can always check back with the profile. :3
 

-Name-

Rose Springs

-Age-

116


(Looks 16)

-Race-

Dragon

-Powers and abilities-

•Fire Manipulation


•Flight


•Shifting


•Telepathy


•Heightined Senses


•Increased Speed, Strength, Agility and Reflexes


•Shadow Jumping


•Healing Factor

-Personality-

Rose can be quite childish since she is only a young dragon and still learning but she will be serious when need be and is the friendliest dragon in the whole forest with a big imagination and curious a mind she is extremely loyal and protective soon to develop a high motherly quality she is force when in battle and may sometimes loose it and destroy everything in her path till she quickly faints which makes her very sad to hurt innocents she really tries not to because she is highly selfless

-Character flaw or weakness-

Water, Cold, Selflessness and her Anger

-Romantic inclination-

Straight

-Short bio-

Rose was hatched alone with no parents or anyone to take care of her she was highly valuable to many trader's and hunters for her scales or blood since it has a healing factor she was once caught and a cursed necklace was placed on her so that it can only be broken off by her true love so the o ly way to go into her true form is for someone in danger to take it off or for her anger to take over it makes her vulnerable at times but she makes up for it and there is one flaw in the curse which allows her to have a patch of scales on her left hand shaped like a rose (hence the name) that holds all her true form power till the necklace is removed

-Appearance-


<p><a href="<fileStore.core_Attachment>/monthly_2015_04/images-89.jpeg.6120e2455fa6862ec61d8a01d8d8ede2.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47621" src="<fileStore.core_Attachment>/monthly_2015_04/images-89.jpeg.6120e2455fa6862ec61d8a01d8d8ede2.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2015_04/images-70.jpeg.bc25dd4254cac1d6c94509550756dc8f.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47623" src="<fileStore.core_Attachment>/monthly_2015_04/images-70.jpeg.bc25dd4254cac1d6c94509550756dc8f.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> <p><a href="<fileStore.core_Attachment>/monthly_2015_04/2014-12-30-08-05-40--1046336149.jpeg.589b5552794de1f8882275bb9613c5de.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47624" src="<fileStore.core_Attachment>/monthly_2015_04/2014-12-30-08-05-40--1046336149.jpeg.589b5552794de1f8882275bb9613c5de.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



<p><a href="<fileStore.core_Attachment>/monthly_2015_04/2015-01-08-21-46-48-1749306825.jpeg.6f007e5c16d0dda59ed7ef9470228fb9.jpeg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47625" src="<fileStore.core_Attachment>/monthly_2015_04/2015-01-08-21-46-48-1749306825.jpeg.6f007e5c16d0dda59ed7ef9470228fb9.jpeg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>









 

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Nice character Wild Born. Accepted, but lets see some full stops in your profile and in your writing. Like this. It allows the reader to retain more. :P
 
Name: Saer Moonhunter


Other Titles: The Silver Knight, Saer the Cursed


Age: Unknown


Gender: Technically genderless, but currently has a male form.


Race: Spirit of Vengeance

'What's a Spirit of Vengeance?' I hear you ask. Fear not, as this spoiler is quite unsurprisingly going to tell you. What, you thought that it would be about puppies and pineapple smoothies? ...Too bad.


A Spirit of Vengeance is a very rare kind of spirit that is one of the number that inhabit the Spirit plains. They are raw, sentient energies that can be summoned either by high magical power and training or very strong emotion and luck. They aren't necessarily evil, but they're not exactly good either.


They take on humanoid forms, which always varies; one may pass off as an average human being, but another may have batlike wings on their back and curled horns, or perhaps a tail not dissimilar from what a fox would have. It's impossible to predict what exactly they will look like. Spirits generally have a preference for what they will look like, and will often stick with that form, but it is impossible to choose what spirit you will end up summoning.


Spirits of Vengeance specialise in one thing; you guessed it, it's vengeance. When they are summoned, the summoner has the power to command them to exact justice on one person and one person only. The spirit has to fulfil that command to the very extent of their abilities and is not released from the contract until their revenge is complete. Only then may they return to where they came from, and no sooner. The summoner cannot summon another ever again.


Powers and abilities:

  • Unnatural strength and speed
  • Heightened reflexes and stamina
  • Master swordsman
  • Saer has the unique power of being able to summon a suit of white and silver armour, alongside a tall broadsword. This power is the reason why he got the nickname of the Silver Knight. However, it doesn't just involve summoning armour, though; he grows an extra eight inches in height and his previously formidable strength, reflexes and speed are doubled, almost tripled. There are also other bodily changes that occur when he has summoned it; his canines lengthen a fair bit, and his skin takes on a silvery sheen. Where his eyes had glowed before, they become virtually luminous. His hair, too, grows longer until it reaches his lower back. However, this power takes a toll on his being, as he can't keep it up for more than around an hour without the risk of extreme fatigue, and possibly even a coma if he pushes it too far.


