MATSUMORI
転生★
Character Creation Developing =
SECTS w/ ASSIGNED CITIES
HellSkill (Skills with a limited duration that can be used on the combat field.)
After you pick your sect and a skill, be prepared to meet your members and set out on missions!
SECTS w/ ASSIGNED CITIES
Cat's Eye [Dead City] - A known and elite sect by HellHound who's main objective is to defuse all bombs in Dead city placed by the government for the governments demolition purposes, also because their is remaining citizens in there. And, clean up hostile officers. If necessary, they are also sent to other cities and districts to defuse those bombs.
Klaw [Dead City] - A known sect by HellHound who takes medical supplies from the stations by the governments and also attends to citizens injuries.
DRAGON [China Town, Packed with gov.] - A sect that destroy their hidden radars (they detect heat & metal, basically indicating nearby enemies.) and protect from hostile gov. They also take weapons and important equipment for HH purposes.
Dormousse [Metropolitan Area & Gov. HQ] - An elite sect of spies that snoop into headquarters and metropolitans areas where is usually packed with gov. They only find out important information and free prisoners, but only kill if necessary. The objective, really is to be as quiet as possible.
Hawkeye [ALL] - A known sect with flying equipment. They use equipment such as jetpacks, wingsuits, etc and attack from the skies. They usually just drop grenades.
AERIAL Sect[ALL] - A sect that uses strictly planes, jetplanes and has support air fire.
Cyber Sect - A known sect that takes control of drones and uses them against the government.
Viper Sect - An elite sect used as extra team support, also responsible for wide all-range attacks, and a secondary team called in that will usually be used on the same missions as others later on.
DEFENSE Sect - Similiar to the VIPER sect, team support except uses specially made equipment for defense purposes such as energy shields, invisibility devices(Yes, you get to turn invisible, but you can still be detected.), hidden devices(Can't be seen on that radar!), flash bangs, smoke bombs and sleeping bombs, whatnot.
SILENCE Sect - Similar to VIPER sect as well, but this elite sect consists of assassins who main skill is quiet feet and aerobics, and flexiblity unlike the other sects which use heavy equipment and intense combat. They have a wide variety of light equipment, skills and assassin weapons. They are mostly used in heavily govt. packed areas, and are usually paired up with Dormousse. They also seem to be experts on sneaking up at people. They also have their own weapon made by the UNDERGROUND sect called Flame Bombs.
HEAVEN Sect - A hospital within the Hellhound quarters, they also help with food, and clothing.
BLADE Sect - A skilled sect that strictly uses weapons such as swords, katanas, rapiers and sabres. They are known for a wide variety of sword fighting styles, such as kenpo, fencing and more traditional styles. You don't exactly have to be placed here for interests in swords. But, you could also say they are the more "proper" division within the organization.
UNDERGROUND aka HIDDEN Sect - A sect that works underground, where there is a hidden division. Responsible for setting up bombs and traps from the ground, great for hideouts. They also report every activity above grounds, they fight as well. Not to mention, they also function heavy machinery, such as guns and generators. They also build most equipment we own, such as guns and bombs, skills, and even make our logo.
DOGS [ALL]- Why, our star sect only filled with trained dogs. They assist on missions and are quite some animals who won't go down without a fight! A good fight that is. And, our dog handlers of course!
Klaw [Dead City] - A known sect by HellHound who takes medical supplies from the stations by the governments and also attends to citizens injuries.
DRAGON [China Town, Packed with gov.] - A sect that destroy their hidden radars (they detect heat & metal, basically indicating nearby enemies.) and protect from hostile gov. They also take weapons and important equipment for HH purposes.
Dormousse [Metropolitan Area & Gov. HQ] - An elite sect of spies that snoop into headquarters and metropolitans areas where is usually packed with gov. They only find out important information and free prisoners, but only kill if necessary. The objective, really is to be as quiet as possible.
Hawkeye [ALL] - A known sect with flying equipment. They use equipment such as jetpacks, wingsuits, etc and attack from the skies. They usually just drop grenades.
AERIAL Sect[ALL] - A sect that uses strictly planes, jetplanes and has support air fire.
Cyber Sect - A known sect that takes control of drones and uses them against the government.
Viper Sect - An elite sect used as extra team support, also responsible for wide all-range attacks, and a secondary team called in that will usually be used on the same missions as others later on.
DEFENSE Sect - Similiar to the VIPER sect, team support except uses specially made equipment for defense purposes such as energy shields, invisibility devices(Yes, you get to turn invisible, but you can still be detected.), hidden devices(Can't be seen on that radar!), flash bangs, smoke bombs and sleeping bombs, whatnot.
SILENCE Sect - Similar to VIPER sect as well, but this elite sect consists of assassins who main skill is quiet feet and aerobics, and flexiblity unlike the other sects which use heavy equipment and intense combat. They have a wide variety of light equipment, skills and assassin weapons. They are mostly used in heavily govt. packed areas, and are usually paired up with Dormousse. They also seem to be experts on sneaking up at people. They also have their own weapon made by the UNDERGROUND sect called Flame Bombs.
