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Fantasy The Order: Character Sheets

Unknown A.jpg Bell
Age: ??? (She's not sure how long she's been around)
Gender: Female
Ethnicity: ???
Species: ??? (She has no clue what she is)
Sexuality: N/A
Power Source: Dark Mana

Personality: Bell is a sweet and bubbly individual in most cases. Sometimes however, she acts like former or current hosts with uncanny similarities. This is because she has split personalities. The one she's known most for is her sweet one, why? Everyone sees her as an adorable little shadowy cat who enjoys pranks, sweets, and smiles. She also loves adventure and isn't afraid of anything, mostly due to her ethereal form.

Physiology: Unknown

Powers: Ethereal Form- The ability to shift into an intangible form which allows them to still mentally communicate with people, however, they cannot interact with anything, and they are basically able to float around, and move through materials.
Can appear and disappear at will, Can bind herself to someone in order to travel, Has adorable bell that jingles upon her arrival. When in the host's mind they can feel when she's poking around, making it so they can keep tabs on her. Due to how she has to travel outside of the guild home, she ends up having full access to a person's mind, granted they give her permission. She knows everything they think and feel when given the permission. Typically she ignores it, but if she sees absolute needed reason, she'll go against what her host wants and read their minds in attempt to help them.

Limits: Can be killed through excorsicm, Unable to fight or directly affect the physical world. Must travel via host. Must be given permission to bind to an individual, Her mind reading only works on what the host is currently thinking of or feeling.

Theme and Why: N/A

History: The history of Bell is unknown even to her. All she recalls of her existence is that her name is Bell, and that she is disconnected from the world. Present, yet unable to affect anything physically. There is faint aura of Dark Mana imbued in her, seemingly of the art of Transfiguration.

Extra: Her favorite activity is to speak through her host's mind, having their own little conversation in the host's mind. To the magically sensitive she is enveloped in a dark aura, seemingly from something gone wrong.

EDIT: Fixed some issues with character
 
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Name: Lex luthur! (Hahah just kidding we dont have enough for royalties his name is Kane)
Age: 23
Gender: Male
Ethnicity: Germanian
Species: Demon
Sexuality: Straight
Power Source: Dark mana
Appearance:View attachment 322681
(This is not what kane looks like all the time just a design of armor) He looks like thisView attachment 322694
Personality: He has the tendicy to be rude and outrightfully hateful towards sum but caring and helpful to others
Physiology: Demon physiology
Powers:
Weapon Call: He can summon weapons of demonic origin to his imidiate use in battle or not

Arnor stock: This has the same properties of Weapon Call but replace it with demonic armor
Limits:His limits come as he can only summon lower class demonic weapons and armor.
He can only summon three weapons in a day otherwise he will be put into exhausting and quickly develope heat exhaustion and may develope a heat stroke
He can have only one suit of armor every three days and has the same consiquences at the weapons
Theme and Why:N/A
History: He grew up in germany (germania to some) with his full fledged demon family. They didint look like demons but that that feeling of it. They were skeletal demons. They were one of the richer families with a better resemblince in his community. Though the families resemblince kane was always able to tear it down with his very shot patince for people and his amount of anger towards annoyances
Kane wasnt very interested in other places or even people outside of his close circle of friends, but by his fathers fearful iron grip of a voice he went to mexico. The reason for this is...unkown. hmm well he went to mecico for something or aomone and ended up stumbling around for a place to drink and winded up at the guild. Drinking someonehow and eventually joining the guild.
Extra: He has a very bad memory spand he can remember just somethings he physically cant recall anything. Like temporary amnesia.

I'm sorry, but we cannot accept your character because you would need to refine, and determine what the abilities of the demonic weapons and armor are. As the demonic armanent is very vague, we cannot determine if it would be able to fit within this roleplay, as you could, in theory, summon any weapon or any armor to utilize at your need, and as you are a skeletal demon, heat stroke does not seem to be the best of penalties to your character. A suggestion would be to use something more like it would cause stress on his body and mind, and as he would be utilizing Dark Mana, he would slowly be driven insane over time by the usage of these Demonic Arms, making him more bloodthristy, and more savage over the period of time until he has turned into nothing except a rapid attack dog dedicated to fighting anything and everything around him.
 
