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Fantasy The Novices [cs]

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OOC
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Lore
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Doughnut

🖤
[insert picture here / only anime or art]

Primary Information

Full Name:
Alias[es]: [optional]
Nickname[ s ]: [optional]
Age:
Race: [half-monster [what kind?] or human]

Physical Information

Gender:
Eye Colour:
Hair Colour:
Height:
Weight:

Professional Information

Occupation: Novice [+ previous occupation]
Level:
Weapon:

Personality
[insert here] [min. 1 meaty paragraph or 8 traits]

Powers & Abilities

Natural & Learnt Abilities: [e.g. cooking, accessory crafting]
Magic: [abilities / Magian]
Skills: [abilities / No-Mag]
 
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[div class=bkgd][div class=bkgdpic][/div]

[div class=name]Kung Fu Master[/div]

[div class=circlepic][div class="circletext hidden"]


see me as who i am

the me who is hidden,

between the cracks of my past

can you find me?

[/div][/div]

[div class=basicscontainer][div class=basics][div class=subtitle]full name[/div] Brecc Ó Carra

[div class=subtitle]nickname[/div] Brie

[div class=subtitle]age[/div] 28

[div class=subtitle]gender[/div] male

[div class=subtitle]sexuality[/div] bisexual

[div class=subtitle]level[/div] unknown

[div class=subtitle]race[/div] unknown

[div class=subtitle]height/weight[/div] 182cm / 83kg

[div class=subtitle]eye color[/div] light brown

[div class=subtitle]haircolor[/div] black

[/div][/div][div class=header1]make me feel alive[/div]

[div class=textcontainer][div class=pages][div class=subtitle]personality[/div]

Brecc has an extremely compassionate and supportive personality. He can be very violent and get into fights, but in truth, has a kind heart. He is also very protective over his dearest ones. Taking any insult against him very seriously, getting really angry in return [depending on how grave it is]. Neither liking when acquaintances get insulted. Besides this, however, Brecc is surprisingly even-tempered and laid-back and rarely gets angry without a good reason. He is also able to relate to people easily and connect their feelings to his own.

[div class=subtitle]Occupation[/div] instructor

[div class=subtitle]weapon[/div] gauntlet

[div class=subtitle]Natural & Learnt Abilities[/div] high alcohol tolerance / cultural knowledge / cooking / charming / tracking

[div class=subtitle]skills[/div]
> ardent attacks [more damage, doesn’t require any particular movement]
> strategic strikes
> fervent flames [due to his spirit, his hands seem to be in flames due to the increased damage]
> viper fangs [2 fast punches]
> warrior’s will [mainly obtained when in serious trouble]
> retaliator [returns the punch/parry]
> hunter [used when tracking]
> scorched earth [slams fist into the ground, causing tremors to exist, making those around him unbalanced]
> shattered stone [better variant of scorched earth, but here the earth can actually crack]
> searing dragon [it isn’t exactly seen as magic, but he can transform his inner energy into the shape of a dragon that will engulf the enemy]
> dragon fire [his body becomes hot to touch due to the burning energy inside of him]

Theme Song

[/div][/div][div class=header2]please find the true me[/div]

[div class=credit]code by sox[/div]

[/div]
 
wip
Primary Information

Full Name: Alron Casdor
Alias[es]: N/A
Nickname[ s ]: Alron
Age: 20
Race: half dragon

Physical Information
1576385780443.png
additional black dragon-like tail and a large set of wings
Gender: male
Eye Colour: unknown
Hair Colour: unknown
Height: 200 cm
Weight: 146 kg

Professional Information

Occupation: Novice (practicing mercenary)
Level: 7
Weapon: 2 kinda katana like obsidian swords

Personality
alron tried to maintain a serious and uncaring facade helped by the fact no one can see his face ever but in reality the body a big softy, and would before to just relax or maybe go play, this is because he wishes to keep his family reputation intact and not look like a total and utter fool but he can't help it some times when around people he does know his more childish nature comes out even though he's in his 20's spending most of his life training in the families unique alchemical abilities, and thusly kinda missed out on having an actual childhood

Powers & Abilities

Natural & Learnt Abilities: alchemy, cooking, immunity to intoxication via alcohol, old mercenary lore, and stories
Magic: a somewhat mixture of magical and natural biology, Alron is able to mix chemicals and alchemical compounds within himself and able to spray the compound out of his mouth or extrude some form pores in his tail, or wings the thing is.. he still must consume the components and brew and mix them meaning he has a limited capacity for storing said alchemical components?

his wings go allow him to fly for a little but due to the armor being fused to his body he‘s a deal to heavy for long range flight right now

Skills: sword fighting abilites
 
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Primary Information
Full Name:
Thaddeus Quillin

Alias:
"The Quack"
"The asshole that broke my arm"

Nickname:
Deus

Age:
31

Race:
Human

Physical Information
Gender:
Male

Eye Colour:
Blue

Hair Colour:
Red

Height:
174 cm

Weight:
62 kg

Professional Information
Occupation:
Novice doctor

Level:
14

Weapon:
Bare hands, mostly his fingers.

