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Fantasy Blood of the Gods - Overveiw

Goldencurls

⚜✪Spammer of the Like Button✪⚜

Elder Immortals

Vita
Vita is the Goddess of Life and Day, she stands for new beginnings.


-Long wavy white hair.



-Pale blue eyes.



-White Praetor clothing, lined with real clouds.



-Large white wings.


-Bare feet.


Vita is calm and collected; she watches over Tutum with careful and caring eyes. If a feather is plucked from her wings and dropped onto a silver coin; it will turn into a personal servent.
Mortem
Mortem is the God of Death and Night, he stands for the unknown.





-His appearance is just black smoke with fear, itself, for eyes.



His touch is a blessing and curse, you get the gift to see when you'll die; you'll most likely have a chance to alter fate and live on. But, you'll owe
death a favour.
Amare
Amare is the Goddess of Love and Beauty, she stands for happy endings.


-Her appearance is whoever is the most beautiful to the lucky soul who has laid eyes on her.
Odium
Odium is the God of Hatered and Envy, he stand for revenge.

-Whoever riles you up the most, to the other gods he's himself.


Second Tier Immortals

Pacem
Pacem is the God of Peace and Slumber, he stands for silence.

-Erhm... He wears boxers. That's it.


-Curly blond hair.



-His eyes are a blank white.



Pacem has his eyes closed almost permanently; when opened those around him go unconscious.
Bellum
Bellum is the Goddess of War and Weapons, she stands for disputes.


-Darkly tanned.



-Scars pretty much
everywhere.


-Bronze armour.



-Dark brown eyes.



-Black hair in a braid.



Bellum has been known to start fights just by entering a room; her aura make people want to punch her in the face. That can't be good, can it?



Bellum is in contact with Tutum the most, she
loves to test people's limits... Till they pass out. But hey, better that killing them for a hobby.
Fortitudine
Fortitudine is the God of Strength and Impatience, he stands for adrenaline.


-Two heads both identical (Though don't tell him that, he gets offended easily).



-Very well toned, like, BAM~! SUPER DUPER AB ABS!



-Wears a... Loin cloth... But on the plus side plenty of weapons on there, good distractions.
Intelligentia
Intelligentia is the Goddess of Intelligence and Secrets, she stands for strategy.


-Light brown hair, often with curly ends.



-Four eyes, think
spider.


-Custom black square framed glasses.



-Gray turtleneck sweater dress.



Do not think about secrets in front of Intelligentia... Not that she doesn't know them, but it'll lead to some offending things that may just get you killed. She can read minds; but, she'll usually keep what she hears a secret.


Third Tier Immortals

Iustitia
Iustitia is the Goddess of Justice and Selflessness, she stands for balance.


-One dark gray eye.



-One light gray eye.



-Metallic armour.



-Sandals with little wings on them (Always adorable, even when you get kicked with them).



-Short wavy, mouse brown and grey flecked hair.



Whatever choice saves the most innocents is always chosen from Iustitia, there's just no arguing.
:/
Conturbatio
Conturbatio is the God of Mischief and Lies, he stands for Chaos.


-I'll be honest, think "Loki" from the "Thor" movies.



Conturbatio usually makes deals with mortals, though be warned; the cost is that you'll be transformed into a different creature of
his choice. Though it could be negotiated.
Ignis
Ignis is the Goddess of Fire and Wrath, she stands for destruction.


-She's hot (Hah, I'm hilarious).



-Very curly orange hair.



-Freckles sprinkle over her nose and cheeks.



-Black leather clothing; jacket, pants, boots, etc.



Ignite is hot-headed, she isn't really a fan of mortals, she likes watching them bow before her.
Glacies
Glacies is the God of Ice and Endurance, he stands for patience.


-White hair.



-Ice for eyes...



-Baby Blue Suit and tie.



Don't ask him for ice-cream,
seriously, the last person who did that became the most disgusting batch of ice-cream.


His heart is just as cold as his personality, literally no respect for mortals.
 
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.oO~Rules~Oo.




