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Fantasy Isle of Mist (Always accepting)

Crystal Cali

The Crazy Artist
~History~


In the northern Atlantic Ocean there is a mysterious cloud of mist that most sailors dare not pass through. In the year 1660, a pirate crew abducted the daughter of one of England's highest-ranked generals, Daniel Graves. Daniel led a crew in pursuit of the pirates, who tried to sail through the mist to attempt to scare the general's crew into turning around. Both ships ended up wrecked on the isle hidden deep within the mist. With no way to repair either ship, or contact the outside world, the general and the pirates called a very fragile truce.


They agreed to work together to make the best of the resources of the forest that covered the isle, both to live and to eventually build a ship to get back to England. What they didn't realize is that there weren't just animals living in the forest. As they began to clear away trees, they angered the mythical creatures living inside the forest. The Mythical's attacked the group, and killed Daniel while the pirate captain fled back to the camp to warn the others.


The general's daughter, while stricken with grief, did not wish to fight the Mythicals any more. When the queen of the forest came to confront the humans about tearing down her forest, the Daniel's daughter begged for forgiveness, and vowed that they would live in peace with the Mythicals. While not every human wanted to back down, most agreed that fighting creatures with untold powers would be devastating, and thus a truce was created.


five years later, the isle is now, somewhat, peacefully inhabited by Mythicals and humans, though there are still divisions within society, and no shortage of tension, a small society has grown.


~The Four Factions~


Colonists:
Now led by May Graves, the general's daughter, the colonists strive to create a normal society, but their interests an lifestyle tends to collide with the rules of the Mythical society. While the self-proclaimed queen tries to keep the peace between the Mythicals and the humans, not all of her subjects are quite as cooperative.


Pirates:
Once a thief, always a thief. As society grew, so did the pirate's greed. The original pirate captain was eventually challenged and replaced by a woman by the name of Elizabeth Alis, who led the rest of the pirates to overtake the caves by the shores, and began to build their own society, on the fruits of the colonists labor, of course.


Woodland Fae: The mythicals were never one united society, they themselves had two factions. The Woodland Fae, a group of fairies, dragons, mer folk, and elves are led by an elf queen by the name of Raina. Raina's top priority is the forest, though she is willing to let the humans live peacefully, provided they do the same for her people.


Creatures of the Night: These creatures are the true rogues of the island. They have no leader, and most of them tend to simply create chaos for everyone on the isle. These creatures are typically drow, vampires, and werewolves, though any creature wishing to make trouble for others fit into this faction.
 
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