HEAVEN Sect - A hospital within the Hellhound quarters, they also help with food, and clothing.
BLADE Sect - A skilled sect that strictly uses weapons such as swords, katanas, rapiers and sabres. They are known for a wide variety of sword fighting styles, such as kenpo, fencing and more traditional styles. You don't exactly have to be placed here for interests in swords. But, you could also say they are the more "proper" division within the organization.
UNDERGROUND aka HIDDEN Sect - A sect that works underground, where there is a hidden division. Responsible for setting up bombs and traps from the ground, great for hideouts. They also report every activity above grounds, they fight as well. Not to mention, they also function heavy machinery, such as guns and generators. They also build most equipment we own, such as guns and bombs, skills, and even make our logo.
DOGS [ALL]- Why, our star sect only filled with trained dogs. They assist on missions and are quite some animals who won't go down without a fight! A good fight that is. And, our dog handlers of course!
Heat Sensor Skill: Wearing your official UNDERGROUND Eye Scope Gadget by yours truly, Mr. Dexter....You may used this gadget to activate heat sensory and may see enemy body movement through walls and other heat sources. Careful, don't shoot your teammate in the butt, Ahah!
Duration: 3 Min.
Side effect: Temporary color blindness
0.22x Skill: Another eye scope which allows the user to zoom in from far away places, best for snipers, skills shooters or someone who wants to take a peek at their lady friend! Ahaha--I mean...
Duration: Forever
Side effect: None
Invisibility Cloak: Go invisible for a short amount of time! Careful though, this one still has a few glitches...
Duration: 5 Min.
Side effect: Because of glitching, you might experience missing body parts.
Hologram Cloak: Another fun gadget hear, transform yourself into some creature or something. Great from distractions or scaring enemies! Sadly, you can't see the way you look, only your enemies can few your new appearance. One of our members nicknamed Axe likes to hologram himself into a wall to blend with other walls and shoot enemies from there. We don't know why, but it's genius.
Duration: 3 Min.
Side effects: None
K-9 Skill 1: (Only works if you are a dog/have a dog companion.) This skill is handy but is extremely limited! Allows the dog to automatically find the desired object such as a hidden bomb or so by expanding it's senses! All you need to do is insert a certain command, the coordinates will be automatically calculated and rushed to. So, no need to do all the horrible work on your poor feet.
Duration: Until object is found. Unfortunately, this skill can only be used once a day and has a sensor that detects when the object is found.
Side effect: (For your dog) Sudden ringing in ears/head, lost sense of smell, temporary pain perhaps in the head or eyes.
K-9 Skill 2/K-9 Acceleration: (For dog only) Increases the speed of your pet, great for running, attacking and actually building up your muscles!
Duration: 20 Seconds
Side effect: Body overheat, Exhaustion.
Acceleration Skill(Human): Increases your speed, also has a built in jumping device, so if you have to jump across an abyss to get to the other side, this should work!...If you know how to jump, of course.
Duration: 30 second.
Side effect: Exhaustion, temporary leg pain.
Hell Contacts: Not exactly a skill but merely a gadget (which are really just contacts that make your eyes glow red.) that enables the user to scan the whole area and see where to go. Can see everything within a half-mile radius. Just like the heat sensor, it can see through walls and objects. Similar to the K-9 1 skill you are able to find your desired object. Unfortunately, it can't see bodies so you should deactivate these right when you have a clear view on where to go. Lucky for you, these can also produce laser eye vision if you need to get though a sealed door or something.
Duration: Forever, can be used up to 3 times, after that they burn out.
Side effect: Light eye pain.
Light's Out Skill!: (Can only be used at night or in places valuable to be dark, such as caves.)
The user turns on their equipped remote gadget to turn off the lights of their enemies location making it completely dark! The user and their teammates are able to see through a special VR which supports night vision. If your lucky, you may be also to deactivate surround enemy devices...
Duration: 5 min.
Side effects: None. Though, it makes aiming extremely hard to do.
Super Strength Skill!: Ever wanted to be super strong? Well, this skill provides a strength through duo-sleeve gadgets you wear on your arms. This here makes you strong enough to hold about 5 elephants and 1 mouse, combat impact is great. However, the side effects are pretty disappointing.
Duration: 1 min.
Side effects: ...Try not to break a nerve or a vein? Muscle ache, exhaustion.
Rhino Armor: A skill that activates an invisible layer over your entire body, reduces bullet damage and can even be immune to some bullets. Reduces recoil, can't be sliced and reduces explosion impact greatly.
Duration: 3 min.
Side effects: Lightheaded-ness or dizziness.
Clone: A skill activated by a gadget which allows to to input a number of clones that can be used.
Duration: 1 min.