Personality
Thaddeus can be described as an individual who has achieved everything in his life through self-motivation and the ability to rely on his own choices, skills, intelligence, and power. He doesn't believe in fate, nor does he believe in luck. He never had access to the miracles of the world, and constantly has a belief that anything fortunate that has happened to him is because of the efforts of himself or the efforts of someone else for him.

Therefore, Thaddeus can be seen as an independent man. He doesn't enjoy others doing things on his behalf, for he believes that it is an injustice to a person's self-value and ability to do things for themselves. As a result, he also encourages everybody else around him to become strong and be able to do things on their own two feet, without assistance from anybody with them. For once individuals are able to achieve their own self-worth, identity and the path that they are able to take for themselves, they will automatically gain the charisma they desire in order for others to follow their wishes. However, despite encouraging such individuality, Thaddeus doesn't allow people to be selfish and not think for those around them - particularly those who are less fortunate than themselves. This is due to having been in one of those positions in his lifetime, and requiring only a simple word of encouragement in order to fulfill the dreams that he has conquered till today.

In terms of mannerisms, Thaddeus is a variety of individuals, dependent on the role he is taking at the given time. He stands upright, proud of his own achievements, and is a very encouraging figure to all around him. His speech in this guise is straightforward and without flowery additions. While direct and somewhat harsh, he is also remarkably sophisticated and almost regal in the manner of talking. Furthermore, he is quite prone to criticizing the harsh words of others if they have been unjustly said, and will not stand for any sort of discrimination. Yet while this is the case, he understands that his authoritative and noble attitudes are not reflective of his actual nature, and thus does not use them entirely when around his friends or significant other.

Secondly, Thaddeus demonstrates a personality that is thought to be his "casual" personality, shown only in front of people he deems close. Thaddeus's casual personality appears to constitute of his less noble personality. Down-to-earth, Thaddeus appears to engage in rather interesting and unique conversations with the people he is talking to. He is unafraid of referring to them casually, and the ones who are talking to him generally reciprocate this same behavior. Furthermore, Thaddeus appears to demonstrate a short-tempered behavior: his upbringing have caused him to be intolerable of a variety of things, something noted quite heavily by a select few people. This is also demonstrated particularly in his internal monolog, where he quite carelessly utilizes foul language, simply because he is mad.

One notable aspect of his personality is his abnormal paranoia. Something which has plagued him from a young age is his constant caution. He is unable of taking a decision without taking into account. every single possibility, and it is due to his lack of instinct that he can get carried away in a vital situation. Therefore, while possessing self-confidence, he disallows himself to take vital and instantaneous decisions; if possible, he puts the responsibility upon other people. While he has tried several times to get over this paranoia, it has simply stuck with him due to the nature of his upbringing. As a direct consequence, Thaddeus also deprives his own self-worth in these situations.

Powers & Abilities
Natural & Learnt Abilities:
Medical knowledge, Human biology, Investigation, Acupressure, and, basic martial arts training.

Skills: [abilities / No-Mag]
Dian mai:
An Acupressure technique that seals the blood within a person's body causing the blood within a region to accumulate and cause internal damage.

Bi qi (seal the breathing):
A six strike attack using Dian Mai to attack the pressure points and meridians leading to the partial sealing of the opponent's airway.

Acupressure:
This can cut the fighting power or can heal numb limbs of a person depending on where the user strikes.

Acupressure healing:
This is an Acupressure technique that heals some damage and stop the bleeding of the user or the patient. As it takes a while to perform it is not useful in combat.

Dim Mak Healing:
This is a quick healing Acupressure technique that is used during a battle. It is much faster than Acupressure healing but not as effective and the patient shouldn't get too active after get healed by Dim Mak Healing

Acupuncture Artery Block:
An Acupressure technique that blocks the blood flow of the body by blocking all the arteries which would eventually stop the enemies from using a specific body part.

No Pain:
A technique that was created to block the body system from feeling any physical pain by hitting a pressure point in the heart. This allows the user to fight to the limit of their power without being hampered by pain from injuries. After a certain of time, the effect of the technique will stop and the user will experience a tremendous amount of pain from using the technique, an effect known as rebound.

