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The Tower

Grimsvald

Elder Member
A 3 story rook reaches skyward from a more sturdy 3 story building. 6 stories of average stone put together with average craftsmanship. Splotches of green mold creep up the sides of its grey exterior. Cracks and chips in the stonework prove its age. The design of its arched windows matches the older bits of town, but nothing truly sets it apart as an extraordinary building. Nothing except for the fact that it wasn’t there until this mornings sunrise.


By noon the small town of Holly Meadow had grinded to a halt. The villagers gather on the edge of town observing this mysterious tower, but no one has the courage to step through its door. Will anyone find bravery before nightfall? Will anyone investigate this ominous presence?
 
Pephennas took a look at the tower. He was expecting something a little bigger. Oh, well. As long as there's treasure inside.


(Do I roll for kicking the door open, or do you?)


@Grimsvald
 
Pephennas took one lunging step forward. Their boot slammed against the wood and iron door. It was no better than knocking. *Booooshhhh* The door shook, but didn't open.
 
Pephennas considered trying to open the door normally.


NO. I'M COMMITTED NOW >:(


(Four...)


OWWWWWWWWWW


912accb5_picard-facepalm.png



@Grimsvald
 
Pephennas rushes in with heavy determination and their boot slams against the door even less affective that before. The recoil of his kick causes him to lose his balance. He nearly falls backwards, but catches himself at the last minute.


Some of the towns people snicker. Others worry that this is the only champion to step forward and represent them.
 
"Don't worry, innocent townsfolk! Some dastardly fiend must have enchanted the door. I've got it this time, watch."


((Rolled 14, double parentheses means OOC))


@Grimsvald
 
This time Pephennas manages to kick the wooden door wide open. No splinting or real damage to the door, even as it crashes against the stone inner wall. A quick glance at the iron edge of the door and where it met the archway lets him know that it was actually unlocked. What every moisture had caused this green mold on the outer stone had probably swollen the door in its frame.


Looking into the building dose not reveal much information to the hero. It just looks like a dimly lit, empty room at the beginning of a long hallway. That hallway is too dark to see without venturing forward.


The villagers who had snickered now clapped. The worried villagers sighed in relief. They believing his story about the door being enchanted.
 
Pephennas raised his sword.


"Do not fear! The truth of this building shall be shortly revealed!"


He raised his shield and ventured into the hallway, keeping an eye out for anything suspicious.


@Grimsvald
 
"Right fool this one, but seems he'll get the job done well enough." Rannie thought out loud as he sauntered his way over to the door. Rapier to his side, crossbow to the other. His back and head covered by a cape and hood of a pleasant green that obscured his head from behind and the sides, as much as he hated to admit, his was a face that garnered abit of attention, and attention meant people would remember you.


And being remembered can put a hefty damp on your ability to wring abit of coin out of folk.


The plight of being a handsome rogue it seems.


But for now the door was open, a few attempts with a boot to the front was well enough to get it open. he would have chosen a different way of getting inside... but hey, whatever works works.


Hands to his belt he stepped inside behind the man giving a good look around, darkness, natural enemy to... most people. "Long hall way, ominous lighting, yep this is a ruin entrance alright, Rannie professional adventurer aide at your service." he took a small bow towards the man already present before he rummaged around in his bag for his lantern.


"Allow me to light our way for the moment." he spoke with a sly grin, enjoying his occasional pun.


[hooded lantern lit @Grimsvald }
 
As the illumination of Rannie's lamp slowly seeped out into the room it revealed more to them than before. The stone indoors is not as worn or weathered as the outside. What may have looked like weed overgrowth in the darkness is now shown to be long stands of colored paper decorating the walls. The two adventurer's may have anticipated a stench of still water and rot, but instead they are met by a pleasant smell of roasting meet and nutmeg.