  1. No "Mary/Gary Sues", in other words no perfect characters!
  2. Killing Characters is only allowed if both parties agree.
  3. Site rules apply~!
  4. Fluff is okay, just don't go too into detail, you know what I'm taking about.
  5. If you actually read this put ;3 in "Other" of the Character Sheet.
  6. For every power an equal weakness must be applied.
  7. Unless you're a God or Goddess, No Immortality!
  8. Don't be OP (Over Powered)!
  9. No one liners, I understand if there's not a lot to RP about, but if I see a one liner... I'm watching you
  10. If you've made it to here tell me your favourite season in "Other".
  11. Not too much swearing, please.
  12. Be nice to each other (OOC Though, IC you can trash talk each other for all I care).
  13. When attacking/defending, make it interesting and don't just have a 100% dodge and/or hit; miss, trip, stick your tongue out.
  14. I know there's a lot of rules, but there's always that one person... Tell me, what's your favourite food in "Other".
  15. Have fun~!
 
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-=(Current Quest/s)=-




Search for the Oracle


Legends have been told of the "Oracle", a being with the ability to see into the future. Rumors are that a child of the Immortals could have this hidden ability, but it hasn't been confirmed.






Secret Tunnels


From a
very, very old map found in a secret chamber; tunnels used to run through Tutum. But, no one knows how to explain the tunnels that aren't there.






Hunting Down the Black Eyed Beings


Now, kiddies, make sure your lights are on. Black eyed beings have been spotted pretty much everywhere in the Periculum forests, but now we've been getting reports of them actually getting into Tutum! Well, that definitely
isn't good. We don't even know their weaknesses! The only advice I can give you is; hide.





Aurum Sightings


You've heard of him, haven't you? Well, he's being spotted more and more; from Tutum and into the Periculum Forests... If you see him, please report to the nearest Praetor immediately. We're trying to figure out what he's planning, so if you
do happen to see what he's doing while running away; report to Dea Dux.








-=(Daily Activities/Events)=-



Monday: Capture The Flag


Everyone is organized into groups; Factions, Godly Parents and Friendships. Then in the northern brush of Tutum, Capture The Flag shall take place every Monday.





Wednesday: Pegasus/Chariot Races


The Godly Spawn get the option to enter the races! So, get your ponies, get your carts- Hah! Just Kidding! Get your flamethrower attached to that chariot, sharpen your spears! This isn't a race for the faint of hearted!







Friday: The Colosseum


Who
doesn't love watching kids trying to kill each other? This is the best place to watch disputes be resolved by running a weapon through your opposer!





Sunday: Welcoming Ceremony


From last Sunday to this one, whoever's arrived gets accepted into Tutum. But, only after some introductions and the Immortals watching over. This'll be your chance to see if any of the Immortals claim you if you don't know which of them are your parent; good luck, you're gonna need it.

 
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Oo~~City of Tutum~~oO

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Tutum is a place for Godly Spawn to live in peace from the outside monsters, though they aren't
always safe. It's just a lot better than being out there.


Most of the Godly Spawn are half human, but those who aren't? They get a bit of a hard time from the human-gods (Demigods).





Ways into Tutum:


-Through Periculum Forests



-Born into the City



-Immortals sent you to there



The Mountain, North of Tutum, is unclimbable; a dragon by the name of "Risu" guards it.



Risu hardly ever leaves the mountain; only when Tutum or the Immortals need Risu shall the dragon leave. Risu has no gender; but do not call the dragon an
it. They might just kill you for that.







Periculum Forests


The Periculum Forests are East, West and South of Tutum. This forest is divided into certain sections;



-Sollicitus: A place where you can't physically get hurt by beings you meet here, it is a place of nightmares. Driven many mad from what they've seen deep inside; the edges of Sollicitus are basic fears. But, the deeper you go in, the worse it is.



-Dolor: This is meant to be a tortuous place, in the olden days of Tutum, traitors were sent here as punishment, forced to walk in these woods alone. Only way out is if the Immortals have deemed you worthy of forgiveness.



-Mortifero: Here is Mortem's favourite place (granted it
is named after him). This holds only the most deadly of creatures, very few make it out alive.


-Susurros: In desperate times, ancient beings can be found here. But, some may want to help, others will blow whispers into the wind; attempting to persuade those who dare to enter into their doom.