Praying Mantis hook:
A hook made of one to three fingers directing force in a whip-like manner. The hook may be used to divert force (blocking), adhere to an opponent's limb, or attack critical spots (eyes or acupuncture points). These techniques are particularly useful in combination, for example using the force imparted from a block to power an attack.

Theme song
 
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[div class="tab tab1"]general
[div class="tab tab2"]appearance
[div class="tab tab3"]persona
[div class="tab tab4"]profession
[div class="tab tab5"]relations
[div class="tab tab6"]home[/div] [/div] [/div]
[div class="tabContents tabContents06 show"]
naevis bradaigh
[div class="tabContents tabContents01"]
general

[div class=tag]name.
naevis bradaigh
[div class=tag]alias.
crimson blades
[div class=tag]nicknames.[/div] tba.
[div class=tag]age.[/div] 23
[div class=tag]gender.[/div] female
[div class=tag]sexuality.[/div] heterosexual
[div class=tag]race.[/div] half-elf [/div][/div][/div] [div class="tabContents tabContents02"]
appearance

[div class=tag]physical appearence.
naevis has long, straight, black hair. she often ties it into a ponytail before combat, though enjoys having it down. bangs cover her forehead and partly her eyebrows as well. her eyes are big and curious, a deep crimson color. her elven heritage shows through her pointed ears peaking through her hair.
[div class=tag]height.
160cm
[div class=tag]weight.[/div] 50kg [/div][/div][/div] [div class="tabContents tabContents03"]
persona

[div class=tag]personality.
naevis has a very impulsive nature, often times not fully thinking her actions through. her agility and speed is often what saves her, save for the many times her allies back her up. despite fearing intimacy, naevis is flirtatious and enjoys joking around with people. while not necessarily being the most positive person around, she'll often make light of the situation with jokes or sarcasm, something that isn't always appreciated.

growing up being seen as lesser made naevis often get into fights. she learned from a young age how to fight as well as dual-wielding daggers. this negative idea surrounding monsters and half-monsters as well as growing up on the streets gave her the idea that it was either eat or be eaten. she grew up having to steal food and with the years she no longer thinks twice about it, often thinking that she might as well live up to the negative stereotype.
[div class=tag]fears.
intimacy | heights | bugs [/div][/div][/div] [div class="tabContents tabContents04"]
profession.

[div class=tag]occupation.
novice [previously a thief]
[div class=tag]level.
10
[div class=tag]weapon.[/div] two daggers.
[div class=tag]abilities.[/div] coercion| lock-picking | agility + speed | stealth
[div class=tag]skills.[/div] precise striking: she knows where the opponent's weak spots are, relying more on stabbing at those than attacking with full strength.
dodge: allows her to dodge an incoming attack.
evasive roll:
rolls out of harm's way.
twin fangs: stabs opponent with both daggers simultaneously.
sneak attack: stealthily appears behind a target, taking them by surprise and gaining bonus damage.
throwing blades: throws a dagger at the opponent.
dirty fighting: incapacitates a target for a short time, the target takes no damage.
parry: blocks an attack and immediately strikes back. [/div][/div][/div] [div class="tabContents tabContents05"]
relations.

[div class=tag]family.
none that she knows of
[div class=tag]friends.[/div] tba.
[div class=tag]allies.[/div] tba. [/div][/div][/div] [/div] [/div] https://www.rpnation.com/threads/𝗰𝗵𝗿𝗶𝘀𝘁𝘆-⧾-𝗰𝗼𝗻𝘀𝘁𝗲𝗹𝗹𝗮𝘁𝗶𝗼𝗻′𝘀-𝗰𝗿𝗶𝘀𝗽𝘆-𝗰𝗼𝗱𝗲𝘀.454487/post-9951524[/div] [/div]
 
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Primary Information
Full Name: Celeste Dywer
Alias: N/A
Nicknames: Bouton d'or, Cel, Petite Étoile
Age: 24
Sexuality: pansexual
Race: human

Physical Information
Gender: female
Eye Colour: pale green
Hair Colour: blonde, fading to a lighter shade near the ends
Height: 5'4 (165cm)
Weight: 163lb(74kg)
20191219_183337.jpg
Her outfit consists of the outfit above(dress falls miss thigh), white thigh high socks that end a little above her knee, a pair of shorts under the dress, boots a lot like combat boots, a large satchel with metal components and others, and her weapon folded up into an easily carried thing of metal.