Personality: You could almost compare Saer's personality to a lion; proud, noble, strong, yet wild and dangerous at the same time. He has a very strong sense of justice and is the kind of person to hold a grudge. He acts distant and silent, almost aloof, but is internally curious about many things and people; if you gain his trust, a very hard thing to do, he is unflinchingly loyal and will protect you no matter what the cost.


If you had to compare him with a kind of typical character you find in legends and folklore, it would be with a Knight, albeit a strange one.


Character flaws or weaknesses:
From all the time Saer has spent outside of the Spirit world, his powers have weakened notably and will continue to do so until he returns. If he doesn't, they will fade until he disappears completely. This is one of the few ways to permanently kill a spirit. However, while the spirit is nearly immortal, his body is perfectly mortal. If he is killed, his spirit will return to the spirit world. While this could save his very existence, he cannot risk it as Tyra could wake up any time. If he is killed before he completes his contract, he is banished back to the Spirit world for a century with no other way of being summoned, and pride is very important to spirits.


Also, within him still is the raw, primal nature of a Spirit. While he has good control over himself, he cannot let it control him, to revert to what he was before. It is impossible to tell what he could do in that state. It would most likely make him stronger again, but he wouldn't be able to tell the difference between friend and foe.


An unusual weakness for him is humans; he hates being too close to one, let alone touched by one. It seems like the spirit energy in him is somehow weak to humanity itself, perhaps something that has aided in his powers growing weaker as he gained some of it.


And, if this even counts, he has never exactly had the best of luck with anything enchanted. While this doesn't go as far as him not being able to be around or touch enchanted places or objects, it's often inevitable that he will have some kind of problem with it.


Romantic inclination: Heterosexual


Short bio: It's not very short, so it's under a spoiler~ I tried '^^






Saer's history doesn't have a clear point of when it began, when he was created. Maybe it was before history even began to be recorded. Either ways, he's pretty ancient, so beginning from the start would probably not be the best course of action. So we shall start with how he ended up getting to FableWood in the first place.


He was summoned at the dead of night, under a brilliantly bright full moon, the reason behind his taken last name. The person behind this summoning was an elfen man by the name of Laera, deeply wounded, already dying, spilling the last of his lifeblood over the ground as he did so. It was the last thing he would ever do. His own brother, Tyra, was Saer's mission. He had taken everything from him out of jealous spite. His wife and son's lives, his humble fortune and even his home. The ashes of his once proud cottage were still cooling as he lay dying on the ground, orange sparks floating into the night sky. He had summoned Saer out of sorrow, anger and the despair of one who knows he is going to die before his time; and as the last thing he did, he wanted to take revenge on him for everything he had done. He slipped away shortly after he gave the final command.


Saer hunted Tyra relentlessly across the FableWoods, growing closer and closer, but before he could finally catch him, he did the unexpected. In desperation, with the help of some of the gnomes, they cast a spell over him that sent him into a deep sleep, where Saer could not touch him because of the wards surrounding his body. He could not return to the Spirit world until his quarry lay dead, but Tyra was not and would continue to be protected by the wards until they finally wore off, which could be many, many decades, maybe even a century. It was possible it would never wear off. So, Saer was trapped, cursed to walk the land until Tyra woke up or he himself faded from existence.


For years, Saer wandered FableWood with no purpose. He met many strange people and saw many strange things, becoming wiser than he was before. He changed, too. When Spirits are summoned, they are essentially wild energy trapped in a mortal body. They are fierce, raw, a true force of nature. They do not understand or care for emotion or other people. Yet as he saw more of FableWood his personality was affected. While he didn't lose it, his wildness became easier to temper, and he gained a greater understanding of different people and cultures. He gained ideals for himself, not to mention a reputation. Few truly knew what he was or where he came from. The gossip may have been true, but it may have not been. While some of it did actually have some truth to it, nobody really knew what was the truth and what wasn't.


He grew to become accustomed to a mountainous, snowy region of FableWoods which had a strange habit of the snow unpredictably turning to sherbet, and for the most part in solitude. It was rare that he made an appearance somewhere inhabited. But now, because of the dark forces seeping from the ShadowWood, he has come down out of curiosity and to see what he can do to stop this darkness from destroying the peace.


Appearance:


279534_19708_856479_qso3.jpg



Saer stands at a height of 6'8" with a strong, well muscled body, while still being able to keep his figure lean and athletic. He has unusually pale, milk-white skin and long black hair. His eyes are the colour of dark sapphire, and can look black in low lights.


bf02050aebad.jpg
It is unknown what this armour is made of, or even the sword for that matter. Despite that, it is very, very strong, and apart from the helmet, it is completely sealed in a way that there are no slits or gaps and that it would be impossible to put it on or take it off like a normal suit of armour. However, thanks to the intricate, unearthly craftsmanship put into it, it can move fluidly with the wearer. The suit of armour in itself is an extraordinarily heavy affair, so swimming in it would have some unfavourable effects. The sword is, as well, incredibly heavy. The blade is honed to a razor edge and it is suited for a two-handed grip. It possibly has some kind of magic imbued in the very metal, as it has the capabilities of destroying things a normal sword wouldn't be able to touch.