When Rannie swings the lamp around to examine their surroundings he may notice, rather quickly, that the entrance they had just use was now gone. There is no kicked open wooden door. There is no open archway of any kind to peer back at the gawking village people. There is nothing more than a grey stone wall and a small wooden sign reading, "Welcome to Redington Tower"
 
"...Whelp, nothing for it now." the man stated as he gave the other guy a raise eyebrow look. "Redington tower eh? Figured this might've been a wizards fault, just how it is these days. though not everyday you get a tower in the middle of the town but... Hopefully this one isn't a death trap."


He spoke like he has gone into a tower like this before, in truth, he has at-least twice now, first one was only part of a tower as it was tossed by a giant to crush a witch with ruby slippers, the second was just a big mess that he'd rather not remember... how he managed to escape that explosion he will never know.


"...So... time for some adventureing then? hallway ain't gona go down it'self now."
 
As Rannie proceeded down the hallway he would notice an increasing level of colored paper stands flowing down the walls. The faint sound of music begins to funnel down the long hall. Shortly after the music was joined by the sound of cheerful banter and laughing. This was no somber tune or melody of woe. This was the sound of a tavern or a lavish party.


Just as his mind began to wrap around this idea, a woman in a dress ran past him giggling. She looked over her shoulder as if she expected a lover to be chasing her, but there was no one else there. By the time Rannie could turn to look, she was just beyond the reach of his lantern light.
 
"...Well ain't this a lark." he gave a small pause to think on this for a moment... bunch of music, woman rushing down the hall, colored paper everywhere. hell it's almost like he has wandered in on some noble kid's birthday!


Again.


"Right, ain't no way this place has a damn party goin' on in here... time to snoop about."


[Rannie attempts to sneak and begin using his perception to notice anything strange]

For sneak


[dice]23955[/dice]


getting a 20 in total, even with a under average roll.


For perception


[dice]23956[/dice]


Slightly above his sneak, still pretty good.
 
As Rannie slows down to sneak through the hallway they are able to really soak in the details of their surrounding. There doesn't seem to be any traps, wires, pressure plates, or triggers anywhere. Though his perception tells him there is nothing to be afraid of, there is something in his gut that warns him danger is in the air.


Meanwhile Pephennes walked by at double the speed. He found that there was light beyond the other adventurer's lantern. Thought the light was dim, it was growing quickly. That music and chatter was getting very close indeed.


More and more people began to wander this hallway. Young lovers hide away against the dark walls. Some dance through the halls wearing masks and carrying drinks. There was undoubtable a party a head. In fact, they were now part of this party.


beautiful men and woman wearing see through white gowns weave their way back and forth through the party. One of these servers approaches Pephennes and hands him a drink.
 
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"...Muscle headed fool is gona get himself killed." Rannie sighed as he put a stop to his light, more then willing to use the light up ahead, saves the oil.


He followed the other man with a ten foot(approximate) distance between him and the big guy. Should things go wrong, duck and cover and head for the nearest hiding hole. Under a table would also work, also would be much faster. The masked people were... unnerving, he had heard of masquerades but in the middle of a tower that locked you inside and shows up in the middle of towns with no warning?


This was just plain weird.


Keeping an eye out for any trouble still he looked for something, anything that would make him look less conspicuous, or at least something that could help him know what the hell was going on.
 
Pephennas wasn't so stupid as to drink something he didn't recognize. He quickly 'spilled' about 1/4 of the glass, pinched his cheeks to appear drunk, and staggered over to a partygoer.


"Sorry about thisss... What are we celebrating again?"


((Dunno if I need to roll a Bluff check, but if I do, 8))


@Grimsvald
 
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Pephennas's acting wasn't good enough to food anyone, but luckily no one cared. Everyone in the room seemed to be too consumed by celebration to notice his deceptions. The party goer that Pephennas stumbled up to was enjoying roasted meats from a 30ft feasting table covered by the most delicious foods. She could not look away from the food while answering him, "We don't need a reason to celebrate. We indulge for the sake of enjoyment!" She handed him a plate of food and encouraged him to eat.


