Cthulhu_Wakes
Black Sun in a White World
Late Summer, 743 annos non grata, Gow borderlands
Promise.
Like a great lodestone dragging the chaff of civilizations off the beaten path toward the forgotten parts of the world, Oeno promises great things to those that wish to take hold of them. Forested lands stretch out to the horizon under scudding clouds. Ruins that no book, no savant, no local soul, no religion can account for lie deep in the treeline. Ruins rich in artefacts and stranger things, few whisper. Fewer still rave and rant about those things in Gow's infamous Cherished Asylum, perched upon the cliffs.
Promise, too, is the name of the camp you find yourselves standing in. War wages far to the north and west, but here, in Gow's forgotten borderlands, a spark has lit a new fire.
You stand together, quickly being ushered to one of the few actual structures in the camp--the Keel, with its large granite foundation and vacant eyelets where windows shall someday sit. Inside, rich black-gold banners of First Principles, the trade consortium running Promise, hang from the rafters and trim the strange, near-priestly uniforms of Pariah's Sloane and Jelial.
The suns lend a beneficent side to the scene as great shafts of light spill in from the half-completed roof.
A runner informed them of your coming and they await with baited breath and guarded optimism. No petty introductions or decorum this time. Their voices are almost lost against the cathedral-like heights of the building.
"Friends," Sloane says, visibly trembling, "you are our first party to return from your Foray. How find you the forest? What of the ruin reported near here? The-the tabernacle, I think they called it? What did you find?" She looks to Jelial.
His look is more opaque behind grey, piercing eyes. "There were ten of you when you left, yet I see only half before me... What happened out there?"
What do you do?
Teh Frixz S Skrakes WlfSamurai ThaDruid Enemy Standoo
Related links: https://www.rpnation.com/threads/crowns-of-old-ooc.343852/
Promise.
Like a great lodestone dragging the chaff of civilizations off the beaten path toward the forgotten parts of the world, Oeno promises great things to those that wish to take hold of them. Forested lands stretch out to the horizon under scudding clouds. Ruins that no book, no savant, no local soul, no religion can account for lie deep in the treeline. Ruins rich in artefacts and stranger things, few whisper. Fewer still rave and rant about those things in Gow's infamous Cherished Asylum, perched upon the cliffs.
Promise, too, is the name of the camp you find yourselves standing in. War wages far to the north and west, but here, in Gow's forgotten borderlands, a spark has lit a new fire.
You stand together, quickly being ushered to one of the few actual structures in the camp--the Keel, with its large granite foundation and vacant eyelets where windows shall someday sit. Inside, rich black-gold banners of First Principles, the trade consortium running Promise, hang from the rafters and trim the strange, near-priestly uniforms of Pariah's Sloane and Jelial.
The suns lend a beneficent side to the scene as great shafts of light spill in from the half-completed roof.
A runner informed them of your coming and they await with baited breath and guarded optimism. No petty introductions or decorum this time. Their voices are almost lost against the cathedral-like heights of the building.
"Friends," Sloane says, visibly trembling, "you are our first party to return from your Foray. How find you the forest? What of the ruin reported near here? The-the tabernacle, I think they called it? What did you find?" She looks to Jelial.
His look is more opaque behind grey, piercing eyes. "There were ten of you when you left, yet I see only half before me... What happened out there?"
What do you do?
Teh Frixz S Skrakes WlfSamurai ThaDruid Enemy Standoo
Related links: https://www.rpnation.com/threads/crowns-of-old-ooc.343852/
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