Name: Celica Hendrickson

Age: 14

Gender: Female

Ethnicity: Caucasian (what’s new)

Species: Human

Sexuality: Heterosexual

Power Source: Mana

Appearance: Celica has long raven black hair that reaches down to her waist, where it typically gets caught in crevices, to Celica’s agitation. The small frame of the girl stands at about 5’0”, her size comparatively smaller than that of the average girl. Her complexion is pale in contrast to the fetching dark of her hair, giving an almost ghastly appearance. Despite this, her cheeks are always blemished, as if she is constantly happy, which never seems to change over time. As for clothing, Celica typically enjoys wearing white frilly dresses to go along with her visage; however, she will occasionally wear different styles, especially if her brother recommends it.

Personality: Childlike to her core, Celica enjoys playing games and preoccupying her life with little side-quests of her own whenever the adventurers go out on missions. Always admiring her brother, Vance, she attempts to recreate herself into an image befit of his stature, going to a point of obsession to shape herself into what she believes to be a perfect fit for the younger sibling that won’t put his name to shame. Hardly ever caring for the judgment of others, she usually goes along with whatever comes her way, briskly brushing aside things that cause too much thinking over her shoulder. Overall, she’s an idiot.

Physiology: Human Physiology

Powers:

Oh God, my eyes!: Celica specializes in the creation of light, and along with this the intensity of it. Letting out a brilliant glow, she can temporarily blind anyone near her basic vicinity for varying amounts of time.

Pasty light bulb: The little girl can create orbs of light that help with navigation. These orbs also act as a personal GPS system, being able to reveal the correct path to take, given she has been in the area before.

Who says tanning is a bad thing?: The rays that Celica creates also hold limited amounts of radiation within them. If exposed to them for too long, there is a good chance of getting a nice tan. Or, y’know, skin cancer.

Limits: Due to a young and inexperienced mind, Celica is unsure of how to limit the consumption of mana, leaving her deposits low in a much quicker time period. She is also affected by the lights she creates, meaning that if she produces too much radiation, she is at risk of skin cancer as much as the next guy. Finally, as said above, her clairvoyance is useless unless she has been in the area before. Without a clear mapping of the area, she has no idea where to go, or where she even is.

Theme and Why: Incest is wincest

History: N/A

Extra: N/A
 
Name: Beleth
Age: 18
Gender: male
Ethnicity: Hungarian, Spanish, Polish, and Jewish
Species: half demon half human
Sexuality: strait
Power Source: energy? Possibly?
Appearance: http://fc05.deviantart.net/fs70/f/2012/102/1/b/alaspeed_by_anikakinka-d4vxpur.jpg
Personality: Beleth is hard headed but also charming in a weird way. He is more aggressive than a regular human but also has more control of there demon heritage than others.
Physiology: human
Powers: Shapeshifter: Beleth is able to roll a dice and whatever it lands on he turns into one of the 45 demons. Nergal Demons: Beast of Nergal
The Beast’s body is that of a massive, black-spotted slug that glistens with dewy excretions and is topped by a massive head with a large, drooling, fang-filled mouth ringed in tentacles that drip a paralytic toxin. Growing all along the length of its moist body are razor-sharp spines that stick out in random places. About midway down the trunk, a pair of useless legs ending in clawed and webbed feet flop about uselessly. The thing’s body ends in a long tail fitted with a sharp stinger. Though somewhat uniform in appearance, the Beasts are heavily corrupted and sport many mutations and alterations, giving these creatures a wide array of unpredictable abilities and features.

Prince of Nergal
Their body enlarges. Horns, talons, a tail, and sometimes wings sprout from their changing form. All manner of contagion erupts over their new body, yet they treasure each festering cyst and scabrous blister. They have a daemonic blade that can split flesh with a mere touch.

Great Unclean One
Great Unclean One A Great Unclean One is invariably a gigantic figure bloated with decay, disease and all imaginable kinds of physical corruption.

Bubo
Bubo are being delicate, fragile, foul, and green. They look like small withered peas but are dimpled with sphincters that issue foul yellow wetness. These creatures thrive on sickness.