With a little dexterity Rannie could easily snag a garment from any passing party member. Adorned in their white robes or masks would easily help him fit in. Listening in to conversations or observing their behaviors wouldn't help Rannie understand what was going on her, but it was slightly entertaining. A female server would step to his side and offer him a drink.


"AH! More guests!" A confident female voice yelled over the crowd from further down the hall. Both men could see a beautiful woman sitting in throne. She stood up from her regal seat and her cloak fell away to reveal heavy armor. She slowly walked down from her throne and across the party towards Rannie and Pephennas. Her long red cloak trailed behind her like a wedding train, two party members even began to carry it. "Thank you for accepting my humble challenge. Please eat up! Drink up! Enjoy!" The party around them slowed down, but did not stop.


Female_Knight_zps95837a10.png
 
Pephennas had to admit, this was the best party in a hallway he had ever been to, but the lady's challenge piqued Pephennas's interest more so.


"A challenge? I am afraid the gods have cursed me with a forgetful mind. Could you remind me of the particulars?"


A somewhat formal way of speaking, but chivalrous warriors always speak this way to ladies of immutable beauty. :D


((PLEASE NOT BOLEMIA))


@Grimsvald
 
"The challenge of the tower! There is only 1 entrance. You've found it. There is only 1 exit..." She pointed up as if to indicate the top of the tower. "Only the worthy will make it out alive. Good luck proving your worth." She smiled and started walking back to her throne. "And you can start proving yourself....right..NOW." She said sitting down.


The food on their plates quickly rotted. The drinks in their cups spoiled. The beautiful party goes followed suit.Their flesh melted from their bodies and spilled onto the floor. The two champions now stood in a party of rotting skeletons. Twitching and inching forward, all the party members closed in. They screech and randomly flail.
 
Stumbling towards the Tower, the Freshly knighted Halfling Andrew passed through the crowds, staring at the tower in front of him. Andrew had a strange feeling in his gut, but acted against it. Instead, He rapped his fist against the door, to see if it would open
 
((Actually, that'd make it a 13. Sorry. Second attack...))


After slashing at the first skeleton, Pephennas turned and hacked at another, using the same strategy.


((And that one's a 14))


@Grimsvald
 
Pephennas's weapon skipped across the first creatures boney body doing a lesser amount of damage. When he swung around to assault another foe he seemed to put more force into this attack. The weapon cleaved through a creatures arm. Bone dust and splits fell to the ground and the creature stumbled backwards two steps.


Three skeletons swarm towards Pephennas hoping to rend flesh from his bones. One of them stumbles and falls to the ground. The second skeleton stumbles over the first and misses its attack. The third skeleton scratches Pephennas's cheek lightly. The clumsy attempts of these enemies makes them seem less threatening.


Three enemies rush towards Rannie, but have difficulty attacking him from a lower vantage point. Their hands are easily avoided with a step backwards from the tables ledge. One of them manages to scratch at Rannies leg, but it has little affect.


Andrew has little luck knocking on the tower door, but when he attempts to open it he finds that it is unlocked. The door is easily opened with a push and the halfling is able to walk inside. Once inside Andrew would notice that the entrance disappeared behind him. It is replaced with a wooden sign on the grey stone wall. 'Welcome to Redington Tower' The room is dimly lit and ahead of him is a long dark hallway.


The halfling hears battle echoing down the long dark hallway.
 
Andrew would hear the sound of battle, and look down at himself. He was wearing his normal comfortable clothing, having not had the idea to put on armor. Biting his lip, Andrew would get down on one knee, and examine the hallway, a typical hunter's way of scanning the area.


(I rolled a 7.)
 
Try as he might Andrew is unable to peer any further down the hallway than before. He is able to better understand the area near him in dim light, but that does not reveal anything astonishing. A room of grey stone similar to the outside of the tower. He does not see any weathering of the stone or water mold growing on the stonework. It is a simple entry way.


If the halfling wished to find out more about the battle or the tower he would need to venture forward into the darkness.
 

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