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Fantasy Dark Forest Academy - Characters

Loraenys

The First of Her Name


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Hello Students and Welcome to Dark Forest Academy's Character Sign Up Page! Below is the character sheet for you to fill out, but firstly we must go over some rules.



rules
1) Characters must abide by RPN's rules.
2) You may have as many characters you like, as long as you can keep them all active.
3) We allow any type of magical creature, but please do not over power them.
4) All characters must sign up for classes.
5) All characters will be assigned dorms.
6) We only accept appearances that are realistic artwork. No anime, no photography, and no player drawn art. Video game artwork/gifs are allowed.
7) The GM's have the right to accept or deny any character they please.


character sheet
Name:
Age:
Species:
Gender:
Years at DFA:
Personality: (1+ paragraph)
History: (1+ paragraph)
Powers/ Abilities: (listed and explained)
Strengths:
Weaknesses:
Likes:
Dislikes:
Clubs/Teams:
Dorm: (Leave Open, this will be assigned)
Classes: (Leave Open, your list will be sent to you)

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| navigation |
| classes | the dorms | teachers |
| the ooc | the recruitment board | the ic |
 
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Name: Hazel Balor
Age: 16
Species: Half-Witch half-demon
Gender: Female
Years at DFA: 3?
Personality: Carefree, honest, caring and kind
History: Her mother was a powerful witch who summoned a demon, only for the demon to overpower her and the result was Hazel. While Hazel's mother taught her all she knew about witchcraft she encouraged her daughter to push away the demonic half.
Powers/ Abilities: Seeing as how her mother was an earth witch and father was an earth demon, she is quite skilled at nature. This means she can use and grow vegetation for both combat and mostly potions.
Strengths: She excels at controlling and growing vegetation and can use it for combat, poison, or to use in potions.
Weaknesses: Fire.
Likes: hanging out with her peers, music, caring for her plants
Dislikes: the constant urge to kill her friends, fire, dead things
Clubs/Teams: Botany club and flower arrangement
Dorm: (Leave Open, this will be assigned)
Classes: (Leave Open, your list will be sent to you)
Not Accepted
 
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Malvagio Mayfare
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not 100% happy with this one but it will do. Eyes should be bright green and he should have small green streaks in his hair.


AGE: 17

SPECIES: Half demon

GENDER: Male

SEXUALITY: Homosexual

YEARS AT DFA: First year

PERSONALITY: Comes off as rather shy and would rather sit back and observe than socialize with strangers, however get him started on something he is passionate about and it will be hard to get him to stop.
He is quite insecure over his lack of control over his own powers so is reluctant to practice in front of people even in class, this can lead to sudden outbursts where he will lose complete control of his powers.
Once he decides you are his friend he is loyal almost to a fault, only taking your actions towards him into account no matter how horrible people say you are.
The world tends to disappear when he is drawing and thus it could take a while to get his attention at times. Rarely is his sketchbook far away and most of his clothes have at least a little paint on them somewhere, after all every shirt becomes a paint shirt eventually.

HISTORY: Born to his demon lord father and human mother. His mother died when he was 5 during an attack to destroy his father's happiness, it is believed his grandfather orchestrated the attack. His father became too scared to stay close to his son and thus left him with trusted friends to be raised by them instead, only occasionally visiting during holidays and birthdays.
His closest friend is his pet hellhound Maylee, a gift from his father, and being separated from her causes anxiety.
It was the idea of his foster family to enrol him in the academy after a particularly destructive outbreak. His father agreed as it still allowed him to keep his distance from Malvagio and in theory keeping him safe.
His demonic blood is slowly taking over. Over time he develops more and more unnatural(for a human) traits, suck as natural bright green streaks in his hair. He was born with a black angel wing "tattoo" that covers the entire left side of his back.

POWERS/ ABILITIES: Water manipulation including things filled with water such as plants. He cannot seem to control water on its own very well but plants he can make move so he believes he actually controls plants and water not just water itself. If he feels threatened or really any strong emotion his magic tends to act out on its own which is currently the only time he can control water on its own. This has caused many issues in the past as it will reach for the closest source of water even if it is a pipe in a wall. In theory any "container" of water could be controlled.
Once he reaches 21 flight will become an option but only with some form of prosthetic wing as he only develops one.

STRENGTHS: Loyal to friends, great at gardening, able to take constructive criticism, creative

WEAKNESSES: naive, very introverted, has very little control over his power, tends to hyper focus on things(his art especially)

LIKES: Art, nature, animals, sweet fruits(strawberries, red apples, ect), people watching, gardening, anything green

DISLIKES: People hovering while he is drawing, onions, cooked pineapples, rude/mean people, math

CLUBS/TEAMS: none yet


DORM:

CLASSES:
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Other:
Just an image of his hellhound, Maylee.
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Her shoulder stands about waist high on Malvi and he's roughly 5'6"
 
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Subaru Greystone



- BASIC

Age: 16
Species: Gifted Human (Former) , Angel (Current)
Years at DFA: 3 years
Sexuality: Aromatic Asexual
Gender: Male
Pronouns: He/Him
Likes: Sleep, Flowers, Flying, Board Games, Turtles
Dislikes: Needles, The Lab, Isolation, Crying, Snakes
Weaknesses:
-He is sickly and is prone to coughing fits.
-Cannot use his powers on anything heavier than 150 lbs
-He does not have any control once he is Awakened, which means he will rampage and harm anything even if he holds them dear. He will in the future control this.
Strengths:
-He has a heart of gold and has respect for all life
-He has fine morals.
-He is a great flier.

Theme:
- HISTORY

Subaru wasn't born a normal child. He showed signs of being a gifted at age two, his parents didn't know until they saw him playing with balls of light, giggling at the prettiness of them. Shocked and disgusted that their child was one of the freakish kids that had started appearing the past few years. They sent him off to a lab that his father had ties with.

From then, Subaru had no childhood. His life was filled with experiments, needles and pain. He was found to be a strong subject that the scientists could use for whatever they pleased. It wasn't like he was alone however, a scientist named Keiran Greystone became much like a father to Subaru and he even took on his last name. Keiran was the only one that treated Subaru like a fellow human than just a lowly lab rat. He would read him stories, bring him toys and even convinced the scientists to allow him his own room.

The lab was all Subaru knew, it was all he could remember. For all he understood he was born there. It was when Subaru was ten, did the true intentions of the scientists come forth. He would become the first human to become a living angel. The leader of the lab wanted to become a master of life and death, he decided Subaru would become humanity's salvation.

Tests went well and soon the new angel found himself undergoing new transformations. He grew wings and long white hair. His left eye was a curious thing, instead of a pupil there was a circle and four small triangle on each side of the circle. They sound found out what it was for. When Subaru "awakened" to full power, he was destructive and his intent was to "Save" all humans. For this side knew they had sinned, he started to believe all humans were sinners and needed to be punished. However, when he returned to normal he was completely different. Keiran knew that Subaru shouldn't be allowed to enter such a state anymore.

So he fought against it and they all agreed that they wouldn't allow that to happen again. Though it was inevitable, when Keiran was caught by the lead scientist trying to hinder process. No mercy was given when Keiran's boss murdered him in cold blood, right in front of Subaru. Subaru became enraged and he awoke, and proceeded to kill all in the lab, including the leader. Promptly he passed out. It was now known that Subaru changes forms in dire crisis or when his emotions go haywire. In this case it was the witness of watching his father die.

Subaru was thirteen when he got a letter to go to Dark Forest Academy. He didn't know how he received a letter, no one but him existed at the lab, he figured it had to do with the magic the letter mentioned. Not having much other than the clothes on his back and a teddy bear Keiran gave him, he tested his new found wings and arrived at the Academy.

He has been there for 3 years and found himself happier than he has ever been in life. He found nature to be a passion and he can often be found by the garden at the school.

PERSONALITY

Subaru is a gentle soul, kindly and caring to anyone. A serene smile never leaves his face, he finds peace in life even if things around are not peaceful. He would not hesitate to help someone in need if they are in trouble. He lives by the saying "Do to others what you would do yourself.". This doesn't mean he allows himself to be pushed around and taken advantage of. His kind persona can shatter at any time and you can find yourself being before a vengeful angel. Manipulation, greed and people who use others are the types he hates the most. Small in stature does not mean weak, he will defend others and himself if needed.

It has been awhile since he last awoke, but when he does he becomes a different person. He becomes serious and believes that the humans need to be saved from damnation and be punished for their sins. He is prone to going berserk and is struggling with himself, making him vulnerable. He doesn't think twice about killing something in this form if he believes its for the greater good. He's unpredictable and has been ordered special classes to control it.


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- ABILITIES

-Light Manipulation: Subaru was born with the ability to shape and control light in all forms.
-Angel Physiology: Since Subaru is an Angel, He has the powers an Angel would have. Including:
+Flight
+Energy Manipulation and Healing
+Enhanced Combat, Strength and Weapon Creation
+Purification, Death Sense and Salvation
+Banishment and Teleportation (Awakened Only)

- MISC


SCHOOL RELATED
Clubs/Teams:
Music Club (Member)
Nature and Gardening Club (Leader)
Classes: (Open)
Dorm: (Open)


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Name: Bethany Howard

Age: 14

Species: Witch

Years at DFA: 1st Year

Personality: Bethany is shy around humans, but comes into her own among other witches. She's new to the world of magic, and seems to constantly be nervous about it. She's especially afraid of not being as good as those who have been practicing magic since they were young, and it drives her. That said, she's starting to get a little self-confidence. She prefers solitary and academic pursuits to those that require a group.

