Welcome to my apocalypse, it's fallout 4 except I'm changing the main story up. Some would say for the better but I'll let you be the judge of that. The main change in the commonwealth wasteland is the dead rising up like feral ghouls to feast on the living. Most who die come back dead, any who get bitten by the dead become the dead... so zombies, let's move on.
The story would focus on a small crew of bounty hunters/odd jobs sorts who would be replacing the Sole Survivor in the sense this group ends up influencing the wasteland via the faction they support/lead.
it starts on the job with our characters leaving Diamond city to tail a rumoured synth. Though the crew discovers what could only be a institute courser, thing appeared out of nowhere. In shock they attack the Synth in a black trenchcoat who could turn invisible, it was a tough fight. Surviving by the skin of their teeth they are able to question their original target afterwards, learning said snitch gets a supposed zombie cure in exchange for information. She claims the cure is real and the institute can bring change to the wasteland. "A cure for zombie infection" meaning if you get bit you can inject this and you won't turn into a mindless monster.
The story is the group trying to acquire the recipe/method to make zombie cures. This leads to choosing a faction to help make that happen. minutemen, brotherhood, railroad or attempting to take over the institute.
Cs would be picking stats and exaggeration of perks from the game.
Gunslinger, Blacksmith, toughness, nerd rage, etc.
If I ran this post requirements is two paragraphs or more twice a week.
I'd be ok with Canon characters and originals, could even erase Preston entirely if we want.
If three or four people want to play I'll proceed
Karcen MontanaKaidence you two said you'd like to play, if two others pop in then I'll start it. Though if you aren't interested and four others are ill start it then to.
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