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Fantasy Winning the Ascension Game Character Sheets

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OOC
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Characters
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Lore
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Gravitational Force

Dark Lord of Creativity
Name: It should be a name that makes sense for who they are and where they come from.
Image (or Description if you can't find an image you like): This should be of them before being transported to the island and mutated. If you find an image that looks like them after mutating you can ask for approval and post that too. If there are physical components to your character's powers you should also describe them here.

Age: Your character is between 18-25 years old.
Background: This doesn't have to be too long but should give us an idea of your character's past. It would be a good idea to include events that motivate them here. Keep in mind your character is a normal (for a given value of 'normal') Human from an Earth like our own.

Personality: This is more about showing than telling, so you don't have to put much into here if you can roleplay them to show it.
Quirks: What makes your character stand out? Nervous tics, distinguishing features, speech habits, etc.
Likes:
Dislikes:

Motivation: What does your character hope to accomplish? Escape back to their world, find out how to win the game in order to claim the prize, challenge whoever stuck them on the island, carve out their own power base on the island, just survive, or some combination of the above? What more do they want above that?

Skills: What is your character good at? Whether it's musical talent, mechanic skills, or just being able to memorize lyrics to songs easily post it here. Keep in mind skills aren't universal and you can't be good at everything. Being able to play the cello won't help you with a clarinet (and muscle memory may work against you) and not every machine can be handled the same way.

Powers: Please send me a private message about what powers you want your character to have and post it here if it's approved. The more specific and well defined your power and its limitations are the better. Keep in mind the more powers your character has and the more powerful those powers are the more drawbacks and limitations there will be on them. Certain powers that would break the game (mind reading, mind control, etc.) are not allowed but NPCs might have them. Your character's powers will only be partly physical, with an unnatural force supplying the ability to fully use their powers. After all a lot of these powers violate the laws of physics. If there are physical components to your character's powers you should also describe them here.

Song: A song that fits the character. This isn't mandatory, but can be fun and helpful when figuring out how to play your character.
 
Ekklesia-Salomone.jpg


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"I need to go back, I HAVE to go back. That 'CEO' title is waiting for me."

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NAME
Ekklesia Salomone

AGE
25

BACKGROUND
Ekklesia was born with a silver spoon in her mouth. Her father owned a big well-known IT company for more than 25 years. Everything she wanted, everything she needed, was fulfilled altogether. Since she was young, she was taught to be a flawless lady. She had to be smart and strong while acting with graceful manners. Blessed with high intelligence and strong will, Ekklesia consistently was number one in her classes. However, no matter how she excelled, she would forever stay being the second-best. Her father always had his eyes on her older brother, the successor of his company. Ekklesia... she was just daddy's little princess.

Ekklesia had been aiming for his father's company. She wanted to own that prestigious company because she knew she was a better leader than her brother, she knew she could bring it to more glory and prosperity. Her brother, aware of his little sister's ambition, was more than willing to let her take his position. Unlike her, he had been wanting to become a novelist. Still, their father was hard to convince. After years of persuasion, he finally decided to make a small competition to determine which one of them should follow his path. Her father's company soon would have a soon-to-be crucial client known for its high standard but extremely generous. He had been targeting this particular client for around 2 years. Any of them who able to make the client signed with their company would be the title-holder.

Armed with her knowledge and experiences she got from attending meetings with her father, she was ready to give her best shot. Months of preparation were nothing compared to what she would get after winning the tender. However, on the fated day, she woke up in a strange place, somewhere unfamiliar to her memories. That moment she knew, she was more than doomed.

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PERSONALITY
✦ Ambitious ✦ Obsessive ✦ Stubborn ✦ Eloquent ✦ Keen ✦
When Ekklesia has set her eyes on something, she will do anything to have it to the extent of obsession. She set her bar set high where only she can reach. She will not back off just because someone says no, she hates it when someone goes against her brilliant ideas. She will find hundreds of ways to make that person change his mind from no to absolute yes. Her abilities to speak her mind and persuade people are beyond those of others her age. She notices little things and stores every information she has, using it later to turn things around.

QUIRKS
Ekklesia tends to play with her hair a lot
She is allergic to flowers

LIKES
Money
Well-organized schedule
Learning new things
Fine wine

DISLIKES
Being Second-best
Procrastination
Flowers
Being bossed around

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MOTIVATION
Ekklesia aims to stay alive, goes back to her world, and inherits her father's company. She doesn't give a damn about the prize or winning.
This whole game is a total messed-up idea fo her.