Plaguebearer
Plaguebearers What little of the Plaguebearer’s skin that can be seen beneath the discharge of innumerable sores is tinged with suppuration greens and vile browns. Pus weeps continuously from its single bloodshot eye and from the Daemon’s forehead protrudes a single horn

Plague Toad
Plague Toads They are toad-like bags of brackish filth and pus whose wide maws can swallow a man whole

Nurgling
Nurglings are friendly, mischievous faces with bloated, green bodies fitted with disproportionate limbs. The only difference is their size. A Nurgling is no taller than a foot high

Bile Troll
Bile Trolls they look like regular trolls but are disease filled with green skin, sunken faces, and countless pus filled sores

Herald of Nergle
Heralds of Nergle are plaguebearers but 10x bigger and there swords drip with death, one cut and you are filled with diseases the deeper the cut the more deadly they are.

Rot fly
Rot flies are a combination of a fly and a mosquito. They are also very large
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Malal Demons: Amalgamation Beast
The Amalgamation Beast is a massive bag of undulating flesh. Its hide consists of countless faces stitched together and animated by Chaos. Each individual face is frozen in some expression of joy, hate, love, or despair, lending to its madness-inspiring appearance. It pulls itself along with great tentacles that shoot forth from its quivering body and drag it forward so that it can rend its foes with its gnashing teeth. And when it slays a mortal, the tentacles pull the corpse close so it can absorb the body, adding one more face to its form.

Baalrûkh
A Baalrûkh is a type of Greater Demon, distinguished for its affinity for fire and fire-based magic and how they keep there true names a close guarded secret. Baalrûkhs have muscular humanoid bodies with massive goatlike legs and horned heads resembling a cross between a goat, a lion and a dragon. A pair of huge batlike wings grow from their backs, and they have a long, barbed snakelike tail. Fire shoots from their nostrils and mouths and their eyes glow like coals. They are often wreathed in flames. Baalrûkhs are large, always over 10 feet tall and often much bigger.

Chaos Furies
Chaos Furies are fierce creatures with great, leathery wings. Their faces have more in common with Dragons than they do with humans, as they are twisted into snarling visages full of sharp angles and wicked fangs set beneath searching, feral, red eyes.

Chaos Steeds
Chaos Steeds, are as strong and fierce as their riders. No normal horses are these, but coal-black chargers with demon ichor for blood, needle-sharp teeth and the intelligence of cruel men. A Chaos Steed’s head and flanks are protected by sculpted plates of thick, metal barding that no normal steed could bear, and they gore and slash those before them with bladed horns and hooves.

Daemon Prince
Daemon Prince At the point of a Chaos Champion's transformation, bat-like wings or mighty feathered pinions will sprout from his back, bearing him aloft that he might rule the skies as well as the earth. They just like all other Princes are the only Demons who can talk with mortals

Daemonic Mounts
Daemonic Mount Many Daemonic Mounts have sharp horns, bony plates and fangs of steel corrupting their immortal bodies, and their eyes burn with the fires of chaos.
Some Daemonic Mounts are gigantic chargers whose breath is like a pestilent cloud; others are massive, bear-like creatures with claws of iron that can disembowel a man with a single blow, or serpent-bodied aberrations that shimmer and writhe across the battlefield.

Imp
Imps are the least of the least, minor demons that are born from loosed emotions. In their “natural” state, they are amorphous things, endlessly cycling through a variety of shapes that seem to reflect the thought or concept that birthed them.

K'daai
K'daai are half-daemon stuff and half-raging fire drawn from the magma of the deep earth, given form and contained within an armoured framework of articulated iron and rune-stamped bronze.

Mutalith Vortex Beast
Mutalith Vortex Beasts think the Rathtar from Star Wars the force awakens

Slaughterbrute
Slaughterbrutes The Slaughterbrute is the epitome of violence. It possesses four front arms of differing sizes, a muscular body, a triplex tongue, whilst its massive head shows a cluster of eyes and multiple rows of teeth. It possesses skin that is chitinous, creased and spiked, and the creature stands on hoofed feet.

Verminlord
Verminlords a humanoid rat with horns
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Tzeentch Demons: Prince of Tzeentch
The Prince of Tzeentch grows immeasurably in size, and sprouts a long, snaking tail of sinewy flesh. His hands and feet become fearsome talons, and large horns erupt from his distended skull. These Daemon Princes are powerful spellcasters, They often have enormous, feathery wings in a similar style to the Lords of Change of they carry an ornate blade or a lavishly decorated staff

Discs of Tzeentch
The Discs of Tzeentch are large, sentient creatures that were transformed from an ordinary screamer into large, disc-like shapes. They float in the clouds of swirling energy. Most become round and flat, capable of flying through the air

