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Fandom Chivalry of a Failed Knight - Twin Swords Academy -- Characters

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MythyDW

Five Thousand Club
CHARACTER SHEET
~~~~~~~~~~~~~~~
(Please send me your sheet in PM for approval)

Name:
Age: (17 - 20)
Gender:
Year: Freshman

Blazer Rank: C
[Assign up to 12 points from F (0 point) to A (4 point)]

Offensive Power - F
Defensive Power - F
Mana Quantity - F
Mana Control - F
Physical Ability - F
Luck - F

Appearance: (image or description, or both, are all fine)

Device: (Your weapon's name and form/appearance)
Magic: (The magic used in combat, if applicable)
Noble Art: (Your ability that is more physical, if applicable)

Personality: [No need for a novel, do what you feel you can]

History: [No need for a novel, do what you feel you can]
-------------------------------------​
 
Name: Alsom Ibsis
Age: 19
Gender: Male
Year: Freshman

Blazer Rank: C

Offensive Power - B (3)
Defensive Power - C (2)
Mana Quantity - C (2)
Mana Control - D (1)
Physical Ability - B (3)
Luck - D (1)

Appearance
4d92f0f818b9fc28487f33e1e5a79200.jpg


Device
"My Word is my bond - Aeternus!"
(See appearance)

Magic: Blue Fire trails after his movement and attacks, but he doesn't seem to manipulate it outside of his Noble Art

Noble Art: Umbra Igneus - When active, the blue fire that traces Alsom's movements instead wreathes his body, creating after-image attacks that strike with the same impact of an actual blow.

Personality: Alsom is a passionate young man, kind and loyal but with a heated streak. If you're his friend, he is by your side forever. If you anger him, you may very well get a punch to the face. He'll defend his friends with the same passion he attacks his training, and when it's time to relax... good luck getting him to sit still doing nothing.

History: Alsom comes from a family of Blazers, however in this he is a bit of a peculiarity. The majority of Blazers in his family are masterful magicians, able to manipulate their magic more than excel in direct combat. Alsom is the opposite - he seems to have no control of his magic, and he trained in direct combat to the point the Ibsis family had to hire outside tutors.

Beyond this, his life was rather normal.​
 
Here is my character sheet! If you want anything changed, please let me know.

Name: Isolde Ambrose
Age: Eighteen-years-old
Gender: Female
Year: Freshman transfer from another country

Blazer Rank: B
Offensive Power - 3 (B)
Defensive Power - 2 (C)
Mana Quantity - 3 (B)
Mana Control - 3 (B)
Physical Ability - 1 (D)
Luck - 0 (F)

Appearance:
261050F0-AB2A-458D-84D1-175E7170853C.png


NOTE - the hand that holds her staff is scarred with burns due to the immense light that travels through the staff


Device:
Staff of Judgement - a magical staff with blades on either side that allows Isolde to focus and bend light with it. The edges can also be used for more melee range attacks.

Magic:
Light Element Manipulation - Isolde can create, shape, and manipulate the elements of light around her. This can be used in various ways, such as absolute light, which blinds the targets either temporarily or permanently and may also dull or even completely negate the other senses. She can also manipulate light and transform it into weapons, barriers, etc. etc. Because of the nature of her power, Isolde is completely blind.

Noble Art:
Luce Sagittarum - when activated, Isolde can manipulate the light around her to form into arrows that rain down on her opponent.

Personality:
Isolde is a very soft-spoken woman who prefers to listen to others rather than speak. Her facial expression is very kind, and she gives off almost a motherly aura to her. She is loyal to a fault with her friends, enjoys studying, and enjoys the simpler things in life. Having been isolated as a child, she can come off slightly awkward. Despite her quiet and reserved personality, she is a force to be reckoned with on the battlefield in mana and magical ability. What she lacked in childhood memories, she gained in training.

History:
Coming from powerful magical Blazers, Isolde was held in high regard and with even higher expectations. This meant she did not have a typical childhood. She was often forced inside, studying for hours on end. Being blind, she honed in on her listening skills and can see the faint auras of those around her. When she was not studying, she learned to master the violin and took up painting. She mostly paints landscapes, trying to envision what the world looks like around her.
 
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Name: Anvindr Falke
Age: 20
Gender: Male
Year: Freshman

Blazer Rank: C
[Assign up to 12 points from F (0 point) to A (4 point)]

Offensive Power - A (4)
Defensive Power - D (1)
Mana Quantity - B (3)
Mana Control - D (1)
Physical Ability - B (3)
Luck - F

Appearance:
BXdREwGhoiN5gbEGr1hbmXmVuwFERQxGO5yJpP6JauzQWqPrPnlGNKHlYbT--QEleygmfZYC6ETR18lHesA0AOIhyimjvJW5K6RLJ8Z1F2zvZTvI4iqrp_B37sz3hIvt8a29GT93


Device: Glaurung (see picture)
Magic: Storm Magic: summoning wind, lightning, etc.
Noble Art: Storm Axe: Is able to electrify his axe and use the energy to increase his own speed and agility.

Personality: Anvindr gives off a serious tone at most times, his face naturally assuming a stern look when he’s at rest. But that’s simply because most of the time he’s not fighting, Anvindr becomes tense when he’s not training or otherwise preparing for a fight. He lives for the feeling he gets when he fights and he puts his heart and soul into the fight, it’s really the only time someone will see him smile. When he fights he feels at peace with himself, and thus has a wild and difficult to predict fighting style as he is almost like the storms he can summon. Unpredictable and dangerous, but at least this storm is smiling when he fights you.

History: Anvindr comes from northern germany and has ancestry that has ties to the old germanic tribes that arrived in the area during the fall of the Western Roman Empire as well as vikings from Denmark. His family is Prussian nobility and thus had the funds to send him to a most prestigious academy when it became apparent that he was a Blazer. Now he’s here, and having the time of his life.
 
Name: Artemis Ravenhart
Age: 18
Gender: Female
Year: Freshman

Blazer Rank: C

Offensive Power - A
Defensive Power - F
Mana Quantity - C
Mana Control - C
Physical Ability - B
Luck - D

Appearance:
couphee.png
A young woman with violet eyes and long, black hair. She has a lean and athletic body but it's fragile.

Device: Caput Iaculat (literally means "Headshot") - A M9 that fires spirit ammunition. Semi-automatic but accurate.
Magic: N/a
Noble Art: Ave Maria (lovely dance) - Artemis's conception of time is altered, making time seem slower and allows her. Doesn't increase her overall speed.

Personality: Artemis is an introverted girl who has a love for books. She remains quiet around others unless needed and will speak to others only when spoken to. This description is a bit short but you will get a general idea as we RP. She has a love for chocolate chip cookies and a guilty pleasure of romance novels.

History: To be revealed IRP
 
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Name: Cole Gelid
Age: 18
Gender: Male
Year: Freshman

Blazer Rank: C

Offensive Power
- C
Defensive Power - D
Mana Quantity - C
Mana Control - B
Physical Ability - A
Luck - F

Appearance:
1600714086803.png


Device:

1600714542725.png


Magic: Freezes anything Cole pokes with his sword. As the sword is an extension of himself, he can also make things cold with his fingers, but only with his Device is it an effective weapon.
Noble Art: Cryonis Rapida - The temperature anywhere within 20 feet of Cole drops to freezing point instantly, turning any liquids nearby into ice. For the duration of his art, Cole's feet are nearly frictionless on the ice, making him far faster than normal.

Personality: Aloof and not overly talkative. He tends to communicate more through hand gestures than words, but mostly because he doesn't care to put forth the effort to speak. Despite not saying much, he's still friendly, although he often seems tensed up, like a spring ready to be released. In combat, that spring is set free and the laid-back Cole is almost a different person, face set in a grim line as he attacks his opponents with deadly precision and speed.

History: Cole was born cold, icy breath coming out with his first cries of life. Having been born to one of the only high-class family with ice magic, he was on the fast track to becoming a respected general if he proved himself a talented Blazer. Since age five he trained with a rapier, mastering thrusts, parries, reposts, and fanciful flourishes. This led Cole to become estranged from his parents; the pressure they put on him became something that slid him into silence, perceived laziness, and I kind of distance that even at his most friendly was difficult to break.
 

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