SKILLS
Speaks multiple languages
(English, Chinese, Spanish, and French)
Equestrianism
Rifles
(Using it more for sports purpose)

POWERS
✦ Super Jump ✦

Ekklesia can jump up to 3 meters maximum. In exchange for this power, Ekklesia'ls legs change slightly into resembling a goat.

Super Sight
Ekklesia can see farther than normal human eyes with maximum of 3 meters. Her eyes stay in human eyes shape but the eyeballs resembling an eagle's eyes, they are changed into something like this.

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SONG
 
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Name: James Wolff

Age: 24

Background: James came from a well off background as his family had been involved in finance and real estate for generations. Thus, it wasn't odd when James went to business school to pursue a career in finance as well. He had always been interested in trying to figure out the value of something. How much was the deli around the corner worth? The owners were looking to retire, but didn't seem to have enough money yet to feel comfortable. Maybe the business itself didn't generate much revenue, but the property itself was worth a small fortune since it was in a prime spot. Plus, being in business, everyone knew that a large fast food chain was looking to expand in the region. James could smell opportunity. That was the job of a banker. Looking for opportunities and convincing a company that purchasing or selling something would help them out in the long run. James was a rising star in the banking industry since he was able to really sell and convince people that a deal was a good idea.

But, two years of constant hard work and 90+ hour work weeks made him question his career. He enjoyed his job, but often it consumed his life. Being a junior banker was hard work. In fact, most people tried to simply get promoted as fast as possible since being a senior banker was a much more leisurely lifestyle that still paid very well. But James wasn't sure if he was willing to spend his entire 20s working every day. It was fulfilling and interesting work, but he couldn't say that he was happy. While he was doing extremely well financially, his life revolved entirely around work. Thus, James put in an extended time off request to spend some time for himself so that he could figure out what it was that he wanted in his life; more importantly he wanted to try to figure out what would make him happy.

Little did he know that he would wake up in another world.

Personality: Cordial, Reserved, Considerate
Quirks: When anxious, James has the tendency to lightly chew on the side of his mouth, which pushed him to carry gum with him everywhere. Also, he's a night owl and tends to get a second wind at night.
Likes: Learning, Reading, Working out deals with others/Having a proper, casual conversation
Dislikes: Small talk, wasting his time, smoke/cigarettes, formality

Motivation: James is a pretty methodical and flexible person. Given a completely unknown world. Step 1 would be to survive and figure out more about what the hell is going on. Planning anymore beyond that is a waste of time and energy. Besides, "No plan survives first contact with the enemy".

Skills: James is skilled at making deals with others and making them feel at ease. After all, that was a large portion of his job. Otherwise, he has outstanding analytical skills and a sharp business acumen.

Powers: TBD

Song:

 
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Name: Ares Decantur

Age: 18

Background: Ares was the youngest of four brothers growing up, having successful parents and a happy childhood. But, Ares was the off one of the bunch. At a young age he was diagnosed as a sociopath or ASPD, meaning he has a struggle understanding emotions and interacting with others with disregard for others as well. This made his late childhood very hard, constantly being bullied for his “weirdness”, being labeled as a “psycho”. This developed a great deal of rage in the young Ares, becoming a aggressive and hostile person, having an attitude that would quickly lash out on anyone, causing him to fight a lot, being a brawler of sorts. As he went through high school, it only worsened, making Ares become a loner, striving for his own set of goals. Instead of wanting to be loved and adored, Ares preferred being feared and known to be powerful. He had an eternal drive, a drive to be the best, sick of coming in second or last place to anyone.

His parents put him into numerous programs and activities as he grew up to train his anger and channel it outward, doing things such as art and music, while also doing fighting such as boxing and taekwondo. This didn’t help much, Ares keeping his typical “Me against the World”, and “Screw Everyone But Me” mentality. He still sought out an opportunity to assert himself as the best, wanting to be number one at something.

When he awakens on a unknown world, bound to a game where there’s a chance at winning, Ares’s eyes light up. Now it’s his time. Through fights, rage, and hate, he didn’t care how, he was going to win.