Flamers
Flamers are Capable of a fair turn of speed, expelling gaseous ichor through the fungoid ‘skirt’ at their base to bound and leap across the ground with considerable mischievous gusto. A Flamer uses its blazing limbs to hurl bolts of flame at the foe. They have tubular bodies melded with gnashing faces or grimacing maws that end in a pinkish, fleshy skirt that they use to propel themselves along the ground. Their arms are blue trunks that each end in dripping orifices capable of spraying liquid flame

Fearling
Fearlings are small balls of pink flesh, like a miniature Horror of Tzeentch. It sits and quivers, expelling blue and pink flames from its many mouths. When it moves, it pulls itself along with pseudopodia, scorching the ground wherever it goes. Fearlings inspire rebellious thoughts and acts of anarchy.

Lord of change
Lords of change A massive feathered creature with the head of carrion bird wobbling on top of a wattled neck, It has a bright multi-coloured wings, and a gigantic bird-like face,

Pink Horror
Pink Horror's are shapeless masses of solid magic that undulate and transform, cycling through a myriad of different shapes and colours, ever changing, always in a state of becoming. New faces push out against their rubbery hides only to retreat as the section is replaced by a new flap of skin or a nest of writhing tentacles. They are also cheerful in some weird way usually always squealing and having a High Pitch Laugh

Blue Horror
Blue Horror's Blue Horrors are sullen and malicious, like evil-tempered children, and sneer and grumble their way through a battle. Once spawned, they add a deeper whining note to the incessant chortling.

Screamer
Screamers A Screamer is a large glimmering being that looks something like a mutated purple manta ray. All along the edges of their flattened bodies are sharp barbs and horns. Their tails extend out behind them for a few feet, ending in a horned, mace-like tail.

Herald of Tzeentch
Heralds of Tzeentch are Pink Horrors but 10x bigger and there flames are twice as big

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Khorne Demons: Bloodletter
Bloodletters, Each Bloodletter carries a Hellblade, a jagged iron sword whose blackened blade glows with heinous enchantment. A wound from one of these weapons can slay even the hardiest heroes, draining their soul and sucking dry their shrivelled corpse. The Hellblade is formed from the Bloodletter’s own essence and can never be discarded nor torn from its grasp. These Demons are tall, rangy humanoids with snarling bestial faces, twisted with rage. Their monstrous visages are framed by horns sprouting from the sides of their skulls. Their blood-red skin is hard as brass forged upon the anvil of ceaseless war.

Bloodthirster
Bloodthirsters A Bloodthirster’s ruddy skin is covered with coarse fur and brass armour, slick and gleaming with the blood of innumerable victims. In one hand, the Bloodthirster carries an ensorcelled axe that thirsts for blood and slaughter; in the other, the Demon wields a cruelly barbed lash, with which it can easily flay the flesh from a victim’s bones.

Prince of Khorne
Princes of Khorne become a hulking creature over ten feet tall and bulging with slabs of iron hard muscle. He sprouts a tail and horns and fearsome claws. Many of them have large leathery wings like those of a bloodthirster, scaled skins the colour of blood, heads of massive hunting hounds.

Flesh Hound
Flesh Hound feature scaly skin, huge teeth and claws, horned heads and spines, as well as wide reptilian crests, flaps of skin and a studded metal collar

Heralds of Khorne are blood letters but 2x bigger and there blade is always on fire, they also have a flaming whip of skulls

Malice
Malices are miniature warriors encased in black armour. They look like tiny armored bloodletters and indeed, they have the temperament of the most vicious Khorne Champion. Malices feed on rage and hate, inspiring both in mortals.

Juggernaut
Juggernaut These four-legged beasts blend the features of canine and bull but are covered in profane armour formed of a fused mass of flesh, bone and metal.

Mardagg
Mardagg's The Mardagg appears as a huge robed and hooded skeleton, over 10 feet tall. It is typically armoured in chain mail, and carries an immense scythe.


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Slaanesh Demons:
Prince of Slaanesh
Princes of Slaanesh While sharing common traits such as wings, a powerful tail, and razor sharp talons, Slaanesh’s Daemon Princes are lither and far more graceful in their actions than other Daemon Princes

Daemonette
Daemonettes have creamy, pale skin and large, emerald pools for eyes, but instead of hair, most have horny bone ridges. Instead of hands, their arms end in scythelike talons, much like a crab’s claw. These man-sized Daemons stand upon two legs that end in two-toed feet fitted with black talons.

