BeastofLores
Knower of Worlds
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Ishtarran
the RP moderator, aka Squidface.
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Orcs do not tend to distinguish between their subspecies by name, rather identifying themselves by clan or country. While the orcs of Dammanzil have had scarce contact with foreign orcoids (usually happening when they've attempted to invade), their existence is not common knowledge to residents of the Isthla, barring some segments of Goblin culture (who had been victim to occasional raids and kidnappings), so they typically regard the Dammanzil purebloods as the orcs.
Orcoids are vaguely humanoid in structure from head to hips, below which one finds powerful legs akin to a lion's hind pair, and clawed digitigrade feet. Pureblood orcs have 6'6" to 7'6" females and 7' to 8' males, adults weighing 280+ lbs average. This is contrary to the sexual dimorphism of other orcoid species, which are usually matriarchal in nature, and have been for thousands of years.
All orcoids have high bone density, and a related defensive trait, which usually comes at the cost of maneuverability. In the pureblood case, this trait is entirely endoskeletal, manifesting as a segmented plate ribcage and pauldron-like shoulderblades, providing just enough flexibility to breathe effectively and contort to throw heavy objects at short to medium ranges. They cannot reach most of their backs, barely having enough reach to draw short objects from a shoulder mounted container, and thus they typically mount important items to their chest and waist. In addition, purebloods are resistant to venoms and toxins, but have a poor immune system, and thus tend to travel in full cloaked and masked cover while carrying alcoholic fluids for disinfectant.
They are almost unanimously loyal to a mercantilistic authoritarian oligarchy known only as the Dominion, which is effectively the scientific and arcane capital of this region, and follow a quasi-feudal hierarchy. The Dominion has an unsteady partnership with Kobon, but no other immediately outstanding treaties at this time.
Orcoids are vaguely genetically compatible with goblinoids, and hybrids do exist, but the result of interbreeding between the two has unpredictable results. Hybrids may be perfectly functional, but they can also have severe birth defects and deformities. Regardless, this results in an appearance not unlike a Tolkien or Blizzard style orc (above the waist) depending on their parentage. The purebloods typically look upon them as pitiable mishaps, naming them "soilbloods". They are, however, accepted as orcs all in all.
The Orcish naming convention is "Name" kel-"Father's Name" (kel meaning "spawn of", which is gender neutral). Many orcs go by an earned name as opposed to their birth name, in which case they omit their parentage, unless they're of noble birth. - Name and/or Pseudonym(N/A if none):
Physical Appearance (Description/Image):
Sex(Male, Female):
Strengths/Weaknesses:
Abilities/Inabilities:
Uses Magic(Y/N):
[If yes, contact Beast of Lores.]
Views on Magic(N/A if none):
Biography:
Personal Inventory(N/A if none):
Property(N/A if none):
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