Sibylline Oracle
The Muse
A black ops team working for the Office of Foreign Intelligence is sent to investigate and uncover what could be a plot to sell weapons to an underground organization of militants clamoring for the recognition of cybernetics as a viable subject of research and development. The culprit? A company called the Dargos Initiative, heir to the hundred-year-old project, the Galilei Institute.
Led by (insert other player character here), the team must work past their differences to accomplish a series of tasks. But before the real mission can begin, they must secure a blueprint for the Initiative's complex; otherwise, they'll be heading in blind.
This is part of the Shadow of the Eclipse continuity, timeline Y-001-C. The in-game year is 1363, so technology that isn't modern is limited to the examples provided here up to that point. Plot and character development should take center stage - whether or not the mission succeeds shouldn't be the player's main concern. As always, I play cooperatively, not competitively. No dice required unless requested. Posting length and frequency is negotiable.
Led by (insert other player character here), the team must work past their differences to accomplish a series of tasks. But before the real mission can begin, they must secure a blueprint for the Initiative's complex; otherwise, they'll be heading in blind.
This is part of the Shadow of the Eclipse continuity, timeline Y-001-C. The in-game year is 1363, so technology that isn't modern is limited to the examples provided here up to that point. Plot and character development should take center stage - whether or not the mission succeeds shouldn't be the player's main concern. As always, I play cooperatively, not competitively. No dice required unless requested. Posting length and frequency is negotiable.
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