Bio: Bethany was average growing up. She didn't stand out in school or sports, and while she had a few friends, she wasn't popular by any standards. Then, she got a letter from DFA inviting her to apply. After Headmistress Morgana came to her house and confirmed that she was indeed a witch, she signed up right away.

Powers: Bethany's still feeling out her witchcraft, but she has a natural gift for the dark arts. Curses, necromancy, summoning- things like that.

Strengths: Very powerful- Bethany's body pumps out mana like crazy, enabling her to cast spells that would be expected of those several years older than her.

Creative: Bethany often thinks of outside-the-box spells to accomplish her goals, providing her with a variety of ways to reach a certain endpoint

Weaknesses: Physically weak- Bethany was never the most athletic individual, and she's been neglecting her physique further since discovering magic

stubborn: When Bethany wants something, she's going to do her damnedest to get it, regardless of who tells her no.

Likes: Magic- She's going to explore this new world to the fullest

Peace and quiet- Bethany much prefers her alone time, thank you very much

Reading- She especially likes romance novels, though she'll never admit to it.

Dislikes: Rain- It's just so depressing. Shame she doesn't know any weather changing spells

Large crowds- Being in a crowd makes Bethany very nervous

Dorm: TBA.

Schedule: TBA
 
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NAME: Timothy Hollens
AGE: 17
SPECIES: Human
GENDER: Male
YEARS AT DFA: 1st year
PERSONALITY: Although people my find Timothy's point of view in things as naive, he is a friendly and outgoing person. In fact, he may be too friendly since he considers everyone his friend even though he has only met them for a few minutes. He is also talkative around other people and says what he feels to the point where he ends up offending other people unintentionally. Despite being so sociable, Timothy can be dense at times and has trouble picking up social cues in certain situations.

HISTORY: Timothy was born in a normal family and spent his entire life living along side normal people. That is, until he touched a sheet of paper with a strange drawing on it. The drawing's glow was the last thing he could remember before he fell unconsious. When he woke up, he was in some sort of laboratory where he was encased inside some kind of tube. His clothes were gone and various wires were attached to his body. He also noticed that his entire body was releasing sparks of electricity from time to time. He thought he was being electrecuted but then he realized: he was generating electricity. Confused and panicked, he accidentally unleashes a huge wave of electricity which tore the laboratory apart. Then he fell unconsious once more.

Timothy woke up once again, this time in a hotel room. This time, he was wearing his old clothes and a wristband on his right arm with strange drawings similar to the one he touched. A man in a blue suit was seated on the left, watching over him as he waited for Timothy to wake up. He explained to him that he was in a coma for almost a year now. When the authorities found him, he was releasing huge amounts of electricity which nearly killed those who came close to him. The government found out and decided to study his body, thinking they could use him as a weapon. They also declared him dead to his family. The man explained to him that what happened to him was caused by a curse: the glyph drawn on a piece of paper that he so happened to pick up. The curse causes him to generate electricity until his mana becomes so dangerously low that his body dies. The man doesn't know where the glyph came from, who made it, and how it ended up in a human city, but he gives him a brochure and advices Timothy to attend a particular school that takes in people like him: Dark Forest Academy.
POWERS/ ABILITIES: Has an affinity to electrical magic.
STRENGTHS: Approachable, Friendly, Born with a slightly above average mana reserve
WEAKNESSES: An airhead at times, Can't control his ability and doesn't have any idea how to use it
LIKES:
*Chocolates
*Burgers
*Friends
DISLIKES:
*Fighting
*Liars
*Spiders
CLUBS/TEAMS: None
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
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Alvaerele Sylvani
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"You wish I was the kind of elf that would visit you on Christmas."

ALIAS: Vae
AGE: 17
SPECIES: Elf
GENDER: Female
YEARS AT DFA: 3
PERSONALITY: Alvaerele is famously known for her jokes. She has a bad habit of doing things before thinking about them, and while it sometimes comes to her benefit, it often times gets her into easily avoidable trouble. She does have a lot of fun though, which is a plus. She isn't the most socially adept, and often tries to cover that fact up with sarcasm and jokes. Overall her intentions are good, she just has trouble getting her point across seriously. She's fond of loudness and chaos, but silence and serious situations make her uncomfortable. She tends to laugh when she's nervous or afraid.

HISTORY: Vae grew up amidst a quiet elven village, in a landscape similar to that of the Academy. Quiet enough for her to cause just the right amount of trouble to keep things interesting. Both of her parents are very much in love still, as most elven marriages last forever. Close to it anyway, as the speed that an elf ages decreases by at least 50% once they turn eighteen. Vae has only one sibling, her older brother Elliot. He played a very big role in her life, and showed her what it meant to be 'one of the boys'. She spent her childhood hunting, and trudging through rivers with boys that were now growing into men. The only downside to having grown up surrounded by boys was that she was completely oblivious to romantic advances. Even now the girl has no idea how to distinguish flirting from normal behavior.

On her thirteenth birthday, everything changed for Alvaerele. Her and her friends had been playing in the forest, as they always did. Only this time, she wore a pink hat with glitter all over it. The boys had teased her for it, but she loved the way it rested just atop her pointed ears. Despite how pretty she thought it was, Kairen, a boy who lived not far from her, just couldn't find it within himself to shut up about the hat that he'd found to be so terribly ugly. He'd been making stupid remarks all the day, and while Alvaerele was a nice girl, she was growing quite frustrated. Towards the end of the day, as the sun began to set, the pointy-eared children had found their way to their favorite bridge. She'd grown up waddling across it since she was a toddler, despite the hungry gorge beneath. Everyone knew better than to mess around on it, after all. Mother's rule was to only cross the bridge, but never stop on it. That way there would never be enough time for an accident to happen.. Oh how ironic that was.

Vae had just crossed the bridge, swinging scrawny pale arms as she stepped onto the damp leaves that had waited on the other side. It was just as the heel of her boot touched them that she felt something pelt off of her head, sending her birthday princess hat to the ground with a thud. Green eyes flashed to a medium sized rock as it rolled across the ground in front of her. "It's about time you took that ugly thing off." She heard, accompanied by an obnoxious laugh. Her instant reaction, only a flash of irritation, was to pick up the rock and turn to chuck it back at the annoying prepubescent boy. She hadn't even thought of the possibility that he was still on the bridge. However, he was. Before he could even lean out of the way, the rock had hit him square between the eyes and sent him reeling backwards. Though it had only taken two seconds, Vae could remember every bit of what happened. She could still envision his floppy black boot, probably his father's, as it slipped from the wood along with the rest of him into the violent waters below. Who knew that one little mistake, something so miniscule, would ruin her life. Or better yet, take the one of a twelve year old boy.

This is a guilt that she would carry for the rest of her life. She had murdered someone, and she thought about it everyday. She was still just as impulsive, as it is her nature, but she can no longer cross bridges without crying. Her brother had tried to convince her not to tell, but she couldn't bear the guilt as the village searched for Kairen. Only two hours after the incident, she confessed everything to her parents. The village was outraged, even more so that they had never managed to find the child's body. It was then that Alvaerele's parents decided to send her away to Dark Forest Academy. She hasn't seen them since, nor has she even seen another elf.

POWERS/ ABILITIES: Alvaerele carries the Earth magic of her people. Her powers revolve around plants and soil, as well as the weather. She draws energy from around her to perform anything magical. She is able to create life by growing things, or even cause violent storms. However, she cannot hold up spells like this for long periods of time. It physically exhausts her, sometimes to the point of passing out.
STRENGTHS: Funny, Kind, Interesting, Entertaining
WEAKNESSES: Impulsive, Socially Awkward, Naive, Obnoxious
LIKES: Rain, Dancing, Jokes, Sweets
DISLIKES: Emotional Confrontation, Silence, Authority, Responsibility
CLUBS/TEAMS: Theater, Orchestra
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
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NAME:
McCartney "Mac" Scarsworth
AGE:
17
SPECIES:
Half-Demon, Half-Werewolf
GENDER:
Cis-Female
YEARS AT DFA:
3
PERSONALITY: (1+ PARAGRAPH)
McCartney isn't really the most happy-go-lucky person in the world. Mac is rash and straight-forward, not really sugar-coating anything. But she's also dependable and loyal, willing to help a friend no matter what they need or when they need it, which sometimes comes back to bite her in the ass. McCartney doesn't have much of a filter, but that kinda makes her charming in a way. She's not really any good at sappy emotions, and will probably leave the room if someone is crying. McCartney doesn't really do well with love. Mac is kinda awkward if someone expresses romantic interest in her, often blushing and stuttering before finding a way to exit the conversation. She honestly has no idea how to respond to compliments either. Most of the time, if Mac receives a compliment, she will downgrade it and descend into a rant of self-loathing. Underneath that strong and rash exterior, McCartney is self-conscious and not at all confident in her abilities. But you have to really get to know her to see that side of her. McCartney is absolutely brace, spontaneous, and off-the-wall. She will try anything once, and maybe more times if she has fun. She doesn't talk about her past much, and becomes cold if someone asks.
HISTORY: (1+ PARAGRAPH)
McCartney Scarsworth was born to a purebred werewolf mother who had a minor affair with a demon that was passing through, making Mac a mixture of the two species.. She was raised in the pack environment and hated every second of it. The pack was very strict and orthodox, based on hierarchy and power. McCartney was not one follow the rules. However, she worked her way into the eyes of the Alpha, and was said to be destined to be Beta someday based on the natural skills she had. Her mother was married at the time of the affair, and so McCartney grew up believing that this man was her biological father. He was a merciless man who abused Mac violently on a daily basis. McCartney's mother couldn't hide the secret of her affair forever, and was quickly outed the day Mac shifted for the first time into a hellhound. Mac's father ordered Mac to execute her mother in front of the pack as the graduation from her training to be Beta. However Mac refused. Her father immediately killed her mother in front of Mac. The young hellhound went into an uncontrolled frenzy, killing her father. She fled from the pack and went into hiding, knowing that if the pack found her, she would be killed. Mac decided to attend the Dark Forest Academy as it seemed like it would be a safe place that would provide shelter as well as knowledge about what she truly was.
POWERS/ ABILITIES:
-Hellhound Physiology: Due to the strange mixture of species that make up McCartney, she has the ability to turn into a hellhound at her own will.
-Shadow Manipulation: Given that her true father was a shadow demon, Mac has an affinity towards manipulating shadows and darkness
STRENGTHS:
Hand-to-hand combat, increased senses as a human, use of a bow and arrow, loyalty and bravery, calm and calculating
WEAKNESSES:
Talking about her family or her past, has an immense fear of drowning, if angered enough, she can't control her hellhound, has prolific nightmares of her past
LIKES:
Smoking, drinking, tea, singing and playing the guitar, going for runs in her hellhound form, adrenaline and high risk activities
DISLIKES:
being in any sort of vehicle, talking about her past, swimming, her father and her old pack, broccoli, not being able to transform into her hellhound whenever she feels like it
CLUBS/TEAMS:
Archery, may join some others
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
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Ryu CS
|| W.I.P ||