Fiends of Slaanesh
Fiend of Slaanesh the creatures combine several traits of scorpion, human, and reptile to become some unholy abomination. The main body of the Fiend is white or some other pastel hue and segmented, ending in a broad stinger tail that drips with venom.
Four roughly humanoid legs branch out from the rear body to give the creature stability. From the front of the lithe body grows a humanoid torso covered in a row of breasts and a pair of arms. The Fiend’s head is reptilian, not too unlike that of a monitor lizard, but with a longer prehensile tongue. Its emerald, alien eyes perch on either side of its head, rolling about in its skull.

Muse
Muses are appealing, taking the form of beautiful young women with perfect nubile bodies and long hair of scintillating colours. They are tiny, no taller than three feet, but despite their size, they have power over men, stealing their souls, and draining away the capacity for sensation. But they are also inspiring, urging their victims to new heights, always pushing further and further to attain the glory they seek.

Keeper of Secrets
Keepers of Secrets The Keeper of Secrets is awful to behold. It takes the form of an androgynous being of impossible stature. Its four arms, two of which end in pincers, It has huge jewelled eyes, It has pastel skin, Its head, sometimes human, sometimes bestial, is ringed with a nest of curved horns that glisten with an oily sheen. A serpent’s tongue writhes from between its razored teeth, and It stands upon strong legs that give way to almost reptilian claws.

Steed of Slaanesh
Steeds of Slaanesh They are bipedal, with a body shape not unlike that of an ostrich, sans feathers. It has two long, feminine legs, and a crest of vivid green hair that runs down the length of its back. The glossy fur on its legs and upper body is typically lavender, whilst the head, tail, and underside are pastel yellow with mottled deep red markings. The most disturbing quality of this creature is its conical head equipped with a sphincter-like mouth. Flitting out from this orifice is a long, electric-blue, whip-like tail that ends in a sharp barb.

Herald of Slaanesh
Heralds of Slaanesh are Daemononettes but 10x bigger

Hell Fire: Beleth can summon cyan colored fire to lit his cigarette

Seeker: Beleth can feel when a portal from hell to the mortal world opens, depending on how powerful the demon is the stronger he feels it

Limits: Hell Fire and Seeker are basically useless unless you want your cigarette lit or to know when a demon appears. For Shapeshifter Beleth has to roll a dice of 39 to shapeshift into a demon, if it is not a number he wanted Beleth would have to quickly say "re-roll!" In which the dice flips onto another number. He also has another dice of six with his most powerful demons.
Theme and Why: N/A
History: TBA
Extra: doesn't have a fetish for dice
 
Hello, what business do you have here, stranger? Yes, I'm the owner of the Roosting Hen.

A Sede Siedeti? Yep, he stayed with us earlier in the week.

His age?... Well, he did have a shadow under his ears, so I assume early thirties, late twenties the least.

Well, now, that is a strange question to ask. Sede is a boy's name, don't ya know.

Human, whiter than a nobleman, no less.

As far as I know, he has the libido of a plank. Downright threw our barkeep into her own grave, rest her soul. No, she's alive, but she was raked over the coals for reapers to claim. All she did was ask him where he came from, ya know.. Common question if you ask me!

Never left that chair of his though, he just rolled around in that contraption like he was born in it. Kept bragging about some fighting style he developed in that thing too.

If I remember.. he is over six feet tall.. And I believe he might have had blotched skin down his arms. Vitiligo, you say? Well, are you a doctor or something? Calm down, calm down, I was only teasin'!

Hm? Well actually, I'm surprised I didn't mention it earlier. All he wore were swimming trunks, so of course I almost kicked him out thinking he was some perverted lunatic.

Well, now, if I didn't know better I'd think you are trying to steal his identity with all of these questions! Hey, put that thing down, ya hear? For the last damn time, I was kidd-!

Powers:

Power of the Swivel: Sede utilizes the momentum of his swivel chair to perform powerful blows and complex maneuvers. Even defying gravity is elementary while swiveling, as demonstrated when Sede flies horizontally across the sky in his trusty cushion.

Something's off: Doesn't this character sheet seem strange?

Limits: Sede becomes distraught without his chair, and can solely fight in close combat.

Theme and Why:


History:


Extra: Sede developed his distinct martial arts by following this training regimen:
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