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Fantasy The Hunt Lore

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Archie

Not even my final form
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THE HUNT


WIP!

  • There are competing mythologies about the creation of the world and the existence of Gods. Nearly every race has its own set of beliefs. Before Valko and Arkrath Ida launched a purge of other Human sects that resisted Irudinism, there were numerous Human pagan religions as well.

    Irudin

    The Humans believe Irudin, God of fire and of the Sun, created the first light in darkness, then the second light (the moon), his wife. The light combined with the darkness to create matter and Earth. The races of Earth, minus Humans, are all evil (including Human allies) because they were created by darkness in its attempt to resist the Sun. Those races tended to the forest, creating a canopy of leaves that blocked the light from the Earth, or, like Dwarves and Orcs, hid from the Sun within their caverns. There used to be an Irudinite Heresy called Daemonism which believed the Daemon, an evil God, lived on the Starlit Isle, where there is no daytime, but this sect, led by Torian Ida, was slaughtered on orders of Torian's brother, Arkrath, seventeen years ago, with Valko's support. Presently, the Great Volcano Tribe, who function as the leaders of the Fire Temple, assert that there are no Gods but Irudin.

    Irudin only communicates in strange messages, drug/meditation-induced hallucinations, and dreams, and only with the Ida clan, who train their whole lives to receive God's messages and access his magic. They have a number of elaborate rituals for summoning Irudin and receiving his commands (never in the RP will Irudin just randomly talk to people, Ida or not). Irudin blesses the Ida clan with the powers of fire, firebreathing, lightning, illumination, radiation, smoke, and ash, generally used for destructive purposes. Irudin is a harsh master, and all priests of the Fire Temple are expected to dress in red and white. All priests once they finish training have a weaker version of the Ida magic, regardless of their genetic origin (though all priests are recruited from the Great Volcano tribe). All Fire Priests can breathe fire, though many destroy their throats learning how to do so and die.

    The Great Spirit of the Forest

    An even more mysterious God, the Spirit of the Forest speaks through the dreams and hallucinations of Shamans of the various non-Human tribes, and to the Shamans among Pagan Human clans who survived the Volcano Tribe's inquisition. Virtually all Gods worshipped by people of the Forest are held to be inferior to the Great Spirit, who rules them in a Pantheon. For the past fifty years, the Spirit has not intervened in the forest, and did nothing to stop the human invasion. In the past, however, she was rumored to grant the few followers she deemed worthy (called "elects") with immense power to command the wilds and the animals, with supernatural strength and senses, with the ability to heal and create life anew. As they can give life force, they also supposedly can take it away.

    While every race worships their own local deities for the most part, most of the land-dwelling tribes have shamans that try to communicate with the Great Spirit. She only speaks to those who are "close to nature", who abandon the trappings of civilization, such as contact with other sentients and long clothes. Shamans for this reason are generally isolated from their villages, but command a position of respect. To gain her approval, the Spirit in demands that her followers "rediscover their true nature" and "find themselves".

    Alkai, God of the Mountains

    The Dwarves claim Alkai is Dwarven, the Orcs claim he is Orcish, the Dragons claim he is an ancient and powerful Dragon, and all three of them agree that he hates Valkyries and Harpies. According to the Dwarves, Alkai handed the metalworking knowledge to the Dwarves, and the Orcs stole it. Then, it was bought from the Orcs by a con artist named Max Nemeth of the Engyr Tribe. According to the Orcs, Alkai handed the metalworking knowledge to the Orcs, and then the Dwarves stole it, and then Max Nemeth of the Engyr Tribe bought it from the Dwarves. Regardless of how it came into the possession of the Orcs, Dwarves, and Humans, all parties except the humans agree that Alkai invented bronzeworking and ironworking (while the Humans only have knowledge of bronzeworking). Alkai is the God of wisdom, of gadgets, of innovation, and of commerce. He is said to protect the industrious and shrewd. His following is near-universal among Dwarves and Orcs, while the Dragons worship him as a lesser God to the Sky God. Many human merchants, soldiers, and workmen worship Alkai, but only underground - worship of any god except Irudin is illegal for humans. Despite their lax attitude towards religion compared to the other tribes in general, the Engyr tribe are as ferocious as the Ida in persecuting Alkai-worshippers, because they claim Alkai isn't real and that they invented bronze working by themselves.

    The Dwarves have volumes of books that explain that claim that Alkai is a being from another world, who visited this one, then left behind scrolls filled with technology. The Engyr tribe has since stolen these scrolls, but nobody is able to translate them. Followers of Alkai, by speaking his code, are able to direct, even from extreme distances, Golems of stone during their dreams.

    All Alkai's followers agree that Alkai was originally a dragon, who could not produce metal himself, so he had to instruct [insert chosen people, see dispute above] to produce technology for him. According to the last surviving Dwarven scribes (the Humans tried to kill them all but some still hide away in the mountains), the scrolls Alkai brought with him are in all different languages and nobody really knows what they all say.

    Ventir, God of the Sky

    According to the Dragons, Ventir was Alkai's more powerful sister, and the most powerful Dragon to have ever lived, who grew so powerful that she breathed the sky into existence. The harpies and Valkyries agree that Ventir was a dragon, but believe that she came to this world to get away from the other dragons. All three have the same origin legend - that Ventir came to a planet which was just a barren rock with nothing on it but the Great Volcano of Talor, then breathed the blue sky into the air, creating a habitat. The Dragons then believed she birthed the dragons, who birthed all living creatures (the Dragons calling themselves the "all-fathers" and "all-mothers"). In contrast, the other two sky-peoples (and any others) believe Ventir was one of many dragons, who wanted to escape the others, and when they saw that she had created a wonderful world that they had yet to burn, the other dragons flew to it to destroy it and eat all the creatures that had populated there. According to the Valkyries and Harpies, the other Dragons sided with Ventir's evil brother, Alkai, to kill her, while the Dragons believe that she lived 1,377 years then passed away naturally. Ventir's followers believe they can control the wind, the weather, and the storms with her rituals, and that they can bring clouds upon the world to disguise their flight patterns. To pray to Ventir, one must sacrifice land-dwelling creatures by dropping them from high heights, supposedly so that Ventir's soul, which is now permanently entombed in the Dwarven mountains, can eat their spirits moments before they die.

    Mereth, God of the Ocean

    Generally depicted as a merman (though the Naga have their own portrayal), Mereth is believed to be the ancestor of all things in the Sea, and his followers claim they can control the waves. Unlike the other Gods, Mereth communicates quite often, through voices from the ocean floor that supposedly direct the movement of both the Mer and Naga. The voices are unintelligible in any language, but are in some kind of Morse code, which both races have learned to decode. They convey orders, which in the past have led to loot (from shipwrecks), as well as good fishing grounds. Followers of Mereth pray to him alongside the Great Spirit, and are rewarded (far more frequently than the Spirit's followers on land) with control over sea creatures

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