Professional Information
Occupation: novice mag apprentice and blacksmith
Level: 13
Weapon: her weapon is usually in the form of a large axe

Personality
Scatterbrained, calm, forgiving, analytical, curious, blunt, oblivious, gullible, and kind.
Celeste is a forgetful person. She forgets things everywhere no matter how important they are. One minute they were in her hands the next she has no idea where she put it. Despite her forgetfulness, she actually is a fairly intelligent person. Well its more that she knows about stuff but not how to apply it to her life. This often leads to her overthinking things, some time to the point she overthinks and doesn't do anything. This leads to her master teaching her to not think whenever she fought so that she didn't freeze up. With her intelligent nature, she often can be oblivious to things, taking things at face value which sends jokes over her head. This also means that she has a hard time noticing lies or sarcasm, this usually leads to... interesting situations.
She often thinks of things as problems even if they are not. This means she often can not realize that a plan will injure herself or others, merely that it will succeed. She also believes that knowledge can solve every problem if she just thinks hard enough. Her brain also leads her to be blunt and not realize what she said is hurtful or possibly something she wasn't supposed to tell others about. Even with her brain, she does not act like she is smarter than others or that they are below her. She treats everyone as an equal and often can't understand with logic while people would not.
She doesn't hold grudges, she doesn't see why she would stay in place and not move on. With her main focus being her brain she is also a very curious person. Meaning she will try anything or go anywhere with the promise of knowledge. This could mean venturing into a scary forest or eating an unknown plant. She often doesn't realize the risk before she does it, too focused on discovering things. Finally, Celeste is calm. She doesn't really have a grasp on her emotions and chooses to just ignore them. This means they can often overwhelm her or she just can't understand others' emotions and ends up hurting them.

Powers & Abilities
Natural & Learnt Abilities:
metalworking: she is very good with weapons and armour but can do smaller things with more difficulty
heat resistance: nothing above normal human abilities, but she has become more used to being near hot objects that she can withstand it more.
strength: from many years of labour and handling her axe she is very strong, to the point her axe poses no problem to wield her axe.
weapon and armour expert: from growing up as a blacksmith she knows her way around a forge and how to pick out excellent goods.
Magic: [Metal control]
melting metal: using her hands she is able to heat up metal to its boiling point that she is in contact with. Her hands are not hot however, meaning this can only be done to metal. She also can decrease metals heat to where it becomes solid(right now she can only do this with metal she has heated)
forming metal: the ability to control metal, she generally uses this to form hot metal into shapes. This can dent metal, but it is hard to fully bend solid metal. Much easier to use hot metal.
levitating metal: she has mild control over lifting up metal objects. It is limited to only small objects at this point.
strengthen metal: the power to increase the resistance/strength of molten metal whenever it is made solid.
Skills:
weapon/armour enchanting: a skill she is still mastering. She can not do high-level enchantments but she can do minor ones and is still learning.
 
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Primary Information
Full Name: Baa'ruk Azwel
Alias[es]: Backseat
Nickname[ s ]: Az
Age: 22
Race: Half-Elf

Physical Information
Gender: Male
Eye Colour: Red
Hair Colour: Black
Height: 5'6 (173 cm)
Weight: 140 lbs (63 kg)

Professional Information
Occupation: Novice Mag Summoner
Level: 13
Weapon: Enchanted Shortsword

Personality
Baa'ruk is what you would call... lazy. He prefers to do nothing at all and would rather leave the more annoying and physically demanding challenges to others while he handles things that are more his speed. A testament to his outlook on life and hard work, he is a summoner that leaves the more taxing front-line fighting to others while he supports them in whatever ways he can. This has lead him to be a rather crafty individual, coming up with creature solutions that for some reason always seem to minimize the amount of work needed to be done while maximizing output as much as possible. Along with this he is relatively quiet, preferring to speak when spoken to and not the best person to try and start a conversation with, as he can and often will find the fastest way to end the interaction if its someone he isn't familiar with.

None of these things however apply to his summons, as he takes a more nurturing and often brotherly role to them, treating them with respect and often bringing them out simply to eat together (despite them not even needing to). With this constant source of companionship Baa'ruk easily staves off his lonliness, and when he becomes attached to someone can have the same disposition towards them as he does his summons.