Personality: Determined, Destructive, Bad-Tempered, Clever, Scrappy

Quirks: When Ares gets angry or agitated enough, his left eye will twitch, something that started from a young age. Has a very bad cursing habit at times.

Likes: Drawing, Fighting, Victory, Being in Control

Dislikes: People who act like they’re better than him, Being stuck in one place for too long, people who are too friendly, and interacting with others.

Motivation: This situation being an opportunity, Ares has his eyes set on winning, no matter the cost or consequence. He wants to be the undisputed best. He’ll achieve it anyway he has to, not caring who’s in the way.

Skills: Ares is a fighter who’s knows different arts, whether it be boxing, taekwondo, or simple street brawling. Ares as well can get out of situations quickly, being athletic enough to scale walls and make quick parkour-like escapes. He’s very quick on his feet and can be clever when he isn’t in his emotions.

Powers: Ares over time develops the ability to use the electrical charge of the molecules in his body, to flip them into dischargeable electricity. Depending on how much electricity he wants to discharge from his body, he has to charge it up for a certain amount of time. Ares can emit a quick shock of energy in a mere minute, but bigger and larger amounts of energy can take minutes to fully charge up. He has limitations upon his charging and discharging, as if he uses too much Ares can short circuit, basically meaning he becomes extremely exhausted, and in severe cases, unable to walk on his own. Depending on how much energy he uses from a certain body part, he can fry his nerves and temporarily disable them, meaning if he uses too much electricity in a blast from his hand, he can disable his hand for a period of time, meaning he won’t be able to even move his hand. A
part of this mutation is that over time, he’ll discover blue lines growing along his skin, up to his neck, which has clusters of blue spots, similar to that of an eel. When he’s charging up electricity, these lines and spots will glow brightly, and when he discharges, this is where the electricity comes out from the most.

Song: Destructive and Dark, just how Ares likes it.
 
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Name: Cela Almirin

Image: Cela is a young woman that stands around 5'4" and weighs approximately 131 lbs. Thick black hair that is crudely cut reaches just under her defined jawline, blending somehow nicely with equally haphazardly cut bangs. Pale skin with cool undertones and icy blue eyes make for an intimidating appearance on the outside. Anyone that hasn't met her may be reminded of some unsettling Victorian goth lady in an old painting. Despite her simple, elegant appearance, a closer look will show defined leg and arm muscles, revealing her hidden strength. During her transformation while using her power, large crystals will grow around her arms, legs and torso in a defense/offense mechanism. These crystals contain sharp edges at the ends that serve as an additional protection for her.

Age: 21 y/o

Background: When Cela was a child, she had extreme anxiety disorders that in turn caused her to become mute. She felt extremely uncomfortable in social settings and was a closed book. She never got the chance to understand and explore her emotions outright and therefore stunted her emotional growth. At the age of 8 her parents finally took her to see a therapist where she didn't begin making real progress until she was 16 years old. By then she was able to speak to others, even if it was just a few sentences. Throughout this period of her life, she ended up finding solace in rocks and crystals. The colors, textures, and different shapes and sizes fascinated her. As she grew up she collected rocks from different locations her parents would take her (For vacations, etc.). At age 20 was when therapy had stopped for Cela. She had eventually gotten her own little studio apartment and an emotional support dog (A boxer) named Rogue.

Personality: Quiet - Observational - determined - emotionally distant

Quirks: When upset Cela reverts back to her old self, usually becoming mute. She tends to get frustrated at this, but can't seem to help it. She tugs at her hair when angry/ annoyed and has a tendency to grind her teeth as well.

Likes: Rocks/ crystals, quiet, night, close friends, power

Dislikes: Her tendency to revert back into her old self, large groups of people, storms, talkative people

Motivation: At first Cila's goal was to survive and get back to her family. The longer she stays on the island the more she realizes how much fun having power can be...

Skills: Ability to name almost any rock, sing, basic hand to hand combat (Learned from her overprotective father), extremely observational, longer endurance (Due to becoming used to carrying/training with her power)

Powers: Able to create a shield of armor made from pure crystal. She can grow crystals to form around her legs, arms, and torso. It also serves as an offensive power due to the sharp edges of the rock. Cela cannot use this power for more than 30 minutes or she grows weak from the weight of the crystals on her. The crystals can also break if met with enough pressure.

Song:
 

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