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NAME:
Ryu Hato
[ Translated it roughly means, 'Dragon Heart' ]

AGE:
//Unknown//
(Assumed somewhere around 650-950)
In human years that roughly translates anywhere from 16-19, but the transfer is a rather fickle thing and it really is anyones guess.

SPECIES:
Ancient Dragon
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GENDER:
Female

YEARS AT DFA:
She's been attending off and on over roughly the past half a century or so, never staying for too long when she does for whatever reason.

PERSONALITY: (1+ PARAGRAPH)
//W.I.P//
-Strong-Willed
-Stubborn
-Laid-Back
-Rebellious
-Smug/Proud
-Kind-Hearted
-Mysterious
-Curious
-Sarcastic
-Tough
-Easily embarrassed or flustered
-Secretly a big softy
-Greedy
-Jealous
-Manipulative
-Powerful
-Protective
-Warm
-Optimistic
-Playful

HISTORY: (1+ PARAGRAPH)
…..
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POWERS/ ABILITIES: (LISTED AND EXPLAINED)
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Flight: Much as the title suggests she has the ability to fly short distances however only when in her true form, her half form though having wings cannot take off and are more for appearance than anything, she isn't all that good at it however and most frequently crashes when attempting to do so.

Enhanced Senses: This only applies to her eyesight and sense of smell, they are what you'd call above average and aid her greatly during some situations and can be quite the hinderance in others, she has no off switch for them so in certain situations they can be used against her. Her eyesight both always her to see much better in darker places, though is not night vision, this was developed by dragons who hailed from caves or underground like surroundings and her sense of smell simply somewhat better than a humans, more akin to that of a dogs.

Enhanced Strength: Pretty self-explanitory her strength is naturally beyond normal standards, though in order to keep it up she requires much more food than the average being along with regular training, it wouldn't be a stretch for her to lift up a boulder in human form and maybe more in her true one.

Pyromancy/Fire & Cryromancy/Ice: Thanks to having both a parent who's specialisation hailed in fire and one who's was in ice she has the ability to manipulate the two, though at a far lesser level than if she was purely a mix of one. She can both breath fire and summon ice from seemingly thin air, she tends to lean more towards her ice side though as her mother taught her specifically in it and it often causes far less damage to clean up afterwards.
(FrostBurn & EmberSpark ar the names she uses for the two differing magic types)

Transformation: Like that of all ancient dragons in folklore she can shift herself into the form of a human, it doesn't require any magic or much concentration to remain in it though the switch between does cost a considerable amount of energy, she also has a half form that enhances her otherwise weakened human forms abilities though tends not to use it as it's rather- revealing, lets just say.

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STRENGTHS:
-Physical Strength
-Magic
-Beast Taming
-Elemental Manipulation (Refer Above)
-Tough

WEAKNESSES:
-Gold, money, shiny things, sparkly things, objects or otherwise that the beast within her desires.
-Speed
-Tactics/Planning
-Water magic to an extent in reference to her fire.
-And by the rule above fire magic to an extent in comparison to her ice.
-Taking on too many enemies at once/being overwhelmed.

LIKES:
-Hot Days (Summer, Warmth)
-Cold Days (Winter, Snow)
-Being in control/in power.
-Fire & Ice/Snow
-'Old things'
-Books
-Animals/Creatures
-Nature
-The sky
-Gold, money, gems, shiny things, sparkly things, etc….
-Those close to her.

DISLIKES:
-Water/Swimming
-Studying
-Being Hungry
-Loosing control
-Being unable to protect those she cares for or seeing others in pain
-Those who see themselves as better or that things are unequal
-Technology

CLUBS/TEAMS:
-None-

DORM:
[]

CLASSES:
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~subject to change~
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NAME:
Eryn Silver (seems to not be used to being called that name and prefers to be called Ming)
AGE: Physically like 12, mentally WAYYYY older.
SPECIES: Human (there's a bit of a catch)
GENDER: Female
YEARS AT DFA: 1st Year (had been there in past lives though)

PERSONALITY: Ming is quite the carefree one who likes to take life easy and just enjoy everything. She's type to stand at the sidelines of a fight, eating popcorn, and laughing at all the idiots. She'll notice things and is quite observant, but she won't always say what she sees. Ming loves learning, and gathering lots and lots of knowledge just for the sake of knowing. Although Ming is extremely smart and wise, she can be reckless at times and doesn't care too much if she lives or dies. She also tends to act dumber than she actually is.

While she seems to be apathetic, she's surprisingly empathetic and can understand many situations that people go through. She's seen it all. She's not very chatty, but she's nice and friendly and generally enjoys the company of others. Ming likes to mess with people sometimes and knows very well how people work. Sometimes she can be flirty, and sometimes she can be manipulative. The latter is extremely rare.

Plus she has a photographic memory... so woooh...

HISTORY: Ming has lived multiple lives, so I'll only explain her current one.

Eryn was born an extremely "talented" young girl who learned to walk and talk at a very young age. This delighted her parents. She also gained an affinity for fire as a toddler. This horrified her parents, who thought she made a deal with them devil or something. They didn't know what to do with the young child, who often gave older kids advice on magic and who often spoke of places she never visited with such detail that it was as if she used to live there. Her parents decided that it was of the best that they put her with her aunt. This slightly annoyed Ming, who thought that at least accepting Ming for who she was would be fine. She was handed off anyways, but then was handed off to another family, and another, and another, until Eryn got sick of it and ran away.

Simple fire magic did no harm. It was just that her whole entire family was afraid of the devil or something. Eryn sort of wandered around, usually pulling some sort of trick to get free stuff from benevolent strangers. She had the goal of going to Dark Forest Academy (when you have a perfect memory, knowing its location becomes easy) in mind. Ming didn't get the chance to in her previous life (Programming was fun, though...), and she still had much she wanted to learn.

Plus, she had seen someone she recognized... and she wanted to see them again.

This was more or less very annoying to Ming, who

If y'all wanna know about any of her previous lives, your character can ask when the time is right.

POWERS/ ABILITIES: Ming currently has extremely weak fire magic. She can produce a small flame equivalent to a candle, and can create fires but can't put them out. She doesn't care much about her fire magic.

Ming also has a time curse placed on her- whenever she dies, she reincarnates into a new body with all her memories.

It appears that the time curse seemed to make her more sensitive to magic.

She knows when magic is being used/is present.

Magic attacks also very severely hurt her.

STRENGTHS:
- Knowledge: Ming holds many lifetimes of knowledge.
- Observing/Analyzing: Ming tends to notice things other people don't, and can make good inferences based on those observations.
- Memory: Photographic memory, man.
- Empathy: Ming understands many situations that people go through.
WEAKNESSES:
- Physicality: She's very much a human child, and a weak one too.
- Laziness: When it comes to things she doesn't enjoy, she gets mega lazy.
- Carefree: Too carefree sometimes.
- Magic: They hurt her more than physical ones.
LIKES:
- Food
- Sleep
- Learning
- Books
- Music
- Dragons
- She likes most things, really.
DISLIKES:
- Idiots
- Condescension
- Overall unpleasant things
- Hard, "unnecessary" work
- Talking about some of her past lives.

CLUBS/TEAMS: Dragon Riding Team, Archery Team, insert club here
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
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Name: Niklaus Deus Nefertiti

Alias: Draco Rex, Dragon King

Age:17

Gender:Male

Sexual Orientation:Bisexual

Species: Dragon King

Abilities:
Draconic Physiology
*Retractable Claws
*Retractable Wing's
*Dragon's Tail
*Super Strength
*Flight

Magic:Compatible with all forms of magic
Special affinity for Angelic Arts




Years at DFA: 2

Personality:Klaus makes it a point to unapologetically be himself at all times. He is kind and caring,however he can quickly become cold and ruthless if fucked with. Generaly Klaus is a nice person being the social butterfly that he is,he is nice to everyone that he meets. Klaus takes his role as the next dragon king very seriously he always tries his best to be the leader that he knows hes capable of being. Klaus is also flirty and has a bit of a naughty side at times.

