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Fantasy The Ravinian Hall of Fame (CS)

Main
Here
OOC
Here
Characters
Here
Lore
Here
Appearance:
82a9b502cc1420841031e5e314194df2--character-creation-character-ideas.jpg

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BASIC INFORMATION
Name
: Silas O'Vera
Aliases: Si; Vera
Age: 200; Appears 30
Gender: Male
Race: Mystic Werewolf- A mix between a strong mage and a werewolf, allowing him to use magic
Class: Beast

PERSONAL
Sexuality
: Bisexual
High Concept: A magic-using Alpha Wolf
Character Alignment: Chaotic Good
Bio: Silas grew up in a family of werewolf mages. His mother was a werewolf, his father an advanced mage who was very wealthy. He grew up in a life of luxury, but hard training starting from when his transformation ability was unlocked, which is typically at age 5 after the first Full Moon. However, in his case, he caught a BLOOD moon, which took his budding power to frightening levels permanently. Luckily he learned to control it using the best magic and werewolf tutors in the country. Raised to be respectful, he went to human magic schools and kept his werewolf side in check. At age 24, he was deemed an Omega Werewolf, which was the lowest in the Werewolf Warrior Chain, but even an Omega is FAR stronger than a Zeta, which are those who aren't warriors or useful other than being grunts. Zeta incorporates those and children

The following decades began a hard work life for him, fighting and running missions for the Alpha of the Pack he joined. Due to him being unlocked under a blood moon, he excelled and soon became a beta. When he turned 44, The Alpha of his pack stepped down and gave the title to a tyrant wolf. Here's the worst year of his life, having to run missions where he was supposed to die. At 46, he challenged the Alpha and royally kicked his ass, running him off and becoming to new Alpha of the Red Scar Pack

PHYSICAL
Weapons & Armor

  • Howling Wolf- A family heirloom passed down to him. Contains a diamond.
  • Fur Morphing- He freely manipulates his fur to create clothes around his body as well as change it black, white, or anything in between
  • Wolf Stones- Allows him to transform into Wolf form for 5 minutes. Carries 5 of them
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Items & Personal Belongings: Keeps nothing on hand since his transformations destroy it all. He keeps all his belongings carried by Maverick, his companion. Maverick carries another sword that he himself can wield in his mouth, potions, his money, etc.
a37af0b8b373f17e3e3dfaa00fbd3f32.jpg
Skills & Abilities:
  • Werewolf Physiology- Enhanced Strength, Speed, Climbing, Reflexes, etc.
  • Animal Language- Can speak to any animal
  • Charismatic- Being an Alpha and the ability to change his fur color gives him the ability to project his leadership effectively
  • Advanced Swordsman
  • Expert Close Combatant

Spells & Magic:
  • Intermediate Thauma Magic
  • Rage Transformation
Weaknesses:
  • Wolfsbane- I don't have to explain how this effects wolves. I mean, it's in the name. Worse in Wolf form
  • Magic can't be used in Wolf form
  • Full Moon forces transformation
  • Pure Silver- Items made 100% of unprocessed silver can be toxic
FLUFF (Optional)
Theme:
 
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W.I.P.

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BASIC INFORMATION
Name
: Baldur Odenkirk
Aliases: The Lion of the West, The Heir Apparent, Goldilocks, Uncle Sunshine
Age: 32
Gender: Male
Race: Human
Class: Knight

PERSONAL
Sexuality
: Bisexual
High Concept: Baldur is the next in line to be king of Astora. Too bad that he's not ready to give up adventuring.
Character Alignment: Neutral Good
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)

PHYSICAL
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Hair Color: Golden Blonde
Eye Color: Blue
Sexy Facial Hair: Yes
Height: 6'2
Build: Muscular
Distinguishing Features:
Weapons:
1519152923048.png
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Armor:
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Items & Personal Belongings:
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Skills & Abilities:
  • Expert Swordsman
  • Gambling
  • Intelligent
  • Master Cook
  • Adept Sailor
  • Fishing
  • Hunting
  • Expert Wrestler
  • Expert Boxer
  • Multilingual
Spells & Magic:
  • None
Weaknesses:
  • Scared of snakes
  • Brash
  • Stubborn

FLUFF
Hobbies
:
  • Cooking
  • Training
  • Hunting
  • Fishing
  • Boxing
  • Wrestling
  • Drinking
Quote\s: "Don't call me Goldilocks."
Theme:


Other:
 
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BASIC INFORMATION
Name
: Xonrot
Aliases: Iron horse.
Age: 137 years
Gender: Male
Race: Draconian: The draconian shifter is a species that has formed as the blood of dragons and other species have intertwined over many generations, their blood being what some would call the perfect mixture. As they have the same links to the arcane world as a dragon, while the same ability to function fully in a land barren of energy. They are naturals at magic and commonly take up a class similar to the spellsword. With a slight catch, every once in a while they can turn into their dragon form at will, though it takes time to recover from such a transformation and they must return to their normal form by the end of a four hour period.
Class: Dragon Knight.

PERSONAL
Sexuality
: Straight
High Concept: A stern protector.
Character Alignment: Chaos good
Relatives: None
Organizations\Affiliations: He is the head (And only member) of one of the newer noble families that had risen when he returned from the last war with the orcs.
Personality: His personality is one that is hard to examine. As at times he can be among the most serious people one could know. While other times he could be the largest fool you know. Though he does try to stay neutral at all times. He is also at times curious about the world around him. Especially should he see anywhere he hasn't been before.
Bio: His family was one where few people even heard of them, though rumor has it that they where killed in battle and he was sent to an orphanage that was fairly far away. Where he was slow to grow compared to others, as eventually he was hidden from others until a new person took over the orphanage. Allowing him to surface again as he spent an easy twenty years in the 'backroom'. Looking much alike a mid-teenager...Though he had a few aspects where he would have to wear long sleeve shirts and pants constantly.

PHYSICAL
Appearance
: He stands at about 5'8 currently, his skin being fairly tan as he normally wears a cloak which covers his torso and most of his legs. Falling short at just about the knees where his pants continue on to cover his skin down to his feet. Which are covered by a pair of leather boots that allow for decent maneuverability with decent protection. As his face has a few sharp features that give away his bloodline to anyone well versed in his species. As his ears end in slight points with a few ridges built into them which don't quite look right. Though under his cloak on his arms and torso to his feet are scales which work much like that of a true dragon. His hands now covered in gloves which hide away his hands which have claws somewhat like a dragon's. His jawline being well built and somewhat rigid with his teeth being noticeably sharper than a normal mans. His skin looking as if it had scales somewhat meshed in the lower layer of his skin. There is a scar in between his shoulder blades which while mostly scaled over, is still somewhat noticeable.
Weapons & Armor: A spear that reaches out to five feet. There are many engravings of runes and patterns in the shaft leading up to the spearhead, which is covered in an elegant dragon with its wings touching at the top to form the spear point.

His armor is his own scales...They are as strong as iron easily and protect with extreme efficiency against slashing blows.
Items & Personal Belongings: A special stone he holds...Helps to make his transformations easier.
Skills & Abilities: He can surprisingly stalk nearly silently. While he has a slight silver tongue when he wants to use it.
Spells & Magic: Shapeshift: He can transform into the form of his bloodline. A transformation which is normally extremely taxing on his body and has a limit of use being once every few days and only lasts for a few hours.
Fire breath: He can summon forth the flames from his dragon form in his 'true' form once every few minutes. The flames are only hot enough to burn leather and heat iron armor up to the point where it's uncomfortable to hold.
Aura: He possesses a weak aura which surrounds him in light holy energy. Being more or less only enough to help protect him from weaker dark magic and disrupting weak undead around him. Other stronger dark or evil creatures would be made uncomfortable or in slight pain when in his presence.
Strength: A passive bloodline trait which is constantly in effect. He has the strength of easily three men at any given time. If he where to truly focus he may be able to even lift a good 600 pounds in his human form...Though it wouldn't be the best, or easiest feat.
Weaknesses: While he may seem otherwise. He is fairly unexperienced with true combat. Should he fall into a full out battle he may make many mistakes when it starts to 'dragon'.
As his pride is one of a weak stature as well. As should one managed to make him doubt himself it would cause a full decline on his effectiveness.
He is extremely untrained in the use of his holy energies. As they constantly pour from him, giving a slight reminder of what he is exactly to anyone that could read auras or the like.
If one hit just right on his back, they could reopen an old wound with ease.
FLUFF (With peanut butter or naw?)
Hobbies: (to be found out)
Quote\s: "A man's actions is more true than his words." "Quiet youngling...you still have much to learn."

Kylesar1 Kylesar1
 
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BASIC INFORMATION
Name: Odette
Aliases: None
Age: 21
Gender: Female
Race: Humanoid Plant
Class: Bard

PERSONAL
Sexuality: Straight
High Concept: (Sum up your character in a sentence.)
Character Alignment: Neutral Good
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)

PHYSICAL
Appearance: The two flowers she has on her hair are actually attached to her head and her hair Is actually very soft grass.
Weapons & Armor: Flute
Items & Personal Belongings: None
Skills & Abilities: Flute, Singing, Dancing, Cooking, Athletic
Spells & Magic: Her limbs can instantly regrow but that’s something her entire race can do. She can also use her flute to control the plants trees leafs and ect.
Weaknesses: Winter, Going long periods without the sun and water, Fire, Can’t eat meat makes her sick.

