Kylesar1
This is my loudest bork
The 110th Spacial Reconnaissance Battalion, known fondly by other battalions and branches of the military as the Voidwalkers for being the first to exit the Milky Way and return alive, is the Space Force equivalent of the Army Special Forces or the Navy Seals. Trained to the highest order to withstands the demands of space, learn space tactical combat, and learn to communicate with the discovered extraterrestrial species, 110th Recon is a tightly knit group of Explorers. Nothing bonds people tighter together than potentially being lost at space forever with the only way out being to burn up in another planet's atmosphere. One mistake on either the ship or out of the ship in space and you will probably never be seen again. Permanently MIA with no real way to be recovered
You are part of Alpha Company (A Co), 110th Spacial Reconnaissance Battalion (110 Recon BN) and you are deployed to a hefty 10 year reconnaissance spacecraft, the Reconnaissance Starship named Voidwalker (RSS Voidwalker) under the callsign Prophet V (Either letter V or number 5) for what's set to be the most groundbreaking expedition in human history. The preferred Explorers chosen are purely voluntary, preferably single as to not put a family through such a long departure, nothing to lose but all to gain. The goal is on-going and simple: Survey other planets, send information back to Earth on new species, their lands, and basics of their customs in order to establish interstellar contact and potentially communication. After a decade, return with all the information you've found.
1 year in, you've discovered 3 planets outside of the Earth and established some form of communication between the other lifeforms and the mother planet. You're continuing on your interstellar journey on the RSS Voidwalker boarded with multiple crewmen, AI to augment manpower, and Alien allies to provide cultural awareness and other abilities to the denizens of Earth for the benefit of their own race.
Now as per the name of the RP, this RP is gonna focus mostly on drama and trust. The tone is gonna be overall very tense as people are exposed to extremely new lifeforms and locations. The interstellar lifeforms, AKA aliens, are recruited on the ship as required by alien diplomats. They by no means trust humans. There are also AI androids created to serve as manpower on the ship. All of these things come together to form the crew of the ship. This RP can go heavily into the realm of the differences between human, AI, and aliens, which will affect how they interact with each other. I'm expecting potentially dramatic divides, trust issues, as well as romance (which I love btw) between the crewmates. Outside of that, we can expect world-building and bouts of action. Hostile alien infantry, hostile starships, space pirates, etc. Depending on how big this gets, we can also expect sidequests with small teams on even smaller recon ships not built for combat.
The goal isn't romance though that would give a very different perspective to the entire thing. Camaraderie and establishing trust as they go on these very dangerous journeys and expeditions is gonna be a must, because these aren't gonna be some dynasty warriors hordes and hordes of enemies. The ones that matter are gonna be boss-style fights that could very well kill or disable the ship, resources, etc. and force them to rely on potentially hostile planets and other ships for support. Rivalries, arguments, non-lethal fights are all encouraged (so long as it's within reason). The focus is far less on the fact that they're exploring space. The space and alien planets are really the background music to the crew trying to get along and context to everything they do.
You are part of Alpha Company (A Co), 110th Spacial Reconnaissance Battalion (110 Recon BN) and you are deployed to a hefty 10 year reconnaissance spacecraft, the Reconnaissance Starship named Voidwalker (RSS Voidwalker) under the callsign Prophet V (Either letter V or number 5) for what's set to be the most groundbreaking expedition in human history. The preferred Explorers chosen are purely voluntary, preferably single as to not put a family through such a long departure, nothing to lose but all to gain. The goal is on-going and simple: Survey other planets, send information back to Earth on new species, their lands, and basics of their customs in order to establish interstellar contact and potentially communication. After a decade, return with all the information you've found.
1 year in, you've discovered 3 planets outside of the Earth and established some form of communication between the other lifeforms and the mother planet. You're continuing on your interstellar journey on the RSS Voidwalker boarded with multiple crewmen, AI to augment manpower, and Alien allies to provide cultural awareness and other abilities to the denizens of Earth for the benefit of their own race.
Now as per the name of the RP, this RP is gonna focus mostly on drama and trust. The tone is gonna be overall very tense as people are exposed to extremely new lifeforms and locations. The interstellar lifeforms, AKA aliens, are recruited on the ship as required by alien diplomats. They by no means trust humans. There are also AI androids created to serve as manpower on the ship. All of these things come together to form the crew of the ship. This RP can go heavily into the realm of the differences between human, AI, and aliens, which will affect how they interact with each other. I'm expecting potentially dramatic divides, trust issues, as well as romance (which I love btw) between the crewmates. Outside of that, we can expect world-building and bouts of action. Hostile alien infantry, hostile starships, space pirates, etc. Depending on how big this gets, we can also expect sidequests with small teams on even smaller recon ships not built for combat.
The goal isn't romance though that would give a very different perspective to the entire thing. Camaraderie and establishing trust as they go on these very dangerous journeys and expeditions is gonna be a must, because these aren't gonna be some dynasty warriors hordes and hordes of enemies. The ones that matter are gonna be boss-style fights that could very well kill or disable the ship, resources, etc. and force them to rely on potentially hostile planets and other ships for support. Rivalries, arguments, non-lethal fights are all encouraged (so long as it's within reason). The focus is far less on the fact that they're exploring space. The space and alien planets are really the background music to the crew trying to get along and context to everything they do.
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