Powers & Abilities

Natural & Learnt Abilities: Spellcasting (Dark), Adept knowledge of History, Speed Reading, 'Photographic' Memory, Arcane Knowledge
Magic: [abilities / Magian]
  • Summon [Wildefang] - Wildefang is a rather feral creature that only listens to Baa'ruk, and because of its lesser intelligence can only really be given simple orders like [Attack] , [Defend] , [Return], and [Run]. While it has an extremely trained sense of smell, its lack of intellegence causes it to be harder to communicate with and understand what exactly Wildefang is trying to say. It is not very strong, mostly utilized as a quick getaway or deterrent. It's also just big enough to ride, only able to carry one person at a time.
  • Summon [Spectre] - In comparison to Wildefang, Spectre is a much more intelligent and combat oriented summon, able to complete more complex orders as well as hold his own against a bit stronger opponents; skillfully wielding its weapon with some notable gaps in its technique. However, this summon is rather harder to manage, as it can be overly hostile and focus more on fighting than other objectives.
  • Mage Hand - A basic and self explanatory spell. Its a magic hand that you can do normal hand things with. It extends his reach and mimics the movements of the hand he used to cast it. Mostly utilized for self fist bumps and high fives
  • Grasping Trap - Baa'ruk places a seal that is activated when anyone that is not him steps on it. When this happens, the seal will release multiple skeletal hands that will grab onto the target and hold them in place. This can be released by Baa'ruk himself, the alloted time (1 minute) passing, or the target breaking out themselves
  • Dark Shot - Baa'ruk focuses his magic into his finger and shoots a small orb from it. This can be done on all five fingers at once but will be more taxing
Skills:
  • Basic Swordsmanship - Baa'ruk only trained with a sword so he can somewhat defend himself against enemy attacks whilst his summons do most of the work.
  • Light-footed - Baa'ruk is somewhat nimble, capable of ducking and diving through combat to avoid strikes and other attacks against him
 
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Primary Information

Full Name: Herath Alabaster
Alias[es]: Fair Noble; Silent Resolve
Nickname[ s ]: Rath
Sexuality: Pansexual
Age: 23
Race: Human

Physical Information

Gender: Unown
Eye Colour: Hazel
Hair Colour: Black
Height: 5 feet 8 inches
Weight: 140 pounds

Professional Information

Occupation: Novice; Noble; Landlord; Hunter and Archer
Level: 13
Weapon: Longbow and hunting dagger

Personality
Herath is the eldest child of a noble, landowning family. And like many rich nobles, they were slightly eccentric. They emphasized elegance and power over societal constructs like gender and sexuality. Herath is who they are, and loves who they want. But, they love no one more than themselves. They don't particularly care about how they are referred as, as long as they are treated with respect.

They treat life like a game. People are pieces, and they are royalty. The goal is to checkmate the king and take his crown. They have a vision for the world, a better world that is most likely a result of their own self-inflated value. To do this though, they require allies, loyalty, and strength. Thus, whether it be through charm or gold they will try to sway people's allegiances. Though they would never admit it, this war was just an excuse to leverage power in their favor. Nothing more credible than a war hero to claim the throne.

But, those are just their inner thoughts. How they display themselves to other people is a lot less callous and more playful than anything else. They act naive, flirtatious, fretful, with a dash of noble haughtiness. One does not expect them to have any talent in combat, and they would be right. Archery isn't combat; it's an art. It takes absolute confidence that one will hit its target, consistency of the draw, constant upkeep of the bow and arrows, deep knowledge on how the weather will affect the flight, proper breathing, and an eery calmness. There is no hatred or malice when they release the string. It's just perfection.
Summary: Ambitious, Calculating, Confident, Playful, Eccentric, Flamboyant
Powers & Abilities

Natural & Learnt Abilities: Archery, Hunting, Horseback Riding, Sewing, Writing, Camouflage, Gymnastics, Perfect vision

Magic: No magic, but they have a limited amount of enchanted arrows typically three of each.
Explosive arrow: The arrow has a small explosion once the head embeds itself into the target
Dividing Arrow: the arrow splits into ten more arrows mid-flight.

Skills:
Uncanny accuracy: Unsuspecting targets without any high mobility abilities are most likely to be hit.
Rapid Fire: Arrows can be fired rapidly with sacrifice towards accuracy.
Horseback shooting: Increased mobility with a slight sacrifice toward accuracy.
Poisoned Arrows: Arrows with tips dipped in poison that do damage over time.
Rusted Arrows: Arrows with rusted tips to give opponents infections.
Crossbow: Depending on the scenario, they may bring a crossbow into battle for more armored enemies, but their ability to rapid-fire is highly diminished.
Dueling: Not very practical in a real fight, but they have the ability to swordfight in a formal environment.
Parry: They have very little ability to parry, but they could with their hunting dagger if necessary against an unsuspecting opponent.
 

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