FLUFF (Optional)
Theme: (Musical theme)

BASIC INFORMATION
Name
: Baldur Odenkirk
Aliases: The Lion of the West, The Heir Apparent, Goldilocks, Uncle Sunshine
Age: 32
Gender: Male
Race: Human
Class: Knight

PERSONAL
Sexuality
: Bisexual
High Concept: Baldur is the next in line to be king of Astora. Too bad that he's not ready to give up adventuring.
Character Alignment: Neutral Good
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)

PHYSICAL
View attachment 403385
Hair Color: Golden Blonde
Eye Color: Blue
Sexy Facial Hair: Yes
Height: 6'2
Build: Muscular
Distinguishing Features:
Weapons:
Armor:
Items & Personal Belongings:
Skills & Abilities:
  • Expert Swordsman
  • Gambling
  • Intelligent
  • Master Cook
  • Adept Sailor
  • Fishing
  • Hunting
  • Expert Wrestler
  • Expert Boxer
  • Multilingual
Spells & Magic:
  • None
Weaknesses:
  • Scared of snakes
  • WIP

FLUFF
Hobbies
:
  • Cooking
  • Training
  • Hunting
  • Fishing
  • Boxing
  • Wrestling
  • Drinking
Quote\s: "Don't call me Goldilocks."
Theme:


Other:

BASIC INFORMATION
Name
: Xonrot
Aliases: Iron horse.
Age: 137 years
Gender: Male
Race: Draconian: The draconian shifter is a species that has formed as the blood of dragons and other species have intertwined over many generations, their blood being what some would call the perfect mixture. As they have the same links to the arcane world as a dragon, while the same ability to function fully in a land barren of energy. They are naturals at magic and commonly take up a class similar to the spellsword. With a slight catch, every once in a while they can turn into their dragon form at will, though it takes time to recover from such a transformation and they must return to their normal form by the end of a four hour period.
Class: Dragon Knight.

PERSONAL
Sexuality
: Straight
High Concept: A stern protector.
Character Alignment: Chaos good
Relatives: None
Organizations\Affiliations: He is the head (And only member) of one of the newer noble families that had risen when he returned from the last war with the orcs.
Personality: His personality is one that is hard to examine. As at times he can be among the most serious people one could know. While other times he could be the largest fool you know. Though he does try to stay neutral at all times. He is also at times curious about the world around him. Especially should he see anywhere he hasn't been before.
Bio: His family was one where few people even heard of them, though rumor has it that they where killed in battle and he was sent to an orphanage that was fairly far away. Where he was slow to grow compared to others, as eventually he was hidden from others until a new person took over the orphanage. Allowing him to surface again as he spent an easy twenty years in the 'backroom'. Looking much alike a mid-teenager...Though he had a few aspects where he would have to wear long sleeve shirts and pants constantly.

PHYSICAL
Appearance
: He stands at about 5'8 currently, his skin being fairly tan as he normally wears a cloak which covers his torso and most of his legs. Falling short at just about the knees where his pants continue on to cover his skin down to his feet. Which are covered by a pair of leather boots that allow for decent maneuverability with decent protection. As his face has a few sharp features that give away his bloodline to anyone well versed in his species. As his ears end in slight points with a few ridges built into them which don't quite look right. Though under his cloak on his arms and torso to his feet are scales which work much like that of a true dragon. His hands now covered in gloves which hide away his hands which have claws somewhat like a dragon's. His jawline being well built and somewhat rigid with his teeth being noticeably sharper than a normal mans. His skin looking as if it had scales somewhat meshed in the lower layer of his skin. There is a scar in between his shoulder blades which while mostly scaled over, is still somewhat noticeable.
Weapons & Armor: A spear that reaches out to five feet.

His armor is his own scales...They are as strong as iron easily and protect with extreme efficiency against slashing blows.
Items & Personal Belongings: A special stone he holds...Helps to make his transformations easier.
Skills & Abilities: He can surprisingly stalk nearly silently. While he has a slight silver tongue when he wants to use it.
Spells & Magic: Shapeshift: He can transform into the form of his bloodline. A transformation which is normally extremely taxing on his body and has a limit of use being once every few days and only lasts for a few hours.
Fire breath: He can summon forth the flames from his dragon form in his 'true' form once every few minutes. The flames are only hot enough to burn leather and heat iron armor up to the point where it's uncomfortable to hold.
Aura: He possesses a weak aura which surrounds him in light holy energy. Being more or less only enough to help protect him from weaker dark magic and disrupting weak undead around him. Other stronger dark or evil creatures would be made uncomfortable or in slight pain when in his presence.
Weaknesses: While he may seem otherwise. He is fairly unexperienced with true combat. Should he fall into a full out battle he may make many mistakes when it starts to 'dragon'.
As his pride is one of a weak stature as well. As should one managed to make him doubt himself it would cause a full decline on his effectiveness.
He is extremely untrained in the use of his holy energies. As they constantly pour from him, giving a slight reminder of what he is exactly to anyone that could read auras or the like.
If one hit just right on his back, they could reopen an old wound with ease.
FLUFF (With peanut butter or naw?)
Hobbies: (to be found out)
Quote\s: "A man's actions is more true than his words." "Quiet youngling...you still have much to learn."

Kylesar1 Kylesar1
All Accepted
 
fe_ss___klein_by_cooro_kun-d4ljhdw.jpg
BASIC INFORMATION
Name
:
Daltis Vyrwel

Aliases:
Squire Vyrwel

Age:
19

Gender:
Male

Race:
Human (possibly a descendant of a demigod if that's alowed?)

Class:
Church Squire (who's taken a liking to archery)

PERSONAL
Sexuality
:
Heterosexual

High Concept:
A young squire of the church who's idolized the Ravinian Crusaders since he was a child. He hopes to one day be a grand hero.

Character Alignment:
Lawful Good

Bio:
Born in a small village named littlefoot to a pair of hunters. Daltis early life was peaceful, his parents taught him how to hold a bow properly and how to shoot an arrow. Life was simple for the young boy, but when Daltis was 9 terror struck, a neighboring noble who believed he should be the rightful ruler of the realm ransacked the small village with his personal army. Women and children were spared, except for those who defied the attackers were killed, which included Daltis' parents. After the attack aid from the 'Paragons of the holy light' came to the aid of the ravaged village. The refugees were taken to citadel, and Daltis (along with the other orphanded children) were taken in as recruits for the church. The next 10 years flew by as Daltis trained and prepared himself until he reached the rank of Squire. As a right of passage for church squires they must be assigned to a church adept (more commonly known as a holy knight) until they can acquire a higher rank. Assigned to Ayenna Myre the two set out into the world to help those in need.

PHYSICAL
Appearance
:
Standing at 5'7 Daltis has a thin frame, the only amount of muscle on his body is located on his shoulder and his back, primarily from drawing a bowstring. His blonde hair is parted on the right side of his head and his purple eyes shine like amethysts.

Weapons & Armor:
Wooden longbow
Shortsword
Squire clothing ~ offers some protection, but it's mostly for show

Items & Personal Belongings:
Quiver
Necklace with a moonstone
Small sack full of nick-nacks

Skills & Abilities:
Sharpshooter
Lightweight
~ Daltis barely makes a sound when he walks, making him naturally sneaky
Novice swordsman

Spells & Magic:
Intermediate Holy magic (10 years)
Healing hands ~ Heals wounds by physical contact, the rate of healing depends in how much mana is used.
Ward ~ A magical force field used to protect against physical and magical damage. The strength of the shield scales with how much mana is poured into it.
Numbness ~ Numbs pain through physical contact, uses little mana but the user feels the pain instead.

Weaknesses:
Minor PTSD ~ Ever since his village was destroyed Daltis suffer from nightmares and panic attacks leading him to lose sleep.
Inexperienced ~ In battle Daltis can easily be tricked and led into traps.
Weak ~ Daltis isn't the strongest person out thete, so he can be easily overpowered


FLUFF
Hobbies
:
Skipping stones
Reading
Exploring

Quote\s:
"Feelin' better now"
"Don't worry I'll help you"
"*Using numbness* S~See the pains gone now"
"*Flustered* A-Ah er (insert more incoherent mumbling)"
Theme:
TBA

Other:
tumblr_omrf06VG4h1vvx79ro1_1280.jpg

images
latest
Kylesar1 Kylesar1



Agrias.Oaks.full.993422.jpg
BASIC INFORMATION
Name
:
Ayenna Myre

Aliases:
Adept Myre

Age:
33

Gender:
Female

Race:
Human

Class:
Holy knight

PERSONAL
Sexuality
:
Heterosexual

High Concept:
A seasoned knight of the church who mentors a naive squire.

Character Alignment:
Lawful Good

Bio:
Born into a lesser noble family in Ravinian Ayenna was raised as a pawn of her family, only to be sold of in some political wedding. Throughout most of her life Ayenna followed whatever her father told her to do, mostly out of fear, but she was always brainwashed. Though things began to change as she got older, it was clear that she was turning into a beautiful young lady and in tail came a number of suitors. One, an old and rather ugly noble threatened Ayenna's father into giving her over to him, in the end Ayenna's father broke and the young woman was to be married. Before that could happen Ayenna ran away, taking shelter in a nearby citadel belonging to the paragons of the holy light, a religious sect formed 50 years ago to counteract any evil or demonic forces. Quickly rising through the ranks Ayenna was there when Daltis' village was attack, helping fending off the waves of hired blades and brigands. and that was when the two first met. Years passed and Ayenna rose through the ranks of the church, until Daltis was assigned as her squire.

PHYSICAL
Appearance
:
Standing at 5'9 Ayenna has been described as vs a beautiful woman with long golden hair and bright blue eyes. Her body is her toned with little to no scars.

Weapons & Armor:
Silver Kingswood with a moonstone gem
Church armor ~ Given to high ranking members of the church.

Items & Personal Belongings:
Necklace with a moonstone gem
Leather satchel

Skills & Abilities:
Skilled swordsmanship
Wise and experienced
Persuasive
Self-controlling

Spells & Magic:
Expert holy magic (20 years)
Healing aura ~ Similar to healing hands though it's and area of affect.
Healing hands ~ Same as Daltis' spell, though it's stronger
Grand ward ~ A much larger and stronger version of ward
Holy ~ one of the few offensive holy spells, summons a holy beam to incinerate foes.