Side effects: It really only works 1-5 clones, exceeding that clone production can result it some clones being absolutely dumbfounded and confused.
Magnetic Barrier Skill: Allows you to absorb metal objects, if you wanted to snatch an enemies gun or something.
Extreme caution: This also attracts larger metallic objects, and weapons.
Duration: 30 seconds.
Side effects: Head ache, possible death if you get stabbed with things.
(You can also make up 1 skill of your own!)
Duration: 3 Min.
Side effect: Temporary color blindness
0.22x Skill: Another eye scope which allows the user to zoom in from far away places, best for snipers, skills shooters or someone who wants to take a peek at their lady friend! Ahaha--I mean...
Duration: Forever
Side effect: None
Invisibility Cloak: Go invisible for a short amount of time! Careful though, this one still has a few glitches...
Duration: 5 Min.
Side effect: Because of glitching, you might experience missing body parts.
Hologram Cloak: Another fun gadget hear, transform yourself into some creature or something. Great from distractions or scaring enemies! Sadly, you can't see the way you look, only your enemies can few your new appearance. One of our members nicknamed Axe likes to hologram himself into a wall to blend with other walls and shoot enemies from there. We don't know why, but it's genius.
Duration: 3 Min.
Side effects: None
K-9 Skill 1: (Only works if you are a dog/have a dog companion.) This skill is handy but is extremely limited! Allows the dog to automatically find the desired object such as a hidden bomb or so by expanding it's senses! All you need to do is insert a certain command, the coordinates will be automatically calculated and rushed to. So, no need to do all the horrible work on your poor feet.
Duration: Until object is found. Unfortunately, this skill can only be used once a day and has a sensor that detects when the object is found.
Side effect: (For your dog) Sudden ringing in ears/head, lost sense of smell, temporary pain perhaps in the head or eyes.
K-9 Skill 2/K-9 Acceleration: (For dog only) Increases the speed of your pet, great for running, attacking and actually building up your muscles!
Duration: 20 Seconds
Side effect: Body overheat, Exhaustion.
Acceleration Skill(Human): Increases your speed, also has a built in jumping device, so if you have to jump across an abyss to get to the other side, this should work!...If you know how to jump, of course.
Duration: 30 second.
Side effect: Exhaustion, temporary leg pain.
Hell Contacts: Not exactly a skill but merely a gadget (which are really just contacts that make your eyes glow red.) that enables the user to scan the whole area and see where to go. Can see everything within a half-mile radius. Just like the heat sensor, it can see through walls and objects. Similar to the K-9 1 skill you are able to find your desired object. Unfortunately, it can't see bodies so you should deactivate these right when you have a clear view on where to go. Lucky for you, these can also produce laser eye vision if you need to get though a sealed door or something.
Duration: Forever, can be used up to 3 times, after that they burn out.
Side effect: Light eye pain.
Light's Out Skill!: (Can only be used at night or in places valuable to be dark, such as caves.)
The user turns on their equipped remote gadget to turn off the lights of their enemies location making it completely dark! The user and their teammates are able to see through a special VR which supports night vision. If your lucky, you may be also to deactivate surround enemy devices...
Duration: 5 min.
Side effects: None. Though, it makes aiming extremely hard to do.
Super Strength Skill!: Ever wanted to be super strong? Well, this skill provides a strength through duo-sleeve gadgets you wear on your arms. This here makes you strong enough to hold about 5 elephants and 1 mouse, combat impact is great. However, the side effects are pretty disappointing.
Duration: 1 min.
Side effects: ...Try not to break a nerve or a vein? Muscle ache, exhaustion.
Rhino Armor: A skill that activates an invisible layer over your entire body, reduces bullet damage and can even be immune to some bullets. Reduces recoil, can't be sliced and reduces explosion impact greatly.
Duration: 3 min.
Side effects: Lightheaded-ness or dizziness.
Clone: A skill activated by a gadget which allows to to input a number of clones that can be used.
Duration: 1 min.
Side effects: It really only works 1-5 clones, exceeding that clone production can result it some clones being absolutely dumbfounded and confused.
Magnetic Barrier Skill: Allows you to absorb metal objects, if you wanted to snatch an enemies gun or something.
Extreme caution: This also attracts larger metallic objects, and weapons.
Duration: 30 seconds.
Side effects: Head ache, possible death if you get stabbed with things.
(You can also make up 1 skill of your own!)
Code:
Name:
Nickname:
Age:
Gender:
Personality:
Appearance: (Picture or Description is fine.)
Sect:
Rank: (Elder/Major/Captain/Lieutenant/Elite Member/Member/New Recruit)
(Elder rank is a supreme and old member of HH.)
Weapon(s):
Choice of HellSkill(s): (You may equip up to 2.)
Natural Skills/abilities: (Optional.)
Specialty/Known for: (optional) (If you had a special talent, for example.)
Bio:
Other:(optional)
Last edited by a moderator: