• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy Champions of fate or doom: roster

NeonFlow

The one who made Aerth
Supporter
Roleplay Availability
Roleplay Type(s)
Hey thanks for coming, the cs is below and I will give it a like to show that its accepted. Remember that If I suggest a change its nothing against you I just want the character to fit in the story/not be OP or outta place.
If you have questions please ask elsewhere.
===============================

Name:
Age:
race: (Anything humanoid and capable of communicating by speaking the common language.
No full blooded elves or anything that can be regarded as evil or monster on sight.)

Appearance:
(Picture and a brief description)

Skills:
(What they are good at be it natural or practiced over time. Can be anything... if they are notably good at this thing and you want to show it put it here. Could be cooking, combat related, singing whatever. In terms of dice mechanics if you are doing something relevant to your skills roll two dice and pick the higher number.)

Flaws:
(No ones perfect. For every two skills your character has add one flaw. This could be a social problem, a lactose intolerance, a blind eye, whatever.
When relevant roll two dice and take the lower number)

Notable gear:
(A special locket? A home made staff? If they usually have this on them when travelling on the road put it down)

magic: (if yes say what it is and give a example of it being used. Remember that it is only one type of magic, the most common being the elements like in avatar but magic can be almost anything from light, poison, telekinesis, healing, etc etc)

Background:
(Explain a bit about this character,
Be as vague or descriptive as you want but know I might ask for clarification.
The game opens with your character either being apart of a daring heist or stumbling into the thieves escaping.)

Extra:
(Just triva stuff or in game changes happen here. You might make a deal or get a curse that sorta deal...)
 
Name:Zirred
Age:15 years old
race: Goblin

Appearance(image generated using AI):
Zirredis rather short and scrawny in build, clocking in at around 3'2 and weighs 43 pounds. He has yellowish brown skin, and his hair is dark brown, but is matted down and dirty. His eyes are copper colored, but they have bags under them, so he looks exhausted. He typically wears a a tattered grey cloak over an olive green tunic, wearing shoes that are starting to fall apart a little, but they are still trusty.
db1d0316e07d4fcbbb581c8f.jpeg

Skills:
-Zirred is good at identifying what is and isn't edible, and will cook anything he can find edible
-Zirred is very agile, and he can balance on precarious ledges

Flaws:
-Zirred cannot socialize worth a damn, and if there is a social encounter, chances are, he'll screw it up because he's really bad at social cues
-Being on the smaller side, Zirred isn't very strong or heavy, and in a physical fight, would lose

Notable gear:
-a tattered cloak with a hood
- a set of frying pans

magic: None

Background(short):
Zirred had been born to a regular pack, not even weak or anything. He had 5 brothers and sisters, and two parents. Life had been quite normal until he turned 7, in which a civil war between two of the largest goblin packs broke out, and his pack fled. During the journey, he somehow got left behind, and he wandered around for a little bit. During that time, he had to learn to survive, and while it took some time for him to get the hang of it, he learned to survive anywhere he could, traveling from place to place, and being careful not to show what he looks like. Eventually, Zirred learned to climb as well, both as a way to stay hidden and as a way to see anything going on.

Extra:
(WIP)
 
Last edited:
name: mirielle whitlock
age: twenty-one
race: half sun elf, half human

appearance:
928763ea21a872b55850b8874c150f0c.jpg

mirielle is a young woman, her looks seemingly ice cold, despite her part sun-elf heritage. long hair, almost white in color, paired with eyes the same shade of blue as the crystal clear lake near her house. she has freckles, but mirielle never once liked them. she's surprisingly taller than most woman her age, standing at 5'9", she towers even over her mother. mirielle usually styles her hair in a sort of up do to keep her hair out of her face whenever she's practicing magic or creating a new type of medicine. her outfit a white long sleeved dress that falls to her ankles, the material light allowing her to move freely without restriction in her movement. her shoes are just typical leather boots, sturdy enough to get through everyday life.

skills:
magical talent - mirielle was born into a family filled with esteemed magic users, at an early age she was taught all sorts of magic and she naturally gained an affinity for the art, though knowledgable about other types of magic, she solely chooses to only do one type.
herbalism/potion creation - though she can probably create a majority of different types of plants using her magic, mirielle enjoys the process of looking for certain herbs and different types of plants to concoct new types of ailments, medicine, or even something able to buff someone, to help out allies or others in need.

flaws:
envious - she is easily envious of those around her, especially if they are talented at similar things she does, such as magic, or herbalism. seeing them she wants to be better, so she tries to one up them, or start being competitive with them in anything they do, usually this is all unbeknownst to them.
people pleaser - will not say no for an answer, even if it was early in the morning and someone is asking for help, you'll find her there instantly, even if she only had gotten thirty minutes of sleep beforehand.

notable gear:
- a utility pouch, with various pockets attached to a belt, used to store the herbs, and plants she finds in the wild, as well as to store what she had made with her collected resources.
- a simple staff crafted of wood, passed down from each generation of her family.

magic:
plant manipulation - mirielle can cause plant life of all kinds to grow quicker, or move them to attack or defend, or create them. although the type of magic is strong, she is only able to use this ability when there is a source of plants or earth/dirt, when indoors it becomes harder to use her magic, though windows or doors helps out quite a lot.

background:
born to an afluent family of magic users, mirielle has been surrounded by magic a majority of her life. her mother, a sun elf was a key part of her knowledge in magic, teaching her what she knew, as well as passing down the family heirloom, a wooden staff, surprisingly simple. her father, a human, on the other hand was busy working and was always away on some sort of "business". whenever she was able to get away from her busy lifestyle, she always went off into the woods where she could be alone, gathering herbs, fruits, a variety of different flowers as well and running around in nature, which is where she discovered her love for herbalism and potion creation. (more to be added or changed, maybe?)

Extra:
wip!
 

Users who are viewing this thread

Back
Top