Weaknesses:
Defensive ~ Ayenna has a very defensive fighting style, while she has an advantage against aggressive opponents she has trouble against mixes or other defensive fighters.
Strict ~ Ayenna doesn't go against church teaching or followings, meaning if it's against the law she probably won't tolerate it.
Scares of heights

FLUFF
Hobbies:
Singing
Reading
Cooking

Quote\s:
"Daltis put that down"
"Don't worry I'm here now"
 
fe_ss___klein_by_cooro_kun-d4ljhdw.jpg
BASIC INFORMATION
Name
:
Daltis Vyrwel

Aliases:
Squire Vyrwel

Age:
19

Gender:
Male

Race:
Human (possibly a descendant of a demigod if that's alowed?)

Class:
Church Squire (who's taken a liking to archery)

PERSONAL
Sexuality
:
Heterosexual

High Concept:
A young squire of the church who's idolized the Ravinian Crusaders since he was a child. He hopes to one day be a grand hero.

Character Alignment:
Lawful Good

Bio:
Born in a small village named littlefoot to a pair of hunters. Daltis early life was peaceful, his parents taught him how to hold a bow properly and how to shoot an arrow. Life was simple for the young boy, but when Daltis was 9 terror struck, a neighboring noble who believed he should be the rightful ruler of the realm ransacked the small village with his personal army. Women and children were spared, except for those who defied the attackers were killed, which included Daltis' parents. After the attack aid from the 'Paragons of the holy light' came to the aid of the ravaged village. The refugees were taken to citadel, and Daltis (along with the other orphanded children) were taken in as recruits for the church. The next 10 years flew by as Daltis trained and prepared himself until he reached the rank of Squire. As a right of passage for church squires they must be assigned to a church adept (more commonly known as a holy knight) until they can acquire a higher rank. Assigned to Ayenna Myre the two set out into the world to help those in need.

PHYSICAL
Appearance
:
Standing at 5'7 Daltis has a thin frame, the only amount of muscle on his body is located on his shoulder and his back, primarily from drawing a bowstring. His blonde hair is parted on the right side of his head and his purple eyes shine like amethysts.

Weapons & Armor:
Wooden longbow
Shortsword
Squire clothing ~ offers some protection, but it's mostly for show

Items & Personal Belongings:
Quiver
Necklace with a moonstone
Small sack full of nick-nacks

Skills & Abilities:
Sharpshooter
Lightweight
~ Daltis barely makes a sound when he walks, making him naturally sneaky
Novice swordsman

Spells & Magic:
Intermediate Holy magic (10 years)
Healing hands ~ Heals wounds by physical contact, the rate of healing depends in how much mana is used.
Ward ~ A magical force field used to protect against physical and magical damage. The strength of the shield scales with how much mana is poured into it.
Numbness ~ Numbs pain through physical contact, uses little mana but the user feels the pain instead.

Weaknesses:
Minor PTSD ~ Ever since his village was destroyed Daltis suffer from nightmares and panic attacks leading him to lose sleep.
Inexperienced ~ In battle Daltis can easily be tricked and led into traps.
Weak ~ Daltis isn't the strongest person out thete, so he can be easily overpowered


FLUFF
Hobbies
:
Skipping stones
Reading
Exploring

Quote\s:
"Feelin' better now"
"Don't worry I'll help you"
"*Using numbness* S~See the pains gone now"
"*Flustered* A-Ah er (insert more incoherent mumbling)"
Theme:
TBA

Other:
tumblr_omrf06VG4h1vvx79ro1_1280.jpg

images
latest
Kylesar1 Kylesar1



Agrias.Oaks.full.993422.jpg
BASIC INFORMATION
Name
:
Ayenna Myre

Aliases:
Adept Myre

Age:
33

Gender:
Female

Race:
Human

Class:
Holy knight

PERSONAL
Sexuality
:
Heterosexual

High Concept:
A seasoned knight of the church who mentors a naive squire.

Character Alignment:
Lawful Good

Bio:
Born into a lesser noble family in Ravinian Ayenna was raised as a pawn of her family, only to be sold of in some political wedding. Throughout most of her life Ayenna followed whatever her father told her to do, mostly out of fear, but she was always brainwashed. Though things began to change as she got older, it was clear that she was turning into a beautiful young lady and in tail came a number of suitors. One, an old and rather ugly noble threatened Ayenna's father into giving her over to him, in the end Ayenna's father broke and the young woman was to be married. Before that could happen Ayenna ran away, taking shelter in a nearby citadel belonging to the paragons of the holy light, a religious sect formed 50 years ago to counteract any evil or demonic forces. Quickly rising through the ranks Ayenna was there when Daltis' village was attack, helping fending off the waves of hired blades and brigands. and that was when the two first met. Years passed and Ayenna rose through the ranks of the church, until Daltis was assigned as her squire.

PHYSICAL
Appearance
:
Standing at 5'9 Ayenna has been described as vs a beautiful woman with long golden hair and bright blue eyes. Her body is her toned with little to no scars.

Weapons & Armor:
Silver Kingswood with a moonstone gem
Church armor ~ Given to high ranking members of the church.

Items & Personal Belongings:
Necklace with a moonstone gem
Leather satchel

Skills & Abilities:
Skilled swordsmanship
Wise and experienced
Persuasive
Self-controlling

Spells & Magic:
Expert holy magic (20 years)
Healing aura ~ Similar to healing hands though it's and area of affect.
Healing hands ~ Same as Daltis' spell, though it's stronger
Grand ward ~ A much larger and stronger version of ward
Holy ~ one of the few offensive holy spells, summons a holy beam to incinerate foes.

Weaknesses:
Defensive ~ Ayenna has a very defensive fighting style, while she has an advantage against aggressive opponents she has trouble against mixes or other defensive fighters.
Strict ~ Ayenna doesn't go against church teaching or followings, meaning if it's against the law she probably won't tolerate it.
Scares of heights

FLUFF
Hobbies
:
Singing
Reading
Cooking

Quote\s:
"Daltis put that down"
"Don't worry I'm here now"
Nicely done
Accepted
 
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BASIC INFORMATION
Name
: Ruby Stonearm. The Stonearm family seemed to be fairly lowly, until a few decades ago - then, they entered the history books as nobles. All that the other dwarven nobles know about them is that they have no noble blood at all, and seems to have found their wealth as opposed to earn or inherit it.
Aliases: Guardian. This is the name she signs with when she goes on adventures and bounties. To her father, she is also known as Red - a little nickname that he has been calling her since she was small.
Age: 27. Although, she appears slightly younger, maybe just hitting her twenties, as she has Dwarven blood in her.
Gender: Female.
Race: Half Dwarf. Her father is a Dwarf, and her mother a Human.
Class: Guardian. Big and meaty, boasting a strong defence and offence, she is going to break your teeth in if you get on the wrong side of her.

PERSONAL
Sexuality: Undiscovered, so classifies herself as bisexual.
High Concept: Diamonds are a Guardian's best friend.
Character Alignment: Lawful Good. She retains the Dwarven viewpoint of wanting to see everyone thrive under the same order and share the benefits of a just and fair system. As a result, she has decided to fight against evil almost like a vigilante, as villains corrupt the world and wish to see it in chaos.
Bio: Thurnir Stonearm. Born to poor stonemasons, and forced into mining to earn what little copper he could, Thurnir was bottom of the barrel in the order of Vul Todur. Sad, lonely and desperate for money, Thurnir could only pray to the Gods for help.

However, whether they answered or not, about three decades ago his life completely changed. Thurnir, amongst many other dwarves, began to suffer nightmares. Powerful, gut retching nightmares that often woke him up with a cold sweat. He asked a local dwarven mage about it, and she replied that recently a purple dragon that had been terrorising the nobles - of course, he wouldn't know anything about the nobles, as they often refused to speak with bottom feeders like him - but it was scheduled to be cleared up soon. As some may not know, purple dragons leave a nightmarish aura around them when they die, but powerful mages could dispel it in time. So, Thurnir continued his work mining.

Clink. Clink. The endless noise from his pickaxe almost sent him into a daze, until he hit something...different. First, he assumed it to be ore, but upon closer inspection he saw it to be chiselled stone - the sort that dwarves carve to make buildings and vaults with. He opened up the room and...well, you should've seen the dwarf's soot covered face as he saw what was inside. A humongous treasure horde, with a myriad of gemstones, books, scrolls and not to mention gold bars, coins, iron bars, mythril...even weapons and armour of various natures - greatswords, staves, hammers, plate armour, leather armour...he was rich! By the laws of their city, it was all his as he was the first dwarf to claim it.

This quickly shot Thurnir up in the ranks. He learned that the horde he had found belonged to the purple dragon, explaining all the books and scrolls, and soon he began to attract the attention of traders on the surface looking for legendary items to trade. He sent most of them away, but one particular human stood out...mainly because she was beautiful, and seemingly interested in him. Her name was Elsa, and it wasn't long until they were married and bore a child, which he named Ruby.

Of course, their love was fake. Elsa only loved him for his wealth, and when he discovered that it tore him apart. He banished her, divorcing her in the process, but kept their daughter. He did not want that horrible woman to turn Ruby into a gold digger like herself.

So, Ruby was brought up as a dwarf, despite being nearly a foot taller than the tallest of the boys, and her life was great. Until, one day, when she turned 18 and her father gifted her a greatsword. The greatsword seemed impossibly heavy, and was mainly for decoration, as it required two male servants and Thurnir to even begin to lift it. Ruby, however, curious by the artefact began to inspect the sword and, to her father's great surprise, seemed able to lift the blade with ease. However, just as a smile broke out on her face, she fell unconscious. She dreamt, however, of a multicoloured room with crystal walls and gemstones lying everywhere. She would've been amazed, until a voice began to ring in her head. Yet...it didn't. There was no voice, yet there were words...as if the words were implanted into her mind, as opposed to simply spoken at her ears. The voice introduced itself as the 'Prism Sword', and it explained, not in so few words, that Ruby had been chosen to wield it against evil. If she accepted, she would be granted special powers - powers that only she could dream of, being born with no magical talent.