History: Niklaus or "Klaus" is the heir to the throne of the Dragon kingdom Draconia. Draconia is the capital of the land of Dragons and thusly Klaus is hailed as the prince of dragons. Klaus is of a species known as the Dragon king meaning he is no ordinary dragon rather a hybrid of the ancient dragon species and a race of powerful witches resulting in the powerful genus that can use powerful magic in addition to their draconic strength; which will also come to rule over all other dragons. Draconia has been ruled since the ancient times by the Drake family ever since his ancestor Elijah Drake slayed one of the ancient ones and drunk it's blood becoming the first of the Dragon King species. As his family are the only ones capable of being apart of the Dragon King species a lot of pressure was put on Klaus to protect and rule his kingdom efficiently and justly which resulted in his rebelling and him being sent off to Dark Forest Academy, there he was met by head mistress Morgana an old friend of his father's and her twin daughters who were the same age as him Calypso and Circe. The three of them welcomed him to the school where he has been able to grow and learn at a pace that was more comfortable to him and he was able to gradually accept his position as the future king.


Strengths:Born Leader
Passionate
Loyal
Music
Magic
Baking (Surprisingly)

Weaknesses:The Cold
Overconfident
Trusting

LIKES:
DISLIKES:
CLUBS/TEAMS:
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
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Nora SchäferAGE: 19
SPECIES: Human
GENDER: Female
YEARS AT DFA: First Year

PERSONALITY:
A rather somber and unassuming girl at first glance, Nora is someone who prefers staying in the sidelines rather than in the fray of things. Her bluntness and rather literal way of taking things may make her seem a little akward to most people, but she's not a bad person. She just lacks expirence in dealing with people in general. Her overly serious nature may make her seem a little cold and difficult to approach at times, but she's generally quite polite and firendly towards most strangers. Once you get to know her, you'll find that she actually hides a surprisingly strong-willed personality underneath her quiet exterior.

For someone so modest, she holds a considerable amount of ambition. The girl is constantly looking to challenge herself and push boundaries, especially when it comes to her magic. Nora doesn’t believe in things such as tradition or following a strict methodology in order to achieve her goals, and prefers to do things her own way. Whether this is a good thing or a bad thing, well... the answer tends to vary depending on who you ask.

HISTORY:
Coming from a long line of necromancers and occultists, Nora's family has been meddling in the dark arts for generations. Their name is attributed to many of the writings and experimentation in the field, however, in turn it has also earned them somewhat of a reputation as the black sheep of the magic community. Their work is more often than not was deemed too dangerous and chaotic in the eyes of most formal magic institutions, not to mention the questionable morality involved. Due to this, they’ve mostly kept to themselves over the years, staying hidden in the shadows and continuing their research in peace out of sight of any prying eyes.

Naturally, Nora has been expect to follow in their footsteps. Like most of her family she’d been born with a natural inclination for the forbidden arts, and was encouraged to continue honing these talents. And although she found what her mentors taught her fascinating, it was sometimes difficult dealing with the consequences that came with it. She was tired of the stigma surrounding her family, the weary looks she received when someone found out the kind of magic she was studying, and most of all, the need to constantly hide who she was. Nora often wondered if perhaps, things would be different if she had chosen to divert from the path she’d been set on.

Then, one day Nora finally found her answer. It was in a strange letter she picked up in her parents study. An invitation from an academy for magic users, and it was addressed to her. She’d almost discarded it, writing it off as a mistake. But something about it caught her eye. The strange letter continued to stay on her mind for days, until one night she finally gathered her courage and wrote back. Much to her surprise, the very next morning there was a letter of acceptance sitting at her doorstep.


POWERS/ ABILITIES

Necromancy: Nora had studied this particular subfield of magic in detail under the mentorship of her parents, and had become decently proficient in the reanimation of the dead.

Blood Magic: Has various uses from summoning rituals, curses, and even some offensive potential. Nora had mainly dabbled in it for it’s role in communicating with the dead, but she managed to pick up a few tricks along the way.
STRENGTHS

Dark Magic: Nora isn't a hundred percent certain of her family's lineage, but there had to be some sort of supernatural mixed in at one point or another since her whole family’s always seemed to be almost unnaturally good at it.

Control: Despite it’s rather unpredictable nature, Nora has a very good grasp of the nuances that drive her specific brand of magic. Nora herself had also always been a considerably level-headed individual, and adapts well to high tension situations.
WEAKNESSES

Opposing Schools of Magic: Much to her dismay, Nora has had never had much luck picking up on any of the other types of magic besides what her parents taught her. This bounds her to having a very specific skillset, which limits her flexibility in most situations. It also means that, when she does attempt to use anything but dark magic, it’s often erratic and completely lacking in finesse.

Bias: Perhaps one of Nora’s greatest weaknesses is her bias towards her own strengths. She had come to view dark magic in a rather negative light due to the way it’s use had affected her own life, and now is often advert to using it in front of others for fear of judgement. It’s one of the main reasons she’d chosen to abandon it in favor of more accepted talents.
OTHER

LIKES: Old books, mysteries, science, nighttime, cats, coffee, cold weather
DISLIKES: Deadlines, strict rules, laziness, crowds

CLUBS/TEAMS:
None
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
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NAME:
Nathaniel Reed
AGE:
48 (around 17 for a human)
SPECIES:
Dryad
GENDER:
Male
YEARS AT DFA:
2 Years

PERSONALITY:
Nathaniel is very curious, since he has barely been outside his forest. He is friendly and is excited to meet other species other than dryads. He's an honest and straightforward individual, and is generally easy to get along with.

HISTORY:
Nathaniel grew up in a small forest not far off Dark Forest Academy. He lived with an old dryad that taught him some nature magic. In return he helped the old man with some minor things like walking him around the village, delivering messages, and caring for his teacher’s old owl. The man was in his late 270’s, which was old even for a dryad. The high nature council was known as an assembly of the greatest nature users in the land, and one day they have became aware of a plague spreading that causes dryads to die early. Currently his forest hasn’t been hit by this plague, but for an unknown reason the council has targeted his home as the source of the plague, and wants to demolish it for the greater good. His teacher used to be a member of this council, but retired. He told Nathaniel to go to Dark Forest Academy to learn nature magic and join the council to stop them from destroying his home, while his teacher tries to stall the council.

POWERS/ ABILITIES:
Nature Magic
Healing

STRENGTHS:

Elemental magic
Socializing
Strong (physically)


WEAKNESSES:

Fire - A natural weakness of his kind
Dark magic - Does not mix well with his magic, they tend to cancel each other out.
He is sometime too reckless and goes into situations without thinking.

LIKES:
Nature, animals, spring, discovering new things
DISLIKES: Dark magic, demons, things which go against the laws of nature
CLUBS/TEAMS:magic dueling team, archery team
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
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NAME: Anya Jagoda

AGE:18

SPECIES: Fairy

GENDER: Female

YEARS AT DFA: 4

PERSONALITY: Anya could be seen as quiet. She doesn't normally go out of her way to talk to people, content with reading a book and studying. But, with someone who wants to befriend her or who she is already close with, she can be a little spunky, sarcastic, pretty much bubble of energy. But she tries to keep that on the down low, since everyone seeing her like that is a bother. She is also sure of her abilities, knowing she has complete control of what she does. But, once her emotions get out of control, her powers can get a little erratic.

HISTORY: Anya lived in a prestige part of her nation's capital. Her family were well known for their craft of not only earth magic, but for their ability to make the most darling clothes in all of the land. People came far and wide to even glance at the dresses that her mother crafted, along with help from her father and twin brother. But, she was different.. Her affinity for the earth never picked up. If anything, it never existed. The realization came as a shock to her family, especially her brother who had blossomed into all the power, since they were expecting his sister to hold the same greatness. But no. She had a deeper, darker path. One that didn't create life like her family. She definitely couldn't control the dead, but she could manipulate matter. There was no real reason why she could do this. Nobody in her family had ever had the trait. But she did. She could shift the form of different things, mend wounds, even influence the shape of the earth and dabble with water, though she wasn't very good at it. That had not taken well with her family though.. They had wanted her to be extraordinary, but not like this. Not with something that could rival them all. So they sent her to school. Far, far away from them. She got to come back every great once and a while, but she didn't particularly want to anymore.

POWERS/ ABILITIES: She can manipulate matter (such as flesh, earth, and water)

STRENGTHS: She is very focused when it comes to her powers. She can think quick on her feet. She also has a good reign on her emotions, which keeps her powers in check.

WEAKNESSES: When overwhelmed her powers grow very, very shaky so it's advised she not use them. She has an irrational fear of failure, so this can sometimes influence her state of mind. She can't summon the matter. It has to be already present and visible for her to be able to shift it.

LIKES: Books, Candles, Clothing, Desserts, Studies, Her cat, Lavender.

DISLIKES: Big dogs, Loud places, Obnoxious people, Being patronized

CLUBS/TEAMS: Dance, Sword-Fighting

DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)

CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
Anthony is in the working, and will probably not come up today..Sorry
Anthony Declan Walter


Name: Anthony Declan Walter
Age: Died at 17, been dead for 2 years
Species:
Gender:
Years at DFA: 1 year
Personality:
History:
Powers/Abilities:
Strengths:
Weaknesses:
Likes:
Dislikes:
Clubs/Teams:
Dorm: N/A
Classes: N/A
 
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Name: Sereinore

Age: 17

Species: Siren

Gender: Female

Years at DFA: 4

Personality: Seri, like any other of her species, likes to charm others not only to their bidding but just simply because they can. In this way she can be manipulative and selfish. However, Seri is deeply loyal to her friends and will do almost anything in order to make them happy. Despite her looks, this siren is a very childish individual, giggling at any corny jokes uttered.

At her core, Seri is a hopeless romantic, not in her own pursuits but in others. She will try to pair off and set together any couple that she deems as 'shippable'. The only trouble is, she has a compass that points south when it comes to this. Seri sees hate as sexual tension, forgets pre-existing relationships (or just doesn't care) and often discards sexual orientations.