-Oblitus: Not much is known about this place, for it is made to be forgotten. Those who wind up here get their memories slowly erased; starting simple by their most recent activities. But, it can go so far as to make them forget to breathe.




dark_forest_by_vityar83-d4yjpvb.jpg

 
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-=(Creatures)=-




Hostile:


Aurum: Now, this is a singular being. DO NOT APPROACH! Aurum is one of the biggest dangers to Tutum and the Immortals. He's charming, persuasive and sadistic.





View media item 5861

"The line in between God and Demon is such a narrow one."



[Error: The Rest of the Information on Aurum has been Tampered With] Played by @Goldencurls


Demons: Demons come in all shapes and sizes, but they all want one of the same things; power, worship or destruction. Demons can look like humans, easily, but they don't necessarily act human.


Dragons: Yes, Risu is a dragon. No, all dragons aren't the same. Go pet any other dragon that's not Risu, I dare you.


Wendigo: Ah, the wenigo; appearence similar to that of a harmless tree. If only that were how they acted. Nope. These creatures are murderous, convinced every mortal who sets foot in the Periculum woods has disrespected their ancestors (Though who their ancestors are, is unknown. Probably an immortal).


Neutral:


Black Eyed Beings: Known for having pure black eyes, no white in those souls, fair complexion and black hair. They try to persuade you to let them enter your mind; then they can alter your thoughts. They can't enter your head or house without permission; needless to say, don't give them permission.


Werewolves: Humanoid species with the ability to become murderous beasts on a full moon, though they have no control of what they do on full moons. Every night they can shift into their werewolf form, but, they can decide whether they want to or not. At day time there's no sign of their nightly form, they look like most mortals.


Unicorns: Unicorns are very rare, for they wait until they find their perfect soulmate before breeding. Their blood can heal any injury, but the unicorn won't exactly let you just take it's blood.


Elves: Elves will pay more attention to their own species than to you; very few elves would even bother to glance your way. They are found reflective metal arrows; they're like deadly mirrors (but less likely to be used).


Basilisk: Basilisks are usually in slumber, for not a lot of prey dares to set foot in the woods. Basilisk can only be awoken when someone or something enters their caves; which reside fairly deep Mortifero.


Cowplant: They look like cows... And plants. When desperate for a meal, the cow plant will open it's mouth to offer a piece of cake. Though, it isn't cake; but a part of the cow, used to lure mortals into it's mouth to have a taste of the cake.


Passive:


Fairies: Humanoid figures at the height of 4'5 to 3'5 with wings, also with the ability to throw glitter at you. They say it's "Fairy Dust" but it's just glitter, don't be alarmed. The worst they can do is make you cough up glitter.


Dwarves: Dwarves are actually pretty friendly, more than happy to help a fellow mortal out. But, during the daytime they start to turn to stone. Also they like payments in muffins, please do repay them.


Nymphs: Nymphs are shy creatures; often taking the form of a plant, river or rock. But, they can shift into more human-like forms.


Nimble Fish: These fish don't need water to get around, their nimble little fins help them fly. Flying fish would seem more accurate? Huh? Well, too bad. Deal with it.


Unipony: Like a tiny little fluffy unicorn, but they are startled easily, their eyes shine with innocence. That's why when you taste their delicious meat, you may cry (probably because it's so yummy in your tummy).
 
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-=(FACTIONS)=-





Praesidium

no slide
Name:
~Praesidium~
Mark:
View attachment 220173
Good/Bad/Neutral:
Good.
Requirements to Join:
Permission from Dea Dux.
Praetor:
Dea Dux
Member/s:
;-;



Iustitia's Welcome

no slide
Name:
Iustitia's Welcome
Mark:
View attachment 220424
Good/Bad/Neutral:
S- so good it hurts...
Requirements to Join:
-Preferably a child of Iustitia, but you're welcome to join if you don't know who your Godly parent is~!
Praetor:
Grata Commissionibus.
Member/s:
Every. Child. Of. Iustitia.

-In Iustitia's Welcome, the spawn of Iustitia are allowed to join other factions without having to leave.







The rising dawn




Mark:


120px-ArmenianEternity.svg.png



Good Bad Neutral: Good



Requirements to Join: Child of Eminentia, Vita or Mortem



Praetor: Lux Nocta



Member/s:



Aura Caeli



 
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