She accepted, and nearly a decade later here we are. On the surface, fighting crime.

PHYSICAL
Appearance: The first thing anyone may compliment Ruby on - at least, if they could get her out of her armour and into regular clothes - is how strong she looks. Perhaps it is her healthy lifestyle or her dwarven genes, or both, that gives her a lean, well toned, body with dense muscles but either way she seems to be very proud of them. She stands at roughly 170 centimetres, weighing in at around 68 kilograms - mainly muscle over anything else. She has gorgeous, striking red eyes with dark skin and even darker hair. While her face seems pretty clear, the rest of her body seems to have some old battlescars. Finally, her left arm seems to have a dwarven style tattoo that reaches around her whole arm to create a tattoo.

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Weapons & Armour: Firstly and foremost, her greatsword. A sentient blade that calls itself 'The Prism Blade', it is a very powerful artefact that has bound itself to Ruby. This means that, while not impossible for anyone else to pick up, it feels incredibly dense and hard to pick up for anyone other than Ruby. Secondly, it has seven gemstones. However, these gemstones are magical and while do get broken with only a couple of uses, rendering them harder to use than an average blade with a gemstone, they can be reborn again by draining Ruby of both her physical and magical energies - making her exhausted after doing so. This never happens without her permission. In a sense, the sword acts like a tome in the sense that it can 'prepare' seven 'spells' (AKA effects) before combat. It takes roughly an hour of concentration to change the blade's gemstones, but once it does it lasts like that until Ruby changes them again. Ruby can activate a gemstone, at will, to activate a different effect. Each effect lasts about an hour. The effects are as follows:-

- Ruby - When Ruby uses one of her ruby uses up, the blade ignites with a fiery heat. The heat is intense, yet Ruby seems unaffected, and it ignites pretty much anything the blade strikes.
- Emerald - When Ruby uses an emerald use, the blade becomes an earth shattering tool. Literally - striking the earth causes the very ground to quiver and shake in response, potentially dislodging rocks on cliff faces, knocking foes over and the like.
- Quartz - When quartz is active, if she draws a circle around herself a strong wind whips up. Does little against people, but can knock projectiles off course. She can also swing her blade through the air to create a wave of air energy, which can really knock a flying foe about.
- Sapphire - When sapphire is active, the blade becomes freezing cold. Such cold, in fact, that it can leave frostbite wherever it hits - dealing more pain and has the potential of completely rendering a limb useless in combat.
- Citrine - Citrine is fairly simple - it sheathes the blade in lightning, that can chain to a nearby enemy. Best for situations where she finds herself surrounded.
- Moonstone - when active, the blade becomes as bright as the Sun. This makes life very difficult for those trying to hit her.
- Onyx - Alternatively, onyx renders Ruby and her blade shrouded in darkness. The magical darkness travels with her, and makes it easier for her to sneak around and makes it harder for enemies to see exactly what she is doing.
- Amethyst - Amethyst manipulates the spiritual energies of the world, and sheathes the blade in said energies. With this gemstone active, she can tear through ghosts and other undead and spiritual beings as if they were real. Going intangible does nothing for them. It can hit ethereal beings.
- Topaz - Topaz is probably the most mind boggling one. It makes the weight of the blade, to Ruby, seem like nothing. Except, to everyone else, the blade seems much heavier. This gives the effect of Ruby being able to swing quicker like it was a rapier or a regular sword, yet it packs a far heftier punch.
- Diamond - by using up a charge of diamond with her other effects, the effect doubles in power and ferocity.

She can have more than one of the same gemstone equipped (except Diamond). Other than diamond, which acts as an amplifier, she can only utilise one effect at once. The Prism Sword also shares ancient knowledge with her during training, meaning that her sword fighting capabilities are three times as effective. In other words, it is like she has been training with the blade three times as much as she actually has making her roughly a master in the art of sword fighting. She is immune to each effect of the blade. She can also talk to the blade, and it responds. It cannot see or hear anything in the real world, however, and can only hear and speak with Ruby. The Sword seems impossibly wise, however.

Her armour is not nearly as special. Dubbed 'The Crystal Armour', it is simply one of the best armour sets a dwarf can buy for his child. It focuses both on defence and agility, and makes a human's plate armour seem like they are wearing paper. Of course, that is just because of dwarven blacksmithing as opposed to any magical effect. Well, apart from one aesthetic effect where the diamonds on her armour change colour based on what magic she has flowing through her. An elf applied that a while back and, while it provides no real benefit, looks quite cool.
Items & Personal Belongings: Pouch containing a single diamond, two rubies, three topaz and a citrine (at the moment). She also has plenty of money to buy more gemstones, if she wishes.
Skills & Abilities: Swordfighting - especially with greatswords - and mining. She is part dwarf, after all. She is a noble, at least to the dwarves, so knows all about dwarven politics, history and a small amount of stone cutting, black smithing and other dwarven specialities. Not nearly as much as a practitioner in those arts, but definitely more than the average person. Maybe about apprentice level in those arts. She has also learned the art of heavy armour, a dwarven ability that allows her to be able to wear heavy armour without being slowed down. She can determine the price of objects by looking at them and, while being very dependant on market values and demand, can give a rough estimate of how much you can get for them in certain places.
Spells & Magic: Firstly, being a half dwarf, she has resistances against poison and disease. Weaker poisons have no effect on her, and the damage and time it takes for stronger poisons to work are both halved. She can never be killed by poison or disease. She also has darkvision, a trait common amongst dwarves, that allows her to see freely (although, cannot see colour) in the dark.

Secondly, the Prism Sword granted her a power. This is the only magic she knows, although recently she has tried to start learning Earth magic (it is tough going, and she hasn't learned a spell yet). Ruby can, in short, absorb a gemstone of her choosing into her body and soul, and wield the magic that the gemstone would grant a weapon or tool. These effects last an hour, though only one can work at a time (if she were to absorb a new gem, it would override the old one). They are as follows:-

- Ruby - by absorbing her namesake, Ruby becomes immune to fire and can cast gouts of flames or fire balls of heated energy at foes. In short, she gains Intermediate level Fireball and Burning Hands.
- Emerald - by absorbing the green gemstone, she has control over the earth, able to fire spikes of stone at people, lift boulders (at maximum) and throw them or cause tremors in the earth beneath her.
- Quartz - with this gemstone, she is able to manipulate air currents to fly, or blast people with heavy winds.
- Sapphire - Ruby can absorb a sapphire to gain the ability to cast water whip, or create cold winds to slow and freeze a foe. She can also apply frostbite through a touch.
- Citrine - she basically becomes Emperor Palpatine. UNLIMITED POWER! Yeah, she zaps you with lightning. It's pretty effective, and can chain to nearby foes.
- Moonstone - she gains the ability to heal others or herself (pfft, as if she'd need that...right guys?).
- Onyx - she gains the ability to turn herself into a shadow, allowing her to move silently and virtually invisibly.
- Amethyst - she gains the ability to cast Eldritch Blast - basically, she can now cast purple arcane death lasers. She can also see souls during this time.
- Topaz - topazes increase her speed to that of a cheetah, her strength to that of an ox and her stamina to that of a camel. Or something like that.
- Diamond - diamonds are like jacks of all trades for her, and by absorbing a diamond she has her choice of every other ability. While weaker and she can still only use one at a time, it can be quite useful in situations where taking every other gem would be expensive.
Weaknesses: Her slowness is her main one. Even though she has training in heavy armour, she is still wearing heavy armour and carrying a huge sword. Speed and agility aren't her forte. Strength and power are her forte. Her armour also has some fairly obvious points where a dagger could do some serious damage. Against monsters, dragons and brutes she is incredibly effective, but against rogues, ninjas and archers she has a harder time. Also, while her magic is strong, it is very expensive. Not even she has infinite money.

FLUFF
Hobbies
: At the moment, Ruby has bought an Earth tome and is learning the fundamentals of Earth manipulation. When she isn't doing that, however, she enjoys blacksmithing, masonry, and other similar arts.
Quote\s:
"Gods, I hate dragons. It's always dragons."
"Oh! You're the guy I'm meant to kill. Well, best we get to it."
"For Vul Todur!"

 
Last edited:

BASIC INFORMATION
Name
: Ruby Stonearm. The Stonearm family seemed to be fairly lowly, until a few decades ago - then, they entered the history books as nobles. All that the other dwarven nobles know about them is that they have no noble blood at all, and seems to have found their wealth as opposed to earn or inherit it.
Aliases: Guardian. This is the name she signs with when she goes on adventures and bounties. To her father, she is also known as Red - a little nickname that he has been calling her since she was small.
Age: 27. Although, she appears slightly younger, maybe just hitting her twenties, as she has Dwarven blood in her.
Gender: Female.
Race: Half Dwarf. Her father is a Dwarf, and her mother a Human.
Class: Guardian. Big and meaty, boasting a strong defence and offence, she is going to break your teeth in if you get on the wrong side of her.

PERSONAL
Sexuality: Undiscovered, so classifies herself as bisexual.
High Concept: Diamonds are a Guardian's best friend.
Character Alignment: Lawful Good. She retains the Dwarven viewpoint of wanting to see everyone thrive under the same order and share the benefits of a just and fair system. As a result, she has decided to fight against evil almost like a vigilante, as villains corrupt the world and wish to see it in chaos.
Bio: Thurnir Stonearm. Born to poor stonemasons, and forced into mining to earn what little copper he could, Thurnir was bottom of the barrel in the order of Vul Todur. Sad, lonely and desperate for money, Thurnir could only pray to the Gods for help.

However, whether they answered or not, about three decades ago his life completely changed. Thurnir, amongst many other dwarves, began to suffer nightmares. Powerful, gut retching nightmares that often woke him up with a cold sweat. He asked a local dwarven mage about it, and she replied that recently a purple dragon that had been terrorising the nobles - of course, he wouldn't know anything about the nobles, as they often refused to speak with bottom feeders like him - but it was scheduled to be cleared up soon. As some may not know, purple dragons leave a nightmarish aura around them when they die, but powerful mages could dispel it in time. So, Thurnir continued his work mining.