Saer dislikes summoning his armour on a regular basis, and will only do so if he feels that he needs it. This is partly due to the fact that it drags him closer to his natural state, and drastically weakens his control over himself.


Please tell me if I need to make any edits~
 
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Name: Mira Lance


Age: 17


Race: Human


Powers and abilities: None so far


Personality:
Mira is a solitary creature, usually seen with her head in a book or writing furiously in a journal. She has written numerous things, but nobody has ever had the chance to read the handwritten tales. She is known for having a sharp tongue and an even sharper mind, puzzles are usually a breeze for the girl. She doesn't like people who do not read, by choice of course. She also cannot stand rap music. She does know how to play a bit of piano, and can sing beautifully, but does not like to, because she is usually ridiculed for being so creative.


Character flaw or weakness: She is terrified of the dark and she hates her parents.


Romantic inclination: She does not care what gender you are, it depends on who you are.


Short bio: She was raised with a rich family, who owned a vast library, which was rarely ever touched by anybody except Mira. Her parents were all smiles in public view, but they all hated each other behind closed doors. Her mother slept with many other men, causing her father to become an alcoholic, her brother was secretly gay, but she loved them all equally.


That was until her father tried to rape her in one of his drunken episodes.


She shut herself in the library, escaping the horrific life she was living into the world of little girls in red cloaks and princesses awaiting rescue in their towers. She was no princess, she had soon realised, she was but another beast. Her brother moved out, but not before taking his sister with him. She loves her brother for this and will do anything for him.


Appearance: <p><a href="<fileStore.core_Attachment>/monthly_2015_04/3265190_1371271479728.48res_224_300.jpg.179459bb27ec02f1ed83b156b04f90f5.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47869" src="<fileStore.core_Attachment>/monthly_2015_04/3265190_1371271479728.48res_224_300.jpg.179459bb27ec02f1ed83b156b04f90f5.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


She is 5'2, usually mistaken for being younger due to her height and has a pair of black glasses.

 

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@SilverFlight Thank you~ I actually cheered out loud when I read that '^^ Is there anything that I need to change with it? I was taking a bit of a gamble with the race and everything as its not really a classical mythological being and everything, but is it okay?
 
Name: Foxy Loxy


Age: Appears 15


Race: Fox


Powers and abilities:


-Shifting: Foxy can change to a human and then back into a fox again at will.


-Fox Senses: Foxy can smell and hear just like a fox.



-Animal Communication: She can talk to animals that cannot communicate in the human language.



Personality: Foxy is cunning and smart, usually mischievous. She is very loyal to Fable Wood and all of its good characters. Interested in humans and willing to help out those she meets..... after pranking them first, of course..


Character flaw or weakness: Extremely haughty. She is TERRIFIED of hunting dogs.


Romantic inclination: Maybe Chicken Little..... Maybe.


Short bio:



Foxy has been after Chicken Little for a long time, ever since he screamed "THE SKY IS FALLING!!!!" She figured she could take advantage of this and scare him out of his wits. Surprisingly, after several pranks, Foxy and Chicken Little became friends. She still likes to prank him, but it always ends up in a laughing fit for them both. Now that something strange is happening in Fable Wood, she is on a mission to stop it.


Appearance:


Human:


<p><a href="<fileStore.core_Attachment>/monthly_2015_04/57a8c21360716_FoxyLoxy2.jpg.1ed56214fab080c56bf309a982fbdfce.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="48236" src="<fileStore.core_Attachment>/monthly_2015_04/57a8c21360716_FoxyLoxy2.jpg.1ed56214fab080c56bf309a982fbdfce.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Animal:


<p><a href="<fileStore.core_Attachment>/monthly_2015_04/fox.jpg.03b62dd4491d2e5009784ff5db4cdcd4.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="48237" src="<fileStore.core_Attachment>/monthly_2015_04/fox.jpg.03b62dd4491d2e5009784ff5db4cdcd4.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Is there anything i need to add?



 

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Archangel said:
@SilverFlight Thank you~ I actually cheered out loud when I read that '^^ Is there anything that I need to change with it? I was taking a bit of a gamble with the race and everything as its not really a classical mythological being and everything, but is it okay?
Its fine, let's see how he works in the story :)


 
GiannaCoco: Profile accepted


RecklessXx: I will ask you to take controlling other people's blood our of your character profile, other than that its fine.


sitanomoto: accepted


Have fun all xD
 

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