History: Siren females often live in a pack of three. Males, rare but they do exist, wander the seas traveling place to place. Females, when visited by a male, are often torn apart by the arising jealousy and claims to the mate despite their deep abiding friendships. Just as the females do to the human sailors who are unfortunate enough to pass through siren territory. This is similar to what happened to Seri's mother's group. Three children born and long lasting friendships torn asunder. Her mother, not wanting the same thing to happen to her happen to Seri, sent her to Dark Forest Academy despite the prejudice sirens regard any species not their own (and sometimes their own). She wanted Seri to find more better, loyal friends.

Powers/ Abilities:
  • Charm
Seri has the power to influence other people to her will. This power is limited, as it requires three adult sirens to completely captivate others, but even still Seri can control weak minded people or those who are distracted and not paying attention.
  • Transformation
In order to allow her to walk on land, Seri has a magical bracelet that turns her tail into legs.
  • Under-Water Breathing
Self explanatory.

Strengths:
  • Seduction
  • Athleticism
  • Learning Foreign Languages
  • Gardening
Weaknesses:
  • Understanding people and their motives
  • Math
  • Squirrels
  • Must return to water at least once a week. If she doesn't, Seri will fall ill
Likes:
  • Eating salmon
  • Corny jokes
  • Playing video games
Dislikes:
  • Children
  • Being in hot places for too long
  • Being rushed
Clubs/Teams: Theater. Has tried and failed at starting a video game club.

Dorm:

Classes:
 
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"You know its time!
Read down bellow and enjoy the ride!
I know you are gonna admire it!
so stick around, wear ya gloves!
Come and sit and show the love!"


{NAME}
Markavish Solotan

{AGE}
18

{SPECIES}
--Cantata Cantus--
Known by many as "The endless singing birds" the Cantus specie's are know for being "Curse" to sing and rhyme for the rest of there life, no mater what situation they are in they will never speak "Normally". There are very rare occasions where when frighten enough they would seas to sing or rhyme only to speak, going silent but some proceed to never even say a word till the fright goes away. Cantus are mostly all human in appearance but some can be elf's and other kinds as there "specie" is more of a classification of being "Cursed" with this infliction. No one knows where it came from but since then, Cantus's are treated as a whole separate specie and are rather admired for there narrative creations.

{GENDER}
Male

{YEARS AT DFA}
Third year

{PERSONALITY}
Mark has a rather playful and active personality, if singing and rhyming since birth is not enough to show it then i don't know what. Mark is mostly smiling all the time where he is seen, bet in class or out of campus, sometimes he sings at purposes in class as they cant tell if he is talking or singing. Happy and positive is in his book and rather spread such to those near. Depending on his mood, such his tone and lyrical speech changes, when he is mad he rhymes and sings rather quickly and loudly using more "Aggressive" vocabulary, When happy its easy to say as its lightly and high pitch, and so on so forth as you can guess, the rest works similar. Mark has a rather interesting enjoyment in making others sing or rhyme, and at times can be rather annoying in ways.

{HISTORY}
Mark has lived most of his time with the mortals beside his parents and sister, they where mostly never notice by anybody who they actually are the fact the only way to know was if you asked "Can you stop rhyming?". They where very well know for there collective musician skills and in the arts of music on its own, nothing of poetry resided in the family till Mark came along, he enjoyed music but rather there was more he wanted than music. He spend his time melding with poetry and such, but as soon he was handed his first instrument he accidentally...well lets just say there was a shocking display. His parents knew they could use elements with there instruments but never have they see some Cantus with up to four, seeing he might have trouble learning how to use his element's he was sent to the good old Dark woods academy!. In his first year he learn so much just like he wished but as well how not to set a place on fire by stringing a cord. Slowly mastering his abilities and honing his skills he slowly learn how to use them. As the year ended he was sent back home as his father needed to teach him one last thing, Sumerus. He will not have every instrument in his grasp, so his father teach him how to summon his own, every instrument he could think of and master could be summon by casting it. Just as long he knew the instrument from top to bottom. Now his second year he took more on learning than trying to concentrate more on music...he dint go that well the first year. On his second nothing much special happen besides freezing himself in a ice block by accident when he was playing the drums and breaking one of the windows from the principals office (AKA:Head mistress) while playing the harp outside and accidentally stringing the cord to much...awkward moment. But now its the third year, time to let everything aside and enjoy the new year and who knows, new people to know!

{POWERS/ ABILITIES}
--Cantas Sumerus--
Mark is capable of summoning a large collection of musical instrument out of thin air, each with the same purplish-transparent appearance. His most used instrument is the Flute as he has grown to enjoy the soothing musical wind's it produces but as well, the fact its his most versatile "weapon", each of his abilities below affiliate and change depending on the instrument in use. All abilities are compatible with every instrument but instead take different shapes or forms. But Mark docent need to summon a flute as he always carries a physical form of one.

--Corpuse Elemtalus--
Mark is capable of using the four following elements with his instruments: Lightning,fire,ice and Poison. By inducing affinity in his choose instrument he can preform variety of stunts with each and one example is his Flute: When using lightning, he can repeatedly cast multiple consecutive bolts of lightning towards his chosen destination for each note he plays, or, he can charge a stronger version and at a higher note can unleash the bolt, same with every other element used with the flute. A other example is Bongos, For each hit on the drums he charges his element only to soon unleash it on hitting both at the same time and cast it as it ripples through the ground. Last example is a Harp where it can be used as a "Bow and arrow" stringing only to pull back as far possible and unleash a projectile of chosen element.
But it can be used in a defensive way, shooting down projectile with lightning bolts or raising a short wall of ice from earth to defend himself. Problem is he can only use ONE element and instrument at a time, he cannot change once he chooses only when the battle is done. Even if he wished to, would be difficult as he would need to take his time, cast the instrument and connect it with a element.
"I stand here with you.
I am not afraid.
I will fight till the very final breath.
and never see the call of death!
You have done enough
Your rampage must end.
There is no time to lie and pretend.
The horrors we apprehend!-
GET THAT BANANA AWAY!!!"


{STRENGTHS}
--High elemental properties and adaptability--
With his variation in elemental use us extensive, allowing him to adapt to situations and against many foes, but as well his large list of instruments allow him to choose wisely against foes, need more spot on attacks? Harp, violin or guitar will surely get it done. There are to any enemies to handle? Any drum or large wind instrument like a saxophone or trombone will care many. But there are some that are balanced for many situations, such as his Flute.

--Talented musician and poet--
Besides his hunger for art, he is very talented when it comes to the arts of rhythm,music or poetry. Capable of playing any instrument or writing a nice short poem or rhyme, Mark is one of the few best at it. He enjoys his ways and as such, art will always be in every single one of his works. And as such to preform feats to learn so much has made him quite the "Never give up" type.

{WEAKNESSES}
--Severe usage limitations and choosing--
Mark might have a massive collection of instruments and elements but as such he cannot use them forever. When using his Summoned instruments or casting elemental spells, they drain his "Musical" tank slowly, the more he uses, the more i deplete to the point where he will no longer have his summoned instrument as it vanished from his hands or if using a physical one, not being able to cast spells. As such this can be image as a "Magic bar": Once depleted and he wishes to refile it, he must stop and wait. To say the least his max amount of times he can attack when using his spells is 5 times in a row, once the sixth he will go empty, making it need MORE time. Hence why he at least attacks 3 times only to wait once and attack again and repeat, to prevent from depleting. Besides that he cannot change instruments, once he has caste, let say a Harp, that harp cannot be changed, if he runs out of energy and must cast his instrument again, it can only be said harp, same thing with elements.

--Speech or mystery--
Mark enjoys his ability to rhyme and such, but sometimes there are sections where he speaks in riddles or mystery. It can happen at any time, anywhere. If he tries to point out something he will only give a riddle of what it is even if he tries to say WHAT it is, for some reason he cannot. Like a speechless man one must crack what he means in order to finally break the "Temporary" Curse that has gotten him. He will only be able to repeat the riddle, no other word will be said.

{LIKES}
+Music
+Poems
+Arts and Crafts
+Singing
+Traveling
+Others who play instruments
+Jokes
+Sour foods

{DISLIKES}
-Any type of sweet
-Being question if he rhymes/sings on purpose
-Some one taking his Flute
-Being disturbed when playing a instrument with no good reason
-Asked to play the triangle...
-Those who insult art his or of others
-WAY to loud instruments
-Banana's

{CLUBS/TEAMS}
Orchestra--Theater--and archery

{DORM}
-----------

I feel a evil presence watching over me...
The imminent danger of a paper l must agree..
I wonder what dorm i will receive...
I hope its one with music and tea...
And a bunk bed where i get to be free...

{CLASSES}
----------------

I hope this paper is short and Good
Like the great new year of black wood!
I hope to meet people and treats!
So many wonders that are straight and ready to bait!
wait...i feel the weight...is this a slate???
Might as well use this as a plate...
 
NAME: Joanne Redfield
AGE: 16 in appearance (actually about 19)
SPECIES: Half-Vampire, Half-Human
GENDER: Female
SEXUAL ORIENTATION: Bisexual
YEARS AT DFA: 1
yaoren09.jpg


PERSONALITY:
Joanne is a relatively quiet girl, not due to shyness or fear of the world and its inhabitants, but simply because she believes that if what she's about to say won't be useful in any way, she shouldn't speak. She might come across as somewhat arrogant sometimes, simply because she's used to spending time around normal humans who have nothing special about them, so she always felt better than the people around her. To Joanne, friendship is very important and, as such, she's willing to defend those she calls her friends at all costs against those who wish to hurt them. One of Joanne's biggest emotional weaknesses is her inexperience with love and her desire for it, since she ends up falling for people who aren't the best for her and gets hurt time and time again because of it. Joanne is rather apathetic to everything that doesn't concern her or the people close to her, so she may come off as cold or unwelcoming.