Clink. Clink. The endless noise from his pickaxe almost sent him into a daze, until he hit something...different. First, he assumed it to be ore, but upon closer inspection he saw it to be chiselled stone - the sort that dwarves carve to make buildings and vaults with. He opened up the room and...well, you should've seen the dwarf's soot covered face as he saw what was inside. A humongous treasure horde, with a myriad of gemstones, books, scrolls and not to mention gold bars, coins, iron bars, mythril...even weapons and armour of various natures - greatswords, staves, hammers, plate armour, leather armour...he was rich! By the laws of their city, it was all his as he was the first dwarf to claim it.

This quickly shot Thurnir up in the ranks. He learned that the horde he had found belonged to the purple dragon, explaining all the books and scrolls, and soon he began to attract the attention of traders on the surface looking for legendary items to trade. He sent most of them away, but one particular human stood out...mainly because she was beautiful, and seemingly interested in him. Her name was Elsa, and it wasn't long until they were married and bore a child, which he named Ruby.

Of course, their love was fake. Elsa only loved him for his wealth, and when he discovered that it tore him apart. He banished her, divorcing her in the process, but kept their daughter. He did not want that horrible woman to turn Ruby into a gold digger like herself.

So, Ruby was brought up as a dwarf, despite being nearly a foot taller than the tallest of the boys, and her life was great. Until, one day, when she turned 18 and her father gifted her a greatsword. The greatsword seemed impossibly heavy, and was mainly for decoration, as it required two male servants and Thurnir to even begin to lift it. Ruby, however, curious by the artefact began to inspect the sword and, to her father's great surprise, seemed able to lift the blade with ease. However, just as a smile broke out on her face, she fell unconscious. She dreamt, however, of a multicoloured room with crystal walls and gemstones lying everywhere. She would've been amazed, until a voice began to ring in her head. Yet...it didn't. There was no voice, yet there were words...as if the words were implanted into her mind, as opposed to simply spoken at her ears. The voice introduced itself as the 'Prism Sword', and it explained, not in so few words, that Ruby had been chosen to wield it against evil. If she accepted, she would be granted special powers - powers that only she could dream of, being born with no magical talent.

She accepted, and nearly a decade later here we are. On the surface, fighting crime.

PHYSICAL
Appearance: The first thing anyone may compliment Ruby on - at least, if they could get her out of her armour and into regular clothes - is how strong she looks. Perhaps it is her healthy lifestyle or her dwarven genes, or both, that gives her a lean, well toned, body with dense muscles but either way she seems to be very proud of them. She stands at roughly 170 centimetres, weighing in at around 68 kilograms - mainly muscle over anything else. She has gorgeous, striking red eyes with dark skin and even darker hair. While her face seems pretty clear, the rest of her body seems to have some old battlescars. Finally, her left arm seems to have a dwarven style tattoo that reaches around her whole arm to create a tattoo.

Weapons & Armour: Firstly and foremost, her greatsword. A sentient blade that calls itself 'The Prism Blade', it is a very powerful artefact that has bound itself to Ruby. This means that, while not impossible for anyone else to pick up, it feels incredibly dense and hard to pick up for anyone other than Ruby. Secondly, it has seven gemstones. However, these gemstones are magical and while do get broken with only a couple of uses, rendering them harder to use than an average blade with a gemstone, they can be reborn again by draining Ruby of both her physical and magical energies - making her exhausted after doing so. This never happens without her permission. In a sense, the sword acts like a tome in the sense that it can 'prepare' seven 'spells' (AKA effects) before combat. It takes roughly an hour of concentration to change the blade's gemstones, but once it does it lasts like that until Ruby changes them again. Ruby can activate a gemstone, at will, to activate a different effect. The effects are as follows:-

- Ruby - When Ruby uses one of her ruby uses up, the blade ignites with a fiery heat. The heat is intense, yet Ruby seems unaffected, and it ignites pretty much anything the blade strikes.
- Emerald - When Ruby uses an emerald use, the blade becomes an earth shattering tool. Literally - striking the earth causes the very ground to quiver and shake in response, potentially dislodging rocks on cliff faces, knocking foes over and the like.
- Quartz - When quartz is active, if she draws a circle around herself a strong wind whips up. Does little against people, but can knock projectiles off course. She can also swing her blade through the air to create a wave of air energy, which can really knock a flying foe about.
- Sapphire - When sapphire is active, the blade becomes freezing cold. Such cold, in fact, that it can leave frostbite wherever it hits - dealing more pain and has the potential of completely rendering a limb useless in combat.
- Citrine - Citrine is fairly simple - it sheathes the blade in lightning, that can chain to a nearby enemy. Best for situations where she finds herself surrounded.
- Moonstone - when active, the blade becomes as bright as the Sun. This makes life very difficult for those trying to hit her.
- Onyx - Alternatively, onyx renders Ruby and her blade shrouded in darkness. The magical darkness travels with her, and makes it easier for her to sneak around and makes it harder for enemies to see exactly what she is doing.
- Amethyst - Amethyst manipulates the spiritual energies of the world, and sheathes the blade in said energies. With this gemstone active, she can tear through ghosts and other undead and spiritual beings as if they were real. Going intangible does nothing for them.
- Topaz - Topaz is probably the most mind boggling one. It makes the weight of the blade, to Ruby, seem like nothing. Except, to everyone else, the blade seems much heavier. This gives the effect of Ruby being able to swing quicker like it was a rapier or a regular sword, yet it packs a far heftier punch.
- Diamond - by using up a charge of diamond with her other effects, the effect doubles in power and ferocity.

She can have more than one of the same gemstone equipped (except Diamond). Other than diamond, which acts as an amplifier, she can only utilise one effect at once. The Prism Sword also shares ancient knowledge with her during training, meaning that her sword fighting capabilities are three times as effective. In other words, it is like she has been training with the blade three times as much as she actually has making her roughly a master in the art of sword fighting. She is immune to each effect of the blade. She can also talk to the blade, and it responds. It cannot see or hear anything in the real world, however, and can only hear and speak with Ruby. The Sword seems impossibly wise, however.

Her armour is not nearly as special. Dubbed 'The Crystal Armour', it is simply one of the best armour sets a dwarf can buy for his child. It focuses both on defence and agility, and makes a human's plate armour seem like they are wearing paper. Of course, that is just because of dwarven blacksmithing as opposed to any magical effect. Well, apart from one aesthetic effect where the diamonds on her armour change colour based on what magic she has flowing through her. An elf applied that a while back and, while it provides no real benefit, looks quite cool.
Items & Personal Belongings: Pouch containing a single diamond, two rubies, three topaz and a citrine (at the moment). She also has plenty of money to buy more gemstones, if she wishes.
Skills & Abilities: Swordfighting - especially with greatswords - and mining. She is part dwarf, after all. She is a noble, at least to the dwarves, so knows all about dwarven politics, history and a small amount of stone cutting, black smithing and other dwarven specialities. Not nearly as much as a practitioner in those arts, but definitely more than the average person. Maybe about apprentice level in those arts. She has also learned the art of heavy armour, a dwarven ability that allows her to be able to wear heavy armour without being slowed down. She can determine the price of objects by looking at them and, while being very dependant on market values and demand, can give a rough estimate of how much you can get for them in certain places.
Spells & Magic: Firstly, being a half dwarf, she has resistances against poison and disease. Weaker poisons have no effect on her, and the damage and time it takes for stronger poisons to work are both halved. She can never be killed by poison or disease. She also has darkvision, a trait common amongst dwarves, that allows her to see freely (although, cannot see colour) in the dark.

Secondly, the Prism Sword granted her a power. This is the only magic she knows, although recently she has tried to start learning Earth magic (it is tough going, and she hasn't learned a spell yet). Ruby can, in short, absorb a gemstone of her choosing into her body and soul, and wield the magic that the gemstone would grant a weapon or tool. These effects last an hour, though only one can work at a time (if she were to absorb a new gem, it would override the old one). They are as follows:-

- Ruby - by absorbing her namesake, Ruby becomes immune to fire and can cast gouts of flames or fire balls of heated energy at foes. In short, she gains Intermediate level Fireball and Burning Hands.
- Emerald - by absorbing the green gemstone, she has control over the earth, able to fire spikes of stone at people, lift boulders (at maximum) and throw them or cause tremors in the earth beneath her.
- Quartz - with this gemstone, she is able to manipulate air currents to fly, or blast people with heavy winds.
- Sapphire - Ruby can absorb a sapphire to gain the ability to cast water whip, or create cold winds to slow and freeze a foe. She can also apply frostbite through a touch.
- Citrine - she basically becomes Emperor Palpatine. UNLIMITED POWER! Yeah, she zaps you with lightning. It's pretty effective, and can chain to nearby foes.
- Moonstone - she gains the ability to heal others or herself (pfft, as if she'd need that...right guys?).
- Onyx - she gains the ability to turn herself into a shadow, allowing her to move silently and virtually invisibly.
- Amethyst - she gains the ability to cast Eldritch Blast - basically, she can now cast purple arcane death lasers. She can also see souls during this time.
- Topaz - topazes increase her speed to that of a cheetah, her strength to that of a bull and her stamina to that of a camel. Or something like that.
- Diamond - diamonds are like jacks of all trades for her, and by absorbing a diamond she has her choice of every other ability. While weaker and she can still only use one at a time, it can be quite useful in situations where taking every other gem would be expensive.
Weaknesses: Her slowness is her main one. Even though she has training in heavy armour, she is still wearing heavy armour and carrying a huge sword. Speed and agility aren't her forte. Strength and power are her forte. Her armour also has some fairly obvious points where a dagger could do some serious damage. Against monsters, dragons and brutes she is incredibly effective, but against rogues, ninjas and archers she has a harder time. Also, while her magic is strong, it is very expensive. Not even she has infinite money.

