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Fantasy Breath of Fire: Giantslayer

I promise I'm working on this. ( ;) )




Giants


The recounts of the months following the giantkin turn are filled with tragedy. Entire cities were leveled in the span of a single horrific night. Thousands of poor souls were crushed or feasted on while they tried to flee. No one made it out unscathed. The survivors were left homeless, frightened, and unable to bury their dead friends and family. It was a nightmare made real.


But one wound that the turn inflicted has been all but forgotten—the heartache. The giants, before they fell, were mankind's greatest ally. They were wiser, more compassionate, and more altruistic than the average human. Men knew their names; they spoke them with pride and affection: Gaukon the Fair, Khulok the Messenger, Agevia the Truthspeaker, and Valivek the Stargazer. And there were many more.



The giants loved man, and man loved them back. And that made the betrayal that much more painful.



The change couldn't be explained. Theories and speculation surfaced, but nothing put forward had any real evidence. Mankind was forced to settle with the idea that the turn was unexplainable.



The giantkin still stalk the surface. Clouds often cling to their enormous forms and shroud them in a ghastly fog. It's terrifying to witness something so monstrous sneak up on its prey, but they can, and they do. Giantkin can smell man-flesh up to two miles away, and what they can't reach to feed on they'll happily crush. Make no mistake, they might have been humanity's finest guardian, but now they're wicked blood to bone.






Dragons


It took seventeen years of tunneling below the mountains before humanity discovered their first dragon tomb. They were awestruck by its towering solid stone seal, they were puzzled by the mystical runes and letters that ornamented its surface, and they feared whatever it was it contained. Fear—as it usually does in man—trumped curiosity, and the grave was left in peace.


But others were uncovered down in the maze of caverns. Many others. Each one caked in dust and sealed in stone. And men avoided them at every turn. Three centuries passed with humanity tiptoeing around the mausoleums of Dashann's first lords.



It was the brazen scholars of Groundwater who finally tossed aside superstition in order to study the greatest mystery of the underworld. They mustered up the courage and brushed off the curtain of cobwebs that covered the nearest tomb. Their minds sputtered at their limits as they attempted to crack a language that died over a million years ago. Against all odds mankind made a breakthrough; it came from Valeska Huttwil, daughter and protege of academic Niklaus Huttwil.



She was the one who hissed the command which rolled the tomb's seal aside. She was the brave soul who led the team of scholars into the wondrous grave of the venerable wyrm Bhazavur. And that's when the Cha'sid came online.



There was another intelligent race that preceded mankind; a species that revered and served the mighty dragons of Dashann. They were the ones who built the tombs. And they were the ones who created the Cha'sid—levitating spheres of metal and light designed to serve their draconic masters for all eternity. They were fulfilling that service by watching over their lord's final resting place. So when Valeska took her initial cautious steps inside Bhazavur's tomb, a Cha'sid spied a human for the first time in history.



The Cha'sid spoke with its first guests in over a million years, and to Valeska's team astonishment, it sympathized with mankind's story of displacement. The construct felt compelled to help, and so it called out to other tomb guarding Cha'sid. Together they brought mortals in contact with ghosts; ghosts of creatures fearsome enough to tear down the giants who stole their world. The dragons pledged their bodies; they would fly once again through the skies of Dashann.
 
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