Cthulhu_Wakes
Black Sun in a White World
What is love, eh? Damn Star Trek and all it's uses. Lol and no, you don't have infinite persuasive power. Everyone who's ever seen any Star Trek will know the Kahn jokes ^^; I knew it when I was thirteen.
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That takes some balls. I'm fairly certain that it's technically a violation of WWs Terms of Use.Samiel said:That leech Voidstate got his books for free by posting a donation clicker on his site: The pages better be worth it, grrr.
What's wrong with Voidstate? Just curious. I've never had a problem with him, one of the few WW groupies... er.. forumites that I haven't. He makes good charactr sheets too, not as good as Mr Gone, but good. His are a bit too cluttered.Samiel said:That leech Voidstate got his books for free by posting a donation clicker on his site: The pages better be worth it, grrr.
{snipage}
To people who don't have a copy (I'm looking at you, Obsidian): Get one and enjoy it. You don't have to use it, but don't cast it aside without reading it first. Just watch the binding, WW make crap binding.
Talk to your FLGS, they may be able to help you out.operations said:Wish one of the local stores carried it regularly. But they don't. D&D, CoC, and Warhammer 40K is all I have around here. And it would be rude to ask my FLGS to order me a copy, then look it over when it came in and decide I don't want it after all.
And something about the tick system still bugs me. Don't know why.
Advantages of dual-wielding dissimilar weapons: Â You can min-max your various ratings (Accuracy/Damage for primary weapon, Defense/Rate for off-hand - try a Perfect quality punch dagger sometime, for a Defense rating of +5).Samiel said:Still no word on advantages/disadvantages of dual-wielding though, which is a pity as there are some nice dual daiklaives at the back that can be bought singly as well for half the price; why buy two if the stats are the same?
The Social Combat rules specify when Willpower can be spent, and many of the Charms explicitly interact with Social Combat mechanics to some degree (sorry, Stillborn!)Samiel said:Which brings me to a final gripe: It doesn't define when people can and will spend willpower to resist mental effects. Essentially, if an ST is of a mind, he can thwart an excellent speech supplemented by a powerful charm by spending 3/4 WP for everyone in the crowd, and have them go home unmoved.
Ah, sweet vindication!memesis said:many of the Charms explicitly interact with Social Combat mechanics to some degree (sorry, Stillborn!)
However, the social combat rules make my dick hard. Â They don't conflict with the normal combat system except where they need to (like how damage works) and the actual mechanics that Charms reference don't require that you plow through a whole 'social battle' to use - just throw some dice and you're done.Stillborn said:Ah, sweet vindication!memesis said:many of the Charms explicitly interact with Social Combat mechanics to some degree (sorry, Stillborn!)
I mean... fuck! That sucks.
-S
 And even if they're not out of Willpower, changing tacks during the speech and hitting multiple topics--charming each time--can be used to really drain their willpower. Granted, this was taken from that sample session of the guy raving about 2nd Ed, and I'm not sure how strictly they were playing by the rules...memesis said:Further, the crowd of typical Extras who spend 3-4 Willpower points is now out of Willpower.  They will most certainly not be going home unmoved.  If you really must break down someone's resistance until they submit, that's called brainwashing - go watch "V For Vendetta" for an example of this.  If, however, you want to get results, you give a speech or otherwise present your case in a way that's harmonious with your audience's ideals and beliefs.  Then they won't resist, and you can modify their Intimacies or compel action or do whatever you wanted to do.
That's valid.  As long as your audience is still participating in social combat, you can do that. And even if they're not out of Willpower, changing tacks during the speech and hitting multiple topics--charming each time--can be used to really drain their willpower. Granted, this was taken from that sample session of the guy raving about 2nd Ed, and I'm not sure how strictly they were playing by the rules...memesis said:Further' date=' the crowd of typical Extras who spend 3-4 Willpower points [i']is now out of Willpower[/i].  They will most certainly not be going home unmoved.  If you really must break down someone's resistance until they submit, that's called brainwashing - go watch "V For Vendetta" for an example of this.  If, however, you want to get results, you give a speech or otherwise present your case in a way that's harmonious with your audience's ideals and beliefs.  Then they won't resist, and you can modify their Intimacies or compel action or do whatever you wanted to do.
changing tacks during the speech and hitting multiple topics--charming each time--can be used to really drain their willpower. Granted' date=' this was taken from that sample session of the guy raving about 2nd Ed, and I'm not sure how strictly they were playing by the rules...[/quote']
Do you mean "stunting each time"? If so, then yeah it's totally valid to do megaWP-drain by changing tacks (Core2: 173). The thing with stunting to change the subject is that the Storyteller gets to call whether or not something qualifies as a stunt. So if your ST is happy with where you're taking the scene, you can get there.
Don't worry about the lack of detail on Crippling and other such keywords. They're not meant to have detail. The point of many of them is just to allow other effects and rules to reference the keyword.Samiel said:in many cases the definitions of these keywords and their specific effects are poorly described.
"Crippling" for example, is a keyword applied to some attack charms, however it doesn't adequately describe how this keyword really affects the attack. In most "Crippling" charms, the description of effects is left to the charm text.
I broke down and ordered it and the STC on Amazon today. Same price as just the core that way. Had enough people here tell me it's at least as good as the original, and a few that if I hate it, they'd buy it off me.Talk to your FLGS, they may be able to help you out.
The return of your friendly, neibourhood Greater God of Breakfast Cereals.lowguppy said:Of all the threads, how did this one get back on topic after 23 pages?