FLUFF
Hobbies
: At the moment, Ruby has bought an Earth tome and is learning the fundamentals of Earth manipulation. When she isn't doing that, however, she enjoys blacksmithing, masonry, and other similar arts.
Quote\s:
"Gods, I hate dragons. It's always dragons."
"Oh! You're the guy I'm meant to kill. Well, best we get to it."
"For Vul Todur!"


Accepted
 
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BASIC INFORMATION
Name
: Rosemary Elise James
Aliases: Rose, Rosie, but her alias at work is the Jenny Wade.
Age: 35
Gender: Female
Race: Half-elf, half-human
Class: Healer

PERSONAL
Sexuality
: Homosexual
High Concept: Rose will do absolutely anything to defend those who have no voice, and will fight to death anyone who challenges those who cannot defend themselves.
Character Alignment: Neutral Good
Bio: Rose was born to a human prostitute, and she had no idea who her father was. She knew he was an elf, so she ran away as a child and tried to get to Faylen. She was robbed on the way there, found by a witch who took pity on her. The witch took little Rose under her wing and taught her the ways of natural magic and how to create poisons and healing potions. When the woman realized the child had an incredible talent for healing, she focused all of her teaching on that. The old witch passed away when Rose was a teenager, so she moved to the city.

It was while Rose was practicing as a healer in the city that she realized the huge problem of human trafficking. Becoming infuriated by the lack of things being done, she joined the group she currently works with. The Life Rescuers. Silly name, yes, but good purpose. They went to slave auctions and bought off as many people as possible, going in groups to save them all. Many immediately join, and she often stays back with them to help them talk through their trauma and heal their wounds.

PHYSICAL
Weapons & Armor
: She carries an arsenal of healing and killing potions. She keeps them inside of her trench coat pocket, having rows and rows of colorful potions and she knows what each one does.
Items & Personal Belongings: She has a moonstone necklace, given to her by the witch who raised her.
Skills & Abilities: She is an incredibly talented speaker, able to give speeches that rouse crowds.
Spells & Magic: She has some healing power from light magic, which she was trained in by the witch. She doesn’t know much, but she can heal most wounds, but is often completely exhausted after healing more than three fatal wounds in a day.
Weaknesses: She harbors a lot of anger towards her mother and father, which can sometimes come out in small bursts. She was also quite traumatized when she was beaten and robbed as a child, so she is afraid to be alone on roads at night and she always has been.

FLUFF (Optional)
Hobbies: She adores knitting, riding horses, and gardening. When not helping rescue people from slavery she is tough but kind, and usually keeps quietly to herself.
Quote\s: “Shh, Shh, I know it hurts. It’ll be alright, you’re safe now. You’ll be alright in just a minute.”
Theme: TBD
Other:

Kylesar1 Kylesar1 I DID IT
 
43cde9c3a0f770edc1caab75ec7077c9.jpg


BASIC INFORMATION
Name
: Rosemary Elise James
Aliases: Rose, Rosie, but her alias at work is the Jenny Wade.
Age: 35
Gender: Female
Race: Half-elf, half-human
Class: Healer

PERSONAL
Sexuality
: Homosexual
High Concept: Rose will do absolutely anything to defend those who have no voice, and will fight to death anyone who challenges those who cannot defend themselves.
Character Alignment: Neutral Good
Bio: Rose was born to a human prostitute, and she had no idea who her father was. She knew he was an elf, so she ran away as a child and tried to get to Faylen. She was robbed on the way there, found by a witch who took pity on her. The witch took little Rose under her wing and taught her the ways of natural magic and how to create poisons and healing potions. When the woman realized the child had an incredible talent for healing, she focused all of her teaching on that. The old witch passed away when Rose was a teenager, so she moved to the city.

It was while Rose was practicing as a healer in the city that she realized the huge problem of human trafficking. Becoming infuriated by the lack of things being done, she joined the group she currently works with. The Life Rescuers. Silly name, yes, but good purpose. They went to slave auctions and bought off as many people as possible, going in groups to save them all. Many immediately join, and she often stays back with them to help them talk through their trauma and heal their wounds.

PHYSICAL
Weapons & Armor
: She carries an arsenal of healing and killing potions. She keeps them inside of her trench coat pocket, having rows and rows of colorful potions and she knows what each one does.
Items & Personal Belongings: She has a moonstone necklace, given to her by the witch who raised her.
Skills & Abilities: She is an incredibly talented speaker, able to give speeches that rouse crowds.
Spells & Magic: She has some healing power from light magic, which she was trained in by the witch. She doesn’t know much, but she can heal most wounds, but is often completely exhausted after healing more than three fatal wounds in a day.
Weaknesses: She harbors a lot of anger towards her mother and father, which can sometimes come out in small bursts. She was also quite traumatized when she was beaten and robbed as a child, so she is afraid to be alone on roads at night and she always has been.

FLUFF (Optional)
Hobbies: She adores knitting, riding horses, and gardening. When not helping rescue people from slavery she is tough but kind, and usually keeps quietly to herself.
Quote\s: “Shh, Shh, I know it hurts. It’ll be alright, you’re safe now. You’ll be alright in just a minute.”
Theme: TBD
Other:

Kylesar1 Kylesar1 I DID IT
HOLY FUCKING SHIT
Hey Safety Hammer Safety Hammer Bakuyoshi Bakuyoshi FireMaiden FireMaiden . SHE FINALLY DID IT
 
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latest


BASIC INFORMATION
Name
: Eliana McKenzie
Aliases: Eli; Oracle
Age: 26
Gender: Female
Race: Human
Class: Pegasus Cavalier; Oracle

PERSONAL
Sexuality
: Homosexual
High Concept: An Oracle training to be the best Cavalier
Character Alignment: Lawful Good
Bio: Eliana grew up with the ability to see spirits. That is very rare in her village, so she was made the village oracle, a person of great prestige. She was immediately highly revered and given the Oracle Key, a powerful weapon with the ability to shift into different golden weapons (but Eli doesn't know how yet). This lasted until she turned 21, where she was kidnapped by a group of bandits and sold as a slave. The next 5 years have been the worst of her life, being treated like...........well.........a slave. Abused heavily and worked to death, she wants to get the hell out of there.

PHYSICAL
Weapons & Armor
:
  • Oracle Key- A golden key that can shift into different golden weapons. It can be used as a melee weapon (Axe-Type) and it's her preferred form of use
  • No armor

Items & Personal Belongings: Nothing as of right now

Skills & Abilities:
  • Multiple Languages- English and Elvish
  • Spear, Sword, Lance and Archer Training (Late Beginner in all of them)
  • Intermediate Axe Training (Oracle Key use)
  • Expert Horseback Combat

Spells & Magic:
  • Seeing Spirits and is in training to learn to have them fight for her
  • Laying spirits to rest
  • Rider Spells- Most of her spells have to do with her horse, from speed and strength spells to having it sprout its wings and charge through enemies
  • Oracle Key has Gem Slots

Weaknesses:
  • One weapon- Her Oracle Key. It is tailored to her to be the perfect weight for her to strike with, even when shifted. The only thing she can carry and use besides that is a dagger
  • One Horse- She only wants one horse to ride. Her trusty Pegasus Unicorn steed Gayle. She can ride other horses and her Oracle Key will still shift, but she can't use rider spells on any horse but Gayle
  • Infantry- She's average at best when not on horseback, her Key won't shift either on foot
  • Gayle- She will gladly throw herself in danger to protect her lovely horse

FLUFF (Optional)
Hobbies: Anything on Horseback
Theme:
P Paint The Wind Here's your lovely wife
 
image.jpeg
More or less this except his hair is snowy white.
BASIC INFORMATION
Name: Theseus Balder
Aliases: Theo, Ex-watcher, Public Enemy number 7 (by the Watcher’s Council), James Han
Age: 150 (he looks about 30)
Gender: male
Race: Aether (also known as Therans): The aether are a race from another planet (they get to earth through portals and magic and crap so it isn’t at all sci-fi) called Thera. They look nearly identical to humans except for the Feathery Wings on their back and their unusual hair color which can be either Snow White or coal black. They almost always have pale skin and their physiology is more or less the same as humans (with the addition of wings of course). Aether are sometimes referred to as angels but this is incorrect. Angels are divine beings created by some divine creator or other while Aether are more or less humans with wings and an extended life span (the oldest Aether is 20,000). Aether physically age about 10 years every 50 years. Aether tend to send scouts out into the world of humans to observe it. These scouts are called watchers. Aether seem to have an affinity for illusionary magic and watchers often use it to blend in with human society.
Class: Rogue

PERSONAL
Sexuality: questioning
High Concept: Former Watcher from another planet who rebelled and now lives on earth
Character Alignment: Neutral Good
Bio: 50 years ago the man named Theseus Balder worked for the Watcher Council. The Watcher Council were the chief scientific and political leaders of the planet Thera. Theseus (or Theo)’s final mission was to watch the group then known as The Adventurers (unless I read the lore wrong, they are known today as the Ravinian Crusaders). He failed miserably and barely escaped with his life. Soon after his failure he was called back to Thera by the Watcher Council. As it turns out they were too occupied by a different problem to acknowledge his failure. A rebel group had sprung up during Theo’s absence and was gaining real support. Theo’s job was to go undercover in the group and take it down from the inside. Thinking they were anarchists who needed to be taken down, Theo accepted the mission, thinking the group, known as the Revealists, was a mere anarchist group, unworthy of being free men and women. Oh how wrong he was.