HISTORY:

Joanne was born about 19 years ago in a small town somewhere she doesn't even remember to a loving mother and an absent father. For a while, life seemed great, aside from the occasional mental breakdown whenever she thought about her father and got the same dead-end response from her mother about how he enrolled in the army and would return eventually. Once she turned 13, Joanne's mom revealed her identity to her as a witch and began instructing her in basic water magic. After learning these abilities, she saw everyone around her as less than her and became somewhat arrogant, which didn't exactly help her in the "romance department". Upon turning 15, Joanne's father returned, but Joanne's mother was less than pleased to see her husband again for reasons Joanne never had revealed to her. One night, after Joanne's mom left town for a few days, Joanne found out the hard way why her father had left and why her mother didn't seem to want to see him again. The man broke into her room and approached Joanne, bearing his fangs and lunging at her, biting her neck before Joanne was able to subdue him with a combination of magic and sloppy wrestling.

By the time her mother arrived two days later, Joanne's vampirism had pretty much entirely consumed her and made her more aggressive from bloodthirst. Joanne's mother managed to subdue her and attempted a ritual to cure her of her vampirism. Unfortunately, the vampirism was too advanced and Joanne's mother only managed to give her her mortality back. Deciding that staying around humans was too much of a safety hazard for the town, Joanne's mother decided to send her to Dark Forest Academy so she could explore her magical abilities and be away from regular people. As soon as Joanne turned 18 (which made her 16 in human years), she said goodbye to her mother and took off for DFA.

POWERS/ ABILITIES:

Vampiric Abilities: Superhuman speed, superhuman strength, superhuman reflexes, ability to smell blood.
Slow Aging: Because Joanne's mother managed to prevent complete vampirism, Joanne isn't immortal but does age at about 1/3 the speed of normal humans.
Magical Affinity: Joanne has an affinity for water magic thanks to her mother, though she hasn't explored her talents as much as she should.
STRENGTHS:
-Physical strength/speed
-Intelligence
-Good at acting
-Swimming
WEAKNESSES:
-Emotionally weak
-Lack of magical experience
-Somewhat apathetic
-Ignorant to other people's bad intentions

LIKES:
-
Spending time with friends
-Playing sports
-Dogs
DISLIKES:
-Liars
-Tight places
-Being forced to eat when she's not hungry

CLUBS/TEAMS:
Wrestling and Theater.

DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)

CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
WIP

NAME:
Lakota "Yachak" Macabre

AGE:
18

SPECIES:
Avatar

GENDER:
Female

YEARS AT DFA:
Sophmore-2

PERSONALITY:
Lakota has been an antisocial person since her late childhood. When she realized one day people would look at her the way they looked at her father; with respect, admiration, and trust her with their lives and well being. She is a knowledge nerd as she has to be in order to cultivate her power as well as she can. She comes off as distant or cold but really she's just a bit of a worry wart and over protective. She's awkward in a conversation with real people as opposed to the charming and warm person she is when she is associating with spirits. Her life has been very tiring and she has had to struggle through serious and tough times but it has left her with an almost unflappable personality. Not much can scare her or even bother her. She has been known to act like a stern parent when she makes friends.

HISTORY: TBA

POWERS/ ABILITIES: (LISTED AND EXPLAINED)
Shamanism/Walker

STRENGTHS:

WEAKNESSES:

LIKES:

DISLIKES:

CLUBS/TEAMS:

DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)

CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
Fae's CS
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NAME:
Fae Nocturne

AGE:
17

SPECIES:
Great Witch

GENDER:
Female

YEARS AT DFA:
//None// It's her first year attending the school as a student, though she had visited many times before to see her relatives and for her parents work.

PERSONALITY:
+She acts mature but really isn't nearly as much as it seems, truely she'd love to act childish.
+Intellectual, her top grades aren't just for show, and knowing so much has rubbed off on her personality a little.
+Innocent/Oblivious, despite her mature act and intellectual abilities the girl is seemingly unknowing of some of the more normal things, such as social interaction or other teenage-like behaviours.
+Caring/Kind-hearted, She's kind and loving to all things, both animal and plant alike and will go far out of her way to care for them.
+Overly Independent, Having to rely on her sister and parents so much when she was younger means she strikes to achieve everything o er own without help these days, even when she really needs it.
+Socially awkward/shy or timid, Having not had much interaction with others because of her sickly nature as a child she'd rather awkward with other people at first, but she has a soft spot for children or those younger than her, being able to act much more calm around them.
+Sweet, She's just as sweet as a piece of candy and by most standards rather attractive and cute, even if she herself is very self-conscious about her appearance and hates her white hair, being the only one in the great which family to have a white shade, an effect of the curse despite just telling others it's because of her farther's genes.
+Child-like, Despite how she may act she's actually rather child like by nature.
+Playful, she's a cheeky little thing and enjoys playing tricks on occasion and singing to herself.
+Calm/level-headed, She's a clear thinker and doesn't easily panic.
+Hard working, She's determined to do do her best in everything, over compensating for her lack of ability to use her magic much despite having it in her studies and taking on many things.
+Clumsy, her behaviour may look graceful and elegant on the outside but really she's someone to knock over any vase in her range, not many of the fragile things in their family household have survived.
+Optimistic, She's got a never ending energy and persistent positive outlook on life.

HISTORY:
(The fraternal twin sister of Freya Nocturne, daughter of the Nocturne's)
>TBR<

POWERS/ ABILITIES:
Necromancy: Pretty self-explanatory but a trait she inherited from her two parents, along with her sister. Hers in particular focuses on the animation of others inanimate objects, in particular teddy bears and other stuffed animals through her own life energy, as such she becomes exhausted from doing it for too long and controlling more than four is an almost impossible task due to her weak body.

Nature magic: She has the ability to manipulate and create nature, but only when in almost, or rather direct contact with the earth itself, leading to her rather odd habit of walking around bare foot, she loves nature and plants in particular, having a particular talent when it comes to making flowers sprout randomly from the ground.

Curse: Due to her- 'condition' she has studied endlessly for a cure to it, in the path of such she has managed to gain quite the knack for it herself, never going beyond giving someone one that causes them to sneeze randomly or feel colder than usual.

Light Magic: She has the ability to create small sparks of light in her hand, even being able to blind others with her light when needed, -though it occasionally backfires and can temporarily do so to herself instead or as well- it isn't something she's mastered as of yet but it can give her quite literally a soft glow about her appearance wise, only further highlighting her snow white hair and cat-like green eyes.

STRENGTHS:
>She's an extremely quick learner aided by her almost photographic memory of words and diagrams
>Despite being unable to use it she does have a natural affinity towards magic
>She's a hard worker and is great at getting things done quickly
>The daylight makes her light magic stronger, sort of like solar charging in a way
>Her appearance, despite what she believes is extremely beautiful and can charm most men
>Her kind hearted nature means she's extremely easy to get along with
>Her optimistic nature is never ending and is almost impossible to shatter
>She cares for everything and everyone

WEAKNESSES:
<Her curse
<Being sickly/unwell a lot
<Being unable to use vast amounts of her magic
<The spread of the taint-like use of her cure
<She shuts down quickly when she can't handle things or over-works herself too much
<She has to have her feet in contact with the ground to use her nature powers

LIKES:
-Nature, A.k.a fauna and flora (Animals, Plants)
-Reading
-Singing/Music
-Practicing Magic
-Having indépendance
-Being Outside
-Rainy Days
-Autumn/Spring
-Making friends

DISLIKES:
-Sunny/Hot days or weather
-Being sick
-Being unable to help/do something
-Others treating people unfairly
-Her curse
-People being mean to her family

CLUBS/TEAMS:
//None//

DORM:
-
CLASSES:
-

 
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Fire Form.
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NAME: Mikealus Devonport

AGE: 16 ( No I'm the eldest)

SPECIES: Elemental

GENDER: Male

YEARS AT DFA: 1

PERSONALITY:
Mikealus is a sturdy individual, full of confidence and brimming with kindness. He's sweet and well spoken and looks after many, he is the big brother and most definitely acts like it. However he is also mischevious just like his brother and enjoys being sarcastic and happy. Mikealus is hot headed and gets angered quickly at things he really dislikes, more often thab not you'll see him training, boxing, martial arts, anything to keep his mind off of it.

He's also quite charming and very flirtatious but when he finds a girl he's so romantic and will do anything to please her.

HISTORY: Mikealus is the elder brother to Mason, the two were and still are inseparable, they played together, caused mayhem together, living life under their parents happily. When the two reached 10, theire powers blossomed, overwhelmed, the two were separated, one with their father, a fire elemental and the other with their mother an air elemental. Mikealus focused on control, reigning in his anger and working hard, he was a strong individual, fighting his father and working hard. He saw Mason often, watching hin fly with mother at heights he could never reach, he was free and out of control. He admired his brother though and Mikealus and him were sent off together to the Academy for further training.

There the two have been for a year, he joined martial arts club and took part in boxing. Mikealus also became intrigued with theatre kids, their way of acting calming him.


POWERS/ ABILITIES:
Fire manipulation and creation - as long as there is air he can create fire, he can also control original sources.
Human form - he can change his elemental form into a human body.
Flying - his light form is nothing and allows him to move and exist.

STRENGTHS:
Open areas
Being with his brother
Great control over power
Being mischevious

WEAKNESSES:
Hot headed
Places with no oxygen or space for him to move freely
Girls
Brother

LIKES:
Working out
Fighting
Practicing
Being romantic
Being alone

DISLIKES:
Human form
Being bored
Not moving
His brother being annoying
Clingy people

CLUBS/TEAMS:
Martial Arts.
Boxing.
-Enjoys watching the theatre kids, calms him down.

DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)


CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
-
Air Form.
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NAME: Mason Devonport

AGE: 16 (Of course I'm the eldest)

SPECIES: Elemental

GENDER: Male

YEARS AT DFA: 1

PERSONALITY:
Mason is a free spirit, no pun intended. He enjoys relaxing and keeping chilled out, spending time in the gym with his brother or painting interesting pictures. He's creative with a brilliant mind ontop of his mischevious nature he's a force to mess with! He's sarcastic like Mikealus and can never back down from a fight, he's stubborn and in no way a push over. Mason is very down to earth and enjoys the simple things in life. But don't mistake his lazyness with failure, he's ontop of things and is quite smart like his brother.

Mason is an individual who fears being tied down, he also enjoys the chase and a strong woman who can get him into place. He's very flirtatious, so be extra careful!

HISTORY: Mason has and always will be a free spirit, spending time with his mother free flying and getting to grips with the winds. He grew jealous of his elder brother though, his calmness, control and strength. He learnt to fight as well, wanting to be stronger lile his brother, he was found studying hard as well although he'd never admit it. - not at all. Mason and Mikealus were the first year troublemakers, screwing up classes, annoying teachers and students alike, they were inseparable.

Mason attended clubs with his brother but took a liking to archery, the ability to fire a weapon without the help of wind. Despite other people's opinions, he does not cheat eventhough his nature doesn't seem like it.

For now the twins enter their second year.

POWERS/ ABILITIES:
-Air manipulation and creation - he can manipulate original sources and create it, but what he creates is a portion of himself.
- Flying - he can physically fly, often dissipating into nothing and appearing in other places.
-Human - he can turn into a human boy.

STRENGTHS:
When work needs to be done, he gets it done.
Very smart.
Sarcastic.
Quick.

WEAKNESSES:
Often lazy at times.
Carefree to a point.
His brother.
Doesn't settle down.

LIKES:
Flying.
Sleeping
Freedom
His brother
Being mischevious.
Disappearing into thin air at random times.

DISLIKES:
Being bored.
People who try to tie him down.
Human form, sometimes.
Suffocating places.
Places with stagnant air.

CLUBS/TEAMS:
Martial Arts
Archery
Volleyball

DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)


CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
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Appearance

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Personal Details

Name: Soma Carthus

Race: Half human, Half Sandman/Dreamweaver/Dream eater/Dyn Tywod

Age: 34 (19 human years. Ages slowly)

Gender: Male

Sexuality: Heterosexual

Class: Thief

Years at FDA: New arrival. First year


Skills/Abilities

Class: Rogue/Thief

Element: Sand/Dreamweaving

Spells:

Note: Not all of these spells are magic spells per say but rather racial abilities

Sandstorm Step- Soma is capable of moving at blinding speeds in short, instantaneous moments. This makes him appear to have teleported but really moved faster than the eye can see in short distances. Similar to flash step or teleport dash.


Sleeping Dust/Sand- Soma is capable of creating a dust or sand that can render targets complete unconscious/asleep given that the target does not have resistances or is stronger than Soma overall. Targets that resist have a chance of receiving the groggy debuff.


Dreamwalker- The thief can use a mid-to-long range teleport (approx. 30 ft) where he will turn to dust and move to a target destination. He must have line of sight and enemies caught within his path have a chance of being rendered asleep.


Dream Eater- Soma has the ability to consume dreams and feels compelled to do so. Consuming dreams is a form of sustenance for him and will help bolster his abilities growth. He rarely chooses to do so, but when he does he generally like to consume bad dreams and have the target dream good dreams instead. (Racial ability)


Dream Weave- Soma can manipulate the dreams of others but does so subconsciously. People that he like tend to have good dreams around him and the ones he doesn't like have the opposite effect.


Sand Ascension- In life threatening situations, Soma transforms into his sandman half and awakens as a Dream Eater. He briefly gains full, unrestricted access to his powers and is rendered unconscious after the effect wears off. Depending on what abilities used, the revert could be life threatening as of now. (Racial transformation)


Dream Scrying- Some can peer into the dreams of those who are asleep. He tends to do this when he is about to consume dreams but will sometimes just peer in out of curiosity. The effect is not felt, leaves no trace, and the target will never know that he was watching, unless he says so.

Passives:

Racial Trait- Resistance to extreme weather


Racial Trait- Can sustain himself on dreams alone but prefers not to.



Racial Trait- Does not require sleep but is capable of it


Racial Trait- Soothing Presence: Soma has an aura about him that allows others to fall into deep, undisturbed slumbers regardless of their pasts or worries. This can only take effect when in a scenario where everyone is trying to rest for the night. (Gathered around a campfire or at an inn) This could be detrimental because it will affect whoever is the lookout which is why he will always volunteer for the night watch and eat a dream or two to sustain himself throughout the night.


Racial and Professional Trait- He gains high bonuses to Stealth and Dexterity


Racial Trait- Night Stalker: If Soma concentrates hard enough, he can see in the dark and detect life a few meters around him. His eyes take a dull, gold orange glow while doing this which may reveal his position.


Personal Trait- Charismatic: Soma boosts the moral of his party in and out of combat just by being himself.


Personal Trait- Charm: Assists in dialogue with members of the opposite sex or same sex orientation. Helps his persuasion attempts.

Racial Trait- Immune to sleep, groggy, and daze effects.


Weapons: Three weapons which are fairly enchanted

Enchanted Saber- Greater Sharpness, Arcane Imbuement. The sword inflicts hybrid damage (Phys and Mag) and the arcana helps keep it from dulling or breaking easily


Claw Gauntlet- Greater Durability, Minor Strength


Enchanted Dagger- Greater Penetration, Grievous Wounds. The second enchant leaves a heavy bleeding effect and weakens the area to further damage.


Armor: Clothing is as shown in the first picture and have several enchantments upon them.


Resistance to extreme weather


Minor physical damage reduction

Training: Never had any official training except life itself.

Other

Appearance Details

Hair colour: Dark Brown

Eye colour: Ice blue

Skin colour: Heavily tanned

Height: 6'2

Scars/Tattoos: A myriad of scars from close encounters. Various sizes and intensities.

Weight: 176 lbs

Other

Character Details

Personality: Soma is as cocky as he is charming. He loves to crack jokes, push buttons, and get into a heap of trouble with uptight citizens or guards. But he does so in a way that even the guards that try to chase him down aren't exactly angry with him. They treat him like a very annoying thorn in the side of the city that they are forced to chase down every time he goes to stir up some trouble. While they would like to see him behind prison bars, they wouldn't curse him or wish ill things upon him. He is best described as....endearing. A trickster in heart, body, and soul. However, just as much as he takes, he gives back. The man is a bleeding heart and cant bring himself to abandon those in need. He has constantly put himself in harm's way so that others (that he likes) may profit from the situation, often making himself out as the happy-go-lucky villain to bring others happiness or to save someone from a dire situation. He personally knows what its like to be abandoned and have to fight, steal, and sometimes even kill survive.

Strengths: Evasion, damn good swordsman, has a silver tongue, pick pocketing, very good at thinking on his feet, cunning, takes pride in his ability to remain light in the darkest of times, reaction speed

Weaknesses: Aside from the minor strength enchant, he is only as strong as a human being, doesn't like unfavorable odds and will run away to find better chances, Is weak to beings with comparable speed to his Sandstorm Step ability, Overly aggressive opponents cause him problems sometimes, he can be caught off guard if attacked from a distance in stealth, people in situations similar to his own during his childhood.

Likes: Provoking opponents, challenges, stealing, making others laugh, the desert/wilderness, thrill of pursuit

Dislikes: People taking advantage of his kindness, Injustice, being controlled, opinions on what he should think when it comes to his roots, being judged by his sandman half

History: Not all stories have a happy beginning. It's a sad truth of the world and these words never rang truer for the human hybrid, Soma Carthus. Soma was born out of wedlock between a human mother and a Dyn Tywod father or Dream eater. These "sandmen" are mysterious and incredibly enigmatic. They are considered to be stories or myths most of the time out of how rarely they are seen and how strange their abilities are. Regardless, the union between the two people was.....a taboo. The dream eaters don't produce offspring by conventional means and instead weave very intricate dreams that come to life in the way of offspring. They split a part of themselves to give way to new life, which they must teach and nurture like any other child. What had happened between the parents of Soma, however, was something unnatural for both parties. A dream was woven INTO another live being, somehow creating life within the womb of his human mother. They were happy for a time but word quickly spread among the populace about a "demon child" being born soon. Right after he was born, Soma's mother abandoned the infant to the desert. Unbeknownst to him, his father gave him two parting gifts. Two words that were woven into his dreams throughout his entire life and a nurturing blessing to keep him alive throughout infancy.


The two words were Soma Carthus. His father had given him a name and had split another part of his very being and added it to his crossbreed son, giving him the nutrition and protection he needed for the years to come. The protection was not wasted and proved invaluable. Soma had to crawl, fight, steal, bleed, and sometimes even kill to survive. In his eyes, the world had abandoned him. He was unwanted and no one would miss him if he dropped dead out in the desert and was consumed by it. To Soma, the desert was more of a mother than his own mother.....whoever she was. The cold, unforgiving night was a better father than whichever one left him for dead. However, the protection his father placed on him did not allow him to starve or fall to illness. Any mortal wounds would somehow not bring him the death he craved. He was forced to keep fighting.


