Vudukudu
Farseer to the Warsong Clan
Hey, Vudukudu here. Long-time RpN fan, longer-time scifi fan. In particular, the space western variety. Without further ado --
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In 2180, Doctor Gregori Isanovich finished development of the Rip Drive. Long ridiculed by society at large, there was no expectation that "Crazy Gregori" would ever return when his shoddy orbital shuttle apparently vanished in a yellow flash a short distance away from Starport 3.
Nearly four months later, however, the dilapidated shuttle re-emerged, and transmitted a massive stream of data to Earth that could only have been gathered far beyond the normal galactic reach of mankind. His vessel was pulled into port, and it was discovered that Doctor Gregori had perished mere minutes from reaching home when his vessel's life support finally gave out. For his bravery, and ultimate sacrifice, the story of Doctor Gregori was rapidly forgotten, though his technology was rapidly picked apart and replicated. And so began the Age of Exploration.
Humanity's pioneer spirit had long been at rest, and the promises the Rip Drive made only rekindled it with unmatched intensity. Hundreds of vessels made the leap into deep space, spending years or even decades hurtling through the void. Space proved just as unwelcoming as we'd expected, and its unknown just how many died following system failures or simply disappeared into the great black sea.
The bulk of humanity's exodus found its way to the Eta Sigma sector, a far off corner of space with about two dozen habitable worlds of varying size and climate. Travel between planets takes days or weeks by Rip Drive, and the trade between them is managed by a loose collection of Free Merchants, small ship crews who take whatever jobs they can get, legal or illegal.
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This RP, for those familiar, carries some inspiration from Firefly. The PCs will be a crew of six or so people, just trying to make their living doing the dangerous business of trade, smuggling, and whatever else they find themselves suited to as long as it keeps their ship in the air.
I'm looking for detailed writers, which is not to say "Here's a million paragraphs" but "People who can effectively engage with the story without bogging it down by contributing nothing or describing the rust on a wall too thoroughly." Please comment or message me if interested, and hopefully we can get started.
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In 2180, Doctor Gregori Isanovich finished development of the Rip Drive. Long ridiculed by society at large, there was no expectation that "Crazy Gregori" would ever return when his shoddy orbital shuttle apparently vanished in a yellow flash a short distance away from Starport 3.
Nearly four months later, however, the dilapidated shuttle re-emerged, and transmitted a massive stream of data to Earth that could only have been gathered far beyond the normal galactic reach of mankind. His vessel was pulled into port, and it was discovered that Doctor Gregori had perished mere minutes from reaching home when his vessel's life support finally gave out. For his bravery, and ultimate sacrifice, the story of Doctor Gregori was rapidly forgotten, though his technology was rapidly picked apart and replicated. And so began the Age of Exploration.
Humanity's pioneer spirit had long been at rest, and the promises the Rip Drive made only rekindled it with unmatched intensity. Hundreds of vessels made the leap into deep space, spending years or even decades hurtling through the void. Space proved just as unwelcoming as we'd expected, and its unknown just how many died following system failures or simply disappeared into the great black sea.
The bulk of humanity's exodus found its way to the Eta Sigma sector, a far off corner of space with about two dozen habitable worlds of varying size and climate. Travel between planets takes days or weeks by Rip Drive, and the trade between them is managed by a loose collection of Free Merchants, small ship crews who take whatever jobs they can get, legal or illegal.
------------------------------------------------------------------
This RP, for those familiar, carries some inspiration from Firefly. The PCs will be a crew of six or so people, just trying to make their living doing the dangerous business of trade, smuggling, and whatever else they find themselves suited to as long as it keeps their ship in the air.
I'm looking for detailed writers, which is not to say "Here's a million paragraphs" but "People who can effectively engage with the story without bogging it down by contributing nothing or describing the rust on a wall too thoroughly." Please comment or message me if interested, and hopefully we can get started.