As he went undercover in the Revealists, Theo discovered that the Watcher Council was hiding some dark secrets (he also discovered many attractive men and women that definitely made him question his sexuality). That data they were gathering on humans was not just for knowledge. It was for a secret project named Project Archimedes. After Discovering these secrets, Theo forfeited his position as a Watcher and joined the Revealists for real. Unfortunately, the damage had been done. Theo’s mission had been successful and the revealists were soon raided by military troops. Theo just barely escaped through a portal to earth (or whatever earth like planet this roleplay takes place on). And there he has lived ever since. In a city called Redvale.

PHYSICAL
Weapons & Armor:

Short sword: a basic sword. Theo has trained much more with it and is now much more skilled with it.

Knife: a basic dagger.

Items & Personal Belongings:

Books: Theo enjoys reading. Especially history.

Satchel: it’s a satchel. It carries stuff. It also has a hidden pouch.

Stolen documents: documents stolen from Thera. They mostly detail Project Archimedes. Except that they hardly tell you anything. Just that it's been a major failure so far. It’s unlikely they’ll become important.

Map: it’s a map. It tells you the layout of ravinia.

Family Photo: a photo of his family back on Thera.

paper and writing utensils: for taking notes. He can’t remember everything.

Skills & Abilities:

Flight: Theo has wings. He can fly. He does, of course, get tired after a while (wings are an appendage. They do that.)

Swordsmanship: Theo has improved at swordsmanship and is very skilled with his short sword.

The drop and choke: one of Theo’s favorite fighting maneuvers. It’s where he drops down from above and chokes his victim until they pass out from lack of oxygen.

Thievery: He’s a rogue. Has been since he quit being a watcher. Thievery is a given. Mostly just pickpocketing though.

Stealth: Though he is no longer aided by illusions, Theo is still skilled at stealth and the art of deception.

Observant: Theo is very observant. It was kind of required with his previous job.

Spells & Magic: None. Theo gave up illusions.
Weaknesses:

Fear of snakes: They don’t have snakes on Thera. The little slithery things terrify Theo. He doesn’t really know why.

Brash: Theo is still rather Brash.

Stealth decrease: although he is still rather stealthy, Theo is not quite as stealthy as he was when he had illusions.

FLUFF (Optional)
Hobbies: reading, observing every little thing about everyone and then cataloguing it in his mind, knitting.
Quote\s: “For the last time, I’m not an angel! I thought this world didn’t have gods anymore!” “Fascinating.” “I’m Theseus Balder. I’m not Important here but there's some people on another planet who want my head for a lot of money.” “If I sound crazy it’s because my mental state is debatable.” “If someone breaks the fourth wall one more time, I swear…”
Theme:
Other: Ari tried to kill him once. I doubt he remembers (Ari, I mean. Theo remembers quite well.)

Kylesar1 Kylesar1

(The bus came back)
 
View attachment 405384
More or less this except his hair is snowy white.
BASIC INFORMATION
Name: Theseus Balder
Aliases: Theo, Ex-watcher, Public Enemy number 7 (by the Watcher’s Council), James Han
Age: 150 (he looks about 30)
Gender: male
Race: Aether (also known as Therans): The aether are a race from another planet (they get to earth through portals and magic and crap so it isn’t at all sci-fi) called Thera. They look nearly identical to humans except for the Feathery Wings on their back and their unusual hair color which can be either Snow White or coal black. They almost always have pale skin and their physiology is more or less the same as humans (with the addition of wings of course). Aether are sometimes referred to as angels but this is incorrect. Angels are divine beings created by some divine creator or other while Aether are more or less humans with wings and an extended life span (the oldest Aether is 20,000). Aether physically age about 10 years every 50 years. Aether tend to send scouts out into the world of humans to observe it. These scouts are called watchers. Aether seem to have an affinity for illusionary magic and watchers often use it to blend in with human society.
Class: Rogue

PERSONAL
Sexuality: questioning
High Concept: Former Watcher from another planet who rebelled and now lives on earth
Character Alignment: Neutral Good
Bio: 50 years ago the man named Theseus Balder worked for the Watcher Council. The Watcher Council were the chief scientific and political leaders of the planet Thera. Theseus (or Theo)’s final mission was to watch the group then known as The Adventurers (unless I read the lore wrong, they are known today as the Ravinian Crusaders). He failed miserably and barely escaped with his life. Soon after his failure he was called back to Thera by the Watcher Council. As it turns out they were too occupied by a different problem to acknowledge his failure. A rebel group had sprung up during Theo’s absence and was gaining real support. Theo’s job was to go undercover in the group and take it down from the inside. Thinking they were anarchists who needed to be taken down, Theo accepted the mission, thinking the group, known as the Revealists, was a mere anarchist group, unworthy of being free men and women. Oh how wrong he was.

As he went undercover in the Revealists, Theo discovered that the Watcher Council was hiding some dark secrets (he also discovered many attractive men and women that definitely made him question his sexuality). That data they were gathering on humans was not just for knowledge. It was for a secret project named Project Archimedes. After Discovering these secrets, Theo forfeited his position as a Watcher and joined the Revealists for real. Unfortunately, the damage had been done. Theo’s mission had been successful and the revealists were soon raided by military troops. Theo just barely escaped through a portal to earth (or whatever earth like planet this roleplay takes place on). And there he has lived ever since. In a city called Redvale.

PHYSICAL
Weapons & Armor:

Short sword: a basic sword. Theo has trained much more with it and is now much more skilled with it.

Knife: a basic dagger.

Items & Personal Belongings:

Books: Theo enjoys reading. Especially history.

Satchel: it’s a satchel. It carries stuff. It also has a hidden pouch.

Stolen documents: documents stolen from Thera. They mostly detail Project Archimedes. Except that they hardly tell you anything. Just that it's been a major failure so far. It’s unlikely they’ll become important.

Map: it’s a map. It tells you the layout of ravinia.

Family Photo: a photo of his family back on Thera.

paper and writing utensils: for taking notes. He can’t remember everything.

Skills & Abilities:

Flight: Theo has wings. He can fly. He does, of course, get tired after a while (wings are an appendage. They do that.)

Swordsmanship: Theo has improved at swordsmanship and is very skilled with his short sword.

The drop and choke: one of Theo’s favorite fighting maneuvers. It’s where he drops down from above and chokes his victim until they pass out from lack of oxygen.

Thievery: He’s a rogue. Has been since he quit being a watcher. Thievery is a given. Mostly just pickpocketing though.

Stealth: Though he is no longer aided by illusions, Theo is still skilled at stealth and the art of deception.

Observant: Theo is very observant. It was kind of required with his previous job.

Spells & Magic: None. Theo gave up illusions.
Weaknesses:

Fear of snakes: They don’t have snakes on Thera. The little slithery things terrify Theo. He doesn’t really know why.

Brash: Theo is still rather Brash.

Stealth decrease: although he is still rather stealthy, Theo is not quite as stealthy as he was when he had illusions.

FLUFF (Optional)
Hobbies: reading, observing every little thing about everyone and then cataloguing it in his mind, knitting.
Quote\s: “For the last time, I’m not an angel! I thought this world didn’t have gods anymore!” “Fascinating.” “I’m Theseus Balder. I’m not Important here but there's some people on another planet who want my head for a lot of money.” “If I sound crazy it’s because my mental state is debatable.” “If someone breaks the fourth wall one more time, I swear…”
Theme:
Other: Ari tried to kill him once. I doubt he remembers (Ari, I mean. Theo remembers quite well.)

Kylesar1 Kylesar1

(The bus came back)

Woot!
Nice. Accepted
 
Appearance:

652dca9db9bf3a4cee54fbba75bdba42.jpg


BASIC INFORMATION
Name
: Nyrea
Aliases: Blue Raven
Age: 26
Gender: Female
Race: Half-elf
Class: Rogue (Thief)

PERSONAL
Sexuality
: Bisexual
High Concept: I chose me. I chose to stay alive.
Character Alignment: True Neutral
Bio: Nyrea grew up in the streets of Kontee, one of the big cities in the Southwest part of the country, after loosing her parents when she was 12 years old. Although she had no one to look after her officially, Nyrea soon grew close to an older man named Vido who helped and kept her safe for the most part in those first years, eventually working together as thieves. During that time he taught her everything he knew about using knives, bows, shadows and magic. Although not much in the last section, she had a knack for natural magic, learning what she could when she could. Vido was careful to keep both of them away from the gangs that existed in the city, all the years teaching him when to accept and when to stay away from problems, even if the fact that Nyrea was getting quite good at what she did was making things complicated. People would call her Blue Raven for the blue feathers she used to leave instead of the precious items she stole.

Even if it would be hard to expect considering her past, Nyrea doesn't appear to take almost anything seriously, joking half of the time and flirting the other half. Getting into trouble sometimes because her smart mouth got the best of her. It looks like people don't enjoy sarcasm as much as she does.

After Vido's passing Nyrea, 19 at the time, started working alone for a little more than a year, trying to follow his example and staying out of trouble. Not quite succeeding at the task. And learning the hard way some valuable skills and lessons. Eventually during one of her solo jobs she met Loris, another human. During her last 4 years in Kontee they were partners and the person she trusted the most.

Six months ago she was forced to flee the city during the night. Travelling without a destination in mind she used her abilities to get food and coin, eventually arriving at Redvale. Only here she started to use the blue feathers in her hair, a reminder of the past.