Papa Carthus's blessing did wear off eventually and it left when Soma no longer needed it. He had become a man and had become.....happy. Soma had carved a path for himself and found happiness and a "good life" for himself. He no longer needed to be protected and had learned that he wasn't entirely human himself. While he strongly dislikes using his sandman abilities, he is aware of them and knows just how useful they can be at times. They have helped him survive the desert time and time again and have also helped him out of several fatal situations.


One of these situations cropped up recently and it was looking like the end for Ol' Carthus and it would have been, had his Dream Eater side not awoken in a desperate struggle for survival.


Bryan_Sola_03.jpg



The transformation had saved his life but had also thrown his happy, everyday life into turmoil. It was long overdue but he needed to find answers. He needed to learn more about this side of himself and so ventured out to find a people that were as fleeting as dreams and mist. But he kept hope, he was at least HALF Dream Eater. Fate worked in strange ways and surely he would find them. One day...

Goals: Get back his everyday life. Find the other half of his origins. Explanation for his parents abandonment.

Fears: Never actually finding his parents or finding out why they did what they did. Never gaining closure. Losing his humanity to his Sandman side

Clubs:

Dorms:
 
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(Has smaller breasts BTW and has human arms/hands that are pale white thing and soft to touch)


Name:
Kana (likes to be Calle Kana-chan) Mitoritska Serpentine

Age:
17

Species:
Serpent
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Gender:
Female

Years at DFA
First Year


Personality:
She is loud, talkative, enthusiastic, smart and always up for sport! The down side is she is only like this when she is with people she knows and/or is friends with. In the beginning she will be quietly reading a book to herself somewhere on school grounds. Only once someone becomes friends with her will she open up a bit more. She also hates talking about her grand parents and parents (TBR)


History:
Her mother disobeyed the law of falling in love with a human so she ran away from the sea and had a child with a human. But once Kana was born the mother died as she wasn’t in salt water and only in a bath tub. The parents of Kana’s mother then took Kana away from her father. As Kana grew up she was forced at a young age to learn and adapt to lots of things. By the time Kana was 8 she already knew what an average 18 year old human would know. By the time Kana was 11 though, she over heard servants talking about some human. Now… Kana never knew her mother had a child with her father and her Grandparents (Serbina and Sagateritor) never talked about her mother or farther. SO when she heard the servants she asked what they were talking about. The servants not knowing she didn’t know about her farther told her about her farther. Kana then ran away for the castle to see her farther. But because she had her changed into a human she could only turn into a half human half serpent. Being unsuccessful in finding her farther, her grandparents captured Kana and dragged her back to the castle. (TBR what happened later XD). When she turned 16 she made up her mind to go to DFA but her grandparents said no as it was on land. After a year of convincing they aloud her to go when she turned 17.


Power/abilities:
~Shapeshifting: Can only turn into living people who already exist (also can turn into her half form but not turn herself fully human as she has never been human)

~Water Manipulation: Can make it rain (#MakeItRain), move water around as much as she pleases. (She doesn’t use it full scale as she is afraid of hurting someone)

~Underwater breathing: Can breathe underwater in her half form and as a serpent but not when she is shapeshifting.


Strengths:
~She is smart
~Good at gathering information
~Good at swimming
~Water
~She is could at combat training and sport XD


Weaknesses:
~Hot summer days (dries her skin)
~Easily made angry (short temper)
~She isn’t very social
~Fire
~Despite her water attacks being really strong her physical attacks aren’t as strong as being a serpent she never had ya know… hands!


Likes:
~Water and Ice
~Anything that may remind her of home
~Reading
~Playing games
~Gaining more knowledge
~Winter and rainy days


Dislike:
~Bugs of any kind
~Warm temperatures
~Fires
~People who ignore her as it makes her depressed
~People who anger her
~Hates the dragon riding team as she hates how people ride dragons (serpent is a type of dragon)


Clubs/Teams:
Sword fighting team


Core Classes:
~Mortal studies
~Offensive magic
~Dragonology
~Transfiguration
~Sword fighting


Electives:
~Gym
~Mind reading
~Astronomy​

Cosmos Cosmos Thnx for the help buddy XD
 
WORK IN PROGRESS
UmB4UVB - Imgur.jpg
So this is Kuma's true appearance. She's never really cared to get surgery, since she can shapeshift. All her limbs and most of her left side is made with hextech (magic+technology). She usually shapeshifts into this:
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Except less busty, because it's inconvenient. She puts on the bust when she's trying to attract someone.

2ry5ahu.jpg

Her weapon is a sword spear hybrid, fit with the soul of some magic bird. It transforms into a bunch of bobby pins to put her bangs to the side.

NAME: Kuma Blanc
AGE: 16
SPECIES: A human, except really cool?
GENDER: Female
YEARS AT DFA: 1

PERSONALITY: Kuma is quite complicated, so let's start with some good ol' trait naming. She's overall nice, quiet, peaceful, and a loyal friend. Rarely is she angry, but when she is, it's usually for a good reason. She'll fight for the sake of her friends. She'll do anything for the people close to her. She's also observant, but not analytical. She notices many things, but she won't make any calculations based on them. She'll just notice them. Now, on to the complicated areas. Kuma's soul isn't a human one, so naturally, she acts more like an extremely intelligent animal than a human. Her sense of self-preservation is quite strong, and sometimes she'll end up preserving herself rather than helping someone out. Those are in rare cases. She can indeed love, but for her love seems to have more of a purpose than the love that we feel. After all, our evolutionary purpose is to repopulate. Kuma tends to be bad at dissembling. Her emotions are right there on her face, and she's horrible at hiding them. That being said, she isn't one to feel much. So if she smiles, it's not a full on grin. She has empathy, but (like love) it has more of a purpose. In fact a lot of the things she does is with purpose. Nothing she does is ever because she feels like it. Kuma is a wonderful teammate to have. She's cooperative and works hard.

And yes, she has object permanence.

By the way, Kuma doesn't exactly care much about clothing and finds no shame in being completely naked out in the open. Therefore, she tends to wear very little. Clothing is rather uncomfortable to her.

HISTORY: Once there was a young boy named Nathan Blanc. He lived alongside his adopted (and very much human) twin brother, Lucas. Both met as orphans, abandoned at a young age. Lucas was abandoned a bit before their meeting because his family couldn't provide for him and they thought maybe a magical forest would provide for him. By the way, that's idiotic thinking. Don't do that. Nathan's entire household was killed by some dark magic users. He managed to run away before they could get to him. Nathan and Lucas traveled the world, using the small amount of money they were able to get from the hidden points in Nathan's now abandoned home. A year or so into this, Lucas killed himself. Nathan traveled on, unsure what to do, until he ran into Casper, who was also traveling the world. Casper had almost no money on him, and instead survived by living off of the Earth. Casper and Nathan became good friends and traveled together. As they explored different areas of the magical side of the world, some magic creature ("I'm not sure. My memory there is a bit blurry.") tore up Nathan's body. He bled to death. But, luckily, Casper was there, and Casper was an extremely good engineer. He rebuilt Nathan's body, and went out to find a soul for Nathan's empty vessel of a body.

Once, there was a young magical icebear cub, who grew up most cubs did. She became a mother herself, but then a cruel necromancer came along and killed her cubs and then killed her. Now the soul was left behind, and Casper found it, and he took it, and put that into Nathan's body.

So when the bear wakes up, she's suddenly flooded with all of Nathan's memories, and just a bunch of migraines from this flow of power and brain goodness I guess idk Casper gives her a new name, Kuma. It takes a while, but he gets over the fact that he'll never see Nathan again. Kuma and he traveled around, the latter teaching the former and raising her like a younger sister. When Kuma was physically around 15, Casper made her promise to go to Dark Forest Academy and to graduate.

So, yeah.

She was told it would heighten her chance of survival.

Though she never really thought her chance was very low.

Most people get chased by dark mages and necromancers and government figures, right?

POWERS/ ABILITIES:

- Soul Magic: Kuma's learned all her soul magic from her friends, and even though she's not the best at it, she's got some things going for her. She can bind her soul to others', which lets her (and the other person) perceive each others emotions. Soul binding requires a lot of permission. With enough permission she can read their mind (though a lot of times it can happen accidentally when one isn't too aware of the soul binding), make their body do the same as hers, switch bodies, share a body (her body will kinda go into a coma), see through their eyes, perceive their senses (sight, smell, taste, touch, hear), and borrow their mana. All of this requires a lot of teamwork and permission.
- Minor Ice Magic: Kuma has full control over her ice magic, but that's only because the only thing she can do is freeze things with her breath. It's quite convenient, though, especially during the summer.
- Spear of Air: Kuma's spear can *cough* use air cutter, air slash, create tornadoes when spun, and create blasts of powerful wind.

STRENGTHS:
- Sword Bearing: It's been a natural talent to her ever since she woke up in this body.
- Spear Bearing: Something she picked up.
- Martial Arts: Also something she picked up.
- Teamwork: Very good at teamwork.
- Soul Magic: A result of good teamwork.
- Observation: Notices EVERYTHING.
- Self Preservation: Has its bad points, but hey she likes to be alive.
WEAKNESSES:
- Not Creative: She isn't good at thinking around the box, and tends to think everything has only one way of being achieved.
- Existential Crisis: Though it's not very serious, she tends to question her sense of reality.
- Selfishness: She'll do anything to keep herself alive.
- Oh and she falls in love very easily. Evolutionary purposes.
LIKES:
- Eh.
DISLIKES:
- Eh.
- Necromancers.
- Dark Magic

CLUBS/TEAMS:
- Sword Fighting Team
- Could possible be convinced to join a club.
DORM: (LEAVE OPEN, THIS WILL BE ASSIGNED)
CLASSES: (LEAVE OPEN, YOUR LIST WILL BE SENT TO YOU)
 
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