PHYSICAL
Appearance
: She was visible a scar than runs from the corner of her eye until her jaw line. Sometimes some lines of one tattoo are visible from her right shoulder to her right collarbone. Keeps her hair braided (like in the picture)
Weapons & Armor: Black leather armor. Keeps two hidden daggers on the side of her abdomen, a long bow and arrows, a stun rod (with a citrine gem attached to it).
Items & Personal Belongings: A crescent silver moon pendant that belonged to her mother with some blue crystals. A dark blue cloak, a red ribbon around her wrist and blue feathers on her hair. In a small pouch keeps a small notebook, a piece of charcoal and a small flask with alcohol.
Skills & Abilities: Ability to pickpocket, lock pick, silver tongue, stealth. Expert archery skills, can make her own arrows
Spells & Magic: She manages the basic of fire element spells (fireball and lights) , but her true strength is air and water spells. for these elements she can do some intermediate spells.
Weaknesses: Claustrophobic, low strength, nightmares (due to these she's unable to sleep the whole night, lowing her stamina outside fights)

FLUFF
Hobbies
: drawing in her notebook, sometimes she sings although it's quite rare.
Quote\s: "Well, in doubt stand aside and let me handle it", "That sounds terrible. When do we start?", "Or you could pay me?", "It's nothing personal, I just don't like you. Oh wait, I guess that's personal"

Kylesar1 Kylesar1 hope everything is in order
 
Last edited:
Appearance:

652dca9db9bf3a4cee54fbba75bdba42.jpg


BASIC INFORMATION
Name
: Nyrea
Aliases: Blue Raven
Age: 26
Gender: Female
Race: Half-elf
Class: Rogue (Thief)

PERSONAL
Sexuality
: Bisexual
High Concept: I chose me. I chose to stay alive.
Character Alignment: True Neutral
Bio: Nyrea grew up in the streets of Kontee, one of the big cities in the Southwest part of Ravinia, after loosing her parents when she was 12 years old. Although she had no one to look after her officially, Nyrea soon grew close to an older man named Vido who helped and kept her safe for the most part in those first years, eventually working together as thieves. During that time he taught her everything he knew about using knives, bows, shadows and magic. Although not much in the last section, she had a knack for natural magic, learning what she could when she could. Vido was careful to keep both of them away from the gangs that existed in the city, all the years teaching him when to accept and when to stay away from problems, even if the fact that Nyrea was getting quite good at what she did was making things complicated. People would call her Blue Raven for the blue feathers she used to leave instead of the precious items she stole.

Even if it would be hard to expect considering her past, Nyrea doesn't appear to take almost anything seriously, joking half of the time and flirting the other half. Getting into trouble sometimes because her smart mouth got the best of her. It looks like people don't enjoy sarcasm as much as she does.

After Vido's passing Nyrea, 19 at the time, started working alone for a little more than a year, trying to follow his example and staying out of trouble. Not quite succeeding at the task. And learning the hard way some valuable skills and lessons. Eventually during one of her solo jobs she met Loris, another human. During her last 4 years in Kontee they were partners and the person she trusted the most.

Six months ago she was forced to flee the city during the night. Travelling without a destination in mind she used her abilities to get food and coin, eventually arriving at Redvale. Only here she started to use the blue feathers in her hair, a reminder of the past.

PHYSICAL
Appearance
: She was visible a scar than runs from the corner of her eye until her jaw line. Sometimes some lines of one tattoo are visible from her right shoulder to her right collarbone.
Weapons & Armor: Black leather armor. Keeps two hidden daggers on the side of her abdomen, a long bow and arrows
Items & Personal Belongings: A crescent moon pendant that belonged to her mother. A dark blue cloak, a red ribbon around her wrist and blue feathers on her hair. Keeps a small notebook and a piece of charcoal
Skills & Abilities: Ability to pickpocket, silver tongue, stealth.
Spells & Magic: She manages the basic of fire element spells (fireball and lights) , but her true strength is air and water spells. for these elements she can do some intermediate spells.
Weaknesses: Claustrophobic, low strength, nightmares (due to these she's unable to sleep the whole night, lowing her stamina outside fights)

FLUFF
Hobbies
: drawing in her notebook, sometimes she sings although it's quite rare.
Quote\s: "Well, in doubt stand aside and let me handle it", "That sounds terrible. When do we start?", "Or you could pay me", "It's nothing personal, I just don't like you. Oh wait, I guess that's personal"

Kylesar1 Kylesar1 hope everything is in order
Accepted
The only thing is that Ravinia isn't a city. It's a country
 
Appearance:
Fantasy_art_magic_men_males_boy_warrior_1920x1200.jpg

BASIC INFORMATION
Name
: Cross Auscent
Aliases: The Liberator, Phoenix, The draconic Crusader
Age: 175
Gender: (Male, Female, Genderless, or Hermaphrodit
Race: Draconian
Class: Eldritch knight

PERSONAL
Sexuality
: Straight (And married)
High Concept: A man who has enacted a one man war against corruption and Tyranny.
Character Alignment: Chaotic good
Bio: Since the end of the war between the Elves and Orcs Cross for the first time did not dissapear. In fact he made his presence clear now. In the form of attacking known bandit leaders and slavers. But a good 7 years in and Cross had settled with a more permanant partner in the form of a Draconian women named Ellie. And with her the war Cross had waged gained a new combatant. Turned out Ellie had been playing Vigilante as well. But she had corrupt nobles on her list. And the two of them began to masquerade as two individuals. The Liberator and The Valkyrie. And it was fun for both of them Cross had ended up meeting the perfect love of his life and she had no intention of settling down until the current mess of wrongdoers.

Among the spree during a raid on a bunch of slavers Cross came across a Phoenix named Asterus who was grateful for Cross' assistance and had offered to help the man in his endeavor. And Cross was more then happy to allow a Phoenix to assist him.

PHYSICAL
Weapons & Armor
: Studded leather armor
A Mythril Halberd
Items & Personal Belongings: (Any other items that the character has, or belong to them)
Skills & Abilities: (Not magical. Include things like bartering, or the ability to pickpocket)
Spells & Magic: Thanks to Asterus Cross has improved Fire magic. This gives Cross access to some healing magic along with a powerful Fire spell
Cure wounds: Simple touch based healing spell. (Only available when Asterus is assisting Cross)
Branding Smite: A unique fire spell capable of if hitting a mage who is invisible to mark them.
Scorch strike: A basic enhancment spell that sets Cross' halberd aflame for a time.
Sunburst: A simple mine based spell. Only thing is trigger this sucker and you have a mix of Fire and Holy magic blow up in your face. And Fire and holy is not a combo you want to be hit by.
Weaknesses: Cross currently has sleep issues due to so many night raids he pulls. And the amount of time during the day he prepares for is quite a lot. Only leaving him 2 hours of sleep on a good day. On occasion he gets better sleep but his internal clock is out of whack.

Cross has a soft spot for the little man. So he is extremely protective of the lower class. And can easily be made to act by threatening them

FLUFF (Optional)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote\s: (Notable things that the character has said, that may show off their personality or speech type)
Theme:
Other:
 
Appearance:
View attachment 405492

BASIC INFORMATION
Name
: Cross Auscent
Aliases: The Liberator, Phoenix, The draconic Crusader
Age: 175
Gender: (Male, Female, Genderless, or Hermaphrodit
Race: Draconian
Class: Eldritch knight

PERSONAL
Sexuality
: Straight (And married)
High Concept: A man who has enacted a one man war against corruption and Tyranny.
Character Alignment: Chaotic good
Bio: Since the end of the war between the Elves and Orcs Cross for the first time did not dissapear. In fact he made his presence clear now. In the form of attacking known bandit leaders and slavers. But a good 7 years in and Cross had settled with a more permanant partner in the form of a Draconian women named Ellie. And with her the war Cross had waged gained a new combatant. Turned out Ellie had been playing Vigilante as well. But she had corrupt nobles on her list. And the two of them began to masquerade as two individuals. The Liberator and The Valkyrie. And it was fun for both of them Cross had ended up meeting the perfect love of his life and she had no intention of settling down until the current mess of wrongdoers.

Among the spree during a raid on a bunch of slavers Cross came across a Phoenix named Asterus who was grateful for Cross' assistance and had offered to help the man in his endeavor. And Cross was more then happy to allow a Phoenix to assist him.

PHYSICAL
Weapons & Armor
: Studded leather armor
A Mythril Halberd
Items & Personal Belongings: (Any other items that the character has, or belong to them)
Skills & Abilities: (Not magical. Include things like bartering, or the ability to pickpocket)
Spells & Magic: Thanks to Asterus Cross has improved Fire magic. This gives Cross access to some healing magic along with a powerful Fire spell
Cure wounds: Simple touch based healing spell. (Only available when Asterus is assisting Cross)
Branding Smite: A unique fire spell capable of if hitting a mage who is invisible to mark them.
Scorch strike: A basic enhancment spell that sets Cross' halberd aflame for a time.
Sunburst: A simple mine based spell. Only thing is trigger this sucker and you have a mix of Fire and Holy magic blow up in your face. And Fire and holy is not a combo you want to be hit by.
Weaknesses: Cross currently has sleep issues due to so many night raids he pulls. And the amount of time during the day he prepares for is quite a lot. Only leaving him 2 hours of sleep on a good day. On occasion he gets better sleep but his internal clock is out of whack.

Cross has a soft spot for the little man. So he is extremely protective of the lower class. And can easily be made to act by threatening them

FLUFF (Optional)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote\s: (Notable things that the character has said, that may show off their personality or speech type)
Theme:
Other:

Accepted
 
  • So what if I'm drunk?
    Eligius McGowan


    5db6751b95da38d83c28dc2cb43656be.jpg
    BASIC INFORMATION
    Name
    : Eligius McGowan
    Aliases: Eli, McGowan, Merlin With An Anvil
    Age: 29
    Gender: Male
    Race: Human
    Class: Tinkerer/Mage


Kylesar1 Kylesar1
 
Last edited:
  • So what if I'm drunk?
    Eligius McGowan


    BASIC INFORMATION
    Name
    : Eligius McGowan
    Aliases: Eli, McGowan, Merlin With An Anvil
    Age: 29
    Gender: Male
    Race: Human
    Class: Tinkerer/Mage


Kylesar1 Kylesar1

Excellence as usual
Accepted
 
  • BASIC INFORMATION
    Name
    : Valac
    Aliases:
    - Angra Mainyu (translates to: "destructive spirit.")
    - Ahriman (bastardization of Angra Mainyu)
    - The Deceiver
    Age: 350+
    Gender: Genderless (but is referred to as 'he.')
    Race: Spirit
    Class: Sorcerer
 
Last edited:

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